{
  "JoJoMod@TheCoroboCorner": {
    "id": "JoJoMod",
    "name": "JoJo Mod",
    "author": [
      "TheCoroboCorner",
      "Monachromee",
      "MrC33ps"
    ],
    "description": "Adds various Stands (perhaps one may call them JoJokers) to Balatro. Please excuse the poor quality, this is my first mod.",
    "favourites": 2,
    "badge_colour": "2a0057",
    "dependencies": [
      "Steamodded (>=1.0.0~ALPHA-1225a)"
    ],
    "conflicts": [
      "incantation"
    ],
    "git_owner": "TheCoroboCorner",
    "git_repo": "JoJoMod",
    "mod_path": "Mods/JoJoMod",
    "subpath": "JoJoMod",
    "download_suffix": "Release.zip",
    "update_mandatory": false,
    "target_version": "-1",
    "readme": "# JoJo Mod\n\nThis is a mod that aims to add a lot of the different Stands from JoJo's Bizarre Adventure.\nCurrently, there are *45* Jokers, *29* Consumables, *1* enhancement, and *1* sticker.\n\nTextures are still incomplete for now, with most of them using placeholders, so please stay tuned for the future, and I hope you enjoy the mod!\n\n# How to Install\n\nYou will require [Steamodded](https://github.com/Steamodded/smods) in order to use this mod. Instructions on [how to install Steamodded](https://github.com/Steamodded/smods/wiki) are listed on their Github page.\n\nOnce that's installed, just unzip the file called \"Release.zip\" into your Mods folder, and you should be good to go!\n\n(Oh, and this mod isn't compatible with the Incantation mod; it causes some issues with one of our Jokers. I'll try to fix that in the future, but for right now, if you have both, it won't work.)\n\nEnjoy!\n",
    "published_at": "2025-06-18T21:45:23.024Z",
    "type": "Mod",
    "tags": [
      "Jokers",
      "Consumables",
      "Modifiers",
      "Mechanics",
      "Misc"
    ],
    "analytics": {
      "views": 23,
      "lastViewed": "2026-04-01T22:00:33.207Z",
      "downloads": 1,
      "lastDownloaded": "2026-03-21T01:29:45.717Z"
    },
    "versionHistory": [
      {
        "tag": "v0.9.4a",
        "name": "v0.9.4a",
        "body": "**(ADDITIONS)**\\r\\n- Added a great many consumable and joker textures\\r\\n\\r\\n**(REPAIRS)**\\r\\n- Fixed it so that the auto-updater doesn't crash the game when the wi-fi is disconnected\\r\\n\\r\\n**(MISC)**\\r\\n- Removed unnecessary comments from the localization file to make it compatible with Photon\\r\\n\\r\\n**Full Changelog**: https://github.com/TheCoroboCorner/JoJoMod/compare/v0.9.3d...v0.9.4a",
        "publishedAt": "2025-07-10T06:57:51Z",
        "htmlUrl": "https://github.com/TheCoroboCorner/JoJoMod/releases/tag/v0.9.4a",
        "assets": [
          {
            "name": "Release.zip",
            "size": 1670938,
            "downloadUrl": "https://github.com/TheCoroboCorner/JoJoMod/releases/download/v0.9.4a/Release.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.9.3d",
        "name": "v0.9.3d",
        "body": "**(ADDITIONS)**\\r\\n\\r\\n**(REPAIRS)**\\r\\n- Fixed a problem with Stand Arrows crashing with Tusk\\r\\n\\r\\n**(MISC)**\\r\\n- Added documentation to the self-update module, made it more modular\\r\\n\\r\\n**Full Changelog**: https://github.com/TheCoroboCorner/JoJoMod/compare/v0.9.3c...v0.9.3d",
        "publishedAt": "2025-06-17T02:16:39Z",
        "htmlUrl": "https://github.com/TheCoroboCorner/JoJoMod/releases/tag/v0.9.3d",
        "assets": [
          {
            "name": "Release.zip",
            "size": 1017828,
            "downloadUrl": "https://github.com/TheCoroboCorner/JoJoMod/releases/download/v0.9.3d/Release.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.9.3c",
        "name": "v0.9.3c",
        "body": "**(ADDITIONS)**\\r\\n- Added a texture for C-Moon\\r\\n\\r\\n**(REPAIRS)**\\r\\n- Fixed a bug with the auto-updater crashing on startup\\r\\n\\r\\n**(MISC)**\\r\\n\\r\\n**Full Changelog**: https://github.com/TheCoroboCorner/JoJoMod/compare/v0.9.3b...v0.9.3c",
        "publishedAt": "2025-06-16T18:17:42Z",
        "htmlUrl": "https://github.com/TheCoroboCorner/JoJoMod/releases/tag/v0.9.3c",
        "assets": [
          {
            "name": "Release.zip",
            "size": 1016280,
            "downloadUrl": "https://github.com/TheCoroboCorner/JoJoMod/releases/download/v0.9.3c/Release.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.9.3b",
        "name": "v0.9.3b",
        "body": "**(ADDITIONS)**\\r\\n- Added a prompt when the game is started so that if you're playing an outdated version, it can download and install the most recent version automatically for you, no questions asked\\r\\n- Added textures for the three new decks\\r\\n\\r\\n**(REPAIRS)**\\r\\n- Changed some of the text on some of the localization files\\r\\n- Minor bug fixes\\r\\n\\r\\n**(MISC)**\\r\\n\\r\\n**Full Changelog**: https://github.com/TheCoroboCorner/JoJoMod/compare/v0.9.3a...v0.9.3b",
        "publishedAt": "2025-06-16T17:23:03Z",
        "htmlUrl": "https://github.com/TheCoroboCorner/JoJoMod/releases/tag/v0.9.3b",
        "assets": [
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            "name": "Release.zip",
            "size": 929378,
            "downloadUrl": "https://github.com/TheCoroboCorner/JoJoMod/releases/download/v0.9.3b/Release.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.9.3a",
        "name": "v0.9.3a",
        "body": "**(ADDITIONS)**\\r\\n- Added new textures to many Jokers and consumables\\r\\n- Added three new decks to mess around with -- they're not intended to be balanced, moreso just fun, thematic decks that play with the rarer mechanics of the mod\\r\\n- Added info boxes to the different Jokers to properly explain their abilities better\\r\\n\\r\\n**(REPAIRS)**\\r\\n- Minor bug fixes\\r\\n\\r\\n**(MISC)**\\r\\n\\r\\n**Full Changelog**: https://github.com/TheCoroboCorner/JoJoMod/compare/v0.9.2a...v0.9.3a",
        "publishedAt": "2025-06-15T16:25:10Z",
        "htmlUrl": "https://github.com/TheCoroboCorner/JoJoMod/releases/tag/v0.9.3a",
        "assets": [
          {
            "name": "Release.zip",
            "size": 623660,
            "downloadUrl": "https://github.com/TheCoroboCorner/JoJoMod/releases/download/v0.9.3a/Release.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.9.2c",
        "name": "v0.9.2c",
        "body": "**(ADDITIONS)**\\r\\n- Added an icon for the mod\\r\\n- Changed the way scraps items work so they're not clogging up the shop all the time and only appear when they can be useful\\r\\n\\r\\n**(REPAIRS)**\\r\\n- Patched an issue with Killer Queen not properly giving money\\r\\n- Other minor bug fixes\\r\\n\\r\\n**(MISC)**\\r\\n\\r\\n**Full Changelog**: https://github.com/TheCoroboCorner/JoJoMod/compare/v0.9.2b...v0.9.2c",
        "publishedAt": "2025-06-11T19:23:48Z",
        "htmlUrl": "https://github.com/TheCoroboCorner/JoJoMod/releases/tag/v0.9.2c",
        "assets": [
          {
            "name": "Release.zip",
            "size": 213552,
            "downloadUrl": "https://github.com/TheCoroboCorner/JoJoMod/releases/download/v0.9.2c/Release.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.9.2b",
        "name": "v0.9.2b",
        "body": "**(ADDITIONS)**\\r\\n\\r\\n**(REPAIRS)**\\r\\n- Minor bug fixes\\r\\n\\r\\n**(MISC)**\\r\\n\\r\\n**Full Changelog**: https://github.com/TheCoroboCorner/JoJoMod/compare/v0.9.2a...v0.9.2b",
        "publishedAt": "2025-06-09T13:01:38Z",
        "htmlUrl": "https://github.com/TheCoroboCorner/JoJoMod/releases/tag/v0.9.2b",
        "assets": [
          {
            "name": "Release.zip",
            "size": 208400,
            "downloadUrl": "https://github.com/TheCoroboCorner/JoJoMod/releases/download/v0.9.2b/Release.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.9.2a",
        "name": "v0.9.2a",
        "body": "**(ADDITIONS)**\\r\\n- Added finalized textures to Water, Tomatoes, Meat, Caramel, Small Coin, Refined Water, and Stand Arrow consumables.\\r\\n\\r\\n**(REPAIRS)**\\r\\n- Fixed an issue with Heaven's Door where it wouldn't properly duplicate all the values, and broke some Tarot cards\\r\\n- Fixed an issue where Pearl Jam was resetting to 0X Mult at the end of the hand instead of 1X Mult\\r\\n- Fixed an issue where Star Platinum, The World, and The World Over Heaven were not properly getting affected by Blueprint, Brainstorm, and Moody Blues\\r\\n- Other small changes\\r\\n\\r\\n**(MISC)**\\r\\n\\r\\n**Full Changelog**: https://github.com/TheCoroboCorner/JoJoMod/compare/v0.9.1...v0.9.2a",
        "publishedAt": "2025-06-09T03:20:03Z",
        "htmlUrl": "https://github.com/TheCoroboCorner/JoJoMod/releases/tag/v0.9.2a",
        "assets": [
          {
            "name": "Release.zip",
            "size": 208398,
            "downloadUrl": "https://github.com/TheCoroboCorner/JoJoMod/releases/download/v0.9.2a/Release.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.9.1",
        "name": "v0.9.1",
        "body": "**(ADDITIONS)**\\r\\n- Added placeholder textures for all of the consumables, similar to the ones being used for the Stands\\r\\n\\r\\n**(REPAIRS)**\\r\\n- Further polished and repaired Pearl Jam's functionality\\r\\n- Other minor bug fixes\\r\\n\\r\\n**(MISC)**\\r\\n\\r\\n**Full Changelog**: https://github.com/TheCoroboCorner/JoJoMod/compare/v0.9.0a...v0.9.1",
        "publishedAt": "2025-06-08T16:42:33Z",
        "htmlUrl": "https://github.com/TheCoroboCorner/JoJoMod/releases/tag/v0.9.1",
        "assets": [
          {
            "name": "Release.zip",
            "size": 123833,
            "downloadUrl": "https://github.com/TheCoroboCorner/JoJoMod/releases/download/v0.9.1/Release.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.9.0c",
        "name": "v0.9.0c",
        "body": "**(ADDITIONS)**\\r\\n\\r\\n**(REPAIRS)**\\r\\n- Fixed an issue with Pearl Jam where its stats would not reset after each hand/round properly, and where it would say \\\"Reset\\\" even when there was nothing to reset\\r\\n\\r\\n**(MISC)**\\r\\n\\r\\n**Full Changelog**: https://github.com/TheCoroboCorner/JoJoMod/compare/v0.9.0b...v0.9.0c",
        "publishedAt": "2025-06-08T16:16:43Z",
        "htmlUrl": "https://github.com/TheCoroboCorner/JoJoMod/releases/tag/v0.9.0c",
        "assets": [
          {
            "name": "Release.zip",
            "size": 127087,
            "downloadUrl": "https://github.com/TheCoroboCorner/JoJoMod/releases/download/v0.9.0c/Release.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.9.0b",
        "name": "v0.9.0b",
        "body": "**(ADDITIONS)**\\r\\n\\r\\n**(REPAIRS)**\\r\\n- Fixed several cooked food items from crashing the game on use\\r\\n- Fixed Pearl Jam not working properly with some other cooked food items\\r\\n\\r\\n**(MISC)**\\r\\n- Switched over the consumable sprites to the default template added in the last update\\r\\n\\r\\n**Full Changelog**: https://github.com/TheCoroboCorner/JoJoMod/compare/v0.9.0a...v0.9.0b",
        "publishedAt": "2025-06-08T16:02:49Z",
        "htmlUrl": "https://github.com/TheCoroboCorner/JoJoMod/releases/tag/v0.9.0b",
        "assets": [
          {
            "name": "Release.zip",
            "size": 127066,
            "downloadUrl": "https://github.com/TheCoroboCorner/JoJoMod/releases/download/v0.9.0b/Release.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.9.0a",
        "name": "v0.9.0a",
        "body": "**(ADDITIONS)**\\r\\n- Added final textures for Hermit Purple\\r\\n- Added final textures for Crazy Diamond\\r\\n\\r\\n**(REPAIRS)**\\r\\n- Fixed a bug with Pearl Jam which prevented it from cooking food scraps\\r\\n- Fixed a bug with Tusk Act 1 which prevented it from increasing its X Mult\\r\\n- Fixed a bug with the Requiem Stands and the Stand Arrow which made frames drop significantly after viewing them\\r\\n- Fixed a typo in the localization\\r\\n\\r\\n**(MISC)**\\r\\n- Added placeholder consumable sprites to be implemented in a later update\\r\\n\\r\\n**Full Changelog**: https://github.com/TheCoroboCorner/JoJoMod/compare/v0.8.9...v0.9.0a",
        "publishedAt": "2025-06-08T15:28:36Z",
        "htmlUrl": "https://github.com/TheCoroboCorner/JoJoMod/releases/tag/v0.9.0a",
        "assets": [
          {
            "name": "Release.zip",
            "size": 110230,
            "downloadUrl": "https://github.com/TheCoroboCorner/JoJoMod/releases/download/v0.9.0a/Release.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.8.9",
        "name": "v0.8.9",
        "body": "- Added new temporary textures to all of the Jokers (except Heaven's Door)\\r\\n\\r\\n**Full Changelog**: https://github.com/TheCoroboCorner/JoJoMod/compare/v0.8.1...v0.8.9",
        "publishedAt": "2025-06-07T20:55:37Z",
        "htmlUrl": "https://github.com/TheCoroboCorner/JoJoMod/releases/tag/v0.8.9",
        "assets": [
          {
            "name": "Release.zip",
            "size": 102296,
            "downloadUrl": "https://github.com/TheCoroboCorner/JoJoMod/releases/download/v0.8.9/Release.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.8.1",
        "name": "v0.8.1",
        "body": "Changelog:\\r\\n\\r\\n- Fixed a bug with The Mattekudasai where it would generate Tarot cards beyond the item limit\\r\\n- Fixed a bug with Made In Heaven where other cards could increment its speed value\\r\\n- Added a working texture for The Hand and added WIP textures for all of the other Stands\\r\\n- Added an effect to the Stand Arrow card for use in a future release\\r\\n- Other minor changes\\r\\n\\r\\n**Full Changelog**: https://github.com/TheCoroboCorner/JoJoMod/compare/v0.8.0...v0.8.1",
        "publishedAt": "2025-06-07T14:21:10Z",
        "htmlUrl": "https://github.com/TheCoroboCorner/JoJoMod/releases/tag/v0.8.1",
        "assets": [
          {
            "name": "Release.zip",
            "size": 77045,
            "downloadUrl": "https://github.com/TheCoroboCorner/JoJoMod/releases/download/v0.8.1/Release.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.8.0",
        "name": "v0.8.0",
        "body": "v0.8.0 Release\\r\\n\\r\\nInitial version of the mod -- 45 Jokers, 28 Consumables, 1 Sticker, 1 Spectral Card, and 1 Enhancement.\\r\\n\\r\\nTextures are still incomplete, but that'll be a v1.0.0 thing.",
        "publishedAt": "2025-06-06T20:34:20Z",
        "htmlUrl": "https://github.com/TheCoroboCorner/JoJoMod/releases/tag/v0.8.0",
        "assets": [
          {
            "name": "Release.zip",
            "size": 48271,
            "downloadUrl": "https://github.com/TheCoroboCorner/JoJoMod/releases/download/v0.8.0/Release.zip"
          }
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        "prerelease": false,
        "draft": false
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    ],
    "versionHistoryLastCheck": "2026-05-03T03:09:59.061Z"
  },
  "Maximus@the-Astra": {
    "id": "Maximus",
    "name": "Maximus",
    "author": [
      "theAstra",
      "Maxiss02"
    ],
    "description": "Maximus is a Vanilla+ mod that strives to preserve the Vanilla feel of the game (for the most part, looking at you Nuclear deck) while innovating on newer ideas to keep things fresh! Join the Discord: https://discord.gg/GvCCcryM48",
    "favourites": 4,
    "badge_colour": "f51bbc",
    "dependencies": [
      "Steamodded (>=1.0.0~BETA-0614a)",
      "Lovely (>=0.7.1)"
    ],
    "git_owner": "the-Astra",
    "git_repo": "Maximus",
    "readme": "![Banner](https://github.com/user-attachments/assets/fa66aa30-60b8-44f9-9d41-5a452ca08b49)\nMaximus is a Vanilla+ mod that strives to preserve the Vanilla feel of the game (for the most part, looking at you Nuclear deck) while innovating on newer ideas to keep things fresh!\n\nMaximus currently adds the following:\n- 152 Jokers\n- 7 Decks\n- 16 Achievements\n- 12 Horoscope Cards\n- 3 Spectral Cards\n- 11 Planet Cards\n- 10 Boss Blinds\n- 16 Challenges\n- 8 Vouchers\n- AND MORE!!!\n\nMods with Maximus cross-mod support/content:\n- [Talisman](https://github.com/SpectralPack/Talisman)\n- [CardSleeves](https://github.com/larswijn/CardSleeves)\n- [TheFamily](https://github.com/SleepyG11/TheFamilyBalatro)\n- [JokerDisplay](https://github.com/nh6574/JokerDisplay)\n- [Revo's Vault](https://github.com/Cdrvo/Revos-Vault---Balatro-Mod)\n- [NotVanilla](https://github.com/YouhWithAnH/NotVanilla)\n\n### [Official Discord](https://discord.gg/GvCCcryM48)\nJoin to keep up to date with development, contributions, or just to chat with people who also enjoy the mod!\n\n### [How to install](https://github.com/Steamodded/smods/wiki)\nFollow this guide and unzip the latest release of Maximus into the newly created \"Mods\" folder\n\n",
    "published_at": "2025-06-19T04:17:42.152Z",
    "type": "Mod",
    "tags": [
      "Vanilla Plus",
      "Jokers",
      "Consumables",
      "Cards",
      "Blinds",
      "Modifiers",
      "Mechanics",
      "Misc"
    ],
    "analytics": {
      "views": 9,
      "lastViewed": "2026-05-03T03:24:00.856Z",
      "downloads": 1,
      "lastDownloaded": "2026-05-03T03:12:04.752Z"
    },
    "versionHistory": [
      {
        "tag": "v1.2.9b",
        "name": "v1.2.9b",
        "body": "## Changes\\r\\n- Added new SMODS.Attributes to all Jokers\\r\\n- Changed Ram Tag and Hugo to use new SMODS blind size modifier methods\\r\\n\\r\\n## Fixes\\r\\n- Fix \\\"Infinity and Beyond\\\" and \\\"Disciple of James\\\" achievements unlocking on unlock all profiles\\r\\n- Fixed JestCoin and Poindexter not using SMODS.scale_card\\r\\n- Fixed some custom contexts not using prefixes\\r\\n- Fixed Feast Fit For a King not spawning Microwave and Refrigerator\\r\\n- Fixed incorrect text for Chrysalis and Butterfly unlock methods\\r\\n\\r\\n### 1.2.9b Changes\\r\\n- Sharp Suit now uses calculates instead of taking ownership of Arcana packs (better compat)\\r\\n- Uses some new Attributes and Attribute methods added in SMODS 1606b\\r\\n\\r\\n## Installation\\r\\nUnzip the `Maximus-main.zip` file in your `%Appdata%/Roaming/Balatro/mods` folder. This assumes you have already installed Steamodded. If you have not, then please follow the installation instructions for it [here.](https://github.com/Steamodded/smods/wiki)\\r\\n\\r\\n## Join the [Discord](https://discord.gg/GvCCcryM48) to stay up-to-date on planned features and bug fixes!## Fixes\\r\\n- Fix Honorable Joker destroying itself when created by Judgement\\r\\n- Fix Microwave and Leftovers causing crashes due to half-assed checks\\r\\n- Fix Abyss destroying itself instead of a chosen card (also change method of pseudorandom usages)\\r\\n\\r\\n## Installation\\r\\nUnzip the `Maximus-main.zip` file in your `%Appdata%/Roaming/Balatro/mods` folder. This assumes you have already installed Steamodded. If you have not, then please follow the installation instructions for it [here.](https://github.com/Steamodded/smods/wiki)\\r\\n\\r\\n## Join the [Discord](https://discord.gg/GvCCcryM48) to stay up-to-date on planned features and bug fixes!",
        "publishedAt": "2026-04-03T03:12:26Z",
        "htmlUrl": "https://github.com/the-Astra/Maximus/releases/tag/v1.2.9b",
        "assets": [
          {
            "name": "Maximus-main.zip",
            "size": 2662513,
            "downloadUrl": "https://github.com/the-Astra/Maximus/releases/download/v1.2.9b/Maximus-main.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.3.0-PRERELEASE.5",
        "name": "v1.3.0-PRERELEASE-5",
        "body": "Various Changes made for SMODS 1531zeebee\\r\\n\\r\\n## Installation\\r\\nUnzip the `Maximus-dev.zip` file in your `%Appdata%/Roaming/Balatro/mods` folder. This assumes you have already installed Steamodded. If you have not, then please follow the installation instructions for it [here.](https://github.com/Steamodded/smods/wiki)\\r\\n\\r\\n## Join the [Discord](https://discord.gg/GvCCcryM48) to stay up-to-date on planned features and bug fixes!",
        "publishedAt": "2026-04-03T03:44:44Z",
        "htmlUrl": "https://github.com/the-Astra/Maximus/releases/tag/v1.3.0-PRERELEASE.5",
        "assets": [
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            "name": "Maximus-dev.zip",
            "size": 2781430,
            "downloadUrl": "https://github.com/the-Astra/Maximus/releases/download/v1.3.0-PRERELEASE.5/Maximus-dev.zip"
          }
        ],
        "prerelease": true,
        "draft": false
      },
      {
        "tag": "v1.2.8c",
        "name": "v1.2.8c",
        "body": "## Changes\\r\\nMany of the following changes were made to utilize the new SMODS version (1501a)\\r\\n- Enter Maurice and Detective implementations are now less invasive\\r\\n- Horoscope cardarea should no longer cause conflicts with button alignment\\r\\n- Custom Maximus menu overhauled to use new SMODS methods\\r\\n\\r\\n## Fixes\\r\\n- Fix Obelisk the Tormentor's scaling message showing as \\\"ERROR\\\"\\r\\n- Fix Perspective potentially causing crashes with other mods due to expecting hand contents (#51)\\r\\n\\r\\n### 1.2.8b Fixes\\r\\n- Fixed Overgrowth challenge ante scaling not being applied\\r\\n- Fixed Hip to be Square challenge causing crashes on startup\\r\\n\\r\\n### 1.2.8c Changes\\r\\n- Changed auto-updating method to use current path instead of looking for specific path\\r\\n- Fixed Abyss unintentionally being affected by probability-altering effects\\r\\n\\r\\n## Installation\\r\\nUnzip the `Maximus-main.zip` file in your `%Appdata%/Roaming/Balatro/mods` folder. This assumes you have already installed Steamodded. If you have not, then please follow the installation instructions for it [here.](https://github.com/Steamodded/smods/wiki)\\r\\n\\r\\n## Join the [Discord](https://discord.gg/GvCCcryM48) to stay up-to-date on planned features and bug fixes!## Fixes\\r\\n- Fix Honorable Joker destroying itself when created by Judgement\\r\\n- Fix Microwave and Leftovers causing crashes due to half-assed checks\\r\\n- Fix Abyss destroying itself instead of a chosen card (also change method of pseudorandom usages)\\r\\n\\r\\n## Installation\\r\\nUnzip the `Maximus-main.zip` file in your `%Appdata%/Roaming/Balatro/mods` folder. This assumes you have already installed Steamodded. If you have not, then please follow the installation instructions for it [here.](https://github.com/Steamodded/smods/wiki)\\r\\n\\r\\n## Join the [Discord](https://discord.gg/GvCCcryM48) to stay up-to-date on planned features and bug fixes!",
        "publishedAt": "2026-03-01T03:40:54Z",
        "htmlUrl": "https://github.com/the-Astra/Maximus/releases/tag/v1.2.8c",
        "assets": [
          {
            "name": "Maximus-main.zip",
            "size": 2658995,
            "downloadUrl": "https://github.com/the-Astra/Maximus/releases/download/v1.2.8c/Maximus-main.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.3.0-PRERELEASE.4",
        "name": "v1.3.0-PRERELEASE-4",
        "body": "# Additions\\r\\n- Added more Joker Display functionality\\r\\n- Added sprites for Unidentified Funny Object, Grifter, Illuminati, Hush Money, Dummy Deck, and all Conspiracy Cards\\r\\n- Added Censored Deck\\r\\n- Added Substitute joker\\r\\n\\r\\n# Changes\\r\\n- Changed Virus backend to use a hook instead of a patch for compatibility reasons\\r\\n- Removed a lot of unnecessary code due to advancements in Steamodded\\r\\n- Changed Shield and Guardian vouchers to no longer override Hex and Ankh and instead use contexts\\r\\n\\r\\n# Fixes\\r\\n- Fixed Sisyphus crash due to typo (fix mirrored in Stable release)\\r\\n- Fixed Pocket Change cashout displaying the incorrect value (fix mirrored in Stable release)\\r\\n- Fixed Scarred Deck not discovering cards it creates\\r\\n- Fixed 5G showing incorrect odds\\r\\n- Fixed Feast Fit For a King challenge causing crashes (fix mirrored in Stable release)\\r\\n- Fixed cards being destroyed by Abyss not triggering `joker_type_destroyed` events (fix mirrored in Stable release)\\r\\n\\r\\n## Installation\\r\\nUnzip the `Maximus-dev.zip` file in your `%Appdata%/Roaming/Balatro/mods` folder. This assumes you have already installed Steamodded. If you have not, then please follow the installation instructions for it [here.](https://github.com/Steamodded/smods/wiki)\\r\\n\\r\\n## Join the [Discord](https://discord.gg/GvCCcryM48) to stay up-to-date on planned features and bug fixes!",
        "publishedAt": "2026-02-14T02:37:44Z",
        "htmlUrl": "https://github.com/the-Astra/Maximus/releases/tag/v1.3.0-PRERELEASE.4",
        "assets": [
          {
            "name": "Maximus-dev.zip",
            "size": 2730251,
            "downloadUrl": "https://github.com/the-Astra/Maximus/releases/download/v1.3.0-PRERELEASE.4/Maximus-dev.zip"
          }
        ],
        "prerelease": true,
        "draft": false
      },
      {
        "tag": "v1.2.7",
        "name": "v1.2.7",
        "body": "## Changes\\r\\n- Changed Five Golden Ring's description to be more clear\\r\\n\\r\\n## Fixes\\r\\n- Fix Refrigerator causing crashes due to back checks\\r\\n- Fix Sisyphus crashing due to typo\\r\\n- Fixed Feast Fit For a King challenge causing crashes due to old code\\r\\n- Fixed cards destroyed by Abyss not triggering `joker_type_destroyed` events\\r\\n\\r\\n## Installation\\r\\nUnzip the `Maximus-main.zip` file in your `%Appdata%/Roaming/Balatro/mods` folder. This assumes you have already installed Steamodded. If you have not, then please follow the installation instructions for it [here.](https://github.com/Steamodded/smods/wiki)\\r\\n\\r\\n## Join the [Discord](https://discord.gg/GvCCcryM48) to stay up-to-date on planned features and bug fixes!## Fixes\\r\\n- Fix Honorable Joker destroying itself when created by Judgement\\r\\n- Fix Microwave and Leftovers causing crashes due to half-assed checks\\r\\n- Fix Abyss destroying itself instead of a chosen card (also change method of pseudorandom usages)\\r\\n\\r\\n## Installation\\r\\nUnzip the `Maximus-main.zip` file in your `%Appdata%/Roaming/Balatro/mods` folder. This assumes you have already installed Steamodded. If you have not, then please follow the installation instructions for it [here.](https://github.com/Steamodded/smods/wiki)\\r\\n\\r\\n## Join the [Discord](https://discord.gg/GvCCcryM48) to stay up-to-date on planned features and bug fixes!",
        "publishedAt": "2026-02-14T02:42:52Z",
        "htmlUrl": "https://github.com/the-Astra/Maximus/releases/tag/v1.2.7",
        "assets": [
          {
            "name": "Maximus-main.zip",
            "size": 2660342,
            "downloadUrl": "https://github.com/the-Astra/Maximus/releases/download/v1.2.7/Maximus-main.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.3.0-PRERELEASE.3",
        "name": "v1.3.0-PRERELEASE-3",
        "body": "# Changes\\r\\n- Added better Horoscope Tag effect visibility\\r\\n- Clarified Golden Rings description a bit\\r\\n- Added Dummy Deck\\r\\n- Made Scarred Deck visible by default\\r\\n- Added JokerDisplay for Adrenaline and Apophenia (currently too lazy to do more than that)\\r\\n\\r\\n# Fixes\\r\\n- Fixed a bunch of Conspiracy cards showing nil values\\r\\n\\r\\n## Installation\\r\\nUnzip the `Maximus-dev.zip` file in your `%Appdata%/Roaming/Balatro/mods` folder. This assumes you have already installed Steamodded. If you have not, then please follow the installation instructions for it [here.](https://github.com/Steamodded/smods/wiki)\\r\\n\\r\\n## Join the [Discord](https://discord.gg/GvCCcryM48) to stay up-to-date on planned features and bug fixes!",
        "publishedAt": "2026-01-30T06:04:33Z",
        "htmlUrl": "https://github.com/the-Astra/Maximus/releases/tag/v1.3.0-PRERELEASE.3",
        "assets": [
          {
            "name": "Maximus-dev.zip",
            "size": 2639648,
            "downloadUrl": "https://github.com/the-Astra/Maximus/releases/download/v1.3.0-PRERELEASE.3/Maximus-dev.zip"
          }
        ],
        "prerelease": true,
        "draft": false
      },
      {
        "tag": "v1.3.0-PRERELEASE.2",
        "name": "v1.3.0-PRERELEASE-2",
        "body": "# Changes\\r\\n- Reworked Conveyor Belt\\r\\n  - Now excludes score given by the card\\r\\n  - No longer reaches \\\"Infinity\\\" values with Talisman\\r\\n- Gemini's hand upgrade method was updated to use the new SMODS.upgrade_poker_hands function\\r\\n- Under Construction now takes up 2 Joker Slots instead of decreasing slot limit by one while in hand\\r\\n\\r\\n# Fixes\\r\\n- Fixed Refrigerator checks causing crashes sometimes\\r\\n\\r\\n## Installation\\r\\nUnzip the `Maximus-dev.zip` file in your `%Appdata%/Roaming/Balatro/mods` folder. This assumes you have already installed Steamodded. If you have not, then please follow the installation instructions for it [here.](https://github.com/Steamodded/smods/wiki)\\r\\n\\r\\n## Join the [Discord](https://discord.gg/GvCCcryM48) to stay up-to-date on planned features and bug fixes!",
        "publishedAt": "2026-01-10T05:15:13Z",
        "htmlUrl": "https://github.com/the-Astra/Maximus/releases/tag/v1.3.0-PRERELEASE.2",
        "assets": [
          {
            "name": "Maximus-dev.zip",
            "size": 2635276,
            "downloadUrl": "https://github.com/the-Astra/Maximus/releases/download/v1.3.0-PRERELEASE.2/Maximus-dev.zip"
          }
        ],
        "prerelease": true,
        "draft": false
      },
      {
        "tag": "v1.3.0-PRERELEASE.1",
        "name": "v1.3.0-PRERELEASE-1",
        "body": "This is a pre-release version of Maximus 1.3.0, which contains numerous balance changes and new features, but may be in an unfinished state. Feel free to try it out!\\r\\n\\r\\n## Installation\\r\\nUnzip the `Maximus-dev.zip` file in your `%Appdata%/Roaming/Balatro/mods` folder. This assumes you have already installed Steamodded. If you have not, then please follow the installation instructions for it [here.](https://github.com/Steamodded/smods/wiki)\\r\\n\\r\\n## Join the [Discord](https://discord.gg/GvCCcryM48) to stay up-to-date on planned features and bug fixes!",
        "publishedAt": "2025-12-31T04:49:29Z",
        "htmlUrl": "https://github.com/the-Astra/Maximus/releases/tag/v1.3.0-PRERELEASE.1",
        "assets": [
          {
            "name": "Maximus-dev.zip",
            "size": 2635421,
            "downloadUrl": "https://github.com/the-Astra/Maximus/releases/download/v1.3.0-PRERELEASE.1/Maximus-dev.zip"
          }
        ],
        "prerelease": true,
        "draft": false
      },
      {
        "tag": "v1.2.6",
        "name": "v1.2.6",
        "body": "## Fixes\\r\\n- Fix Honorable Joker destroying itself when created by Judgement\\r\\n- Fix Microwave and Leftovers causing crashes due to half-assed checks\\r\\n- Fix Abyss destroying itself instead of a chosen card (also change method of pseudorandom usages)\\r\\n\\r\\n## Installation\\r\\nUnzip the `Maximus-main.zip` file in your `%Appdata%/Roaming/Balatro/mods` folder. This assumes you have already installed Steamodded. If you have not, then please follow the installation instructions for it [here.](https://github.com/Steamodded/smods/wiki)\\r\\n\\r\\n## Join the [Discord](https://discord.gg/GvCCcryM48) to stay up-to-date on planned features and bug fixes!",
        "publishedAt": "2025-12-31T01:05:44Z",
        "htmlUrl": "https://github.com/the-Astra/Maximus/releases/tag/v1.2.6",
        "assets": [
          {
            "name": "Maximus-main.zip",
            "size": 2660497,
            "downloadUrl": "https://github.com/the-Astra/Maximus/releases/download/v1.2.6/Maximus-main.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.2.5",
        "name": "v1.2.5",
        "body": "## Fixes\\r\\n- Light Show and The Prince should no longer crash when trying to spawn while attempting to look at cards in the deck\\r\\n\\r\\n## Changes\\r\\n- Maximus now depends on the newest SMODS version (BETA-1221a). As such, most changes in this version are compatibility related and should have no impact on functionality\\r\\n\\r\\n## Installation\\r\\nUnzip the `Maximus-main.zip` file in your `%Appdata%/Roaming/Balatro/mods` folder. This assumes you have already installed Steamodded. If you have not, then please follow the installation instructions for it [here.](https://github.com/Steamodded/smods/wiki)\\r\\n\\r\\n## Join the [Discord](https://discord.gg/GvCCcryM48) to stay up-to-date on planned features and bug fixes!",
        "publishedAt": "2025-12-21T03:08:54Z",
        "htmlUrl": "https://github.com/the-Astra/Maximus/releases/tag/v1.2.5",
        "assets": [
          {
            "name": "Maximus-main.zip",
            "size": 2660456,
            "downloadUrl": "https://github.com/the-Astra/Maximus/releases/download/v1.2.5/Maximus-main.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.2.4c",
        "name": "v1.2.4c",
        "body": "## Fixes\\r\\n- Fixed Nuke Deck crashing\\r\\n- Fixed blueprint cards copying 4D Joker on the Speedrun challenge ending the run when sold\\r\\n- Hopefully made Little Brother a bit more clear\\r\\n\\r\\n## 1.2.4b Changes\\r\\n- Fixed Nuke Sleeve crashing\\r\\n\\r\\n## 1.2.4c Changes\\r\\n- Fixed Microwave being very broken due to old check method\\r\\n- Fixed Taurus and Gemini crashing on Doppelganger use when progress is at 0\\r\\n\\r\\n## Installation\\r\\nUnzip the `Maximus-main.zip` file in your `%Appdata%/Roaming/Balatro/mods` folder. This assumes you have already installed Steamodded. If you have not, then please follow the installation instructions for it [here.](https://github.com/Steamodded/smods/wiki)\\r\\n\\r\\n## Join the [Discord](https://discord.gg/GvCCcryM48) to stay up-to-date on planned features and bug fixes!",
        "publishedAt": "2025-11-21T03:35:15Z",
        "htmlUrl": "https://github.com/the-Astra/Maximus/releases/tag/v1.2.4c",
        "assets": [
          {
            "name": "Maximus-main.zip",
            "size": 2660894,
            "downloadUrl": "https://github.com/the-Astra/Maximus/releases/download/v1.2.4c/Maximus-main.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.2.3c",
        "name": "v1.2.3c",
        "body": "## Fixes\\r\\n- Fixed a number of Black Seal related issues\\r\\n\\r\\n## 1.2.3b Changes\\r\\n- Fixed bad pool checks for Microwave and Refrigerator\\r\\n\\r\\n## 1.2.3c Changes\\r\\n- New SMODS compat (removed like 3 patches)\\r\\n\\r\\n## Installation\\r\\nUnzip the `Maximus-main.zip` file in your `%Appdata%/Roaming/Balatro/mods` folder. This assumes you have already installed Steamodded. If you have not, then please follow the installation instructions for it [here.](https://github.com/Steamodded/smods/wiki)\\r\\n\\r\\n## Join the [Discord](https://discord.gg/GvCCcryM48) to stay up-to-date on planned features and bug fixes!",
        "publishedAt": "2025-09-23T01:10:22Z",
        "htmlUrl": "https://github.com/the-Astra/Maximus/releases/tag/v1.2.3c",
        "assets": [
          {
            "name": "Maximus-main.zip",
            "size": 2660715,
            "downloadUrl": "https://github.com/the-Astra/Maximus/releases/download/v1.2.3c/Maximus-main.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.2.2b",
        "name": "v1.2.2b",
        "body": "## Additions\\r\\n- Localization support for Simplified Chinese (Thank you @MomoiAiriMMJ!!)\\r\\n\\r\\n## Fixes\\r\\n- Fixed a crash related to Hamill and JokerDisplay\\r\\n- Fixed Hammer and Chisel should_hide_front hook not returning, causing weird visuals\\r\\n- Fixed Conveyor Belt causing persistent chips-mult scoring visuals\\r\\n- Fixed Hype Man no triggering\\r\\n\\r\\n## Installation\\r\\nUnzip the `Maximus-main.zip` file in your `%Appdata%/Roaming/Balatro/mods` folder. This assumes you have already installed Steamodded. If you have not, then please follow the installation instructions for it [here.](https://github.com/Steamodded/smods/wiki)\\r\\n\\r\\n## Join the [Discord](https://discord.gg/GvCCcryM48) to stay up-to-date on planned features and bug fixes!",
        "publishedAt": "2025-09-02T01:58:57Z",
        "htmlUrl": "https://github.com/the-Astra/Maximus/releases/tag/v1.2.2b",
        "assets": [
          {
            "name": "Maximus-main.zip",
            "size": 2689253,
            "downloadUrl": "https://github.com/the-Astra/Maximus/releases/download/v1.2.2b/Maximus-main.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.2.1",
        "name": "v1.2.1",
        "body": "## Additions\\r\\n- 4 new Challenges (Feast Fit for a King, Coexist, Speedrun, and Greedy Bastard)\\r\\n- A ton of winning/losing Quips\\r\\n- Maximus now properly provides OneTooManyAPI\\r\\n\\r\\n## Changes\\r\\n- Changed all scaling methods to use SMODS' new method. Allows for cross-mod compatibility for features like Group Chat and Soil Joker\\r\\n- Changed Nuclear deck from using custom code to the new SMODS Operator API. Allows for less conflicts with Nuclear Deck specifically (aka you can now use Nuke Deck with Cryptid)\\r\\n- Spider Joker is no longer affected by chance modifiers\\r\\n- Changed many challenges to use new challenge calculation methods for better reliability\\r\\n- Changed some Horoscope tags to trigger using global mod calculate methods for better reliability\\r\\n- Secret Society is no longer hardcoded and will change based on the highest and lowest ranks available\\r\\n- Achievements can now be unlocked on Unlock All profiles\\r\\n\\r\\n## Fixes\\r\\n- Fixed Bones Jr being able to spawn as eternal\\r\\n- Fixed a ton of Black Seal related issues\\r\\n- Fixed Detective not flipping cards\\r\\n- Fixed eggsplosion patch\\r\\n- Fixed Aeon not having an info card for Footprint\\r\\n\\r\\n## Installation\\r\\nUnzip the `Maximus-main.zip` file in your `%Appdata%/Roaming/Balatro/mods` folder. This assumes you have already installed Steamodded. If you have not, then please follow the installation instructions for it [here.](https://github.com/Steamodded/smods/wiki)\\r\\n\\r\\n## Join the [Discord](https://discord.gg/GvCCcryM48) to stay up-to-date on planned features and bug fixes!",
        "publishedAt": "2025-08-27T01:09:02Z",
        "htmlUrl": "https://github.com/the-Astra/Maximus/releases/tag/v1.2.1",
        "assets": [
          {
            "name": "Maximus-main.zip",
            "size": 2668545,
            "downloadUrl": "https://github.com/the-Astra/Maximus/releases/download/v1.2.1/Maximus-main.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.1.7",
        "name": "v1.1.7",
        "body": "## Changes\\r\\n- All Maximus achievements can be acquired on Unlock All profiles\\r\\n- Aquarius' goal has been reduced from 10 to 6\\r\\n- Scorpio can no longer appear as the first Horoscope card on the Zodiac Killer challenge\\r\\n- PNGoker has been changed from Uncommon to Rare\\r\\n- Reference credits have been moved to the card description from the credits badge\\r\\n- Galaxy Brain's effect is handled in a much more consistent way\\r\\n\\r\\n## Fixes\\r\\n- Fixed emplaced Horoscope cards showing up as undiscovered\\r\\n- Fixed Nomai credits not appearing\\r\\n\\r\\n## Installation\\r\\nUnzip the `Maximus-main.zip` file in your `%Appdata%/Roaming/Balatro/mods` folder. This assumes you have already installed Steamodded. If you have not, then please follow the installation instructions for it [here.](https://github.com/Steamodded/smods/wiki)\\r\\n\\r\\n## Join the [Discord](https://discord.gg/GvCCcryM48) to stay up-to-date on planned features and bug fixes!",
        "publishedAt": "2025-08-05T19:30:40Z",
        "htmlUrl": "https://github.com/the-Astra/Maximus/releases/tag/v1.1.7",
        "assets": [
          {
            "name": "Maximus-main.zip",
            "size": 2663365,
            "downloadUrl": "https://github.com/the-Astra/Maximus/releases/download/v1.1.7/Maximus-main.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.1.6",
        "name": "v1.1.6",
        "body": "## Changes\\r\\n- Sixth Finger Sleeve and Celestial Deity no longer rely on patches\\r\\n- Removed 3xCredits support in favor of built-in credits system based on Cryptid's\\r\\n- Added a few hover tooltips to some challenges\\r\\n- The Prince now checks for polychrome face cards in hand to be in pool\\r\\n- Some credits now include reference sources\\r\\n- Some description clarifications\\r\\n\\r\\n## Fixes\\r\\n- Fix Zodiac Killer pools not resetting when restarting the challenge\\r\\n\\r\\n## Installation\\r\\nUnzip the `Maximus-main.zip` file in your `%Appdata%/Roaming/Balatro/mods` folder. This assumes you have already installed Steamodded. If you have not, then please follow the installation instructions for it [here.](https://github.com/Steamodded/smods/wiki)\\r\\n\\r\\n## Join the [Discord](https://discord.gg/GvCCcryM48) to stay up-to-date on planned features and bug fixes!",
        "publishedAt": "2025-08-03T22:43:40Z",
        "htmlUrl": "https://github.com/the-Astra/Maximus/releases/tag/v1.1.6",
        "assets": [
          {
            "name": "Maximus-main.zip",
            "size": 2662694,
            "downloadUrl": "https://github.com/the-Astra/Maximus/releases/download/v1.1.6/Maximus-main.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.1.4",
        "name": "v1.1.4",
        "body": "## Changes\\r\\n- Optimized 4D Joker's update hook\\r\\n- Did a cleanup pass on some older Jokers\\r\\n- Fortune Cookie no longer wastes rolls if the Consumables area is full\\r\\n\\r\\n## Fixes\\r\\n- Fixed Jackpot showing the nil values\\r\\n- Fixed Star Tag showing the incorrect card quantities for the Mega Horoscope Pack it provides\\r\\n- Fixed Slippery Slope crashing from trying to index a nil poker hand\\r\\n- Fixed Hypeman not using its custom trigger sound\\r\\n- Fixed Pessimistic Joker causing crashes due to incorrect context index\\r\\n\\r\\n## Installation\\r\\nUnzip the `Maximus-main.zip` file in your `%Appdata%/Roaming/Balatro/mods` folder. This assumes you have already installed Steamodded. If you have not, then please follow the installation instructions for it [here.](https://github.com/Steamodded/smods/wiki)\\r\\n\\r\\n## Join the [Discord](https://discord.gg/GvCCcryM48) to stay up-to-date on planned features and bug fixes!",
        "publishedAt": "2025-07-29T23:27:28Z",
        "htmlUrl": "https://github.com/the-Astra/Maximus/releases/tag/v1.1.4",
        "assets": [
          {
            "name": "Maximus-main.zip",
            "size": 2678489,
            "downloadUrl": "https://github.com/the-Astra/Maximus/releases/download/v1.1.4/Maximus-main.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.1.3",
        "name": "v1.1.3",
        "body": "## Changes\\r\\n- Nirvana Deck now rounds down to the nearest whole number\\r\\n- Moon Landing should now be unaffected by patch conflicts\\r\\n- Horoscope cards now work properly with the Negative edition \\r\\n\\r\\n## Fixes\\r\\n- Fixed a crash caused by Mega Horoscope Pack's in_pool check\\r\\n- Fixed some cards showing nil values due to an error fetching probability values\\r\\n\\r\\n## Installation\\r\\nUnzip the `Maximus-main.zip` file in your `%Appdata%/Roaming/Balatro/mods` folder. This assumes you have already installed Steamodded. If you have not, then please follow the installation instructions for it [here.](https://github.com/Steamodded/smods/wiki)\\r\\n\\r\\n## Join the [Discord](https://discord.gg/GvCCcryM48) to stay up-to-date on planned features and bug fixes!",
        "publishedAt": "2025-07-28T01:04:10Z",
        "htmlUrl": "https://github.com/the-Astra/Maximus/releases/tag/v1.1.3",
        "assets": [
          {
            "name": "Maximus-main.zip",
            "size": 2678437,
            "downloadUrl": "https://github.com/the-Astra/Maximus/releases/download/v1.1.3/Maximus-main.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.1.2",
        "name": "v1.1.2",
        "body": "## Changes\\r\\n- Update Super handtypes to utilize more modern SMODS functions\\r\\n- Better internal card value consistency across card objects\\r\\n- Fixed a typo involving Sixth Finger\\r\\n- Added a sound when clicking the Maximus logo\\r\\n- Simplified the implementation of cards with non-standard dimensions\\r\\n- Better handling of banning some tag-reliant jokers while on Professional Deck\\r\\n\\r\\n## Installation\\r\\nUnzip the `Maximus-main.zip` file in your `%Appdata%/Roaming/Balatro/mods` folder. This assumes you have already installed Steamodded. If you have not, then please follow the installation instructions for it [here.](https://github.com/Steamodded/smods/wiki)\\r\\n\\r\\n## Join the [Discord](https://discord.gg/GvCCcryM48) to stay up-to-date on planned features and bug fixes!",
        "publishedAt": "2025-07-20T19:52:35Z",
        "htmlUrl": "https://github.com/the-Astra/Maximus/releases/tag/v1.1.2",
        "assets": [
          {
            "name": "Maximus-main.zip",
            "size": 2678366,
            "downloadUrl": "https://github.com/the-Astra/Maximus/releases/download/v1.1.2/Maximus-main.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.1.1",
        "name": "v1.1.1",
        "body": "## Fixes\\r\\n- Black Seal no longer always affirms eternal check when present\\r\\n- Fixed Pessimistic joker not working due to old variable names\\r\\n- Added extra check to James to prevent edge case of performing calculations on the main menu\\r\\n\\r\\n## Installation\\r\\nUnzip the `Maximus-main.zip` file in your `%Appdata%/Roaming/Balatro/mods` folder. This assumes you have already installed Steamodded. If you have not, then please follow the installation instructions for it [here.](https://github.com/Steamodded/smods/wiki)\\r\\n\\r\\n## Join the [Discord](https://discord.gg/GvCCcryM48) to stay up-to-date on planned features and bug fixes!",
        "publishedAt": "2025-07-12T22:16:55Z",
        "htmlUrl": "https://github.com/the-Astra/Maximus/releases/tag/v1.1.1",
        "assets": [
          {
            "name": "Maximus-main.zip",
            "size": 2677679,
            "downloadUrl": "https://github.com/the-Astra/Maximus/releases/download/v1.1.1/Maximus-main.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.1.0",
        "name": "v1.1.0",
        "body": "## Additions\\r\\n- Destiny Deck\\r\\n- CardSleeves support for every Maximus Deck (including the new Destiny Deck)\\r\\n- TheFamily support\\r\\n- JokerDisplay support\\r\\n- 2 new Jokers (Boar Bank, Spider Joker)\\r\\n- 1 new Challenge (Despite Everything)\\r\\n- 1 new Achievement (Right Behind You...)\\r\\n- 1 new Enhancement (Footprint)\\r\\n- 1 new Tarot Card (Aeon)\\r\\n\\r\\n## Fixes\\r\\n- Pizza can no longer be Perishable\\r\\n- Bear now has the correct credits\\r\\n- Generated Horoscope Cards no longer appear as undiscovered\\r\\n- Improved Star Tag functionality\\r\\n- Fixed Maximus planet cards crashing with Cryptid\\r\\n- Changed Conveyor Belt timings so the values it adds do not get overwritten\\r\\n- Fixed Maximus jokers in the cashout list that change cashout value in unique ways appearing incorrectly\\r\\n- Changed Screaming Joker's check to be more robust\\r\\n\\r\\n## Changes\\r\\n- Abyss Angel gain nerfed from X0.5 to X0.25\\r\\n- Six Card planet cards no longer rely on deck to be in pool\\r\\n- Cheat and Rule are now mutually exclusive per run\\r\\n- Multiple Scale Tags will now be used every shop\\r\\n- Complete rewrite for Hammer and Chisel rendering\\r\\n- Changed all probability rolls to use new SMODS standardized functions\\r\\n- Pessimistic Joker now works with cards from mods using new probability standards\\r\\n- Black Seal now utilizes SMODS.is_eternal\\r\\n- Gave Coupon events an overhaul\\r\\n- A number of minor technical changes and improvements\\r\\n\\r\\n## Installation\\r\\nUnzip the `Maximus-main.zip` file in your `%Appdata%/Roaming/Balatro/mods` folder. This assumes you have already installed Steamodded. If you have not, then please follow the installation instructions for it [here.](https://github.com/Steamodded/smods/wiki)\\r\\n\\r\\n## Join the [Discord](https://discord.gg/GvCCcryM48) to stay up-to-date on planned features and bug fixes!",
        "publishedAt": "2025-07-12T01:23:03Z",
        "htmlUrl": "https://github.com/the-Astra/Maximus/releases/tag/v1.1.0",
        "assets": [
          {
            "name": "Maximus-main.zip",
            "size": 2677645,
            "downloadUrl": "https://github.com/the-Astra/Maximus/releases/download/v1.1.0/Maximus-main.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.6",
        "name": "v1.0.6",
        "body": "## Fixes\\r\\n- Made The Flame and Winged Dragon of Ra much less buggy\\r\\n- Fixed Cancri's Exoplanet badge being the wrong color\\r\\n- Fixed Soyjoke scaling from jokers becoming undebuffed\\r\\n- Fixed multiple \\\"Modifiers\\\" atlases being defined\\r\\n- Fixed Gutbuster causing crashes when copied (like with Ankh)\\r\\n- Fixed Taurus Level Up message persisting after Doppelganger being used\\r\\n\\r\\n## Changes\\r\\n- Much better handling of High Dive\\r\\n\\r\\n## Installation\\r\\nUnzip the `Maximus-main.zip` file in your `%Appdata%/Roaming/Balatro/mods` folder. This assumes you have already installed Steamodded. If you have not, then please follow the installation instructions for it [here.](https://github.com/Steamodded/smods/wiki)\\r\\n\\r\\n## Join the [Discord](https://discord.gg/GvCCcryM48) to stay up-to-date on planned features and bug fixes!",
        "publishedAt": "2025-06-22T18:26:09Z",
        "htmlUrl": "https://github.com/the-Astra/Maximus/releases/tag/v1.0.6",
        "assets": [
          {
            "name": "Maximus-main.zip",
            "size": 2576100,
            "downloadUrl": "https://github.com/the-Astra/Maximus/releases/download/v1.0.6/Maximus-main.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.5",
        "name": "v1.0.5",
        "body": "## Additions\\r\\n- Auto-update checker (Thank you Corobo!)\\r\\n\\r\\n## Fixes\\r\\n- Fix a few inconsistencies with The Spring\\r\\n- Made Horoscopes way more stable\\r\\n- (Hopefully) made Severed Floor implementation more reliable\\r\\n\\r\\n## Changes\\r\\n- Gave Blackjack and Piggy Bank formatting makeovers\\r\\n- Buffed Caterpillar lineage by reducing goal values\\r\\n- Nerfed under-21 Blackjack gain\\r\\n\\r\\n## Installation\\r\\nUnzip the `Maximus-main.zip` file in your `%Appdata%/Roaming/Balatro/mods` folder. This assumes you have already installed Steamodded. If you have not, then please follow the installation instructions for it [here.](https://github.com/Steamodded/smods/wiki)\\r\\n\\r\\n## Join the [Discord](https://discord.gg/GvCCcryM48) to stay up-to-date on planned features and bug fixes!",
        "publishedAt": "2025-06-17T22:40:12Z",
        "htmlUrl": "https://github.com/the-Astra/Maximus/releases/tag/v1.0.5",
        "assets": [
          {
            "name": "Maximus-main.zip",
            "size": 2576262,
            "downloadUrl": "https://github.com/the-Astra/Maximus/releases/download/v1.0.5/Maximus-main.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.4",
        "name": "v1.0.4",
        "body": "## THIS UPDATE UTILIZES [3xCredits](https://github.com/AuroraKy/3xCredits)! This mod is not required, but is recommended!\\r\\n\\r\\n## Fixes\\r\\n- Fix Gutbuster edge case where it tries to destroy a nonexistant card\\r\\n- Fixed some Blueprint oversights\\r\\n- Fix Hurdle edge case where it tries to debuff a nonexistant card\\r\\n- Fix Spare Tire assuming failed prob passes a card\\r\\n- Fix Jackpot triggering prob failure with no sevens\\r\\n- Fix Apocalypse Achievement being broken\\r\\n- Fix Zombie causing a hard crash when turning its target\\r\\n\\r\\n## Changes\\r\\n- Removed needless loc_colours lovely patch\\r\\n- Changed Who's Laughing Now achievement description\\r\\n- Made Occam's Razor functionality much more clear\\r\\n- Made Zombie \\\"Turned\\\" text a localization parameter\\r\\n\\r\\n## Installation\\r\\nUnzip the `Maximus-main.zip` file in your `%Appdata%/Roaming/Balatro/mods` folder. This assumes you have already installed Steamodded. If you have not, then please follow the installation instructions for it [here.](https://github.com/Steamodded/smods/wiki)\\r\\n\\r\\n## Join the [Discord](https://discord.gg/GvCCcryM48) to stay up-to-date on planned features and bug fixes!",
        "publishedAt": "2025-06-14T01:45:05Z",
        "htmlUrl": "https://github.com/the-Astra/Maximus/releases/tag/v1.0.4",
        "assets": [
          {
            "name": "Maximus-main.zip",
            "size": 2574088,
            "downloadUrl": "https://github.com/the-Astra/Maximus/releases/download/v1.0.4/Maximus-main.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.3",
        "name": "v1.0.3",
        "body": "## THIS UPDATE UTILIZES [3xCredits](https://github.com/AuroraKy/3xCredits)! This mod is not required, but is recommended!\\r\\n\\r\\n## Fixes\\r\\n- Fixed incorrect Virgo reset\\r\\n- Fixed Secret Society effect persisting across runs\\r\\n- Fixed Hammer and Chisel not drawing card fronts when most editions are applied to card\\r\\n\\r\\n## Changes\\r\\n- Made custom global variables and contexts more identifiably unique to Maximus (sorry cross-mod compatibility friends)\\r\\n- Changed Coupon functionality to trigger via context\\r\\n- Changed dependent SMODS version to be equal to the most recent stable version\\r\\n- Moved Maximus color implementation off of patching to storing locally\\r\\n\\r\\n## Installation\\r\\nUnzip the `Maximus-main.zip` file in your `%Appdata%/Roaming/Balatro/mods` folder. This assumes you have already installed Steamodded. If you have not, then please follow the installation instructions for it [here.](https://github.com/Steamodded/smods/wiki)\\r\\n\\r\\n## Join the [Discord](https://discord.gg/GvCCcryM48) to stay up-to-date on planned features and bug fixes!",
        "publishedAt": "2025-06-13T00:08:48Z",
        "htmlUrl": "https://github.com/the-Astra/Maximus/releases/tag/v1.0.3",
        "assets": [
          {
            "name": "Maximus-main.zip",
            "size": 2573713,
            "downloadUrl": "https://github.com/the-Astra/Maximus/releases/download/v1.0.3/Maximus-main.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.2",
        "name": "v1.0.2",
        "body": "## THIS UPDATE UTILIZES [3xCredits](https://github.com/AuroraKy/3xCredits)! Please ensure you install this mod too!!\\r\\n\\r\\n## Fixes\\r\\n- Fixed Breadsticks Scales trying to add to a null value\\r\\n- Fixed Ra not triggering destroyed card contexts\\r\\n- Fixed Flame causing crashes\\r\\n- Fixed Abandoned Deck having Face Cards\\r\\n\\r\\n## Changes\\r\\n- Improved Nuclear Deck implementation\\r\\n- Some Horoscope Cards now award Tags for better visibility of the effect\\r\\n- Nerfed Gemini by lowering level upgrade by 1 (now 2 levels for each hand)\\r\\n\\r\\n## Installation\\r\\nUnzip the `Maximus-main.zip` file in your `%Appdata%/Roaming/Balatro/mods` folder. This assumes you have already installed Steamodded. If you have not, then please follow the installation instructions for it [here.](https://github.com/Steamodded/smods/wiki)\\r\\n\\r\\n## Join the [Discord](https://discord.gg/GvCCcryM48) to stay up-to-date on planned features and bug fixes!",
        "publishedAt": "2025-06-11T18:41:11Z",
        "htmlUrl": "https://github.com/the-Astra/Maximus/releases/tag/v1.0.2",
        "assets": [
          {
            "name": "Maximus-main.zip",
            "size": 2573229,
            "downloadUrl": "https://github.com/the-Astra/Maximus/releases/download/v1.0.2/Maximus-main.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.1",
        "name": "v1.0.1",
        "body": "## THIS UPDATE UTILIZES [3xCredits](https://github.com/AuroraKy/3xCredits)! Please ensure you install this mod too!!\\r\\n\\r\\n## Fixes\\r\\n- Fixed Stardust Crusaders Challenge crashing when viewing restrictions\\r\\n- Fixed Welder/Prospector triggering at the wrong times, potentially causing multiple triggers\\r\\n- Fixed a few cards crashing due to flawed Blueprint implementation\\r\\n- Fixed Cleaner causing crashes on sell\\r\\n\\r\\n## Changes\\r\\n- Changed Minimalist's code organization in an attempt to fix a crash I could not recreate\\r\\n- Changed some formatting for some card descriptions\\r\\n\\r\\n## Installation\\r\\nUnzip the `Maximus-main.zip` file in your `%Appdata%/Roaming/Balatro/mods` folder. This assumes you have already installed Steamodded. If you have not, then please follow the installation instructions for it [here.](https://github.com/Steamodded/smods/wiki)\\r\\n\\r\\n## Join the [Discord](https://discord.gg/GvCCcryM48) to stay up-to-date on planned features and bug fixes!",
        "publishedAt": "2025-06-10T15:16:30Z",
        "htmlUrl": "https://github.com/the-Astra/Maximus/releases/tag/v1.0.1",
        "assets": [
          {
            "name": "Maximus-main.zip",
            "size": 2568314,
            "downloadUrl": "https://github.com/the-Astra/Maximus/releases/download/v1.0.1/Maximus-main.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.0",
        "name": "v1.0.0",
        "body": "# 1.0 IS FINALLY HERE!!! \\r\\n## THIS UPDATE UTILIZES [3xCredits](https://github.com/AuroraKy/3xCredits)! Please ensure you install this mod too!!\\r\\n\\r\\n## Additions\\r\\nDue to the sheer number of additions this update adds, I will instead list what the mod as a whole adds\\r\\n- 150 Jokers\\r\\n- 6 Decks\\r\\n- 15 Achievements\\r\\n- 12 Horoscope Cards\\r\\n- 3 Spectral Cards\\r\\n- 11 Planet Cards\\r\\n- 10 Boss Blinds\\r\\n- 15 Challenges\\r\\n- 8 Vouchers\\r\\n- AND MORE!!!\\r\\n\\r\\n## Fixes\\r\\n- Space Race caused crashes\\r\\n- Green Joker does not scale\\r\\n- Ophiucus does not have buttons when appearing in Spectral Packs\\r\\n\\r\\n## Changes\\r\\nMany Maximus Jokers have been tweaked during this time to help with balance, be they values or rarity. There are too many to list here, so feel free to find out for yourself\\r\\n\\r\\n## Installation\\r\\nUnzip the `Maximus-main.zip` file in your `%Appdata%/Roaming/Balatro/mods` folder. This assumes you have already installed Steamodded. If you have not, then please follow the installation instructions for it [here.](https://github.com/Steamodded/smods/wiki)\\r\\n\\r\\n## Join the [Discord](https://discord.gg/GvCCcryM48) to stay up-to-date on planned features and bug fixes!",
        "publishedAt": "2025-06-09T18:54:58Z",
        "htmlUrl": "https://github.com/the-Astra/Maximus/releases/tag/v1.0.0",
        "assets": [
          {
            "name": "Maximus-main.zip",
            "size": 2568277,
            "downloadUrl": "https://github.com/the-Astra/Maximus/releases/download/v1.0.0/Maximus-main.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.6.1-beta",
        "name": "v0.6.1-beta",
        "body": "## THIS UPDATE UTILIZES LOVELY 0.7.1 AND TALISMAN 2.1.0 FEATURES!!! PLEASE ENSURE YOU HAVE BOTH BEFORE PLAYING THIS AND FUTURE VERSIONS!!!!!!!!!!\\r\\n\\r\\n## Fixes\\r\\n- Fixed glass cards always breaking\\r\\n- A few minor refactors\\r\\n- Fixed Zombie/Bootleg continued run crash (Finally!!!!)\\r\\n\\r\\n## Installation\\r\\nUnzip the `Maximus-main.zip` file in your `%Appdata%/Roaming/Balatro/mods` folder. This assumes you have already installed Steamodded. If you have not, then please follow the installation instructions for it [here.](https://github.com/Steamodded/smods/wiki)\\r\\n\\r\\n## Join the [Discord](https://discord.gg/GvCCcryM48) to stay up-to-date on planned features and bug fixes!",
        "publishedAt": "2025-03-28T00:14:11Z",
        "htmlUrl": "https://github.com/the-Astra/Maximus/releases/tag/v0.6.1-beta",
        "assets": [
          {
            "name": "Maximus-main.zip",
            "size": 1945786,
            "downloadUrl": "https://github.com/the-Astra/Maximus/releases/download/v0.6.1-beta/Maximus-main.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.6.0-beta",
        "name": "v0.6.0-beta",
        "body": "## THIS UPDATE UTILIZES LOVELY 0.7.1 AND TALISMAN 2.1.0 FEATURES!!! PLEASE ENSURE YOU HAVE BOTH BEFORE PLAYING THIS AND FUTURE VERSIONS!!!!!!!!!!\\r\\n\\r\\n## Additions\\r\\n- Added new Jokers: PNGoker, King's Rook, Slifer the Sky Dragon, Hippie, Cheat Day, Employee, Letter of Recommendation, and Slippery Slope\\r\\n- Added new Spectrals: Doppelganger and Ophiucus\\r\\n- Added new Vouchers: Multitask and Workaholic\\r\\n- Added Horoscope toggle config option\\r\\n\\r\\n## Changes\\r\\n- Updated art to fit with vanilla standards\\r\\n\\r\\n## Fixes\\r\\n- Fixed DMIID infinitely triggering\\r\\n- Fixed custom handtypes displaying improperly with Impractical Joker\\r\\n- Fixed Hypeman triggering on pack and shop cards\\r\\n- Fixed crashes caused by missing dependencies\\r\\n\\r\\n## Installation\\r\\nUnzip the `Maximus-main.zip` file in your `%Appdata%/Roaming/Balatro/mods` folder. This assumes you have already installed Steamodded. If you have not, then please follow the installation instructions for it [here.](https://github.com/Steamodded/smods/wiki)\\r\\n\\r\\n## Join the [Discord](https://discord.gg/GvCCcryM48) to stay up-to-date on planned features and bug fixes!",
        "publishedAt": "2025-03-26T05:26:13Z",
        "htmlUrl": "https://github.com/the-Astra/Maximus/releases/tag/v0.6.0-beta",
        "assets": [
          {
            "name": "Maximus-main.zip",
            "size": 1946299,
            "downloadUrl": "https://github.com/the-Astra/Maximus/releases/download/v0.6.0-beta/Maximus-main.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      }
    ],
    "versionHistoryLastCheck": "2026-05-03T03:08:36.015Z"
  },
  "grab-bag@thefaketh30ne": {
    "id": "GrabBag",
    "name": "Grab Bag",
    "author": [
      "Th30ne"
    ],
    "description": "Adds 50+ new Jokers, alongside other content. (HINT: You can turn off the custom music in config.lua)",
    "favourites": 1,
    "badge_colour": "793A80",
    "dependencies": [],
    "readme": "# Grab Bag\nGrab Bag is a Balatro mod that currently adds: \n- 46 (+8) Jokers\n- 3 Tarots\n- 1 Spectral\n- 3 Enhancements \n- 15 Boss Blinds\n- 5 Showdown Boss Blinds\n- and 4 Decks.\n\nThe content in this mod is supposed to feel vanilla, and I created this new content to be largely in line with the rules and design philosophy that localthunk follows when making Jokers and other content. \n\n## Jokers\nAs of the latest update, this mod contains 21 Common, 15 Uncommon, and 10 Rare Jokers.\n### Common\n- Bad Trip\n- Bait\n- Bullseye\n- Counterfeit Joker\n- Coupon\n- Dunce\n- Gasoline\n- Hadal Zone\n- Jackpot\n- Morose Joker\n- Patience\n- Postage Stamp\n- Qubits\n- Receipt\n- Revolution 9\n- Sketchy Joker\n- Torchlight\n- Waterfall\n- Wild Joker\n- Hot Potato\n- Polariser\n  \n### Uncommon\n- Another Brick\n- Bank Teller\n- Boing Ball\n- Calculator\n- Candle\n- Cheque Stub\n- Double Gulp\n- First Strike\n- Honeycomb\n- Impostor\n- Knight\n- Lover's Locket\n- Wax Joker\n- Wheel of Misfortune\n- Yellow Pages\n  \n### Rare\n- Apparition\n- D20\n- Double King\n- Forest Fire\n- Golden Cookie\n- Lobster Claw\n- Pentagram\n- Retro Joker\n- Silver Hammer\n- The Moon's Oceans\n\n## Enhancements\nAs of the latest update, this mod contains 2 new enhancements.\n- River (and The River Tarot)\n- Wooden (and The Life Tarot)\n\n## Shattered Jokers\nJokers can be shattered into more powerful Shattered jokers with the Shatter consumable, which may show up in Arcana and Spectral Packs.\n### Shatterable Jokers\n- Obelisk\n- Flower Pot\n- Fibonacci\n- Polariser\n- Rough Gem\n- Splash\n- Joker\n- Invisible Joker\n\n## Decks\nThere are 4 decks in the latest update of the mod.\n- Gem Deck\n- Mathematical Deck\n- Negative Deck\n- Tech Deck\n",
    "published_at": "2025-06-19T16:08:16.556Z",
    "type": "Mod",
    "versionHistory": [
      {
        "tag": "v0.8p1",
        "name": "v0.8p1",
        "body": "Adds:\\r\\n- 6 new enhancements. \\r\\n- 13 Hex Cards, \\r\\n- 21 Hexes, \\r\\n- New Jokers\\r\\n- tons of reworks and bugfixes. \\r\\n\\r\\nHere's my birthday gift to you, a shiny new release of Grab Bag. New consumable type, new modifier, new Jokers. I've fixed every bug in the mod I'm aware of but if you find any, please open an issue. Thank you for playing Grab Bag.\\r\\n",
        "publishedAt": "2025-08-30T12:59:26Z",
        "htmlUrl": "https://github.com/thefaketh30ne/grab-bag/releases/tag/v0.8p1",
        "assets": [
          {
            "name": "grab-bag-0.8.30p1.zip",
            "size": 35526559,
            "downloadUrl": "https://github.com/thefaketh30ne/grab-bag/releases/download/v0.8p1/grab-bag-0.8.30p1.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      }
    ],
    "versionHistoryLastCheck": "2026-05-03T03:09:58.262Z"
  },
  "Lucky-Rabbit@Trif3ctal": {
    "id": "LuckyRabbit",
    "name": "Lucky Rabbit",
    "author": [
      "Fennex",
      "Trif",
      "HarmoniousJoker"
    ],
    "description": "Vanilla+ content mod that adds new jokers, boss blinds, a new consumable type, and more to expand upon the base game. It's time to get silly!",
    "favourites": 4,
    "badge_colour": "f0c87e",
    "dependencies": [
      "Steamodded (>=1.0.0~BETA-0614a)",
      "Lovely (>=0.7.1)"
    ],
    "readme": "# Lucky Rabbit\nLucky Rabbit is a WIP Vanilla+ Balatro mod that adds new Jokers, boss blinds, a new consumable type, and more to expand upon the base game, cooked up by [Fennex](https://www.twitch.tv/mrfennex), [Trif](https://github.com/Trif3ctal), and [HarmoniousJoker](https://github.com/HarmoniousJoker). It’s time to get silly!\n\n*Note: This mod requires [Steamodded](https://github.com/Steamopollys/Steamodded/archive/refs/heads/main.zip) and [Lovely](https://github.com/ethangreen-dev/lovely-injector/releases/latest) (obviously)*\n\nAs of now, this mod adds:\n- **42** fun new Jokers\n- **23** new Silly consumable cards\n- **3** brand-new card modifiers known as **Markings**\n- **2** new Enhancements to expand your deck\n- **15** upgraded and helpful Vouchers\n- **5** practical Decks\n- **4** skip-worthy Tags\n- **11** tough new Boss Blinds\n- **6** themed Friends of Jimbo-style card skins\n\n__Feel free to check out [the in-depth mod progress spreadsheet!](https://docs.google.com/spreadsheets/d/1-gmJJKUTY5EP2TqhpfTXqD-P1NzQQxCRvEpoFnwK72g/edit?gid=1809378509#gid=1809378509)__\n\n*Give us feedback or notify us of issues at [the official Balatro Discord thread!](https://discord.com/channels/1116389027176787968/1342484578236895274)*\n-\n\n![image](https://github.com/user-attachments/assets/971a669a-ae21-4699-8caa-a58b7ee9748b)\n",
    "published_at": "2025-06-19T16:27:24.948Z",
    "type": "Mod",
    "analytics": {
      "views": 1,
      "lastViewed": "2026-01-28T17:04:13.459Z"
    },
    "versionHistory": [
      {
        "tag": "v1.3.1",
        "name": "The not as massive, but still large update that took somewhat longer",
        "body": "Like 19 new jokers! Updated to the newest SMODS version! More things I'm too tired to write about! Woah!!!!!!!!\\r\\n\\r\\n## What's Changed\\r\\n* Some improvements by @english5040 in https://github.com/Trif3ctal/Lucky-Rabbit/pull/32\\r\\n* add jokerdisplay compat by @Trif3ctal in https://github.com/Trif3ctal/Lucky-Rabbit/pull/35\\r\\n\\r\\n## New Contributors\\r\\n* @Trif3ctal made their first contribution in https://github.com/Trif3ctal/Lucky-Rabbit/pull/35\\r\\n\\r\\n**Full Changelog**: https://github.com/Trif3ctal/Lucky-Rabbit/compare/v1.3.0...v1.3.1",
        "publishedAt": "2026-04-15T05:08:01Z",
        "htmlUrl": "https://github.com/Trif3ctal/Lucky-Rabbit/releases/tag/v1.3.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.3.0",
        "name": "v1.3.0 - The massive update that took way too long",
        "body": "It's been 3 months... Oops! Our bad...\\r\\n---\\r\\nThere's been so much stuff added. Like, so much, like, 25 Jokers so much. Like, too much to write full patch notes for, go find it yourself--the wiki will be updated soon. Here's a general overview, though:\\r\\n### Jokers\\r\\nThe mod now contains **75** Jokers, filling up 5 entire collection pages. They're also all much more optimized, with a ridiculous amount of items rewritten or fixed in some way.\\r\\n### Consumables\\r\\nWe're at **26** Silly cards! That's a lot! These include the new card **Showgirl**, which marks 2 cards with **Gilded**, a new marking that **doubles** probabilities on the card it's applied to, or the card **Crisis**, which... well...\\r\\n**Silly Packs** also have a theme now, by the talented Potatert0t! It's great, go listen!\\r\\n### Stability\\r\\nAlmost all \\\"at\\\" patches have been removed, and many patches have been replaced with hooks or alternate functions, making the mod much less finicky. Global values have been improved as well, no longer using literally the worst possible method of being set. In general, an absurd amount of bugs have been fixed too, which is great! The mod should be much more stable now, with most bugs squashed. Most.\\r\\n...open an issue if you find any more.\\r\\n### PR Credits\\r\\n* nero the fool jiggles when first hand is drawn by @Jayd-H in https://github.com/Trif3ctal/Lucky-Rabbit/pull/21\\r\\n* Description edits, add correct enhancement/seal in_pool by @english5040 in https://github.com/Trif3ctal/Lucky-Rabbit/pull/25\\r\\n* Sad Clown description edit by @english5040 in https://github.com/Trif3ctal/Lucky-Rabbit/pull/27\\r\\n* a few fixes by @english5040 in https://github.com/Trif3ctal/Lucky-Rabbit/pull/28\\r\\n* The Tool correctly debuffs new consumables by @english5040 in https://github.com/Trif3ctal/Lucky-Rabbit/pull/30\\r\\n* audit `context.end_of_round` uses by @english5040 in https://github.com/Trif3ctal/Lucky-Rabbit/pull/31\\r\\n\\r\\n## New Contributors\\r\\n* @Jayd-H made their first contribution in https://github.com/Trif3ctal/Lucky-Rabbit/pull/21\\r\\n\\r\\n**Full Changelog**: https://github.com/Trif3ctal/Lucky-Rabbit/compare/v1.2.2...v1.3.0",
        "publishedAt": "2025-11-03T04:07:26Z",
        "htmlUrl": "https://github.com/Trif3ctal/Lucky-Rabbit/releases/tag/v1.3.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.2.2a",
        "name": "v1.2.2a - Big Bug Fix Thing, I Guess",
        "body": "We're in a bit of a content hiatus for the moment, so to occupy myself, I fixed a tooooooon of bugs and generally tightened up some stuff. Multiple cards actually do what they say now, probabilities work correctly on the newest SMODS version, and several cards have been optimized in terms of their code. Also, added a new fun Joker, as well as a VERY rare Silly card that may prove to be interesting. Go find it!\\r\\n\\r\\n(I don't want to write patch notes uhhhhhh yeah sorry. TL;DR stuff got fixed and balanced and blah blah)\\r\\n\\r\\n**Full Changelog**: https://github.com/Trif3ctal/Lucky-Rabbit/compare/v1.2.2...v1.2.2a",
        "publishedAt": "2025-07-21T01:26:51Z",
        "htmlUrl": "https://github.com/Trif3ctal/Lucky-Rabbit/releases/tag/v1.2.2a",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.2.2",
        "name": "v1.2.2 - Jokermania (10 new Jokers!)",
        "body": "Hey guys, tons of Jokers for you today, as well as some nice general fixes to hold you over! This release brings the Joker count over the 50 mark, which is a pretty cool milestone! Thanks for playing!\\r\\n\\r\\n# Report bugs in the [Discord thread!](https://discord.com/channels/1116389027176787968/1342484578236895274)\\r\\n## New Additions\\r\\n### Jokers\\r\\n- **Detective** (Uncommon)\\r\\n    - Cards already scored this Ante give $1\\r\\n- **Strange Dreams** (Rare)\\r\\n    - Convert a random unscored card into the rightmost scoring card after hand is played\\r\\n- **Ransome** (Legendary)\\r\\n    - When a card is destroyed, create a Polychrome copy with a Red Seal\\r\\n- **Tem Shop** (Uncommon)\\r\\n    - Sell price of cards starts at 75% of their base price\\r\\n- **Feline Fleecer** (Uncommon)\\r\\n    - After beating a blind, receive a free Remix Pack in the Shop\\r\\n- **Debut Album** (Uncommon)\\r\\n    - X5 Mult, -X0.5 Mult after every hand played\\r\\n- **Zany to the Max** (Uncommon)\\r\\n    - If played hand is a Three of a Kind, gains either +10 Chips, +1 Mult, or X1.1 Mult\\r\\n- **Ghostly Joker** (Uncommon)\\r\\n    - Creates a Death Tarot every fourth 4 scored\\r\\n- **Friend Inside Me** (Rare)\\r\\n    - If first discard of round is a single card, destroy it and create 6 temporary copies (destroyed at end of round)\\r\\n- **Prismatic Joker** (Uncommon)\\r\\n    - If played hand contains a Four of a Kind, all scoring cards become Copycat Cards\\r\\n## General Changes\\r\\n- Dungeon Crawler's logic has been improved\\r\\n- Fixed Recursive Deck on newer Steamodded versions, previously did not work\\r\\n- Fixed Pinhole Marking on newer Steamodded versions. Instead of being shuffled back into deck, they were put right at the end\\r\\n- \\\"Chance\\\" has been replaced with \\\"Odds\\\" across all files for possible compat\\r\\n- Crazy Neil's Crazy Deals will not discount already free items\\r\\n## Bug Fixes\\r\\n- Copycat cards no longer double-call change_base(), fixes a bug with Trans Joker\\r\\n- Knife Throw is no longer influenced by Oops! All 6s, meaning cards are not guaranteed to have a seal or not depending on the game's current probability\\r\\n- The variables of Raffle Cards are no longer impacted by All In Jest's Charged Cards\\r\\n---\\r\\n\\r\\n**Full Changelog**: https://github.com/Trif3ctal/Lucky-Rabbit/compare/v1.2.1...v1.2.2",
        "publishedAt": "2025-06-25T05:26:07Z",
        "htmlUrl": "https://github.com/Trif3ctal/Lucky-Rabbit/releases/tag/v1.2.2",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.2.1",
        "name": "v1.2.1 - Copycats & Remixes (New Enhancement, Jokers, more!)",
        "body": "# Report bugs in the [Discord thread!](https://discord.com/channels/1116389027176787968/1342484578236895274)\\r\\n\\r\\nThis is a big one! Added the Copycat Enhancement, Remix Packs, and more. Remix packs are subject to change, very likely lmao. Have a good one!\\r\\n\\r\\n## New Additions\\r\\n### Enhancements\\r\\n- Copycat Card\\r\\n    - All copycat cards in deck become the same random rank after scoring\\r\\n### Jokers\\r\\n- Free Shipping (Uncommon)\\r\\n    - Consumables created by Raffle Cards are Negative\\r\\n- Comic Book Ad (Common)\\r\\n    - Raffle Cards always generate Silly cards\\r\\n- Lottery (Common)\\r\\n    - 1 in 2 chance to gain between $1 and $9 sell value at end of round\\r\\n### Consumables\\r\\n- Hall of Mirrors\\r\\n    - Enhances 2 selected cards into Copycat Cards\\r\\n### Booster Packs\\r\\n- Remix Pack\\r\\n    - Choose 1 of up to 5 Jokers, Playing Cards, or Consumables to add or use\\r\\n### Vouchers\\r\\n- Grab Bag\\r\\n    - Open a free Remix Pack upon clearing a Boss Blind\\r\\n- Gachapon\\r\\n    - Remix Packs appear in the Shop\\r\\n- Mystery Box\\r\\n    - +1 Booster Pack slot in the Shop\\r\\n### Blinds\\r\\n- The Thorn\\r\\n    - Cards with Seals are debuffed\\r\\n## General Changes\\r\\n- The appearance rate of Silly Packs has been slightly upped\\r\\n- Added a config toggle for Remix Packs and tweaked the toggle for Silly Packs\\r\\n## Bug Fixes\\r\\n- Goofy Tag now creates its pack correctly, looks way better!\\r\\n- A single-pixel offset for Blinds has been fixed, solving uneasiness worldwide\\r\\n---\\r\\nThanks to @HarmoniousJoker for their help!\\r\\n**Full Changelog**: https://github.com/Trif3ctal/Lucky-Rabbit/compare/v1.2.0...v1.2.1",
        "publishedAt": "2025-06-18T03:19:49Z",
        "htmlUrl": "https://github.com/Trif3ctal/Lucky-Rabbit/releases/tag/v1.2.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.2.0",
        "name": "v1.2.0 - Huge Untitled Update, Download Now You Shmuck!",
        "body": "# Report bugs in the [Discord thread!](https://discord.com/channels/1116389027176787968/1342484578236895274)\\r\\n\\r\\nBeen a while, huh? Figured this update was huge enough to warrant a whole new version. Love ya. Also happy 16th birthday to me! (trif)\\r\\n\\r\\n## New Additions\\r\\n### Jokers\\r\\n- **Calculator (Common)**\\r\\n    - Gives Xmult equal to the Rank Difference between first and last scored cards\\r\\n    - Inactive for that many rounds after scoring (No effect if difference < 1)\\r\\n- **Tax Return (Common)**\\r\\n    - Gives $1 for every unscored card in played hand\\r\\n- **Civic Secretary (Uncommon)**\\r\\n    - Copies Mult or Chips given by any joker\\r\\n- **Trans Joker (Common)**\\r\\n    - Whenever a card has its rank or suit changed, it gains +10 Mult\\r\\n- **Litterbug (Uncommon)**\\r\\n    - Discards 1 random card every hand, gains Xmult equal to 0.01X its base chip value\\r\\n- **Sad Clown (Common)**\\r\\n    - Gives a random Silly card every 15 cards discarded\\r\\n- **Dating Sim (Uncommon)**\\r\\n    - Played Hearts gain +10 Mult\\r\\n- **Rhythm Game (Uncommon)**\\r\\n    - Played Diamonds are retriggered\\r\\n- **Dungeon Crawler (Uncommon)**\\r\\n    - If played hand contains a scoring Spade, a random Spade in played hand gains a random Enhancement, Seal, or Marking\\r\\n- **Fighting Game (Uncommon)**\\r\\n    - Played Clubs have a 1 in 3 chance to give +1 hand size, removed at end of round\\r\\n- **Claw Machine (Rare)**\\r\\n    - 7s held in hand give 1.1X Mult, 1 in 7 chance to increase Mult by 0.1\\r\\n- **Fennex The Clown (Legendary)**\\r\\n    - Gains X1 Mult for every Voucher owned\\r\\n## Balance Changes\\r\\n### Jokers\\r\\n- Wordle (Uncommon):\\r\\n    - Now gives 5 chips (was 10)\\r\\n## General Changes (thanks to @english5040)\\r\\n- Reworked description of Passport\\r\\n- Reimplemented Harmony Deck\\r\\n- Made mod config global and renamed mod variables\\r\\n## Bug Fixes\\r\\n- Made several functions more compatible with other mods\\r\\n- Fixed a glitch where Whoopee Cushion decided to work wrong\\r\\n- Fixed a crash with Lunchbreak\\r\\n## PR Credits\\r\\n* Lunchbreak is immediate by @english5040 in https://github.com/Trif3ctal/Lucky-Rabbit/pull/17\\r\\n* Equivalent patch for Reaper deck by @english5040 in https://github.com/Trif3ctal/Lucky-Rabbit/pull/18\\r\\n* Improve Calculator by @english5040 in https://github.com/Trif3ctal/Lucky-Rabbit/pull/19\\r\\n* Theoretically, this gives Charged card compat immediately by @english5040 in https://github.com/Trif3ctal/Lucky-Rabbit/pull/20\\r\\n\\r\\n---\\r\\nThanks to @english5040 and @HarmoniousJoker for their help!\\r\\n**Full Changelog**: https://github.com/Trif3ctal/Lucky-Rabbit/compare/v1.1.5...v1.2.0",
        "publishedAt": "2025-06-09T05:02:31Z",
        "htmlUrl": "https://github.com/Trif3ctal/Lucky-Rabbit/releases/tag/v1.2.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.1.5",
        "name": "v1.1.5 - It's Short for Calculator (2 new Jokers, big improvements)",
        "body": "# Report bugs in the [Discord thread!](https://discord.com/channels/1116389027176787968/1342484578236895274)\\r\\n\\r\\n## New Additions\\r\\n### Jokers\\r\\n- **Orbit (Common)**\\r\\n    - If holding a non-Negative Planet card at end of round, create a random Negative Planet card\\r\\n- **Calculator (Uncommon)** \\r\\n    - Gives Xmult equal to the rank difference between first and last scored cards\\r\\n    - Inactive for that many rounds after scoring (No effect if difference < 1)\\r\\n### Consumables\\r\\n- **Suspenders**\\r\\n    - Select 2 cards, copy the Clip of the left card onto the right card ([Paperback](https://github.com/Balatro-Paperback/paperback) crossmod!)\\r\\n## General Changes\\r\\n- Made Barker much less complicated (lol)\\r\\n## Bug Fixes\\r\\n- Silly cards that convert one card attribute into another are now much less convoluted\\r\\n- Reimplemented how Silly cards select and copy to other cards, mostly fixing Cryptid compat with its various value changes\\r\\n---\\r\\nThanks to @HarmoniousJoker for their help!\\r\\n**Full Changelog**: https://github.com/Trif3ctal/Lucky-Rabbit/compare/v1.1.4...v1.1.5",
        "publishedAt": "2025-05-27T05:53:56Z",
        "htmlUrl": "https://github.com/Trif3ctal/Lucky-Rabbit/releases/tag/v1.1.5",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.1.4a",
        "name": "v1.1.4a - Hotfix",
        "body": "This hotfix fixes mod incompatibilities with the Ferromancy joker and fixes a bug with Despicable Bear.\\r\\n\\r\\n## What's Changed\\r\\n* Ferromancy's changes, i guess idk by @bepisfever in https://github.com/Trif3ctal/Lucky-Rabbit/pull/15\\r\\n* try to fix despicable bear by @english5040 in https://github.com/Trif3ctal/Lucky-Rabbit/pull/16\\r\\n\\r\\n## New Contributors\\r\\n* @bepisfever made their first contribution in https://github.com/Trif3ctal/Lucky-Rabbit/pull/15\\r\\n\\r\\n**Full Changelog**: https://github.com/Trif3ctal/Lucky-Rabbit/compare/v1.1.4...v1.1.4a",
        "publishedAt": "2025-05-25T18:50:10Z",
        "htmlUrl": "https://github.com/Trif3ctal/Lucky-Rabbit/releases/tag/v1.1.4a",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.1.4",
        "name": "v1.1.4 - The Raffle Update! (new Enhancement, Jokers, bug fixes)",
        "body": "# Report bugs in the [Discord thread!](https://discord.com/channels/1116389027176787968/1342484578236895274)\\r\\n\\r\\n## New Additions\\r\\n### Jokers\\r\\n- **Crazy Neil's Crazy Deals (Uncommon)**\\r\\n    - A random item in the Shop is 75% cheaper every shop\\r\\n- **Pop Idol Cat (Uncommon)**\\r\\n    - Increase the odds of Lucky Cards by 1 every time one is triggered\\r\\n    - Resets after hand played\\r\\n- **Pub Burger (Rare)**\\r\\n    - +5 discards, -1 for every hand played after the first\\r\\n### Enhancements\\r\\n- **Raffle Card**\\r\\n    - 1 in 5 chance to create a random Consumable when scored (must have room)\\r\\n### Consumables\\r\\n- **Barker**\\r\\n    - Enhances 2 selected cards into Raffle Cards\\r\\n## Balance Changes\\r\\n### Consumables\\r\\n- **Juggler**\\r\\n    - Now starts with at $10 and increases by +$5 (was $5, $2)\\r\\n### Markings\\r\\n- **Inked**\\r\\n    - Now covers more implementations, such as challenges\\r\\n    - Flipped cards that are given the Ink Marking are not flipped over again\\r\\n## Deck Skins\\r\\n- Added a [Celeste](https://www.celestegame.com/)-themed Deck skin for Spades\\r\\n## General Changes (thanks to @english5040)\\r\\n- Reworked description of Passport\\r\\n- Reimplemented Harmony Deck\\r\\n- Made mod config global and renamed mod variables\\r\\n## Bug Fixes\\r\\n- Reimplemented Hyperfixation (Uncommon)\\r\\n- The Light is now disabled properly\\r\\n- Fixed \\\"ERROR\\\" text when Pomni reset\\r\\n- Made config tab use correctly localized text\\r\\n- Consumables that un-highlight cards now properly clear hand text\\r\\n## PR Credits\\r\\n- Bug fixes by @english5040 in https://github.com/Trif3ctal/Lucky-Rabbit/pull/13\\r\\n---\\r\\nThanks to @HarmoniousJoker and @english5040 for their help!\\r\\n**Full Changelog**: https://github.com/Trif3ctal/Lucky-Rabbit/compare/v1.1.3...v1.1.4",
        "publishedAt": "2025-05-25T04:58:51Z",
        "htmlUrl": "https://github.com/Trif3ctal/Lucky-Rabbit/releases/tag/v1.1.4",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.1.3",
        "name": "v1.1.3 - Rework Release! (Bug fixes, balance changes + more!)",
        "body": "# Report bugs in the [Discord thread!](https://discord.com/channels/1116389027176787968/1342484578236895274)\\r\\n\\r\\n## Balance Changes\\r\\n### Jokers\\r\\n- Wordle (Common)\\r\\n    - No longer upgrades from debuffed cards\\r\\n- Impractical Joker (Uncommon)\\r\\n    - Is now Uncommon (was Common)\\r\\n- Passport (Common)\\r\\n    - Now resets after boss blind defeated\\r\\n### Consumables\\r\\n- Juggler\\r\\n    - Now starts with $5 (was $3)\\r\\n## Deck Skins\\r\\n- Added a Death Note deck skin for Spades, and an extra Deltarune-focused skin for Hearts\\r\\n- PEPPERED and Death Note deck skins are now compatible with [Paperback](https://github.com/Balatro-Paperback/paperback/tree/main) and its Star and Crown suits\\r\\n## General Changes (thanks to @english5040)\\r\\n- Reworked descriptions of many cards\\r\\n- Reworked code for Blue Angel Mushroom\\r\\n- Fully reimplemented Despicable Bear\\r\\n- Reworked file structure to better account for the growing number of functions\\r\\n## Bug Fixes\\r\\n- Fixed Reaper Deck, wasn't working on newer mod versions\\r\\n## PR Credits\\r\\n* silly cards proc destroy card effects by @english5040 in https://github.com/Trif3ctal/Lucky-Rabbit/pull/7\\r\\n* Description changes, improvements by @english5040 in https://github.com/Trif3ctal/Lucky-Rabbit/pull/8\\r\\n* whoops, despicable bear was wrong by @english5040 in https://github.com/Trif3ctal/Lucky-Rabbit/pull/10\\r\\n* Fix Despicable Bear, again. by @english5040 in https://github.com/Trif3ctal/Lucky-Rabbit/pull/12\\r\\n\\r\\n## New Contributors\\r\\n* @english5040 made their first contribution in https://github.com/Trif3ctal/Lucky-Rabbit/pull/7\\r\\n---\\r\\nThanks to @HarmoniousJoker and @english5040 for their help!\\r\\n**Full Changelog**: https://github.com/Trif3ctal/Lucky-Rabbit/compare/v1.1.2...v1.1.3",
        "publishedAt": "2025-05-20T05:41:34Z",
        "htmlUrl": "https://github.com/Trif3ctal/Lucky-Rabbit/releases/tag/v1.1.3",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.1.2a",
        "name": "v1.1.2a - Untitled Balance/Bug Hotfix With Overly Long Name",
        "body": "I'm considering this one a hotfix since it (hopefully) fixes a pretty big crash bug. You have no choice but to agree with me! Mwahahaha!\\r\\n\\r\\n## Balance changes:\\r\\n- Hyperfixation (Uncommon)\\r\\n    - Can no longer pick the rank it retriggers as a round's required rank.\\r\\n- Wordle (Common)\\r\\n    - Now upgrades by 10 chips (was 15)\\r\\n    - Only scored cards upgrade the card\\r\\n- Penny Joker (Common)\\r\\n    - Now upgrades by 1 chip (was 2)\\r\\n## Bug fixes:\\r\\n- Hopefully fixed a bug where hovering over Juggler crashed the game\\r\\n\\r\\n**Full Changelog**: https://github.com/Trif3ctal/Lucky-Rabbit/compare/v1.1.2...v1.1.2a",
        "publishedAt": "2025-05-17T03:50:28Z",
        "htmlUrl": "https://github.com/Trif3ctal/Lucky-Rabbit/releases/tag/v1.1.2a",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.1.2",
        "name": "v1.1.2 - Quadruple threat! (4 new Jokers, bug fixes, optimizations)",
        "body": "# Report bugs in the [Discord thread!](https://discord.com/channels/1116389027176787968/1342484578236895274)\\r\\n\\r\\n## New Jokers:\\r\\n- Hyperfixation (Uncommon)\\r\\n    - Each played (rank) of (suit) is retriggered 0 time(s). Gains +1 retrigger every 5 times a round's required rank (rank) is scored (Required rank changes every round)\\r\\n- Fragile Sticker (Rare)\\r\\n    - Glass cards no longer break through use\\r\\n- Ghost Trick (Uncommon)\\r\\n    - Played cards have a 1 in 5 chance to create a Negative Spectral card when retriggered\\r\\n- Rabbit (Rare)\\r\\n    - If played hand is a Five of a Kind, creates a copy of the leftmost playing card and discards it immediately. Can be done twice per round\\r\\n## Deck Skins:\\r\\n- Added new deck skins from [Your Turn To Die](https://store.steampowered.com/app/2067780/Your_Turn_To_Die_Death_Game_By_Majority/) for Clubs, and a new Catgirl-focused skin for Hearts\\r\\n## Balance changes:\\r\\n- Balloons\\r\\n    - Was reworked to have the same effect, but be displayed slightly differently (no longer changes base values)\\r\\n## Bug fixes:\\r\\n- Added a sprite for undiscovered Silly Cards, previously was undiscovered Joker sprite\\r\\n## General changes:\\r\\n- Changed around the order of cards in collection\\r\\n- Added floating tooltips to some cards that previously had none\\r\\n- Updated the description of Countdown to better reflect its effect\\r\\n- Made Soully's floating sprite built-in to the card, hopefully saving processing power\\r\\n- Various \\\"gates\\\" (requirements) have been added to cards that use things like Editions or Enhancements, so they no longer appear if none are in your deck\\r\\n---\\r\\n**Full Changelog**: https://github.com/Trif3ctal/Lucky-Rabbit/compare/v1.1.1...v1.1.2",
        "publishedAt": "2025-05-15T05:15:44Z",
        "htmlUrl": "https://github.com/Trif3ctal/Lucky-Rabbit/releases/tag/v1.1.2",
        "assets": [
          {
            "name": "Lucky-Rabbit.zip",
            "size": 1006411,
            "downloadUrl": "https://github.com/Trif3ctal/Lucky-Rabbit/releases/download/v1.1.2/Lucky-Rabbit.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.1.1",
        "name": "v1.1.1 - Alliteration! (New Joker, Pinhole fixes, Chinese translation)",
        "body": "# Report bugs in the [Discord thread!](https://discord.com/channels/1116389027176787968/1342484578236895274)\\r\\n\\r\\n## New Joker:\\r\\n- Wordle (Common)\\r\\n    - Gains +15 Chips if played hand contains a 3, 7, 8, or Queen\\r\\n## Localization\\r\\n- Added Chinese translation! Thanks so much to @visjoker6876 from the Discord for this!\\r\\n## Bug fixes:\\r\\n- Fixed an issue where having the mod installed negated all discard/play card sounds\\r\\n- Fixed an issue where Pinhole markings wouldn't be shuffled into the deck and instead sent to the bottom\\r\\n- Fixed a crash when Clown Car didn't detect any negative Jokers\\r\\n\\r\\n**Full Changelog**: https://github.com/Trif3ctal/Lucky-Rabbit/compare/v1.1.0...v1.1.1",
        "publishedAt": "2025-05-07T22:19:17Z",
        "htmlUrl": "https://github.com/Trif3ctal/Lucky-Rabbit/releases/tag/v1.1.1",
        "assets": [
          {
            "name": "Lucky-Rabbit.zip",
            "size": 848948,
            "downloadUrl": "https://github.com/Trif3ctal/Lucky-Rabbit/releases/download/v1.1.1/Lucky-Rabbit.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.1.0",
        "name": "v1.1.0 - Markings, bug fixes, balancing!",
        "body": "# Report bugs in the [Discord thread!](https://discord.com/channels/1116389027176787968/1342484578236895274)\\r\\n\\r\\n# New features\\r\\n## Card Markings\\r\\n- Introducing **Markings**, a new card modifier to spice up your runs. Find the new Silly cards **Cannon**, **Greasepaint**, or **Unicycle** to enhance your cards with these new modifiers! \\r\\n\\r\\n    - **Inked**: This card cannot be flipped.\\r\\n    - **Creased**: This card is prioritized to the **top** of the draw order.\\r\\n    - **Pinholed**: This card is shuffled back into the deck when played.\\r\\n- While new, we plan to continue adding more Markings to help spice up your runs and enhance deck fixing capabilities! Stay tuned!\\r\\n## Config Tab\\r\\n- Added a fully-fledged config tab for you to disable aspects of the mod at will!\\r\\n## PEPPERED Deck Skin\\r\\n- Added a new Friends Of Jimbo-style skin for your deck, featuring characters from existential indie platformer [PEPPERED](https://store.steampowered.com/app/1883370/PEPPERED_an_existential_platformer/). Go play it and support indie devs!\\r\\n# Localization\\r\\n- Added Spanish (Mexican) translation! Thanks so much to @franderman123 from the Discord for this!\\r\\n# Balance changes\\r\\n- Clown Car\\r\\n    - Created Negative Jokers now have $0 sell value\\r\\n    - -$5 for every owned Negative Joker\\r\\n- Jazzercise Joker\\r\\n    - Changed rarity to Uncommon (was Common)\\r\\n# Bug fixes:\\r\\n- Fixed an issue where conversion Silly cards wouldn't allow you to use them depending on card order\\r\\n- Fixed an issue where the game would crash if Whoopie Cushion was used while Cryptid is installed\\r\\n- Fixed some typos in lovely.toml\\r\\n- Made mod functions mod-specific to avoid crossmod issues\\r\\n\\r\\n**Full Changelog**: https://github.com/Trif3ctal/Lucky-Rabbit/compare/v1.0.0...v1.1.0",
        "publishedAt": "2025-05-07T05:57:39Z",
        "htmlUrl": "https://github.com/Trif3ctal/Lucky-Rabbit/releases/tag/v1.1.0",
        "assets": [
          {
            "name": "Lucky-Rabbit.zip",
            "size": 843532,
            "downloadUrl": "https://github.com/Trif3ctal/Lucky-Rabbit/releases/download/v1.1.0/Lucky-Rabbit.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.0",
        "name": "v1.0.0 - Initial Release!",
        "body": "## Includes:\\r\\n- New consumable type: **Silly Cards**\\r\\n- **18** new consumables\\r\\n- **18** new Jokers (including **3** Legendaries!)\\r\\n- **5** new Decks\\r\\n- **11** new Boss Blinds\\r\\n- **12** new Vouchers\\r\\n- **4** new Tags\\r\\n- Probably a lot of bugs! Report them [here](https://discord.com/channels/1116389027176787968/1342484578236895274). Thanks for checking the mod out! :D",
        "publishedAt": "2025-05-03T05:46:26Z",
        "htmlUrl": "https://github.com/Trif3ctal/Lucky-Rabbit/releases/tag/v1.0.0",
        "assets": [
          {
            "name": "Lucky-Rabbit.zip",
            "size": 749093,
            "downloadUrl": "https://github.com/Trif3ctal/Lucky-Rabbit/releases/download/v1.0.0/Lucky-Rabbit.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      }
    ],
    "versionHistoryLastCheck": "2026-05-03T03:09:59.664Z"
  },
  "Ortalab@Eremel": {
    "id": "ortalab",
    "name": "Ortalab",
    "author": [
      "Balatro Discord"
    ],
    "description": "Every action has an opposite reaction. In another world, in the nation of \"Virtue\", a simple indie developer created Ortalab, which so happened to be the opposite of our world's Balatro. This mod is intended to port everything from that parallel world to Balatro. Within this demo, it includes 75 Jokers, 10 Decks, 7 sets of Coupons, a new Consumable Type with Boosters - Loteria Cards, 8 Enhancements, 4 Editions, 12 patches, and 2 Stakes for you to try out.",
    "favourites": 1,
    "badge_colour": "990000",
    "dependencies": [
      "Steamodded (>=1.0.0~BETA-0322a)"
    ],
    "readme": "",
    "published_at": "2025-06-19T18:02:01.854Z",
    "type": "Mod",
    "analytics": {
      "views": 1,
      "lastViewed": "2026-03-05T20:51:07.726Z"
    }
  },
  "SealsOnJokers@Somethingcom515": {
    "id": "SealsOnEverything",
    "name": "Seals On Everything",
    "author": [
      "Somethingcom515"
    ],
    "description": "Allows seals on Everything also comes with more seals",
    "favourites": 21,
    "badge_colour": "E8463D",
    "dependencies": [
      "Steamodded (>=1.0.0~BETA-0509b-STEAMODDED)",
      "Lovely (>=0.7.1)",
      "Balatro (>=1.0.1o)"
    ],
    "readme": "Puts seals everywhere! Decks? Boosters? Jokers? Consumables? Stakes? Blinds? We got those!\n",
    "published_at": "2025-06-19T20:50:51.882Z",
    "type": "Mod",
    "tags": [],
    "versionHistory": [
      {
        "tag": "4.0.0",
        "name": "4.0.0",
        "body": "1. Added Synonym Jokers\\r\\n2. Added 4 new decks\\r\\n3. Added the ability to merge cards\\r\\n4. More optimizations\\r\\n5. Added upgraded seals\\r\\n6. Added negative seal effects for jokers and consumables\\r\\n7. Added the frozen edition\\r\\n8. Added the ability to play jokers and also make them trigger\\r\\n9. Added 3 new vouchers\\r\\n10. Added 3 new config options\\r\\n11. Changed Sacrifice and Seal Seal effects",
        "publishedAt": "2026-03-30T08:21:58Z",
        "htmlUrl": "https://github.com/Somethingcom515/SealsOnJokers/releases/tag/4.0.0",
        "assets": [
          {
            "name": "SealsOnEverything.zip",
            "size": 7558794,
            "downloadUrl": "https://github.com/Somethingcom515/SealsOnJokers/releases/download/4.0.0/SealsOnEverything.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "3.0.0",
        "name": "3.0.0",
        "body": "Added many new things\\r\\n\\r\\nHopefully nothing broke during the merging process",
        "publishedAt": "2025-08-18T18:26:04Z",
        "htmlUrl": "https://github.com/Somethingcom515/SealsOnJokers/releases/tag/3.0.0",
        "assets": [
          {
            "name": "SealsOnEverything.zip",
            "size": 6747465,
            "downloadUrl": "https://github.com/Somethingcom515/SealsOnJokers/releases/download/3.0.0/SealsOnEverything.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "2.1.0",
        "name": "2.1.0",
        "body": "1. Reworked the seal\\r\\n2. Added sprites for joker enhancements\\r\\n3. Yellow seal\\r\\n4. Other things I probably forgot",
        "publishedAt": "2025-05-16T10:20:34Z",
        "htmlUrl": "https://github.com/Somethingcom515/SealsOnJokers/releases/tag/2.1.0",
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          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "2.0.0",
        "name": "2.0.0 - Major update",
        "body": "Quite a few things.",
        "publishedAt": "2025-05-04T10:35:58Z",
        "htmlUrl": "https://github.com/Somethingcom515/SealsOnJokers/releases/tag/2.0.0",
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        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "1.7.0",
        "name": "1.7.0",
        "body": "More seals and others",
        "publishedAt": "2025-04-12T22:54:53Z",
        "htmlUrl": "https://github.com/Somethingcom515/SealsOnJokers/releases/tag/1.7.0",
        "assets": [
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          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "1.5.0",
        "name": "1.5.0",
        "body": "Seal exotic\\r\\nSeal deck\\r\\nSeal Sleeve\\r\\nSeal Seal\\r\\nThe Seal\\r\\nProbably a lot more that I forgot",
        "publishedAt": "2025-04-04T14:00:25Z",
        "htmlUrl": "https://github.com/Somethingcom515/SealsOnJokers/releases/tag/1.5.0",
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            "name": "SealsOnEverything.zip",
            "size": 261179,
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        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "1.1.1",
        "name": "1.1.1",
        "body": "Fixed enhancements overwriting the joker they are on",
        "publishedAt": "2025-03-31T11:46:47Z",
        "htmlUrl": "https://github.com/Somethingcom515/SealsOnJokers/releases/tag/1.1.1",
        "assets": [
          {
            "name": "SealsOnJokers.zip",
            "size": 224661,
            "downloadUrl": "https://github.com/Somethingcom515/SealsOnJokers/releases/download/1.1.1/SealsOnJokers.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "1.1.0",
        "name": "1.1.0",
        "body": "1. Joker enhancements\\r\\n2. Fixed mail in rebate not retriggering correctly",
        "publishedAt": "2025-03-31T10:44:27Z",
        "htmlUrl": "https://github.com/Somethingcom515/SealsOnJokers/releases/tag/1.1.0",
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            "name": "SealsOnJokers.zip",
            "size": 528096,
            "downloadUrl": "https://github.com/Somethingcom515/SealsOnJokers/releases/download/1.1.0/SealsOnJokers.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "1.0.0",
        "name": "1.0.0",
        "body": "First release",
        "publishedAt": "2025-03-30T08:02:14Z",
        "htmlUrl": "https://github.com/Somethingcom515/SealsOnJokers/releases/tag/1.0.0",
        "assets": [
          {
            "name": "SealsOnJokers.zip",
            "size": 35941,
            "downloadUrl": "https://github.com/Somethingcom515/SealsOnJokers/releases/download/1.0.0/SealsOnJokers.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      }
    ],
    "versionHistoryLastCheck": "2026-05-03T03:09:59.055Z",
    "analytics": {
      "views": 97,
      "lastViewed": "2026-05-03T19:33:41.824Z",
      "downloads": 3,
      "lastDownloaded": "2026-03-30T11:01:07.341Z"
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  },
  "SuperFine@energykid": {
    "id": "superfine",
    "name": "SuperFine!!",
    "author": [
      "ENNWAY",
      "Fred"
    ],
    "description": "SuperFine is a 'Vanilla++' mod - aiming to add content that fits in with vanilla's balance, but stands out on its own.",
    "favourites": 2,
    "badge_colour": "FF4A93",
    "dependencies": [],
    "readme": "",
    "published_at": "2025-06-19T20:51:14.447Z",
    "type": "Mod",
    "tags": [],
    "versionHistory": [
      {
        "tag": "v1.0.6",
        "name": "v1.0.6 - Elements Update",
        "body": "### v1.0.6 - Elements Update\\r\\n\\r\\nAdds a new Tarot card connected to two new Enhancements, and a Joker with functionality tied to said Enhancements.",
        "publishedAt": "2025-11-15T06:04:11Z",
        "htmlUrl": "https://github.com/energykid/SuperFine/releases/tag/v1.0.6",
        "assets": [
          {
            "name": "SuperFine.zip",
            "size": 7546986,
            "downloadUrl": "https://github.com/energykid/SuperFine/releases/download/v1.0.6/SuperFine.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.5",
        "name": "v1.0.5 - Bits and Bobs",
        "body": "### v1.0.5 - Bits and Bobs\\r\\n\\r\\nAdds 8 new Jokers (5 of them Attuned), 2 new Boss Blinds, adds a new Enhancement and a Tarot  to go with it.\\r\\nAlso, reworks a couple of things, and refactors certain bits of the code to be more accessible for cross-mod.",
        "publishedAt": "2025-06-20T01:33:40Z",
        "htmlUrl": "https://github.com/energykid/SuperFine/releases/tag/v1.0.5",
        "assets": [
          {
            "name": "SuperFine.zip",
            "size": 7621921,
            "downloadUrl": "https://github.com/energykid/SuperFine/releases/download/v1.0.5/SuperFine.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "release",
        "name": "1.0.0",
        "body": "### SuperFine!! - Content Launch\\r\\n\\r\\n_Contains 14 new Jokers, a new Attunement system with its own rarity, two new Spectral cards (including one important one!), 3 Boss Blinds and one Deck._\\r\\n\\r\\n**Full Changelog**: https://github.com/energykid/SuperFine/commits/release",
        "publishedAt": "2025-06-15T01:07:08Z",
        "htmlUrl": "https://github.com/energykid/SuperFine/releases/tag/release",
        "assets": [
          {
            "name": "SuperFine.zip",
            "size": 954014,
            "downloadUrl": "https://github.com/energykid/SuperFine/releases/download/release/SuperFine.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      }
    ],
    "versionHistoryLastCheck": "2026-05-03T03:09:59.055Z",
    "analytics": {
      "views": 3,
      "lastViewed": "2026-04-14T21:39:12.325Z",
      "downloads": 1,
      "lastDownloaded": "2026-03-12T21:21:18.541Z"
    }
  },
  "CardSleeves@larswijn": {
    "id": "CardSleeves",
    "name": "Card Sleeves",
    "author": [
      "Larswijn"
    ],
    "description": "Adds sleeves as modifier to decks.  See full description in-game by enabling mod or checking `descriptions.Mods.CardSleeves`.",
    "favourites": 3,
    "badge_colour": "0047AA",
    "dependencies": [
      "Steamodded (>=1.0.0~ALPHA-1206c)",
      "Lovely (>=0.6.0)"
    ],
    "conflicts": [
      "GRM (<=0.9.5)",
      "VNBalatro (<=1.3.0)",
      "SKHDecks (<=1.2.2)",
      "MoreFluff (<=1.0.3)"
    ],
    "readme": "# ![icon](assets/1x/icon.png) CardSleeves\nA Steamodded+lovely Balatro Mod that adds Sleeves.\n\n![Balatro_Card_Sleeves](Balatro_Card_Sleeves.png)\n\n# Requirements\nRequires `steamodded >= 1.0.0~ALPHA-1206c` - [link](https://github.com/Steamodded/smods/wiki).\n\nRequires `Lovely >= 0.6.0` - [link](https://github.com/ethangreen-dev/lovely-injector). This should already be installed as part of steamodded's installation process.\n\n# Installation\nGet the latest stable version from the [Releases](https://github.com/larswijn/CardSleeves/releases/latest), then download and extract the zip.\nOr use `git clone` for the latest development code, which is more up-to-date, but might be unstable.\n\nMake sure to put the `CardSleeves` folder in the `Mods` directory, and that it is not nested.\n\n# Features\nSleeves are run modifiers similar to decks. Any deck and sleeve can be combined.\n\nCardSleeves adds 15 Sleeves by default, some of which have an unique and different effect when paired with their corresponding deck:\n| Sleeve           | Base effect                                            | Unique effect                                                          |\n|------------------|--------------------------------------------------------|------------------------------------------------------------------------|\n| Red Sleeve       | +1 discard                                             | +1 discard, -1 hand                                                    |\n| Blue Sleeve      | +1 hand                                                | +1 hand, -1 discard                                                    |\n| Yellow Sleeve    | +$10                                                   | Seed Money Voucher                                                     |\n| Green Sleeve     | +$1 per remaining hand/discard                         | Can go up to -$2 in debt for every hand and discard                    |\n| Black Sleeve     | +1 joker slot, -1 hand                                 | +1 joker slot, -1 discard                                              |\n| Magic Sleeve     | Crystal Ball Voucher, 2 Fools                          | Omen Globe Voucher                                                     |\n| Nebula Sleeve    | Telescope Voucher, -1 consumable slot                  | Observatory Voucher                                                    |\n| Ghost Sleeve     | Spectral cards appear in shop, Hex card                | Spectrals appear more often in shop, Spectral pack size increases by 2 |\n| Abandoned Sleeve | No Face Cards in starting deck                         | Face Cards never appear                                                |\n| Checkered Sleeve | 26 Spades and 26 Hearts in starting deck               | Only Spades and Hearts appear                                          |\n| Zodiac Sleeve    | Tarot Merchant, Planet Merchant and Overstock Vouchers | Arcana/Celestial pack size increases by 2                              |\n| Painted Sleeve   | +2 hand size, -1 joker slot                            | +1 card selection limit, -1 joker slot                                 |\n| Anaglyph Sleeve  | Double Tag after each Boss Blind                       | Double Tag after each Small/Big Blind                                  |\n| Plasma Sleeve    | Balance chips/mult, X2 base Blind size                 | Balance prices in shop                                                 |\n| Erratic Sleeve   | All ranks/suits in starting deck are randomized        | Starting Hands/Discards/Dollars/Joker slots are randomized between 3-6 |\n\nOther mods have the ability to add their own Sleeves! Some of these mods include:\n+ [Cryptid](https://github.com/MathIsFun0/Cryptid)\n+ [Familiar](https://github.com/RattlingSnow353/Familiar)\n+ [SDM_0's Stuff](https://github.com/SDM0/SDM_0-s-Stuff)\n+ [MoreFluff](https://github.com/notmario/MoreFluff)\n+ [Reverie](https://github.com/dvrp0/reverie)\n+ [Pokermon](https://github.com/InertSteak/Pokermon)\n+ [Buffoonery](https://github.com/pinkmaggit-hub/Buffoonery)\n+ [Balatro Drafting](https://github.com/spire-winder/Balatro-Draft)\n+ [Themed Jokers](https://github.com/cerloCasa/Themed-Jokers)\n+ [Jimbo's Pack](https://github.com/art-muncher/Jimbo-s-Pack)\n+ And more!\n\nCardSleeves also has support for [Galdur](https://github.com/Eremel/Galdur)'s improved new run menu!\n\n# API (for mod developers)\nAny other mod can create new sleeves. See [the wiki](https://github.com/larswijn/CardSleeves/wiki) for more information.\n\n# Credits\nBig thanks to Sable for the original idea and the original art, all the cool people who helped translate, and the amazing balatro modding community for helping out with the lua code.\n\nAny suggestions, improvements or bugs are welcome and can be submitted through Github's Issues, or on the Balatro Discord [Thread](https://discord.com/channels/1116389027176787968/1279246553931976714).\n",
    "published_at": "2025-06-20T00:23:42.053Z",
    "type": "Mod",
    "tags": [],
    "versionHistory": [
      {
        "tag": "v1.9.2",
        "name": "V1.9.2",
        "body": "Fix `attempt to index field 'deck' (a nil value)` crash when starting some runs by @nh6574 ",
        "publishedAt": "2026-04-21T13:40:51Z",
        "htmlUrl": "https://github.com/larswijn/CardSleeves/releases/tag/v1.9.2",
        "assets": [
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            "downloadUrl": "https://github.com/larswijn/CardSleeves/releases/download/v1.9.2/CardSleeves-1.9.2.zip"
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        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.9.1",
        "name": "V1.9.1",
        "body": "* Allow viewing of stacked effects in collection by @srockw in #24\\r\\n* Bugfixes",
        "publishedAt": "2026-03-09T20:51:32Z",
        "htmlUrl": "https://github.com/larswijn/CardSleeves/releases/tag/v1.9.1",
        "assets": [
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            "downloadUrl": "https://github.com/larswijn/CardSleeves/releases/download/v1.9.1/CardSleeves-1.9.1.zip"
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        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.8.0",
        "name": "V1.8.0",
        "body": "* For other mods devs (also see [API changes](https://github.com/larswijn/CardSleeves/wiki/Sleeves-API-Changes)):\\r\\n  * Deprecated `shop_final_pass` context for sleeves. As far I'm aware, no mod actually used this context.\\r\\n  * Refactored `Sleeve:calculate` behind the scenes to use `SMODS.get_card_areas`.\\r\\n* Mod compatibility for users:\\r\\n  * Bumped minimum SMODS version to 1.0.0~ALPHA-1424a (feb 2025). You should already have this.\\r\\n* Localization:\\r\\n  * 🇩🇪 German by @onichama.",
        "publishedAt": "2025-06-28T23:22:48Z",
        "htmlUrl": "https://github.com/larswijn/CardSleeves/releases/tag/v1.8.0",
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        ],
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        "draft": false
      },
      {
        "tag": "v1.7.8",
        "name": "V1.7.8",
        "body": "* Bug fixes:\\r\\n  * Fixes compat with recent [SMODS#582 deck preview pages](https://github.com/Steamodded/smods/pull/582) in beta-0525b or later",
        "publishedAt": "2025-05-28T22:10:49Z",
        "htmlUrl": "https://github.com/larswijn/CardSleeves/releases/tag/v1.7.8",
        "assets": [
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            "size": 496796,
            "downloadUrl": "https://github.com/larswijn/CardSleeves/releases/download/v1.7.8/CardSleeves-1.7.8.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.7.7",
        "name": "V1.7.7",
        "body": "* New changes in v1.7.7:\\r\\n  * Added 🇷🇺 Russian localization by @EnderDrag0n and Astryder in #15 \\r\\n* Changes since v1.7.6:\\r\\n  * Fixed the `modify_scoring_hand` context for other mod devs (requires SMODS 0521 or later)",
        "publishedAt": "2025-05-17T00:36:48Z",
        "htmlUrl": "https://github.com/larswijn/CardSleeves/releases/tag/v1.7.7",
        "assets": [
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        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.7.5",
        "name": "V1.7.5",
        "body": "- Localization:\\r\\n  - Added 🇵🇱 Polish by avandemortell2137\\r\\n",
        "publishedAt": "2025-05-01T01:21:54Z",
        "htmlUrl": "https://github.com/larswijn/CardSleeves/releases/tag/v1.7.5",
        "assets": [
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            "name": "CardSleeves-1.7.5.zip",
            "size": 493807,
            "downloadUrl": "https://github.com/larswijn/CardSleeves/releases/download/v1.7.5/CardSleeves-1.7.5.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.7.4",
        "name": "V1.7.4",
        "body": "+ Bugfixes:\\r\\n  + Fixes #13 (Gold Stake sticker visual issues)\\r\\n  + Yellow sleeve now has the actual word \\\"voucher\\\" in its description\\r\\n+ Localization:\\r\\n  + Updates to zh_CN\\r\\n+ Future-proofing:\\r\\n  + Hopefully take https://github.com/Steamodded/smods/pull/626 into account",
        "publishedAt": "2025-04-23T19:11:57Z",
        "htmlUrl": "https://github.com/larswijn/CardSleeves/releases/tag/v1.7.4",
        "assets": [
          {
            "name": "CardSleeves-1.7.4.zip",
            "size": 491658,
            "downloadUrl": "https://github.com/larswijn/CardSleeves/releases/download/v1.7.4/CardSleeves-1.7.4.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.7.3",
        "name": "V1.7.3",
        "body": "+ Added a new option for the config that visually stacks/compress the deck when cardsleeves is installed:\\r\\n  + Always stack [default]\\r\\n    + Always stacks the deck closer together.\\r\\n  + When using sleeve\\r\\n    + Stack the deck only when using a sleeve.\\r\\n    + This is the new option, as requested by @fiiibee.\\r\\n  + Never stack\\r\\n    + Does not stack the cards. This could result in the sleeve being stretched, and cards visually being outside the sleeve.\\r\\n    + Not recommended.",
        "publishedAt": "2025-04-13T23:05:39Z",
        "htmlUrl": "https://github.com/larswijn/CardSleeves/releases/tag/v1.7.3",
        "assets": [
          {
            "name": "CardSleeves-1.7.3.zip",
            "size": 490995,
            "downloadUrl": "https://github.com/larswijn/CardSleeves/releases/download/v1.7.3/CardSleeves-1.7.3.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.7.2",
        "name": "V1.7.2",
        "body": "* Hopefully fixed sleeves getting confused about the current deck when opening the new run menu while already in a run",
        "publishedAt": "2025-04-05T05:12:46Z",
        "htmlUrl": "https://github.com/larswijn/CardSleeves/releases/tag/v1.7.2",
        "assets": [
          {
            "name": "CardSleeves-1.7.2.zip",
            "size": 490541,
            "downloadUrl": "https://github.com/larswijn/CardSleeves/releases/download/v1.7.2/CardSleeves-1.7.2.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.7.1",
        "name": "V1.7.1",
        "body": "* For other mods devs:\\r\\n  * Sleeves now properly handle returning from the `destroy_card` context\\r\\n  * Removed `Sleeve:get_name()`, since it did not respect `loc_vars` key change. As far I'm aware, no mod actually used this function\\r\\n* Mod compatibility:\\r\\n  * If you are using [VietnameseBalatro](https://github.com/HuyTheKiller/VietnameseBalatro), please update it to avoid conflicts\\r\\n  * If you are using [SauKhongHuDecks](https://github.com/HuyTheKiller/SauKhongHuDecks), please update it to avoid conflicts\\r\\n  * If you are using [MoreFluff](https://github.com/notmario/MoreFluff), please update it to avoid conflicts\\r\\n* Localization:\\r\\n  * Vietnamese by @HuyTheKiller",
        "publishedAt": "2025-03-13T15:39:43Z",
        "htmlUrl": "https://github.com/larswijn/CardSleeves/releases/tag/v1.7.1",
        "assets": [
          {
            "name": "CardSleeves-1.7.1.zip",
            "size": 489988,
            "downloadUrl": "https://github.com/larswijn/CardSleeves/releases/download/v1.7.1/CardSleeves-1.7.1.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.6.9",
        "name": "V1.6.9",
        "body": "- Fixed green sleeve description (effect remains unchanged)",
        "publishedAt": "2025-03-10T13:35:01Z",
        "htmlUrl": "https://github.com/larswijn/CardSleeves/releases/tag/v1.6.9",
        "assets": [
          {
            "name": "CardSleeves-1.6.9.zip",
            "size": 487400,
            "downloadUrl": "https://github.com/larswijn/CardSleeves/releases/download/v1.6.9/CardSleeves-1.6.9.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.6.8",
        "name": "V1.6.8",
        "body": "* For other mods devs:\\r\\n  * Sleeves can now retrigger jokers, similar to steamodded's [1.0.0~BETA-0309b](https://github.com/Steamodded/smods/commit/41bd70adc3fe4664de0cbedd9489583535114494) version letting decks retrigger jokers\\r\\n* Localization:\\r\\n  * Green sleeve now has the exact same phrasing as green deck",
        "publishedAt": "2025-03-09T18:26:51Z",
        "htmlUrl": "https://github.com/larswijn/CardSleeves/releases/tag/v1.6.8",
        "assets": [
          {
            "name": "CardSleeves-1.6.8.zip",
            "size": 487403,
            "downloadUrl": "https://github.com/larswijn/CardSleeves/releases/download/v1.6.8/CardSleeves-1.6.8.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.6.7",
        "name": "V1.6.7",
        "body": "* New changes in v1.6.7:\\r\\n  * Other mods' collection -> other -> sleeves should now have better visible description pop-ups\\r\\n* Bug fixes since v1.6.6:\\r\\n  * Fixed a bug when using Galdur, it was possible for sleeves to think you were running a different deck\\r\\n* Bug fixes since v1.6.5:\\r\\n  * Fix stacked nebula deck + sleeve effect",
        "publishedAt": "2025-03-05T15:30:40Z",
        "htmlUrl": "https://github.com/larswijn/CardSleeves/releases/tag/v1.6.7",
        "assets": [
          {
            "name": "CardSleeves-1.6.7.zip",
            "size": 487655,
            "downloadUrl": "https://github.com/larswijn/CardSleeves/releases/download/v1.6.7/CardSleeves-1.6.7.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.6.4",
        "name": "V1.6.4",
        "body": "* For other mods devs (also see [API changes](https://github.com/larswijn/CardSleeves/wiki/Sleeves-API-Changes)):\\r\\n  * `Sleeve:get_name` has been deprecated. Use `Sleeve:generate_ui` instead. \\r\\n  * `:apply` now takes a `sleeve` argument (currently same as self). This should not require any code changes currently.\\r\\n* Content:\\r\\n  * Added red deck+sleeve unique effects\\r\\n  * Added blue deck+sleeve unique effects\\r\\n  * Added yellow deck+sleeve unique effects\\r\\n  * Added painted deck+sleeve unique effects\\r\\n* Bug fixes:\\r\\n  * Automatically unlock sleeves without needing to win a run first\\r\\n  * Sleeve sprite no longer gets stretched when moving around the top card of the deck\\r\\n  * No more error messages in collection\\r\\n  * Hopefully no more `attempt to index G.GAME.viewed_back` crashes\\r\\n* Localization:\\r\\n  * Added traditional Chinese (thanks to Mr Clover)",
        "publishedAt": "2025-02-25T14:53:13Z",
        "htmlUrl": "https://github.com/larswijn/CardSleeves/releases/tag/v1.6.4",
        "assets": [
          {
            "name": "CardSleeves-1.6.4.zip",
            "size": 487258,
            "downloadUrl": "https://github.com/larswijn/CardSleeves/releases/download/v1.6.4/CardSleeves-1.6.4.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.6.3",
        "name": "V1.6.3",
        "body": "* New in v1.6.3:\\r\\n  * Fixed sleeve description pop-up location in game over -> new run menu\\r\\n  * Fixed crash when using Cryptid's refactor branch\\r\\n* Since v1.6.1 and v1.6.2:\\r\\n  * Updated mod description when mod is unloaded\\r\\n  * Internal changes to use metadata json file by @therealbenpai in #10 \\r\\n  * Safety checks in `check_for_unlock` as reported in #9 ",
        "publishedAt": "2025-02-11T13:45:18Z",
        "htmlUrl": "https://github.com/larswijn/CardSleeves/releases/tag/v1.6.3",
        "assets": [
          {
            "name": "CardSleeves-1.6.3.zip",
            "size": 482405,
            "downloadUrl": "https://github.com/larswijn/CardSleeves/releases/download/v1.6.3/CardSleeves-1.6.3.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.6.0",
        "name": "V1.6.0",
        "body": "* API-relevant changes for other mod developers:\\r\\n  * If you use unlock conditions for sleeves, and it's the default \\\"win on X deck with Y stake\\\", you should change from stake index to stake key. See [this page](<https://github.com/larswijn/CardSleeves/wiki/Sleeves-API-Changes#v160>) for more information.\\r\\n  * Sleeves now support `:calculate`. No worries if your sleeve still uses `:trigger_effect`, as I'll probably support it as long as steamodded is too.\\r\\n* General changes:\\r\\n  * Sleeves will now show up in other mods' Additions -> Other, as suggested by @dimserene \\r\\n  * Plasma deck + plasma sleeve now has a neat little animation for balancing the prices in the shop!\\r\\n  * The in-game mod description now uses localization for some fancy effects and better readability\\r\\n  * Changed CardSleeves priority `-1` -> `-10` for compatability with Gemstones\\r\\n  * Bumped min steamodded version to `1.0.0~ALPHA-1206c`, and set min lovely version to `0.6.0`\\r\\n* Localization:\\r\\n  * Portuguese (BR) by @pinkmaggit-hub in #6, appreciate it!\\r\\n* Bugfixes:\\r\\n  * Plasma deck + plasma sleeve no longer balances the score twice (visual bug only)",
        "publishedAt": "2025-01-29T06:02:04Z",
        "htmlUrl": "https://github.com/larswijn/CardSleeves/releases/tag/v1.6.0",
        "assets": [
          {
            "name": "CardSleeves-v1.6.0.zip",
            "size": 481706,
            "downloadUrl": "https://github.com/larswijn/CardSleeves/releases/download/v1.6.0/CardSleeves-v1.6.0.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.5.5",
        "name": "V1.5.5",
        "body": "- Steamodded compatibility change for vouchers loading (see #7) (steamodded version 1321c or higher)\\r\\n- For other mod developers: finally removed `get_current_deck_name`",
        "publishedAt": "2025-01-23T16:54:09Z",
        "htmlUrl": "https://github.com/larswijn/CardSleeves/releases/tag/v1.5.5",
        "assets": [
          {
            "name": "CardSleeves-v1.5.5.zip",
            "size": 476903,
            "downloadUrl": "https://github.com/larswijn/CardSleeves/releases/download/v1.5.5/CardSleeves-v1.5.5.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.5.4",
        "name": "V1.5.4",
        "body": "* Bugfix: playing cards from other mods should now work properly when using the abandoned deck + sleeve combo",
        "publishedAt": "2025-01-21T11:20:08Z",
        "htmlUrl": "https://github.com/larswijn/CardSleeves/releases/tag/v1.5.4",
        "assets": [
          {
            "name": "CardSleeves-v1.5.4.zip",
            "size": 476975,
            "downloadUrl": "https://github.com/larswijn/CardSleeves/releases/download/v1.5.4/CardSleeves-v1.5.4.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.5.3",
        "name": "V1.5.3",
        "body": "- Bug fixes:\\r\\n  - (Galdur only) Last run button no longer changes its sleeve when selecting one without starting a run\\r\\n- Localization: \\r\\n  - Changed some hard-coded strings to use localization instead\\r\\n- UI: \\r\\n  - Better alignment of sleeve select with stake select in new run menu\\r\\n  - Sleeve info in deck select and run info should look a bit nicer",
        "publishedAt": "2025-01-13T16:43:05Z",
        "htmlUrl": "https://github.com/larswijn/CardSleeves/releases/tag/v1.5.3",
        "assets": [
          {
            "name": "CardSleeves-v1.5.3.zip",
            "size": 477990,
            "downloadUrl": "https://github.com/larswijn/CardSleeves/releases/download/v1.5.3/CardSleeves-v1.5.3.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.5.2",
        "name": "V1.5.2",
        "body": "- Fixed possible crash when switching between selecting sleeves <-> selecting deck (galdur only)\\r\\n- Fixed possible crash when highlighting locked sleeves on a brand new profile",
        "publishedAt": "2025-01-11T23:00:27Z",
        "htmlUrl": "https://github.com/larswijn/CardSleeves/releases/tag/v1.5.2",
        "assets": [
          {
            "name": "CardSleeves-v1.5.2.zip",
            "size": 89963,
            "downloadUrl": "https://github.com/larswijn/CardSleeves/releases/download/v1.5.2/CardSleeves-v1.5.2.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.5.1",
        "name": "V1.5.1",
        "body": "+ Compatibility with the latest version of steamodded ALPHA-1306a, also known as \\\"better-calc 2.0\\\".",
        "publishedAt": "2025-01-06T14:43:52Z",
        "htmlUrl": "https://github.com/larswijn/CardSleeves/releases/tag/v1.5.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.5.0",
        "name": "V1.5.0",
        "body": "+ Sprite-sheet changes (for other mod developers):\\r\\n  + Sleeve sprites should be changed to have a 1px border on both sides to prevent sprite bleeding\\r\\n+ General fixes:\\r\\n  + Fixed sleeve sprite bleeding (no more weird green edge flicker)\\r\\n+ Galdur-related changes:\\r\\n  + Added controller support\\r\\n  + Fixed bug where it was possible to bypass the unique effect check\\r\\n  + Fixed memory leak when switching between sleeve pages\\r\\n  + Fixed tooltips from appearing on locked sleeves by @jumbocarrot0 \\r\\n  + Fixed unlock description of locked sleeves to properly use \\\"???\\\" when it includes an unknown deck to the player by @jumbocarrot0 \\r\\n\\r\\nBig thanks to @jumbocarrot0 for helping out with most of these changes!",
        "publishedAt": "2025-01-02T00:40:25Z",
        "htmlUrl": "https://github.com/larswijn/CardSleeves/releases/tag/v1.5.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.4.8",
        "name": "V1.4.8",
        "body": "- Fix mod incompatibility (Cryptid+Galdur) editioned decks issue (only with lovely 0.6.0 or later)",
        "publishedAt": "2024-12-07T15:23:19Z",
        "htmlUrl": "https://github.com/larswijn/CardSleeves/releases/tag/v1.4.8",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.4.7",
        "name": "V1.4.7",
        "body": "+ Localization! Big thanks to all the people that helped me translate text into other languages!\\r\\n  + Chinese by Mr Clover\\r\\n  + Spanish by Batolol\\r\\n  + French by Miser\\r\\n+ Added incompatibility with 2 month (before 13 Sep 2024) or older versions of grim<=0.9.5 due to it breaking sleeve unlocks",
        "publishedAt": "2024-11-13T19:17:18Z",
        "htmlUrl": "https://github.com/larswijn/CardSleeves/releases/tag/v1.4.7",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.4.6",
        "name": "V1.4.6",
        "body": "+ Fix suit icon issue with recent version of steamodded (ALPHA-1028b or later)\\r\\n+ Fix Cryptid misprint deck compatibility issue (only with lovely 0.6.0 or later)",
        "publishedAt": "2024-11-02T02:46:13Z",
        "htmlUrl": "https://github.com/larswijn/CardSleeves/releases/tag/v1.4.6",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.4.5",
        "name": "V1.4.5",
        "body": "- If you were using Galdur, make sure to update it to [v1.1.4](https://github.com/Eremel/Galdur/releases/latest)!\\r\\n- Fix crash in config menu if user did not have Galdur installed\\r\\n- Fixed sleeves vibrating on selection",
        "publishedAt": "2024-10-07T22:38:34Z",
        "htmlUrl": "https://github.com/larswijn/CardSleeves/releases/tag/v1.4.5",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.4.4",
        "name": "V1.4.4",
        "body": "+ Fix regression with plasma sleeve's unique effect",
        "publishedAt": "2024-10-03T01:48:06Z",
        "htmlUrl": "https://github.com/larswijn/CardSleeves/releases/tag/v1.4.4",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.4.3",
        "name": "V1.4.3",
        "body": "+ Added a config option for where to show sleeve information (name + description), with 4 options:\\r\\n  + Only in deck view  [default]\\r\\n    + No space for sleeve sprite/mod badges\\r\\n    + Also condenses the suit counter from 2x2 to 4x1 for space\\r\\n  + Only in run info\\r\\n    + Still has sleeve sprite/mod badges\\r\\n  + Show in both\\r\\n    + Sleeve info shows up in either menu for the best of both worlds\\r\\n  + Hide sleeve info\\r\\n    + Hides it in both menus for the minimalists\\r\\n\\r\\n+ Fix issue with the random sleeve button when having both locked and modded sleeves\\r\\n",
        "publishedAt": "2024-09-29T16:22:05Z",
        "htmlUrl": "https://github.com/larswijn/CardSleeves/releases/tag/v1.4.3",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.4.2",
        "name": "V1.4.2",
        "body": "+ Fix HouseRules incompatibility issue",
        "publishedAt": "2024-09-28T23:16:33Z",
        "htmlUrl": "https://github.com/larswijn/CardSleeves/releases/tag/v1.4.2",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.4.1",
        "name": "V1.4.1",
        "body": "+ API-relevant changes (for developers):\\r\\n  + DEPRECATION: use `CardSleeves.Sleeve.get_current_deck_key()` now for deck comparisons instead of `CardSleeves.Sleeve.get_current_deck_name()`\\r\\n  + Sleeves can now be locked (using `unlocked`, `unlock_condition`, and optionally `check_for_unlock`, `locked_loc_vars`)\\r\\n  + Challenges now support the `sleeve` argument (if that's something someone wants?) - still in a beta version and might have issues/bugs\\r\\n\\r\\n+ Content changes:\\r\\n  + Sleeves are now in the collection and the CardSleeves additions tab! Find them under collection/additions -> other -> sleeves\\r\\n  + Sleeves now have stickers to show the highest stake you've won with them!\\r\\n  + Sleeves now have badges to show which mod(s) they're from!\\r\\n  + Base-game sleeves are now locked by default, and get unlocked by winning on their corresponding deck and a minimum stake\\r\\n  + Added mod config option to ignore all sleeve unlock conditions. Also added a description to all config options.\\r\\n\\r\\n+ Multiple bug fixes\\r\\n  + Sleeves no longer get applied in challenges that do not define a sleeve\\r\\n  + Sleeve badges now respect Steamodded no badges config option\\r\\n  + Sleeve alignment now looks better when adjust deck alignment config is disabled\\r\\n  + Galdur: Last run's sleeve now persists through restarting the game",
        "publishedAt": "2024-09-28T14:20:25Z",
        "htmlUrl": "https://github.com/larswijn/CardSleeves/releases/tag/v1.4.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      }
    ],
    "versionHistoryLastCheck": "2026-05-03T03:09:59.665Z"
  },
  "JokerDisplay@nh6574": {
    "id": "JokerDisplay",
    "name": "JokerDisplay",
    "author": [
      "nh6574"
    ],
    "description": "Display useful information under Jokers. Controls: Right-click or B - hide/show. Left-click or Up - collapse/expand.",
    "favourites": 4,
    "badge_colour": "",
    "dependencies": [
      "Steamodded (>=1.0.0~BETA-0301b)"
    ],
    "readme": "# JokerDisplay for Balatro\n\nBalatro mod that displays information such as modifiers or relevant hands, ranks or suits under Jokers.\n\n## Installation\n\n1. Install [Steamodded](https://github.com/Steamopollys/Steamodded) [(version >1.0.0)](https://github.com/Steamodded/smods/wiki)\n2. Download the [latest release](https://github.com/nh6574/JokerDisplay/releases)\n3. Extract the zip file into its own folder inside your Balatro mods folder (%appdata%\\Balatro\\Mods)\n\n## Usage\n\n* Right-click the display or a Joker to hide/unhide displays (or use the back button on your controller over a Joker). This will disable all calculations for that joker (in case of crashes).\n* Left-click the display to collapse/expand extra rows of text. (or use the up button on your controller over a Joker).\n* Go to Mods > JokerDisplay > Config for more options.\n\nFeel free to [open an issue](https://github.com/nh6574/JokerDisplay/issues) for suggestions or bug reports.\n\n## Screenshots\n\n<img src=\"examples/example_1.png\" alt=\"Example 1\" width=\"500\">\n<img src=\"examples/example_2.png\" alt=\"Example 2\" width=\"500\">\n<img src=\"examples/example_3.png\" alt=\"Example 3\" width=\"500\">\n<img src=\"examples/example_4.png\" alt=\"Example 4\" width=\"500\">\n\n## Mod Support\n\nThis mod only supports vanilla jokers but you can add support for it in your own mod by defining how the display should look.\n\nCheck out the [wiki](https://github.com/nh6574/JokerDisplay/wiki) for API documentation.\n\n| Mods with JokerDisplay support |  |\n|---|---|\n| [Aikoyori's Shenanigans](https://github.com/Aikoyori/Balatro-Aikoyoris-Shenanigans) | [Baladrone](https://github.com/fantasygone/Baladrone) |\n| [BalatroOlympus](https://github.com/lshtech/BalatroOlympus) | [Balatro Multiplayer](https://github.com/Balatro-Multiplayer/BalatroMultiplayer) | \n| [Betmma Jokers](https://github.com/betmma/my_balatro_mods) | [Bird Jokers](https://github.com/JustinBanzon/Bird-Jokers) |\n| [Boss Jokers](https://github.com/KilledByLava/BossJokers) | [Bunco](https://github.com/Firch/Bunco) |\n| [Cryptid](https://github.com/MathIsFun0/Cryptid) | [D6-Jokers](https://github.com/GauntletGames-2086/D6-Jokers) |\n| [Diceylatro](https://nriomoder.itch.io/diceylatro) | [Emporium](https://github.com/krokshut/Emporium) |\n| [Friends Vs. Balatro](https://github.com/rae-vyn/FriendsVsBalatro/tree/main) | [Inscrybed Jokers](https://github.com/LunaAstraCassiopeia/LunasBalatroMods) |\n| [Jank Jonklers](https://github.com/spikeof2010/JankJonklers) | [Joker Evolution](https://github.com/SDM0/Joker-Evolution) | \n| [JamMod](https://github.com/WilsontheWolf/JamMod) | [Lobotomy Corporation](https://github.com/Mysthaps/LobotomyCorp) | \n| [Pampa Joker Pack](https://github.com/lshtech/balatro-pampa-joker-pack) | [Redux Arcanum](https://github.com/jumbocarrot0/Redux-Arcanum) |\n| [Reverie](https://github.com/dvrp0/reverie/tree/main) | [Revo's Vault](https://github.com/Cdrvo/Revos-Vault---Balatro-Mod/tree/main) |\n| [SDM_0's Stuff](https://github.com/SDM0/SDM_0-s-Stuff/) | [Snow-s-Mods](https://github.com/RattlingSnow353/Snow-s-Mods) |\n| [SpicyJokers](https://github.com/RitchieDimaria/SpicyJokers) | [The World Ends With Jimbo](https://github.com/parchmentEngineer/The-World-Ends-With-Jimbo) |\n| [Valkyrie](https://github.com/dainekoichi/Valkyrie-BalatroMod) |  |\n\n## Contributing\n\nThis mod will probably not get any new features after 1.8, so please feel free to fork or do PRs if you feel like you can improve on this or fix any issues!\n\nAlso I would appreciate if people contact me when there are updates to the game or Steamodded that break any features or add content.\n\n### Acknowledgements\n\nSpecial thanks to Eremel and OppositeWolf770 for the help!\n\nAnd thank you to WholeHorse for the Russian localization and SDM0 for the French localization!\n\n## Contact\n\nIf you have any issues feel free to contact me on [Twitter](https://nh6574.com/), [Bluesky](https://bsky.app/profile/nh6574.com) or Discord as nh6574\n\nAnd here's my [ko-fi link](https://ko-fi.com/nh6574) if you feel especially grateful.\n",
    "published_at": "2025-06-20T00:29:26.971Z",
    "type": "Mod",
    "tags": [],
    "versionHistory": [
      {
        "tag": "v1.10.1",
        "name": "v1.10.1",
        "body": "## What's Changed\\r\\n1.10.1:\\r\\n* Fix high number display in multiplier, closes #86 by @largereptile in https://github.com/nh6574/JokerDisplay/pull/87\\r\\n* Support unloaded icon in SMODS\\r\\n\\r\\n1.10.0:\\r\\n* Optimization by @SleepyG11 in https://github.com/nh6574/JokerDisplay/pull/84\\r\\n\\r\\n### Installation\\r\\n* Install/update [Lovely](https://github.com/ethangreen-dev/lovely-injector?tab=readme-ov-file#manual-installation)\\r\\n* Delete your previous JokerDisplay files if any\\r\\n* Download \\\"Source Code (zip)\\\" and put it inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)\\r\\n\\r\\n**Full Changelog**: https://github.com/nh6574/JokerDisplay/compare/v1.9.6...v1.10.0",
        "publishedAt": "2026-04-10T21:34:12Z",
        "htmlUrl": "https://github.com/nh6574/JokerDisplay/releases/tag/v1.10.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.9.6",
        "name": "v1.9.6",
        "body": "## What's Changed\\r\\n1.9.6: Fixes localization issues\\r\\n1.9.5: Fixes Amulet crash\\r\\n1.9.3: Zip loading supported (bumps dependency to lovely 0.9)\\r\\n\\r\\nJokerDisplay has dropped the SMODS dependency and can now be used just by installing Lovely.\\r\\n\\r\\nFor most people this will change nothing but if you want to play vanilla without any SMODS modifications or you can't use SMODS on your system then now you can use JokerDisplay!\\r\\n\\r\\nLower versions of SMODS are still a conflict because I can't be bothered to fix issues for all versions :)\\r\\n\\r\\nPlease open an issue if you find any problems because of this change!\\r\\n\\r\\n### Installation\\r\\n* Install/update [Lovely](https://github.com/ethangreen-dev/lovely-injector?tab=readme-ov-file#manual-installation)\\r\\n* Delete your previous JokerDisplay files if any\\r\\n* Download \\\"Source Code (zip)\\\" and unzip it into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)\\r\\n\\r\\n**Full Changelog**: https://github.com/nh6574/JokerDisplay/compare/v1.8.9.1...v1.9.0",
        "publishedAt": "2026-01-17T21:07:25Z",
        "htmlUrl": "https://github.com/nh6574/JokerDisplay/releases/tag/v1.9.6",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.8.9.1",
        "name": "v1.8.9.1",
        "body": "## What's Changed\\r\\n* fix crash when going from game over -> main menu by @MrToph in https://github.com/nh6574/JokerDisplay/pull/68\\r\\n* Standardize Joker Active/Inactive Status by @DimitrovNoversey in https://github.com/nh6574/JokerDisplay/pull/70\\r\\n* Red warning colour on Turtle Bean and Dutch translation fixes by @DimitrovNoversey in https://github.com/nh6574/JokerDisplay/pull/71\\r\\n* Fix crash in style override when Blueprint-like jokers copy uninitialized cards by @DimitrovNoversey in https://github.com/nh6574/JokerDisplay/pull/72\\r\\n* Add red warning color to seltzer count when only 1 hand remains (similar to bean) by @DimitrovNoversey in https://github.com/nh6574/JokerDisplay/pull/73\\r\\n* Standardize suit-based joker reminder text by @DimitrovNoversey in https://github.com/nh6574/JokerDisplay/pull/74\\r\\n\\r\\n## New Contributors\\r\\n* @MrToph made their first contribution in https://github.com/nh6574/JokerDisplay/pull/68\\r\\n* @DimitrovNoversey made their first contribution in https://github.com/nh6574/JokerDisplay/pull/70\\r\\n\\r\\n**Full Changelog**: https://github.com/nh6574/JokerDisplay/compare/v1.8.8.5...v1.8.9.1",
        "publishedAt": "2026-01-04T14:56:41Z",
        "htmlUrl": "https://github.com/nh6574/JokerDisplay/releases/tag/v1.8.9.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.8.8.5",
        "name": "v1.8.8.5",
        "body": "## What's Changed\\r\\n\\r\\nv1.8.8.5:\\r\\n* Fix crash with [Amulet](https://github.com/frostice482/amulet/)\\r\\n\\r\\nv1.8.8.4: \\r\\n* Cards that retrigger playing cards don't assume playing cards are in scoring hand anymore\\r\\n\\r\\n* Added support for ref_table in colours\\r\\n* Changed priority because the Hot Potato devs hate me specifically\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Delete your previous JokerDisplay files if any\\r\\n* Download \\\"Source Code (zip)\\\" and unzip it into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2025-10-18T20:56:55Z",
        "htmlUrl": "https://github.com/nh6574/JokerDisplay/releases/tag/v1.8.8.5",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.8.7.4",
        "name": "v1.8.7.4",
        "body": "## What's Changed\\r\\n\\r\\n- 1.8.7.4: Japanese localization by koukichi_kkc\\r\\n- 1.8.7.3: Fix crash when there are non-playing card objects in G.play\\r\\n- 1.8.7.2: Fix display for consumables/other cards in display areas\\r\\n- 1.8.7.1: Fix nil display counter on older SMODS versions\\r\\n* Option to display joker slot count over displays\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Delete your previous JokerDisplay files if any\\r\\n* Download \\\"Source Code (zip)\\\" and unzip it into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)\\r\\n\\r\\n**Full Changelog**: https://github.com/nh6574/JokerDisplay/compare/v1.8.4.2...v1.8.5",
        "publishedAt": "2025-08-28T19:27:18Z",
        "htmlUrl": "https://github.com/nh6574/JokerDisplay/releases/tag/v1.8.7.4",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.8.6",
        "name": "v1.8.6",
        "body": "## What's Changed\\r\\n\\r\\n* Perma-repetition support\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Delete your previous JokerDisplay files if any\\r\\n* Download \\\"Source Code (zip)\\\" and unzip it into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)\\r\\n\\r\\n**Full Changelog**: https://github.com/nh6574/JokerDisplay/compare/v1.8.4.2...v1.8.5",
        "publishedAt": "2025-08-09T14:33:00Z",
        "htmlUrl": "https://github.com/nh6574/JokerDisplay/releases/tag/v1.8.6",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.8.5.2",
        "name": "v1.8.5.2",
        "body": "## What's Changed\\r\\nv.1.8.5.2\\r\\n* Simplified Chinese localization by @ChromaPIE\\r\\n\\r\\nv.1.8.5.1\\r\\n* Fix crash\\r\\n* Deprecate `scoring_function` in favor of `context.modify_scoring_hand`\\r\\n\\r\\nv1.8.5\\r\\n* Updated to use new probability functions\\r\\n* Some fixes \\r\\n* German localization | Help for #43 by @GunnableScum in https://github.com/nh6574/JokerDisplay/pull/60\\r\\n* traditional chinese localization by @Wilfredlam0418 in https://github.com/nh6574/JokerDisplay/pull/62\\r\\n* Dutch localization by Soulsphere\\r\\n\\r\\n## New Contributors\\r\\n* @GunnableScum made their first contribution in https://github.com/nh6574/JokerDisplay/pull/60\\r\\n* @Wilfredlam0418 made their first contribution in https://github.com/nh6574/JokerDisplay/pull/62\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Delete your previous JokerDisplay files if any\\r\\n* Download \\\"Source Code (zip)\\\" and unzip it into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)\\r\\n\\r\\n**Full Changelog**: https://github.com/nh6574/JokerDisplay/compare/v1.8.4.2...v1.8.5",
        "publishedAt": "2025-07-11T21:27:45Z",
        "htmlUrl": "https://github.com/nh6574/JokerDisplay/releases/tag/v1.8.5.2",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.8.4.2",
        "name": "v1.8.4.3",
        "body": "## What's Changed\\r\\n* Fixes\\r\\n* pt_BR localization by @naumazeredo in https://github.com/nh6574/JokerDisplay/pull/52\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Delete your previous JokerDisplay files if any\\r\\n* Download \\\"Source Code (zip)\\\" and unzip it into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)\\r\\n\\r\\n**Full Changelog**: https://github.com/nh6574/JokerDisplay/compare/v1.8.3.1...v1.8.4",
        "publishedAt": "2025-02-09T23:55:45Z",
        "htmlUrl": "https://github.com/nh6574/JokerDisplay/releases/tag/v1.8.4.2",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.8.1",
        "name": "v1.8.1",
        "body": "## What's Changed\\r\\n* You can now define a joker_display_def function when making a Joker to give it a definition\\r\\n\\r\\n```lua\\r\\nSMODS.Joker{\\r\\n    -- Your code\\r\\n   joker_display_def = function(JokerDisplay)\\r\\n        return {\\r\\n            text = {\\r\\n                { text = \\\"+\\\" },\\r\\n                { ref_table = \\\"card.joker_display_values\\\", ref_value = \\\"mult\\\", retrigger_type = \\\"mult\\\" }\\r\\n            },\\r\\n            text_config = { colour = G.C.MULT },\\r\\n            calc_function = function(card)\\r\\n                card.joker_display_values.mult = G.GAME and G.GAME.consumeable_usage_total and G.GAME.consumeable_usage_total.tarot or 0\\r\\n            end,\\r\\n            mod_function = function(card, mod_joker)\\r\\n                return {\\r\\n                    mult = mod_joker.ability.extra.mult * JokerDisplay.calculate_joker_triggers(mod_joker) or nil)\\r\\n                }\\r\\n            end\\r\\n        }\\r\\n    end\\r\\n}\\r\\n```\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Delete your previous JokerDisplay files if any\\r\\n* Download \\\"Source Code (zip)\\\" and unzip it into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2025-02-08T15:19:41Z",
        "htmlUrl": "https://github.com/nh6574/JokerDisplay/releases/tag/v1.8.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.8.0",
        "name": "v1.8.0",
        "body": "## What's Changed\\r\\n* Add support for custom Editions\\r\\n* You can now collapse the display with D-pad Up on a controller\\r\\n* Now empty displays are hidden by default (can still be changed in the config menu)\\r\\n* Supernova now displays the correct mult when selecting a hand (times played + 1)\\r\\n* Changed to the new Steamodded metadata format. This breaks compatibility with older versions. (Minimum version required is set to the last version with old_calc for compatibility with Cryptid and other mods)\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Delete your previous JokerDisplay files if any\\r\\n* Download \\\"Source Code (zip)\\\" and unzip it into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2025-01-22T19:34:25Z",
        "htmlUrl": "https://github.com/nh6574/JokerDisplay/releases/tag/v1.8.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.7.4.1",
        "name": "v1.7.4",
        "body": "## What's Changed\\r\\n* Fix Seeing Double\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Delete your previous JokerDisplay files if any\\r\\n* Download \\\"Source Code (zip)\\\" and unzip it into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2025-01-15T04:31:11Z",
        "htmlUrl": "https://github.com/nh6574/JokerDisplay/releases/tag/v1.7.4.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.7.3",
        "name": "v1.7.3",
        "body": "## What's Changed\\r\\n* Added french translation by @SDM0 in https://github.com/nh6574/JokerDisplay/pull/46\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Delete your previous JokerDisplay files if any\\r\\n* Download \\\"Source Code (zip)\\\" and unzip it into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2025-01-14T13:27:58Z",
        "htmlUrl": "https://github.com/nh6574/JokerDisplay/releases/tag/v1.7.3",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.7.2",
        "name": "v1.7.2",
        "body": "## What's Changed\\r\\n* Add ru localization by @WholeHorse in https://github.com/nh6574/JokerDisplay/pull/45\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Delete your previous JokerDisplay files if any\\r\\n* Download \\\"Source Code (zip)\\\" and unzip it into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2025-01-07T17:34:32Z",
        "htmlUrl": "https://github.com/nh6574/JokerDisplay/releases/tag/v1.7.2",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.7.1.2",
        "name": "v1.7.1.2",
        "body": "### What's Changed\\r\\nv1.7.1.2:\\r\\n* Bug fixes\\r\\n\\r\\nv1.7.0:\\r\\n* Joker retrigger API (more info on the wiki)\\r\\n* e_mult added to modifiers API\\r\\n* other small fixes\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Delete your previous JokerDisplay files if any\\r\\n* Download \\\"Source Code (zip)\\\" and unzip it into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2024-10-15T13:28:00Z",
        "htmlUrl": "https://github.com/nh6574/JokerDisplay/releases/tag/v1.7.1.2",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.7.1.1",
        "name": "v1.7.1.1",
        "body": "### What's Changed\\r\\nv1.7.1.1:\\r\\n* Bug fixes\\r\\n\\r\\nv1.7.0:\\r\\n* Joker retrigger API (more info on the wiki)\\r\\n* e_mult added to modifiers API\\r\\n* other small fixes\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Delete your previous JokerDisplay files if any\\r\\n* Download \\\"Source Code (zip)\\\" and unzip it into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2024-09-06T00:51:04Z",
        "htmlUrl": "https://github.com/nh6574/JokerDisplay/releases/tag/v1.7.1.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.7.1",
        "name": "v1.7.1",
        "body": "### What's Changed\\r\\nv1.7.1:\\r\\n* Bug fixes\\r\\n\\r\\nv1.7.0:\\r\\n* Joker retrigger API (more info on the wiki)\\r\\n* e_mult added to modifiers API\\r\\n* other small fixes\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Delete your previous JokerDisplay files if any\\r\\n* Download \\\"Source Code (zip)\\\" and unzip it into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2024-08-21T13:26:31Z",
        "htmlUrl": "https://github.com/nh6574/JokerDisplay/releases/tag/v1.7.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.7.0.1",
        "name": "v1.7.0.1",
        "body": "### What's Changed\\r\\n* Joker retrigger API (more info on the wiki)\\r\\n* e_mult added to modifiers API\\r\\n* other small fixes\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Delete your previous JokerDisplay files if any\\r\\n* Download \\\"Source Code (zip)\\\" and unzip it into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2024-08-18T14:32:37Z",
        "htmlUrl": "https://github.com/nh6574/JokerDisplay/releases/tag/v1.7.0.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.6.5",
        "name": "v1.6.5",
        "body": "### What's Changed\\r\\n* New Replace global definition to replace all displays at once\\r\\n* Added proper number formatting\\r\\n* Other small fixes\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Delete your previous JokerDisplay files if any\\r\\n* Download \\\"Source Code (zip)\\\" and unzip it into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2024-08-17T17:20:31Z",
        "htmlUrl": "https://github.com/nh6574/JokerDisplay/releases/tag/v1.6.5",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.6.4",
        "name": "v1.6.4",
        "body": "### What's Changed\\r\\n* There's now a more strict Steamodded version check, please make sure to use the latest version of Steamodded.\\r\\n* Matador now checks if the hand activates the boss blind!\\r\\n* API Changes:\\r\\n  * JokerDisplay.find_joker_or_copy now uses the Joker's key\\r\\n  * JokerDisplay.sort_cards returns the cards sorted from leftmost to rightmost (there are also individual leftmost card and rightmost card functions)\\r\\n  * JokerDisplay.evaluate_hand can now be called without arguments and it will return a precalculated hand. Please use this instead of the older method to evaluate a hand if possible.\\r\\n  * You can now specify a scoring_function in your Joker definition to add cards to the scoring hand (like Splash in vanilla)\\r\\n  * JokerDisplay.triggers_blind tells you if a hand triggers a blind\\r\\n  * To add more blinds to the above function, you need to add a new definition inside JokerDisplay.Blind_Definitions with your blind key and a trigger_function.\\r\\n* Other small fixes\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Delete your previous JokerDisplay files if any\\r\\n* Download \\\"Source Code (zip)\\\" and unzip it into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2024-08-07T01:15:40Z",
        "htmlUrl": "https://github.com/nh6574/JokerDisplay/releases/tag/v1.6.4",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.6.3",
        "name": "v1.6.3",
        "body": "### What's Changed\\r\\nNOTE: Please make sure to use the latest version of Steamodded.\\r\\n* Display now updates continuously instead of having to wait for an action.\\r\\n* If it detects too much slowdown with a lot of Jokers (20+) the displays will deactivate themselves.\\r\\n* Small fixes\\r\\n\\r\\n### Installation\\r\\n* Install [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Unzip JokerDisplay.zip into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2024-08-03T21:18:21Z",
        "htmlUrl": "https://github.com/nh6574/JokerDisplay/releases/tag/v1.6.3",
        "assets": [
          {
            "name": "JokerDisplay.zip",
            "size": 20195,
            "downloadUrl": "https://github.com/nh6574/JokerDisplay/releases/download/v1.6.3/JokerDisplay.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.6.2",
        "name": "v1.6.2",
        "body": "### What's Changed\\r\\nNOTE: This update uses a new Steamodded feature, please update to the latest version.\\r\\nv1.6.2:\\r\\n* Add options to disable collapsing, and perishable and rental displays.\\r\\n* retrigger_function and mod_function now have the joker that's triggering them as the last argument\\r\\n* Fix Mr. Bones crash when using Talisman (Cryptid)\\r\\n\\r\\nv1.6.1:\\r\\n* Added a \\\"hide display by default\\\" option to the settings.\\r\\n* Dropped Steamodded 0.9.8 support.\\r\\n\\r\\nv1.6.0:\\r\\n* Add config menu by @Eremel in https://github.com/nh6574/JokerDisplay/pull/38\\r\\n* You can now choose what rows of the display are active from the menu.\\r\\n* You can select to hide all displays with no information (useful if playing with many unsupported mods).\\r\\n* Now you can disable displays individually by right-clicking (disabling all is now in the settings menu).\\r\\n* Now if a display is disabled it doesn't perform any calculations which may help for debugging issues.\\r\\n* Fixes retriggers working for cards in hand when they shouldn't.\\r\\n* Fixes reminder_text_config not doing anything.\\r\\n* Fixes an issue where it would call evaluate_hand on vouchers with Cryptid.\\r\\n* Blueprint/Brainstorm now properly display if they're incompatible or they're copying something debuffed.\\r\\n* Mod icon.\\r\\n\\r\\n### Installation\\r\\n* Install [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Unzip JokerDisplay.zip into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2024-07-25T20:17:55Z",
        "htmlUrl": "https://github.com/nh6574/JokerDisplay/releases/tag/v1.6.2",
        "assets": [
          {
            "name": "JokerDisplay.zip",
            "size": 19980,
            "downloadUrl": "https://github.com/nh6574/JokerDisplay/releases/download/v1.6.2/JokerDisplay.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.6.1",
        "name": "v1.6.1",
        "body": "### What's Changed\\r\\nNOTE: This update uses a new Steamodded feature, please update to the latest version.\\r\\nv1.6.1:\\r\\n* Added a \\\"hide display by default\\\" option to the settings.\\r\\n* Dropped Steamodded 0.9.8 support.\\r\\n\\r\\nv1.6.0:\\r\\n* Add config menu by @Eremel in https://github.com/nh6574/JokerDisplay/pull/38\\r\\n* You can now choose what rows of the display are active from the menu.\\r\\n* You can select to hide all displays with no information (useful if playing with many unsupported mods).\\r\\n* Now you can disable displays individually by right-clicking (disabling all is now in the settings menu).\\r\\n* Now if a display is disabled it doesn't perform any calculations which may help for debugging issues.\\r\\n* Fixes retriggers working for cards in hand when they shouldn't.\\r\\n* Fixes reminder_text_config not doing anything.\\r\\n* Fixes an issue where it would call evaluate_hand on vouchers with Cryptid.\\r\\n* Blueprint/Brainstorm now properly display if they're incompatible or they're copying something debuffed.\\r\\n* Mod icon.\\r\\n\\r\\n### Installation\\r\\n* Install [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Unzip JokerDisplay.zip into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2024-07-21T13:34:26Z",
        "htmlUrl": "https://github.com/nh6574/JokerDisplay/releases/tag/v1.6.1",
        "assets": [
          {
            "name": "JokerDisplay.zip",
            "size": 19636,
            "downloadUrl": "https://github.com/nh6574/JokerDisplay/releases/download/v1.6.1/JokerDisplay.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.6.0",
        "name": "v1.6.0",
        "body": "### What's Changed\\r\\n* Add config menu by @Eremel in https://github.com/nh6574/JokerDisplay/pull/38\\r\\n* You can now choose what rows of the display are active from the menu.\\r\\n* You can select to hide all displays with no information (useful if playing with many unsupported mods).\\r\\n* Now you can disable displays individually by right-clicking (disabling all is now in the settings menu).\\r\\n* Now if a display is disabled it doesn't perform any calculations which may help for debugging issues.\\r\\n* Fixes retriggers working for cards in hand when they shouldn't.\\r\\n* Fixes reminder_text_config not doing anything.\\r\\n* Fixes an issue where it would call evaluate_hand on vouchers with Cryptid.\\r\\n* Blueprint/Brainstorm now properly display if they're incompatible or they're copying something debuffed.\\r\\n* Mod icon.\\r\\n* (HOTFIX) Fixed Steamodded 0.9.8 compatibility. It will be dropped moving forward.\\r\\n\\r\\n### Installation\\r\\n* Install [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Unzip JokerDisplay.zip into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2024-07-20T23:17:44Z",
        "htmlUrl": "https://github.com/nh6574/JokerDisplay/releases/tag/v1.6.0",
        "assets": [
          {
            "name": "JokerDisplay.zip",
            "size": 19780,
            "downloadUrl": "https://github.com/nh6574/JokerDisplay/releases/download/v1.6.0/JokerDisplay.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.5.2",
        "name": "v1.5.2",
        "body": "### What's Changed\\r\\n* Added config options for future menu\\r\\n* Fixes Blueprint/Brainstorm slowing down the game\\r\\n* Fixes localization\\r\\n* Fixes Raised Fist + retriggers\\r\\n\\r\\n### Installation\\r\\n* Install [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Unzip JokerDisplay.zip into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2024-07-16T23:22:54Z",
        "htmlUrl": "https://github.com/nh6574/JokerDisplay/releases/tag/v1.5.2",
        "assets": [
          {
            "name": "JokerDisplay.zip",
            "size": 16119,
            "downloadUrl": "https://github.com/nh6574/JokerDisplay/releases/download/v1.5.2/JokerDisplay.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.5.1",
        "name": "v1.5.1",
        "body": "### What's Changed\\r\\nv1.5.1:\\r\\n* Blueprint/Brainstorm now change depending on the card they're copying :)\\r\\n\\r\\nv1.5.0:\\r\\nVisual changes and additions:\\r\\n* Extra modifiers and odds now display on top of the description\\r\\n* Some (very small) UI improvements\\r\\n* Clicking on a display now hides all extra modifiers and odds. There will be a customization option in the future.\\r\\n* Discard Jokers check if there's any discard left\\r\\n* Loyalty Card now displays (somewhat) properly\\r\\n\\r\\nBugfixes:\\r\\n* Fixes Blueprint/Brainstorm crashing the game\\r\\n\\r\\nAPI:\\r\\n* Added the ability to add extra lines on top with the API using the field \\\"extra\\\"\\r\\n* Renamed \\\"line_1\\\" to \\\"text\\\" and \\\"line_2\\\" to \\\"reminder_text\\\". (\\\"line_1\\\" and \\\"line_2\\\" still work for compatibility)\\r\\n* Changed the default parameters of \\\"reminder_text\\\" to colour = G.C.UI.TEXT_INACTIVE and scale = 0.3\\r\\n* Added a field to the API to change default values for each section (\\\"text_config\\\", \\\"reminder_text_config\\\" and \\\"extra_config\\\")\\r\\n* Added mod_function to API for Jokers that modify other Jokers (like Baseball Card)\\r\\n\\r\\n### Installation\\r\\n* Install [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Unzip JokerDisplay.zip into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2024-07-14T22:00:05Z",
        "htmlUrl": "https://github.com/nh6574/JokerDisplay/releases/tag/v1.5.1",
        "assets": [
          {
            "name": "JokerDisplay.zip",
            "size": 15518,
            "downloadUrl": "https://github.com/nh6574/JokerDisplay/releases/download/v1.5.1/JokerDisplay.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.5.0",
        "name": "v1.5.0",
        "body": "### What's Changed\\r\\n\\r\\nVisual changes and additions:\\r\\n* Extra modifiers and odds now display on top of the description\\r\\n* Some (very small) UI improvements\\r\\n* Clicking on a display now hides all extra modifiers and odds. There will be a customization option in the future.\\r\\n* Discard Jokers check if there's any discard left\\r\\n* Loyalty Card now displays (somewhat) properly\\r\\n\\r\\nBugfixes:\\r\\n* Fixes Blueprint/Brainstorm crashing the game\\r\\n\\r\\nAPI:\\r\\n* Added the ability to add extra lines on top with the API using the field \\\"extra\\\"\\r\\n* Renamed \\\"line_1\\\" to \\\"text\\\" and \\\"line_2\\\" to \\\"reminder_text\\\". (\\\"line_1\\\" and \\\"line_2\\\" still work for compatibility)\\r\\n* Changed the default parameters of \\\"reminder_text\\\" to colour = G.C.UI.TEXT_INACTIVE and scale = 0.3\\r\\n* Added a field to the API to change default values for each section (\\\"text_config\\\", \\\"reminder_text_config\\\" and \\\"extra_config\\\")\\r\\n* Added mod_function to API for Jokers that modify other Jokers (like Baseball Card)\\r\\n\\r\\n### Installation\\r\\n* Install [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Unzip JokerDisplay.zip into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2024-07-14T20:18:14Z",
        "htmlUrl": "https://github.com/nh6574/JokerDisplay/releases/tag/v1.5.0",
        "assets": [
          {
            "name": "JokerDisplay.zip",
            "size": 15276,
            "downloadUrl": "https://github.com/nh6574/JokerDisplay/releases/download/v1.5.0/JokerDisplay.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.4.1",
        "name": "v1.4.1",
        "body": "### What's Changed\\r\\n* You can now additionally hide the displays by right-cling on a display.\\r\\n* You can now hide the second row (reminder text) of the display by left-clicking it.\\r\\n* This updates makes the display no longer click-throughable, which might be an issue during Blind selection (but mitigated by the above change)\\r\\n\\r\\n### Installation\\r\\n* Install [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Unzip JokerDisplay.zip into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2024-07-05T18:53:47Z",
        "htmlUrl": "https://github.com/nh6574/JokerDisplay/releases/tag/v1.4.1",
        "assets": [
          {
            "name": "JokerDisplay.zip",
            "size": 16105,
            "downloadUrl": "https://github.com/nh6574/JokerDisplay/releases/download/v1.4.1/JokerDisplay.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.4.0",
        "name": "v1.4.0",
        "body": "### What's Changed\\r\\n* Changed how a lot of Joker information is displayed for added consistency and to fix display issues with editions.\\r\\n\\r\\n### Installation\\r\\n* Install [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Unzip JokerDisplay.zip into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2024-07-04T23:31:12Z",
        "htmlUrl": "https://github.com/nh6574/JokerDisplay/releases/tag/v1.4.0",
        "assets": [
          {
            "name": "JokerDisplay.zip",
            "size": 14987,
            "downloadUrl": "https://github.com/nh6574/JokerDisplay/releases/download/v1.4.0/JokerDisplay.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.3.5",
        "name": "v1.3.5",
        "body": "### What's Changed\\r\\n* You can now right-click on a Joker (or press the back button on a controller) to hide all displays.\\r\\n* Added a retrigger function to definitions for better custom Joker support.\\r\\n\\r\\n### Installation\\r\\n* Install [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Unzip JokerDisplay.zip into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2024-07-04T20:00:08Z",
        "htmlUrl": "https://github.com/nh6574/JokerDisplay/releases/tag/v1.3.5",
        "assets": [
          {
            "name": "JokerDisplay.zip",
            "size": 14971,
            "downloadUrl": "https://github.com/nh6574/JokerDisplay/releases/download/v1.3.5/JokerDisplay.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.3.4",
        "name": "v1.3.4",
        "body": "### What's Changed\\r\\n* Fix Constellation\\r\\n\\r\\n### Installation\\r\\n* Install [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Unzip JokerDisplay.zip into your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2024-07-01T23:08:06Z",
        "htmlUrl": "https://github.com/nh6574/JokerDisplay/releases/tag/v1.3.4",
        "assets": [
          {
            "name": "JokerDisplay.zip",
            "size": 14425,
            "downloadUrl": "https://github.com/nh6574/JokerDisplay/releases/download/v1.3.4/JokerDisplay.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      }
    ],
    "versionHistoryLastCheck": "2026-05-03T03:09:59.666Z",
    "analytics": {
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      "lastDownloaded": "2026-03-24T17:50:47.161Z",
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  "JoyousSpring@nh6574": {
    "id": "JoyousSpring",
    "name": "JoyousSpring",
    "author": [
      "nh6574"
    ],
    "description": "Adds modern Yu-Gi-Oh! cards and mechanics.",
    "favourites": 3,
    "badge_colour": "F4A6C7",
    "dependencies": [
      "Steamodded (>=1.0.0~BETA-0614a)"
    ],
    "readme": "# JoyousSpring - Balatro Mod\n\nAdds modern Yu-Gi-Oh! cards and mechanics.\n\n## Installation\n\n1. Install [Steamodded](https://github.com/Steamopollys/Steamodded) [(version >1.0.0)](https://github.com/Steamodded/smods/wiki)\n2. Download the [latest release](https://github.com/nh6574/JoyousSpring/releases)\n3. Extract the zip file into its own folder inside your Balatro mods folder (%appdata%\\Balatro\\Mods)\n\nMake sure to check the Glossary and the Config in Main Menu > Mods > JoyousSpring\n\nHas compatibility with [JokerDisplay](https://github.com/nh6574/JokerDisplay) version >1.8.2\n\nCheck out the [Discord](https://discord.gg/Ac5FKpQCRV) for troubleshooting and chatting about the mod <3\n\n## Known Issues and future ideas\n\n- Still very much WIP\n- Extra Deck and summon material selection doesn't work properly with a controller\n- It hasn't been tested with other mods (other than JokerDisplay) so it might not play well with them\n\n## Screenshots\n\n<img src=\"screenshots/1.png\" alt=\"Example 1\" width=\"500\">\n<img src=\"screenshots/2.png\" alt=\"Example 2\" width=\"500\">\n<img src=\"screenshots/3.png\" alt=\"Example 3\" width=\"500\">\n<img src=\"screenshots/4.png\" alt=\"Example 4\" width=\"500\">\n<img src=\"screenshots/5.png\" alt=\"Example 5\" width=\"500\">\n<img src=\"screenshots/6.png\" alt=\"Example 6\" width=\"500\">\n<img src=\"screenshots/7.png\" alt=\"Example 7\" width=\"500\">\n<img src=\"screenshots/8.png\" alt=\"Example 8\" width=\"500\">\n\n## Currently implemented\n\n|||||||\n|--|--|--|--|--|--|\n|<img src=\"https://static.wikitide.net/balatromodswiki/thumb/d/dd/House_Dragonmaid_(JoyousSpring).png/100px-House_Dragonmaid_(JoyousSpring).png\"><br>[Dragonmaid](https://balatromods.miraheze.org/wiki/JoyousSpring/Jokers/Dragonmaid)|<img src=\"https://static.wikitide.net/balatromodswiki/thumb/a/a1/Evil%E2%98%85Twins_Ki-sikil_%26_Lil-la_%28JoyousSpring%29.png/100px-Evil%E2%98%85Twins_Ki-sikil_%26_Lil-la_%28JoyousSpring%29.png\"><br>[Live☆Twin](https://balatromods.miraheze.org/wiki/JoyousSpring/Jokers/LiveTwin)|<img src=\"https://static.wikitide.net/balatromodswiki/thumb/a/a9/Dogmatika_Ecclesia%2C_the_Virtuous_%28JoyousSpring%29.png/100px-Dogmatika_Ecclesia%2C_the_Virtuous_%28JoyousSpring%29.png\"><br>[Dogmatika](https://balatromods.miraheze.org/wiki/JoyousSpring/Jokers/Dogmatika)|<img src=\"https://static.wikitide.net/balatromodswiki/thumb/7/71/Ghost_Ogre_%26_Snow_Rabbit_%28JoyousSpring%29.png/100px-Ghost_Ogre_%26_Snow_Rabbit_%28JoyousSpring%29.png\"><br>[Ghost Girls](https://balatromods.miraheze.org/wiki/JoyousSpring/Jokers/Ghost_Girls)|<img src=\"https://static.wikitide.net/balatromodswiki/thumb/1/1b/Spright_Blue_%28JoyousSpring%29.png/100px-Spright_Blue_%28JoyousSpring%29.png\"><br>[Spright](https://balatromods.miraheze.org/wiki/JoyousSpring/Jokers/Spright)|<img src=\"https://static.wikitide.net/balatromodswiki/thumb/8/86/Mekk-Knight_Blue_Sky_%28JoyousSpring%29.png/100px-Mekk-Knight_Blue_Sky_%28JoyousSpring%29.png\"><br>[Mekk-Knight](https://balatromods.miraheze.org/wiki/JoyousSpring/Jokers/Mekk-Knight)|\n|<img src=\"https://static.wikitide.net/balatromodswiki/thumb/d/de/Generaider_Boss_Stage_%28JoyousSpring%29.png/100px-Generaider_Boss_Stage_%28JoyousSpring%29.png\"><br>[Generaider](https://balatromods.miraheze.org/wiki/JoyousSpring/Jokers/Generaider)|<img src=\"https://static.wikitide.net/balatromodswiki/thumb/d/da/Ghoti_of_the_Deep_Beyond_%28JoyousSpring%29.png/100px-Ghoti_of_the_Deep_Beyond_%28JoyousSpring%29.png\"><br>[Ghoti](https://balatromods.miraheze.org/wiki/JoyousSpring/Jokers/Ghoti)|<img src=\"https://static.wikitide.net/balatromodswiki/thumb/8/8b/PSY-Framelord_Omega_%28JoyousSpring%29.png/100px-PSY-Framelord_Omega_%28JoyousSpring%29.png\"><br>[PSY-Frame](https://balatromods.miraheze.org/wiki/JoyousSpring/Jokers/PSY-Frame)|<img src=\"https://static.wikitide.net/balatromodswiki/thumb/3/31/Hugin_the_Runick_Wings_%28JoyousSpring%29.png/100px-Hugin_the_Runick_Wings_%28JoyousSpring%29.png\"><br>[Runick](https://balatromods.miraheze.org/wiki/JoyousSpring/Jokers/Runick)|<img src=\"https://static.wikitide.net/balatromodswiki/thumb/2/23/Dante%2C_Traveler_of_the_Burning_Abyss_%28JoyousSpring%29.png/100px-Dante%2C_Traveler_of_the_Burning_Abyss_%28JoyousSpring%29.png\"><br>[Burning Abyss](https://balatromods.miraheze.org/wiki/JoyousSpring/Jokers/Burning_Abyss)|<img src=\"https://static.wikitide.net/balatromodswiki/thumb/7/71/Lovely_Labrynth_of_the_Silver_Castle_%28JoyousSpring%29.png/100px-Lovely_Labrynth_of_the_Silver_Castle_%28JoyousSpring%29.png\"><br>[Labrynth](https://balatromods.miraheze.org/wiki/JoyousSpring/Jokers/Labrynth)|\n|<img src=\"https://static.wikitide.net/balatromodswiki/thumb/5/51/Subterror_Guru_%28JoyousSpring%29.png/100px-Subterror_Guru_%28JoyousSpring%29.png\"><br>[Subterror](https://balatromods.miraheze.org/wiki/JoyousSpring/Jokers/Subterror)|<img src=\"https://static.wikitide.net/balatromodswiki/thumb/4/43/Eldlich_the_Golden_Lord_%28JoyousSpring%29.png/100px-Eldlich_the_Golden_Lord_%28JoyousSpring%29.png\"><br>[Eldlich](https://balatromods.miraheze.org/wiki/JoyousSpring/Jokers/Eldlich)|<img src=\"https://static.wikitide.net/balatromodswiki/thumb/8/88/The_Arrival_Cyberse_%40Ignister_%28JoyousSpring%29.png/100px-The_Arrival_Cyberse_%40Ignister_%28JoyousSpring%29.png\"><br>[@Ignister](https://balatromods.miraheze.org/wiki/JoyousSpring/Jokers/@Ignister)|<img src=\"https://static.wikitide.net/balatromodswiki/thumb/b/b7/DoSolfachord_Coolia_%28JoyousSpring%29.png/100px-DoSolfachord_Coolia_%28JoyousSpring%29.png\"><br>[Solfachord](https://balatromods.miraheze.org/wiki/JoyousSpring/Jokers/Solfachord)|<img src=\"https://static.wikitide.net/balatromodswiki/thumb/7/73/Witchcrafter_Madame_Verre_%28JoyousSpring%29.png/100px-Witchcrafter_Madame_Verre_%28JoyousSpring%29.png\"><br>[Witchcrafter](https://balatromods.miraheze.org/wiki/JoyousSpring/Jokers/Witchcrafter)|<img src=\"https://static.wikitide.net/balatromodswiki/thumb/1/16/El_Shaddoll_Construct_%28JoyousSpring%29.png/100px-El_Shaddoll_Construct_%28JoyousSpring%29.png\"><br>[Shaddoll](https://balatromods.miraheze.org/wiki/JoyousSpring/Jokers/Shaddoll)|\n|<img src=\"https://static.wikitide.net/balatromodswiki/thumb/9/9c/Paleozoic_Dinomischus_%28JoyousSpring%29.png/100px-Paleozoic_Dinomischus_%28JoyousSpring%29.png\"><br>[Paleozoic](https://balatromods.miraheze.org/wiki/JoyousSpring/Jokers/Paleozoic)|<img src=\"https://static.wikitide.net/balatromodswiki/thumb/2/26/Aleister_the_Invoker_%28JoyousSpring%29.png/100px-Aleister_the_Invoker_%28JoyousSpring%29.png\"><br>[Invoked](https://balatromods.miraheze.org/wiki/JoyousSpring/Jokers/Invoked)|<img src=\"https://static.wikitide.net/balatromodswiki/thumb/c/cd/Danger%21_Tsuchinoko_%28JoyousSpring%29.png/100px-Danger%21_Tsuchinoko_%28JoyousSpring%29.png\"><br>[Danger!](https://balatromods.miraheze.org/wiki/JoyousSpring/Jokers/Danger!)|||<img src=\"https://static.wikitide.net/balatromodswiki/thumb/8/8e/Tour_Guide_From_the_Underworld_%28JoyousSpring%29.png/100px-Tour_Guide_From_the_Underworld_%28JoyousSpring%29.png\"><br>[Free Agents](https://balatromods.miraheze.org/wiki/JoyousSpring/Jokers/Free_Agents)|\n\n<img src=\"screenshots/additions.png\" alt=\"Additions\">\n\n## Contributing\n\nI might drop this at any moment (if I haven't already), so please feel free to fork or do PRs if you feel like you can improve on this or fix any of the problems above!\n\nI will be strict with any card constributions that don't fit the theme of the mod. Also, when contributing an archetype I'm not merging PRs until a minimum viable version of the entire archetype is finished.\n\n## Contact\n\nIf you have any issues feel free to contact me on [Bluesky](https://bsky.app/profile/nh6574.com) or [on the official Balatro Discord as nh6574](https://discord.com/invite/balatro)\n\nAnd here's my [ko-fi link](https://ko-fi.com/nh6574) if you feel especially grateful.\n\nAlso check out my Quality of Life mod [JokerDisplay](https://github.com/nh6574/JokerDisplay)!\n",
    "published_at": "2025-06-20T00:30:28.484Z",
    "type": "Mod",
    "tags": [],
    "analytics": {
      "views": 24,
      "lastViewed": "2026-04-19T09:10:07.845Z",
      "downloads": 1,
      "lastDownloaded": "2026-01-30T03:25:57.299Z"
    },
    "versionHistory": [
      {
        "tag": "1.0.0-dev1618b-PREVIEW",
        "name": "1.0.0~dev1618b-PREVIEW",
        "body": "1618b: Various bugfixes\\r\\n1613a: Fixed secret pack crash after opening multiple\\r\\n\\r\\n## What's Changed\\r\\nThis preview requires [SMODS~BETA-1606b or higher](https://github.com/Steamodded/smods/releases/latest)\\r\\n\\r\\nHi, hello! I've been slowly working on the next update for the past few months and I think it's coming out ok. It's decent, passable even. But I need more people to play it to satisfy my ego (and because it needs more playtesting in general) so here's a preview update for JoyousSpring 1.0. \\r\\n\\r\\nIf you want to try any new addition before its full release you can [clone the dev branch](https://github.com/nh6574/JoyousSpring/tree/dev) and join [the discord](https://discord.gg/Ac5FKpQCRV) for any assistance or to give feedback (all of it is appreciated!). The only note is that I'm not looking for any new archetype ideas at the time, sorry. Ideas for free agents that work with the current archetypes are appreciated tho!\\r\\n\\r\\n#### What's added since last release:\\r\\n\\r\\n- Blinds: New blinds using JoyousSpring mechanics and sometimes \\\"ante-wide\\\" effects.\\r\\n- Opponent area: If you lose any of these aforementioned Blinds you don't lose the game. Instead, your \\\"opponent\\\" gets a penalty card that modifies the run. You can get shifter'd now basically.\\r\\n- Side Deck: A place to save Jokers between rounds, to give you a chance to build towards some strategy without using your main slots. These can be used to summon from the extra deck while in the Side Deck screen.\\r\\n- Secret Packs: Similar to Master Duel, these packs have a specific theme. You get a choice between some of these once per shop.\\r\\n- New archetypes: Mimighoul, Artifact, Purrely, Beetrooper, Battlewasp, Zoodiac and Centur-Ion are playable.\\r\\n- Some other QoL, UI and gameplay changes/enhancements.\\r\\n\\r\\n#### What's left to do/fix:\\r\\n- Blinds: I want to add some more but I'm not sure if they will make it to the next release.\\r\\n- Opponent area: I feel that these are too rare right now so they might get modifications.\\r\\n- Side Deck: This functionality is mostly done except you should be able to look at and sell jokers in it at any time and that's not possible at present.\\r\\n- Secret Packs: These are half-done, the names are all placeholders and the themes are not finalized. There are not themes for the new archetypes added except for those that coincide with some other attribute for a pack I added earlier. I also don't know what to do with regular packs.\\r\\n- New archetypes: White Forest, Dracotail, Sky Striker, Voiceless Voice, Drytron, Hazy Flame, Time Thief and, by popular demand against my will, Dark Magician will be added next update, alongside free agents that supplement their mechanics. Also the new Dogmatika and Solfachord cards will be added (Fleur Thunderbolt is already in actually), and probably some others if they release before I finish the update.\\r\\n- I need to do even more QoL, UI and gameplay changes/enhancements, such as adding a tutorial for the mechanics (you can see the tutorials mentioned in the credits but they're not added at this moment)\\r\\n\\r\\nA (just slightly) more detailed changelog will come with the next proper release.\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamodded/smods/wiki)\\r\\n* Delete your previous JoyousSpring files if any (!)\\r\\n* Download \\\"Source Code (zip)\\\" and put the zip (or unzip it) inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)\\r\\n\\r\\n# Recommended mods:\\r\\n## Mods with native support:\\r\\n* [JokerDisplay](https://github.com/nh6574/JokerDisplay) - Adds information under Jokers so you don't have to hover them. This mod adds native support.\\r\\n* [TheFamily](https://github.com/SleepyG11/TheFamilyBalatro) - Adds extra tabs to the side to save space on the screen. This mod adds native support (might add exclusive features in the future so it's recommended)\\r\\n* [CardSleeves](https://github.com/larswijn/CardSleeves) - Adds sleeves to decks for extra effects. This mod adds some.\\r\\n* [Handy](https://github.com/SleepyG11/HandyBalatro) - Adds QoL controls to the game. This mods supports some features natively.\\r\\n* [Unjankify](https://github.com/blazingulag/Unjankify) - Fixes some issues when playing with multiple mods like cardarea overlap. Includes JoyousSpring support.\\r\\n\\r\\n## Other mods:\\r\\n* [Galdur](https://github.com/Eremel/Galdur) - Nicer deck selection (Highly Recommended)\\r\\n* [Glue](https://github.com/icyethics/Glue-For-Modpacks) - Utility to change shop slots, joker and consumable slots and rates\\r\\n* [Cartomancer](https://github.com/stupxd/Cartomancer) - Includes functionalities to help in runs with lots of cards either in the Joker area or Deck, alongside other QoL features\\r\\n* [Overflow](https://github.com/lord-ruby/Overflow) - Stacks consumables\\r\\n* [Better Tags](https://github.com/WaffleDevs/BetterTags) - Stacks Tags\\r\\n* [DebugPlus](https://github.com/WilsontheWolf/DebugPlus) - Debug/Cheating tools. Useful even if you're",
        "publishedAt": "2026-04-12T16:50:20Z",
        "htmlUrl": "https://github.com/nh6574/JoyousSpring/releases/tag/1.0.0-dev1618b-PREVIEW",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.8.5.4",
        "name": "0.8.5.4 - Reasoning",
        "body": "## What's Changed\\r\\nThis update requires [SMODS~BETA-0827b or higher](https://github.com/Steamodded/smods/releases/latest)\\r\\n\\r\\nv0.8.5.4:\\r\\n* Fix crash when calculating excavations at end of run\\r\\n\\r\\nv0.8.5.3:\\r\\n* Fixes to Spright Jet and Trouble Sunny\\r\\n* Fixes cardarea styling in newer SMODS.\\r\\n\\r\\nv0.8.5.2:\\r\\n* Fixed Harr's activation condition check\\r\\n* Fixed Spright Sprind's crash\\r\\n\\r\\nv0.8.5:\\r\\n* Small fixes\\r\\n* Updated French localization\\r\\n\\r\\nv0.8.4.3:\\r\\n* Added JokerDisplay support for Fortune Ladies and Free Agents\\r\\n\\r\\nv0.8.4.2:\\r\\n* Some tooltips have been added or rewritten\\r\\n\\r\\nv0.8.4.1:\\r\\n* Cardian Synchros and Fortune Lady Every can be summoned without space\\r\\n* Fix Super Koi Koi not working with Telescope\\r\\n* Fix cards that add to the Extra Deck when used as material counting the summoned cards when checking for room\\r\\n\\r\\nv0.8.4:\\r\\n* Added Linkslayer @ Ignister, Linkslayer and Code Igniter\\r\\n* Added alt arts (check config) and updated some cards that were using scans\\r\\n* Added text when trying to summon an extra deck joker without space\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamodded/smods/wiki)\\r\\n* Delete your previous JoyousSpring files if any\\r\\n* Download \\\"Source Code (zip)\\\" and unzip it into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)\\r\\n\\r\\n# Recommended mods:\\r\\n## Mods with native support:\\r\\n* [JokerDisplay](https://github.com/nh6574/JokerDisplay) - Adds information under Jokers so you don't have to hover them. This mod adds native support.\\r\\n* [TheFamily](https://github.com/SleepyG11/TheFamilyBalatro) - Adds extra tabs to the side to save space on the screen. This mod adds native support (might add exclusive features in the future so it's recommended)\\r\\n* [CardSleeves](https://github.com/larswijn/CardSleeves) - Adds sleeves to decks for extra effects. This mod adds some.\\r\\n* [Handy](https://github.com/SleepyG11/HandyBalatro) - Adds QoL controls to the game. This mods supports some features natively.\\r\\n* [Unjankify](https://github.com/blazingulag/Unjankify) - Fixes some issues when playing with multiple mods like cardarea overlap. Includes JoyousSpring support.\\r\\n\\r\\n## Other mods:\\r\\n* [Galdur](https://github.com/Eremel/Galdur) - Nicer deck selection (Highly Recommended)\\r\\n* [Glue](https://github.com/icyethics/Glue-For-Modpacks) - Utility to change shop slots, joker and consumable slots and rates\\r\\n* [Cartomancer](https://github.com/stupxd/Cartomancer) - Includes functionalities to help in runs with lots of cards either in the Joker area or Deck, alongside other QoL features\\r\\n* [Overflow](https://github.com/lord-ruby/Overflow) - Stacks consumables\\r\\n* [Banner](https://github.com/SylviBlossom/Banner) - Ban objects from appearing in a run\\r\\n* [Better Tags](https://github.com/WaffleDevs/BetterTags) - Stacks Tags\\r\\n* [DebugPlus](https://github.com/WilsontheWolf/DebugPlus) - Debug/Cheating tools. Useful even if you're not a developer to bypass crashes or give yourself some items to test",
        "publishedAt": "2025-09-10T23:23:42Z",
        "htmlUrl": "https://github.com/nh6574/JoyousSpring/releases/tag/v0.8.5.4",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.8.3.1",
        "name": "0.8.3.1 - Reasoning",
        "body": "## What's Changed\\r\\nThis update requires [SMODS~BETA-0827b or higher](https://github.com/Steamodded/smods/releases/latest)\\r\\n\\r\\n* Elfuria's last effect now works\\r\\n* Vanilla cards can not longer create field spells\\r\\n* Custom tooltips for negative cards in custom areas\\r\\n* Other fixes\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamodded/smods/wiki)\\r\\n* Delete your previous JoyousSpring files if any\\r\\n* Download \\\"Source Code (zip)\\\" and unzip it into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2025-08-27T20:46:46Z",
        "htmlUrl": "https://github.com/nh6574/JoyousSpring/releases/tag/v0.8.3.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.8.2.8",
        "name": "0.8.2.8 - Reasoning",
        "body": "## What's Changed\\r\\nv0.8.2:\\r\\n* Add TMJ compat by @cg-223 in https://github.com/nh6574/JoyousSpring/pull/14\\r\\n* Simplified Chinese translation by @Alophrine \\r\\n\\r\\nv0.8.1:\\r\\n* Updated FR translation by @Keraloon in https://github.com/nh6574/JoyousSpring/pull/12\\r\\n\\r\\nv0.8.0\\r\\n* Implemented some new archetypes with exciting new themes!\\r\\n  * Adamancipator: Adds gambling!\\r\\n  * Flower Cardian: Adds gambling!\\r\\n  * Fortune Lady/Fairy: Adds gambling!\\r\\n  * Virtual World: Adds xenophobia!\\r\\n  * ... and 18 more Free Agents that support the themes of \\\"gambling\\\" and \\\"xenophobia\\\"!\\r\\n* A bunch of changes, nerfs, buffs and fixes\\r\\n* Yes, yes, I know: getting cards is hard with 400 Jokers. Next update will address that.\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamodded/smods/wiki)\\r\\n* Delete your previous JoyousSpring files if any\\r\\n* Download \\\"Source Code (zip)\\\" and unzip it into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2025-07-23T23:59:23Z",
        "htmlUrl": "https://github.com/nh6574/JoyousSpring/releases/tag/v0.8.2.8",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.7.3.1",
        "name": "0.7.3.1 - Book of Lunar Eclipse",
        "body": "## What's Changed\\r\\n* A bunch of nerfs, some buffs, but most importantly many fixes all of which I'm too sick at the time of writing to remember. Still no JokerDisplay update.\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamodded/smods/wiki)\\r\\n* Delete your previous JoyousSpring files if any\\r\\n* Download \\\"Source Code (zip)\\\" and unzip it into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2025-06-16T13:01:22Z",
        "htmlUrl": "https://github.com/nh6574/JoyousSpring/releases/tag/v0.7.3.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.7.2",
        "name": "0.7.2 - Book of Lunar Eclipse",
        "body": "## What's Changed\\r\\n* adding localization/fr.lua by @Keraloon in https://github.com/nh6574/JoyousSpring/pull/8\\r\\n\\r\\n## New Contributors\\r\\n* @Keraloon made their first contribution in https://github.com/nh6574/JoyousSpring/pull/8\\r\\n\\r\\n**Full Changelog**: https://github.com/nh6574/JoyousSpring/compare/v0.7.1.1...v0.7.2\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamodded/smods/wiki) (You will need the dev version 0410b for now)\\r\\n* Delete your previous JoyousSpring files if any\\r\\n* Download \\\"Source Code (zip)\\\" and unzip it into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2025-06-03T21:14:04Z",
        "htmlUrl": "https://github.com/nh6574/JoyousSpring/releases/tag/v0.7.2",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.7.1.1",
        "name": "0.7.1.1 - Book of Lunar Eclipse",
        "body": "Join the [Discord](https://discord.gg/Ac5FKpQCRV) for sneak peeks!\\r\\n\\r\\n## What's Changed since 0.6\\r\\n* Implemented:\\r\\n    * Labrynth\\r\\n    * Subterror\\r\\n    * Eldlich\\r\\n    * @/Ignister\\r\\n    * Solfachord\\r\\n    * Witchcrafter\\r\\n    * Paleozoic\\r\\n    * Shaddoll\\r\\n    * Invoked\\r\\n    * Danger!\\r\\n    * and 73 more Free Agents!\\r\\n* Some more config options\\r\\n* Some other changes to existing content\\r\\n* A lot of fixes\\r\\n\\r\\n(Better effect messages and proper JokerDisplay support are planned for later)\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamodded/smods/wiki) (You will need the dev version 0410b for now)\\r\\n* Delete your previous JoyousSpring files if any\\r\\n* Download \\\"Source Code (zip)\\\" and unzip it into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2025-04-19T14:18:37Z",
        "htmlUrl": "https://github.com/nh6574/JoyousSpring/releases/tag/v0.7.1.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.6.5.8",
        "name": "v0.6.5.8",
        "body": "Join the [Discord](https://discord.gg/Ac5FKpQCRV) for sneak peeks!\\r\\n\\r\\n## What's Changed\\r\\nv0.6.5.8: Error if Lovely is not loaded properly\\r\\nv0.6.5.7: Fix cards not drawn face down during blinds\\r\\nv0.6.5.6: Fix Field Spells\\r\\nv0.6.5.5: Cards that send to the graveyard work properly\\r\\n\\r\\n* Implemented Field Spells for Live Twin, Dogmatika, Mekk-Knight, Ghoti and PSY-Frame\\r\\n* Some fixes\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamodded/smods/wiki)\\r\\n* Delete your previous JoyousSpring files if any\\r\\n* Download \\\"Source Code (zip)\\\" and unzip it into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2025-03-08T20:47:36Z",
        "htmlUrl": "https://github.com/nh6574/JoyousSpring/releases/tag/v0.6.5.8",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.6.4.2",
        "name": "v0.6.4.2",
        "body": "## What's Changed\\r\\n* Some effect changes\\r\\n* Booster Art by IcyEthics <3\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamodded/smods/wiki)\\r\\n* Delete your previous JoyousSpring files if any\\r\\n* Download \\\"Source Code (zip)\\\" and unzip it into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2025-03-07T19:57:22Z",
        "htmlUrl": "https://github.com/nh6574/JoyousSpring/releases/tag/v0.6.4.2",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.6.3.1",
        "name": "v0.6.3.1",
        "body": "## What's Changed\\r\\nv0.6.3.1:\\r\\n* Fix summons\\r\\n\\r\\nv0.6.3:\\r\\n* New tooltips and related cards view (press \\\"D\\\")\\r\\n* Fixes\\r\\n\\r\\nv0.6.1:\\r\\n* Burning Abyss that trigger when destroyed also trigger on sell (might change later)\\r\\n\\r\\nv0.6.0\\r\\n* Implemented: Burning Abyss\\r\\n* Implemented: Banishment area display (inside Graveyard menu)\\r\\n* Other bugfixes\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Delete your previous JoyousSpring files if any\\r\\n* Download \\\"Source Code (zip)\\\" and unzip it into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2025-03-04T19:31:21Z",
        "htmlUrl": "https://github.com/nh6574/JoyousSpring/releases/tag/v0.6.3.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.5.5.4",
        "name": "v0.5.5.4",
        "body": "## What's Changed\\r\\nv0.5.5.4\\r\\n* Bugfixes\\r\\n\\r\\nv0.5.5.1\\r\\n* Fix Deep Beyond's summoning conditions\\r\\n\\r\\nv0.5.5\\r\\n* Implemented booster packs\\r\\n* There's an option in the config to add an extra booster pack from the mod to the shop\\r\\n* Some bug fixes\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Delete your previous JoyousSpring files if any\\r\\n* Download \\\"Source Code (zip)\\\" and unzip it into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2025-02-28T23:55:10Z",
        "htmlUrl": "https://github.com/nh6574/JoyousSpring/releases/tag/v0.5.5.4",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.5.4",
        "name": "v0.5.4",
        "body": "## What's Changed\\r\\n* Implemented some challenges\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Delete your previous JoyousSpring files if any\\r\\n* Download \\\"Source Code (zip)\\\" and unzip it into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2025-02-27T22:28:28Z",
        "htmlUrl": "https://github.com/nh6574/JoyousSpring/releases/tag/v0.5.4",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.5.3",
        "name": "v0.5.3",
        "body": "## What's Changed\\r\\nv0.5.3:\\r\\n* Ghoti too strong\\r\\n* Bug fixes\\r\\n\\r\\nv0.5.2:\\r\\n* Bug fixes\\r\\n\\r\\nv0.5.1:\\r\\n* Config option to disable all other types of Jokers. This is just a temporary hack while I work on better ways to get the cards :)\\r\\n\\r\\nv0.5.0:\\r\\n* Implemented: Mekk-Knight, who act on cards played in the same \\\"column\\\" as them\\r\\n* Implemented: Generaider - use the field spell to tribute Tokens and summon powerful Jokers\\r\\n* Implemented: Ghoti - the banish mechanics can keep cards off your inventory during the shop so you have more space\\r\\n* Implemented: PSY-Frame - A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called \\\"PSY-Frame\\\"\\r\\n* Implemented: Runick, who use Tarot cards to fusion summon and can replenish them quickly at the cost of the cards in your deck\\r\\n* Also many bug fixes and slight ability tweaks\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Delete your previous JoyousSpring files if any\\r\\n* Download \\\"Source Code (zip)\\\" and unzip it into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2025-02-25T21:41:18Z",
        "htmlUrl": "https://github.com/nh6574/JoyousSpring/releases/tag/v0.5.3",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.5.2.1",
        "name": "v0.5.2",
        "body": "## What's Changed\\r\\nv0.5.2:\\r\\n* Bug fixes\\r\\n\\r\\nv0.5.1:\\r\\n* Config option to disable all other types of Jokers. This is just a temporary hack while I work on better ways to get the cards :)\\r\\n\\r\\nv0.5.0:\\r\\n* Implemented: Mekk-Knight, who act on cards played in the same \\\"column\\\" as them\\r\\n* Implemented: Generaider - use the field spell to tribute Tokens and summon powerful Jokers\\r\\n* Implemented: Ghoti - the banish mechanics can keep cards off your inventory during the shop so you have more space\\r\\n* Implemented: PSY-Frame - A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called \\\"PSY-Frame\\\"\\r\\n* Implemented: Runick, who use Tarot cards to fusion summon and can replenish them quickly at the cost of the cards in your deck\\r\\n* Also many bug fixes and slight ability tweaks\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Delete your previous JoyousSpring files if any\\r\\n* Download \\\"Source Code (zip)\\\" and unzip it into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2025-02-22T18:45:47Z",
        "htmlUrl": "https://github.com/nh6574/JoyousSpring/releases/tag/v0.5.2.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.5.1.5",
        "name": "v0.5.1",
        "body": "## What's Changed\\r\\nv0.5.1:\\r\\n* Config option to disable all other types of Jokers. This is just a temporary hack while I work on better ways to get the cards :)\\r\\n\\r\\nv0.5.0:\\r\\n* Implemented: Mekk-Knight, who act on cards played in the same \\\"column\\\" as them\\r\\n* Implemented: Generaider - use the field spell to tribute Tokens and summon powerful Jokers\\r\\n* Implemented: Ghoti - the banish mechanics can keep cards off your inventory during the shop so you have more space\\r\\n* Implemented: PSY-Frame - A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called \\\"PSY-Frame\\\"\\r\\n* Implemented: Runick, who use Tarot cards to fusion summon and can replenish them quickly at the cost of the cards in your deck\\r\\n* Also many bug fixes and slight ability tweaks\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Delete your previous JoyousSpring files if any\\r\\n* Download \\\"Source Code (zip)\\\" and unzip it into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2025-02-20T16:07:54Z",
        "htmlUrl": "https://github.com/nh6574/JoyousSpring/releases/tag/v0.5.1.5",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.5.0",
        "name": "v0.5.0",
        "body": "## What's Changed\\r\\n* Implemented: Mekk-Knight, who act on cards played in the same \\\"column\\\" as them\\r\\n* Implemented: Generaider - use the field spell to tribute Tokens and summon powerful Jokers\\r\\n* Implemented: Ghoti - the banish mechanics can keep cards off your inventory during the shop so you have more space\\r\\n* Implemented: PSY-Frame - A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called \\\"PSY-Frame\\\"\\r\\n* Implemented: Runick, who use Tarot cards to fusion summon and can replenish them quickly at the cost of the cards in your deck\\r\\n* Also many bug fixes and slight ability tweaks\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Delete your previous JoyousSpring files if any\\r\\n* Download \\\"Source Code (zip)\\\" and unzip it into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2025-02-20T00:05:56Z",
        "htmlUrl": "https://github.com/nh6574/JoyousSpring/releases/tag/v0.5.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.4.2",
        "name": "v0.4.2",
        "body": "## What's Changed\\r\\n* Fix: Fixed some lag spikes\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Delete your previous JoyousSpring files if any\\r\\n* Download \\\"Source Code (zip)\\\" and unzip it into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2025-02-15T00:46:16Z",
        "htmlUrl": "https://github.com/nh6574/JoyousSpring/releases/tag/v0.4.2",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.4.1",
        "name": "v0.4.1",
        "body": "## What's Changed\\r\\n* Implemented: Glossary under mod's menu\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Delete your previous JoyousSpring files if any\\r\\n* Download \\\"Source Code (zip)\\\" and unzip it into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2025-02-14T18:50:42Z",
        "htmlUrl": "https://github.com/nh6574/JoyousSpring/releases/tag/v0.4.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.4.0.1",
        "name": "v0.4.0",
        "body": "## What's Changed\\r\\n* Implemented: Garura, Wings of Resonant Life\\r\\n* Implemented: Apollousa, Bow of the Goddess\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Delete your previous JoyousSpring files if any\\r\\n* Download \\\"Source Code (zip)\\\" and unzip it into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2025-02-14T14:48:34Z",
        "htmlUrl": "https://github.com/nh6574/JoyousSpring/releases/tag/v0.4.0.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.3.1",
        "name": "v0.3.1",
        "body": "## What's Changed\\r\\n* Changed: Ghost Ogre now scales even if another Ghost Ogre destroyed the cards\\r\\n* Changed: GY and Extra Deck are hidden by default until a card is added\\r\\n* Changed: Nicer mod description and additions screen\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Delete your previous JoyousSpring files if any\\r\\n* Download \\\"Source Code (zip)\\\" and unzip it into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2025-02-13T15:11:08Z",
        "htmlUrl": "https://github.com/nh6574/JoyousSpring/releases/tag/v0.3.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.3.0",
        "name": "v0.3.0",
        "body": "## What's Changed\\r\\n* Implemented: Inspector Boarder, Archfiend Eccentrick, Sauravis, the Ancient and Ascended\\r\\n* Implemented: Pendulum monsters, can be used as both a Joker and a Consumable\\r\\n* Changed: Ritual monsters must now be summoned from the shop instead of bought\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Delete your previous JoyousSpring files if any\\r\\n* Download \\\"Source Code (zip)\\\" and unzip it into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2025-02-13T00:11:56Z",
        "htmlUrl": "https://github.com/nh6574/JoyousSpring/releases/tag/v0.3.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.2.0",
        "name": "v0.2.0",
        "body": "## What's Changed\\r\\n* Implemented: Spright\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Delete your previous JoyousSpring files if any\\r\\n* Download \\\"Source Code (zip)\\\" and unzip it into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2025-02-11T22:15:27Z",
        "htmlUrl": "https://github.com/nh6574/JoyousSpring/releases/tag/v0.2.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.1.0",
        "name": "0.1.0",
        "body": "## What's Changed\\r\\n* Initial release\\r\\n* Implemented: Dragonmaid, Live☆Twin, Dogmatika and the Ghost Girls\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamopollys/Steamodded)\\r\\n* Delete your previous JoyousSpring files if any\\r\\n* Download \\\"Source Code (zip)\\\" and unzip it into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)",
        "publishedAt": "2025-02-09T23:59:25Z",
        "htmlUrl": "https://github.com/nh6574/JoyousSpring/releases/tag/v0.1.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      }
    ],
    "versionHistoryLastCheck": "2026-05-03T03:09:59.665Z"
  },
  "balatro-typist-mod@kasimeka": {
    "id": "typist",
    "name": "typist",
    "author": [
      "kasimeka"
    ],
    "description": "Fully keyboard-driven UX with keybindings for (almost) every game action.",
    "favourites": 3,
    "badge_colour": "ffffff",
    "readme": "",
    "published_at": "2025-06-20T01:22:45.778Z",
    "type": "Mod",
    "tags": [],
    "versionHistory": [
      {
        "tag": "1.9.0",
        "name": "1.9.0",
        "body": "## What's Changed\\r\\n* feat: add run setup menu keybinds by @kasimeka in https://github.com/kasimeka/balatro-typist-mod/pull/82\\r\\n\\r\\n\\r\\n**Full Changelog**: https://github.com/kasimeka/balatro-typist-mod/compare/1.8.4...1.9.0",
        "publishedAt": "2026-04-11T12:41:41Z",
        "htmlUrl": "https://github.com/kasimeka/balatro-typist-mod/releases/tag/1.9.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "1.8.4",
        "name": "1.8.4",
        "body": "## What's Changed\\r\\n* fix: prevent buffoon pack selection from bypassing the joker limit by @kasimeka in https://github.com/kasimeka/balatro-typist-mod/pull/80\\r\\n\\r\\n\\r\\n**Full Changelog**: https://github.com/kasimeka/balatro-typist-mod/compare/1.8.3...1.8.4",
        "publishedAt": "2026-02-14T08:31:03Z",
        "htmlUrl": "https://github.com/kasimeka/balatro-typist-mod/releases/tag/1.8.4",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "1.8.3",
        "name": "1.8.3",
        "body": "## What's Changed\\r\\n* compat: add DebugPlus v1.5.x not yet supported notice by @kasimeka in https://github.com/kasimeka/balatro-typist-mod/pull/77\\r\\n\\r\\n\\r\\n**Full Changelog**: https://github.com/kasimeka/balatro-typist-mod/compare/1.8.2...1.8.3",
        "publishedAt": "2025-08-19T15:36:29Z",
        "htmlUrl": "https://github.com/kasimeka/balatro-typist-mod/releases/tag/1.8.3",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "1.8.2",
        "name": "1.8.2",
        "body": "## What's Changed\\r\\n* perf: prevent accumulation of canceled events in `E_MANAGER` by @kasimeka in https://github.com/kasimeka/balatro-typist-mod/pull/75\\r\\n\\r\\n\\r\\n**Full Changelog**: https://github.com/kasimeka/balatro-typist-mod/compare/1.8.1...1.8.2",
        "publishedAt": "2025-06-15T01:19:01Z",
        "htmlUrl": "https://github.com/kasimeka/balatro-typist-mod/releases/tag/1.8.2",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "1.8.1",
        "name": "1.8.1",
        "body": "## What's Changed\\r\\n* fix: run `typist.mod.init` before `steamodded`'s init code  by @kasimeka in https://github.com/kasimeka/balatro-typist-mod/pull/74\\r\\n\\r\\n\\r\\n**Full Changelog**: https://github.com/kasimeka/balatro-typist-mod/compare/1.8.0...1.8.1",
        "publishedAt": "2025-06-09T02:54:00Z",
        "htmlUrl": "https://github.com/kasimeka/balatro-typist-mod/releases/tag/1.8.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "1.8.0",
        "name": "1.8.0",
        "body": "## What's Changed\\r\\n* feat(layout): init workman by @kasimeka in https://github.com/kasimeka/balatro-typist-mod/pull/72\\r\\n\\r\\n\\r\\n**Full Changelog**: https://github.com/kasimeka/balatro-typist-mod/compare/1.7.2...1.8.0",
        "publishedAt": "2025-06-07T13:11:06Z",
        "htmlUrl": "https://github.com/kasimeka/balatro-typist-mod/releases/tag/1.8.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "1.7.2",
        "name": "1.7.2",
        "body": "## What's Changed\\r\\n* eagerly init `G.__typist_TOP_AREA` too by @kasimeka in <https://github.com/kasimeka/balatro-typist-mod/commit/872d295371b844c1c3db659657bdcbabc72e2976>.\\r\\n\\r\\n**Full Changelog**: https://github.com/kasimeka/balatro-typist-mod/compare/1.7.1...1.7.2",
        "publishedAt": "2025-05-08T01:58:22Z",
        "htmlUrl": "https://github.com/kasimeka/balatro-typist-mod/releases/tag/1.7.2",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "1.7.1",
        "name": "1.7.1",
        "body": "## What's Changed\\r\\n* fix: split mod entrypoint into eagerly loaded `init` module and another deferred `entrypoint` one by @kasimeka in <https://github.com/kasimeka/balatro-typist-mod/pull/70>. this fixes a crash when the settings page is opened right after installing the mod without ever pressing the keyboard or skipping the splash screen, now required global state is initialised immediately after the splash screen instead of before the first key press.\\r\\n\\r\\n**Full Changelog**: https://github.com/kasimeka/balatro-typist-mod/compare/1.7.0...1.7.1",
        "publishedAt": "2025-05-07T15:09:22Z",
        "htmlUrl": "https://github.com/kasimeka/balatro-typist-mod/releases/tag/1.7.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "1.7.0",
        "name": "1.7.0",
        "body": "## What's Changed\\r\\n* feat: hold `\\\\` on a card to move it out of its area (`unacorn_card` action) by @kasimeka in https://github.com/kasimeka/balatro-typist-mod/pull/67\\r\\n\\r\\n**Full Changelog**: https://github.com/kasimeka/balatro-typist-mod/compare/1.6.3...1.7.0",
        "publishedAt": "2025-04-28T14:26:15Z",
        "htmlUrl": "https://github.com/kasimeka/balatro-typist-mod/releases/tag/1.7.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "1.6.3",
        "name": "1.6.3",
        "body": "## What's Changed\\r\\n* refactor compat into modules by @kasimeka in https://github.com/kasimeka/balatro-typist-mod/pull/65\\r\\n*  compat: add `WilsontheWolf/DebugPlus` by @kasimeka in https://github.com/kasimeka/balatro-typist-mod/pull/65\\r\\n\\r\\n\\r\\n**Full Changelog**: https://github.com/kasimeka/balatro-typist-mod/compare/1.6.2...1.6.3",
        "publishedAt": "2025-04-25T14:45:26Z",
        "htmlUrl": "https://github.com/kasimeka/balatro-typist-mod/releases/tag/1.6.3",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "1.6.2",
        "name": "1.6.2",
        "body": "## What's Changed\\r\\n* meta: rename author `janw4ld` -> `kasimeka` by @kasimeka in https://github.com/kasimeka/balatro-typist-mod/pull/64\\r\\n\\r\\n\\r\\n**Full Changelog**: https://github.com/kasimeka/balatro-typist-mod/compare/1.6.1...1.6.2",
        "publishedAt": "2025-04-21T17:26:30Z",
        "htmlUrl": "https://github.com/kasimeka/balatro-typist-mod/releases/tag/1.6.2",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "1.6.1",
        "name": "1.6.1",
        "body": "## What's Changed\\r\\n* layout: use a deep merge for `typist-overrides.lua` by @janw4ld in https://github.com/janw4ld/balatro-typist-mod/pull/61\\r\\n* fix a crash when numrow keys are pressed outside of runs by @janw4ld in https://github.com/janw4ld/balatro-typist-mod/pull/62\\r\\n* fix: set a default value for `card_hover_duration` settings by @janw4ld in https://github.com/janw4ld/balatro-typist-mod/pull/63\\r\\n\\r\\n\\r\\n**Full Changelog**: https://github.com/janw4ld/balatro-typist-mod/compare/1.6.0...1.6.1",
        "publishedAt": "2025-04-18T19:22:30Z",
        "htmlUrl": "https://github.com/kasimeka/balatro-typist-mod/releases/tag/1.6.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "1.6.0",
        "name": "1.6.0",
        "body": "## What's Changed\\r\\n* feat: add enter as a second keybind for game screen switching by @janw4ld in https://github.com/janw4ld/balatro-typist-mod/pull/60\\r\\n* feat: use the numrow to manipulate a jokers+consumables combined area with no prefix by @janw4ld in https://github.com/janw4ld/balatro-typist-mod/pull/59\\r\\n\\r\\n\\r\\n**Full Changelog**: https://github.com/janw4ld/balatro-typist-mod/compare/1.5.1...1.6.0",
        "publishedAt": "2025-04-12T15:35:34Z",
        "htmlUrl": "https://github.com/kasimeka/balatro-typist-mod/releases/tag/1.6.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "1.5.1",
        "name": "1.5.1",
        "body": "## What's Changed\\r\\n* cardarea-ext: fix comparison with nil by @janw4ld in https://github.com/janw4ld/balatro-typist-mod/pull/55\\r\\n\\r\\n\\r\\n**Full Changelog**: https://github.com/janw4ld/balatro-typist-mod/compare/1.5.0...1.5.1",
        "publishedAt": "2025-04-01T01:59:07Z",
        "htmlUrl": "https://github.com/kasimeka/balatro-typist-mod/releases/tag/1.5.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "1.5.0",
        "name": "1.5.0",
        "body": "## What's Changed\\r\\n* cardarea-ext & settings-page: add hover duration slider by @janw4ld in https://github.com/janw4ld/balatro-typist-mod/pull/53\\r\\n\\r\\n\\r\\n**Full Changelog**: https://github.com/janw4ld/balatro-typist-mod/compare/1.4.0...1.5.0",
        "publishedAt": "2025-03-29T22:52:24Z",
        "htmlUrl": "https://github.com/kasimeka/balatro-typist-mod/releases/tag/1.5.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "1.4.0",
        "name": "1.4.0",
        "body": "## What's Changed\\r\\n* feat: vanilla debug compat by @janw4ld in https://github.com/janw4ld/balatro-typist-mod/pull/47\\r\\n* add smods icon, author, and description by @jackmhny in https://github.com/janw4ld/balatro-typist-mod/pull/48\\r\\n* feat: add keyboard layout settings interface by @jackmhny and @janw4ld in https://github.com/janw4ld/balatro-typist-mod/pull/50\\r\\n\\r\\n\\r\\n**Full Changelog**: https://github.com/janw4ld/balatro-typist-mod/compare/1.3.0...1.4.0",
        "publishedAt": "2025-03-29T01:04:11Z",
        "htmlUrl": "https://github.com/kasimeka/balatro-typist-mod/releases/tag/1.4.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "1.3.0",
        "name": "1.3.0",
        "body": "## What's Changed\\r\\n* fix: prevent leader key conflicts with rank selection by @jackmhny in https://github.com/janw4ld/balatro-typist-mod/pull/43\\r\\n* compat(MathIsFun0/Talisman), fix: don't crash when numbers are Big by @janw4ld in https://github.com/janw4ld/balatro-typist-mod/pull/45\\r\\n* remove debug console keybind by @janw4ld in https://github.com/janw4ld/balatro-typist-mod/pull/46\\r\\n\\r\\n## New Contributors\\r\\n* @jackmhny made their first contribution in https://github.com/janw4ld/balatro-typist-mod/pull/43\\r\\n\\r\\n**Full Changelog**: https://github.com/janw4ld/balatro-typist-mod/compare/1.2.0...1.3.0",
        "publishedAt": "2025-03-26T20:27:25Z",
        "htmlUrl": "https://github.com/kasimeka/balatro-typist-mod/releases/tag/1.3.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "1.2.0",
        "name": "1.2.0",
        "body": "## What's Changed\\r\\n* fix: prevent starting a new run by pressing `space` in the options menu by @janw4ld in https://github.com/janw4ld/balatro-typist-mod/pull/38\\r\\n* state-handlers: work around game bug leaving player stuck on new run menu when triggered from the game over screen by @janw4ld in https://github.com/janw4ld/balatro-typist-mod/pull/39\\r\\n* feat: reverse `best_hand` by holding shift while cycling by @janw4ld in https://github.com/janw4ld/balatro-typist-mod/pull/41\\r\\n* handutils: add best and worst high card to best_hand's cycle by @janw4ld in https://github.com/janw4ld/balatro-typist-mod/pull/42\\r\\n\\r\\n\\r\\n**Full Changelog**: https://github.com/janw4ld/balatro-typist-mod/compare/1.1.2...1.2.0",
        "publishedAt": "2025-03-21T09:15:46Z",
        "htmlUrl": "https://github.com/kasimeka/balatro-typist-mod/releases/tag/1.2.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "1.1.2",
        "name": "1.1.2",
        "body": "## What's Changed\\r\\n* state-handlers: avoid crashes by blocking keybinds during state transitions by @janw4ld in https://github.com/janw4ld/balatro-typist-mod/pull/37\\r\\n\\r\\n\\r\\n**Full Changelog**: https://github.com/janw4ld/balatro-typist-mod/compare/1.1.1...1.1.2",
        "publishedAt": "2025-03-16T02:36:30Z",
        "htmlUrl": "https://github.com/kasimeka/balatro-typist-mod/releases/tag/1.1.2",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "1.1.1",
        "name": "1.1.1",
        "body": "## What's Changed\\r\\n* lib/tblutils: remove table.move usage by @janw4ld in https://github.com/janw4ld/balatro-typist-mod/pull/30\\r\\n* cardarea-ext: fix unhover timing conflicts, increase unhover delay on highlight by @janw4ld in https://github.com/janw4ld/balatro-typist-mod/pull/32\\r\\n\\r\\n\\r\\n**Full Changelog**: https://github.com/janw4ld/balatro-typist-mod/compare/1.1.0...1.1.1",
        "publishedAt": "2025-03-14T06:17:06Z",
        "htmlUrl": "https://github.com/kasimeka/balatro-typist-mod/releases/tag/1.1.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "1.1.0",
        "name": "1.1.0",
        "body": "## What's Changed\\r\\n* state-handlers: use `layout.dismiss` (tab) to exit the shop by @janw4ld in https://github.com/janw4ld/balatro-typist-mod/pull/28\\r\\n\\r\\n\\r\\n**Full Changelog**: https://github.com/janw4ld/balatro-typist-mod/compare/1.0.0...1.1.0",
        "publishedAt": "2025-03-14T04:29:16Z",
        "htmlUrl": "https://github.com/kasimeka/balatro-typist-mod/releases/tag/1.1.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "1.0.0",
        "name": "1.0.0",
        "body": "ready for primetime",
        "publishedAt": "2025-03-13T00:00:44Z",
        "htmlUrl": "https://github.com/kasimeka/balatro-typist-mod/releases/tag/1.0.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      }
    ],
    "versionHistoryLastCheck": "2026-05-03T03:09:59.664Z"
  },
  "SystemClock@Breezebuilder": {
    "id": "SystemClock",
    "name": "SystemClock",
    "author": [
      "Breezebuilder"
    ],
    "description": "Shows the local time in-game. Don't fall into the Black Hole.",
    "favourites": 6,
    "badge_colour": "638fe1",
    "readme": "# SystemClock for Balatro\n\n<p align=\"center\">\n    <img width=\"80%\" alt=\"Header\" src=\"https://github.com/user-attachments/assets/6de7287f-9968-4681-b315-e732a44036f4\"/>\n    &nbsp;\n    <img width=\"49%\" alt=\"In-game examples\" src=\"https://github.com/user-attachments/assets/23fd4fcd-27c3-433d-916f-fca5eb64f971\"/>\n    &nbsp;\n    <img width=\"46%\" alt=\"Configuration menu\" src=\"https://github.com/user-attachments/assets/d6059c8f-4c41-4cc2-99d7-a5188872f713\"/>\n</p>\n\nSystemClock is a mod for [Balatro](https://store.steampowered.com/app/2379780/Balatro/) which adds a draggable, resizable, customizable clock to the game screen.\n\nIt includes 5 editable presets and supports a variety of time formats, UI styles, and color options.\n\nKeep track of time - don't fall into the `Black Hole`.\n\n\n## Installation\n1. Install [Lovely](https://github.com/ethangreen-dev/lovely-injector/releases) by following the [installation instructions here](https://github.com/ethangreen-dev/lovely-injector?tab=readme-ov-file#manual-installation).\n    - On **Windows**, `version.dll` should be in the same folder as `Balatro.exe`\n    - On **macOS**, `liblovely.dylib` should be in the same folder as `Balatro.app`\n\n2. Open the **Mods** folder or create one if it does not exist.\n    - On **Windows** this should be located at `%AppData%/Balatro/Mods`\n    - On **macOS** this should be located at `/Users/$USER/Library/Application Support/Balatro/Mods`\n\n3. ﻿**Install SystemClock** by copying the **SystemClock** folder **from inside** [SystemClock-version.zip](https://github.com/Breezebuilder/SystemClock/releases) into the **Mods** folder.\n\n4. **Configure SystemClock** to your liking by **right-clicking** on the clock\n    - With only Lovely installed, this menu can also be found at **Settings** -> **Clock**\n    - If [Steamodded](https://github.com/Steamodded/smods) is also installed, this menu can be found at **MODS** -> **SystemClock** -> **Config** tab\n\n\n## Contribute\nHave an idea for a feature? Found a bug?\n[Create an issue here](https://github.com/Breezebuilder/SystemClock/issues/)\n",
    "published_at": "2025-06-20T02:08:04.858Z",
    "type": "Mod",
    "tags": [],
    "versionHistory": [
      {
        "tag": "v1.7.1",
        "name": "SystemClock v1.7.1",
        "body": "- Fixed crash when config file contained invalid `style` values, which could rarely happen if config loading was interrupted, or if the config version was manually set incorrectly\\r\\n- Fixed crashes when config file contained invalid `version`, `format` or `preset_index` values\\r\\n- Improved config error handling to cause invalid or custom values to be displayed in the config menu\\r\\n- Improved config parsing to allow custom colours and clock formats to be read and loaded from the `SystemClock.jkr` config file when manually entered\\r\\n    - Colour values can be arrays in the format `{ r, g, b }` or `{ r, g, b, a }`, or hexadecimal strings in the format `\\\"#rrggbb\\\"` or `\\\"#rrggbbaa\\\"`\\r\\n    - Clock format can be any string formatted in a way that can be parsed by Lua's [`os.date`](https://www.lua.org/pil/22.1.html) function\\r\\n\\r\\n**Full Changelog**: https://github.com/Breezebuilder/SystemClock/compare/v1.7.0...v1.7.1\\r\\n\\r\\nDeveloped for [Balatro 1.0.1o](https://store.steampowered.com/app/2379780/Balatro/) and [Lovely 0.7.1](https://github.com/ethangreen-dev/lovely-injector/releases/tag/v0.7.1)\\r\\nCompatibility tested with [Steamodded 1.0.0~BETA-0312b](https://github.com/Steamodded/smods/releases/tag/1.0.0-beta-0312b) and [Trance fb86ebd](https://github.com/MathIsFun0/Trance/tree/fb86ebdabc4725505c721d4cd21419f7349bd145)",
        "publishedAt": "2025-03-15T03:44:30Z",
        "htmlUrl": "https://github.com/Breezebuilder/SystemClock/releases/tag/v1.7.1",
        "assets": [
          {
            "name": "SystemClock-v1.7.1.zip",
            "size": 43790,
            "downloadUrl": "https://github.com/Breezebuilder/SystemClock/releases/download/v1.7.1/SystemClock-v1.7.1.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.7.0",
        "name": "SystemClock v1.7.0",
        "body": "- Fixed incorrect credit and typo on Vietnamese translation. Sorry Huy!\\r\\n- Added new config setting \\\"Show in menu\\\" to always show the clock as a popup with all other menus, including on the main menu\\r\\n- Added new \\\"Throwback\\\" style mimicking the Game UI Ante and Round displays (by request of Discord `flote.`)\\r\\n- Overhauled clock UI and styling system to be easier to modify, look better and use less UI Elements\\r\\n- Added more dynamic colour options: \\\"Edition dark\\\" which cycles between red and blue, \\\"Boss\\\" and \\\"Boss dark\\\" as used by the game UI panel\\r\\n- Renamed \\\"Rainbow\\\", \\\"Dynamic\\\" and \\\"Dynamic dark\\\" dynamic colour options to \\\"Edition, \\\"Blind\\\" and \\\"Blind dark\\\" respectively\\r\\n- Added tooltip prompting new users to right click to open the clock. This will only be shown until the clock is right clicked for the first time\\r\\n- Tweaked default presets to improve legibility and mod compatibility\\r\\n- Overhauled clock animations to make the clock jump properly between positions, instead of always jumping from the origin\\r\\n- Reduced unnecessary clock UI resets and further optimised clock UI creation\\r\\n\\r\\n**Full Changelog**: https://github.com/Breezebuilder/SystemClock/compare/v1.6.4...v1.7.0\\r\\n\\r\\nDeveloped for [Balatro 1.0.1o](https://store.steampowered.com/app/2379780/Balatro/) and [Lovely 0.7.1](https://github.com/ethangreen-dev/lovely-injector/releases/tag/v0.7.1)\\r\\nCompatibility tested with [Steamodded 1.0.0~BETA-0312b](https://github.com/Steamodded/smods/releases/tag/1.0.0-beta-0312b) and [Trance fb86ebd](https://github.com/MathIsFun0/Trance/tree/fb86ebdabc4725505c721d4cd21419f7349bd145)",
        "publishedAt": "2025-03-13T08:54:32Z",
        "htmlUrl": "https://github.com/Breezebuilder/SystemClock/releases/tag/v1.7.0",
        "assets": [
          {
            "name": "SystemClock-v1.7.0.zip",
            "size": 43493,
            "downloadUrl": "https://github.com/Breezebuilder/SystemClock/releases/download/v1.7.0/SystemClock-v1.7.0.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.6.4",
        "name": "SystemClock v1.6.4",
        "body": "- Fixed unnecessary warning being logged on clock movement and rapid config changes\\r\\n\\r\\n**Full Changelog**: https://github.com/Breezebuilder/SystemClock/compare/v1.6.3...v1.6.4\\r\\n\\r\\nDeveloped for [Balatro 1.0.1o](https://store.steampowered.com/app/2379780/Balatro/) and [Lovely 0.7.1](https://github.com/ethangreen-dev/lovely-injector/releases/tag/v0.7.1)\\r\\nCompatibility tested with [Steamodded 1.0.0~ALPHA-1424a](https://github.com/Steamodded/smods) and [Trance fb86ebd](https://github.com/MathIsFun0/Trance/tree/fb86ebdabc4725505c721d4cd21419f7349bd145)",
        "publishedAt": "2025-02-25T00:46:11Z",
        "htmlUrl": "https://github.com/Breezebuilder/SystemClock/releases/tag/v1.6.4",
        "assets": [
          {
            "name": "SystemClock-v1.6.4.zip",
            "size": 40307,
            "downloadUrl": "https://github.com/Breezebuilder/SystemClock/releases/download/v1.6.4/SystemClock-v1.6.4.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.6.3",
        "name": "SystemClock v1.6.3",
        "body": "- Fixed careless hook of G.main_menu which was breaking other mods' hooks to Game.main_menu\\r\\n- Removed early return condition in Controller.queue_R_cursor_press hook which could potentially cause other mods' queue_R_cursor_press functions to not be called\\r\\n\\r\\n**Full Changelog**: https://github.com/Breezebuilder/SystemClock/compare/v1.6.2...v1.6.3\\r\\n\\r\\nDeveloped for [Balatro 1.0.1n](https://store.steampowered.com/app/2379780/Balatro/) and [Lovely 0.7.1](https://github.com/ethangreen-dev/lovely-injector/releases/tag/v0.7.1)\\r\\nCompatibility tested with [Steamodded 1.0.0~ALPHA-1423h](https://github.com/Steamodded/smods) and [Trance fb86ebd](https://github.com/MathIsFun0/Trance/tree/fb86ebdabc4725505c721d4cd21419f7349bd145)",
        "publishedAt": "2025-02-24T07:47:47Z",
        "htmlUrl": "https://github.com/Breezebuilder/SystemClock/releases/tag/v1.6.3",
        "assets": [
          {
            "name": "SystemClock-v1.6.3.zip",
            "size": 40298,
            "downloadUrl": "https://github.com/Breezebuilder/SystemClock/releases/download/v1.6.3/SystemClock-v1.6.3.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.6.2",
        "name": "SystemClock v1.6.2",
        "body": "- Fixed incompatibility with [HandPreview](https://github.com/Toeler/Balatro-HandPreview) and [Ankh](https://github.com/MathIsFun0/Ankh) caused by conflicting use of the same global MoveableContainer library, and a bad update hooking function\\r\\n\\r\\n**Full Changelog**: https://github.com/Breezebuilder/SystemClock/compare/v1.6.1...v1.6.2\\r\\n\\r\\nDeveloped for [Balatro 1.0.1n](https://store.steampowered.com/app/2379780/Balatro/) and [Lovely 0.7.1](https://github.com/ethangreen-dev/lovely-injector/releases/tag/v0.7.1)\\r\\nCompatibility tested with [Steamodded 1.0.0~ALPHA-1421a](https://github.com/Steamodded/smods) and [Trance fb86ebd](https://github.com/MathIsFun0/Trance/tree/fb86ebdabc4725505c721d4cd21419f7349bd145)",
        "publishedAt": "2025-02-22T11:42:34Z",
        "htmlUrl": "https://github.com/Breezebuilder/SystemClock/releases/tag/v1.6.2",
        "assets": [
          {
            "name": "SystemClock-v1.6.2.zip",
            "size": 40312,
            "downloadUrl": "https://github.com/Breezebuilder/SystemClock/releases/download/v1.6.2/SystemClock-v1.6.2.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.6.1",
        "name": "SystemClock v1.6.1",
        "body": "- Fixed a subtle bug that occurred with Steamodded installed where after opening the clock config menu with right-click, then closing the config using the Back button, then opening the Options menu and the Collections menu, the first visited submenu in the Collections page would be empty (!)\\r\\n\\r\\n**Full Changelog**: https://github.com/Breezebuilder/SystemClock/compare/v1.6.0...v1.6.1\\r\\n\\r\\nDeveloped for [Balatro 1.0.1n](https://store.steampowered.com/app/2379780/Balatro/) and [Lovely 0.7.1](https://github.com/ethangreen-dev/lovely-injector/releases/tag/v0.7.1)\\r\\nCompatibility tested with [Steamodded 1.0.0~ALPHA-1421a](https://github.com/Steamodded/smods) and [Trance fb86ebd](https://github.com/MathIsFun0/Trance/tree/fb86ebdabc4725505c721d4cd21419f7349bd145)",
        "publishedAt": "2025-02-22T08:56:27Z",
        "htmlUrl": "https://github.com/Breezebuilder/SystemClock/releases/tag/v1.6.1",
        "assets": [
          {
            "name": "SystemClock-v1.6.1.zip",
            "size": 40349,
            "downloadUrl": "https://github.com/Breezebuilder/SystemClock/releases/download/v1.6.1/SystemClock-v1.6.1.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.6.0",
        "name": "SystemClock v1.6.0",
        "body": "- Removed hard dependency on Steamodded. SystemClock will be totally functional with only Lovely installed, but will still use Steamodded's MODS menu and config features when it's present\\r\\n- Right-clicking on the clock will now open the config menu\\r\\n- Clock will appear while in the main menu as long as the config menu is opened\\r\\n- Clock can now always be dragged while the config menu is open\\r\\n- Added more minor juice effects for the config menu\\r\\n- Removed text size options larger than 1.0 as they were entirely unused. Text size can still be manually set in the SystemClock.jkr config file for those wanting ludicrously large or tiny clocks.\\r\\n\\r\\n**Full Changelog**: https://github.com/Breezebuilder/SystemClock/compare/v1.5.1...v1.6.0\\r\\n\\r\\nDeveloped for [Balatro 1.0.1n](https://store.steampowered.com/app/2379780/Balatro/) and [Lovely 0.7.1](https://github.com/ethangreen-dev/lovely-injector/releases/tag/v0.7.1)\\r\\nCompatibility tested with [Steamodded 1.0.0~ALPHA-1420a](https://github.com/Steamodded/smods) and [Trance fb86ebd](https://github.com/MathIsFun0/Trance/tree/fb86ebdabc4725505c721d4cd21419f7349bd145)",
        "publishedAt": "2025-02-21T08:23:29Z",
        "htmlUrl": "https://github.com/Breezebuilder/SystemClock/releases/tag/v1.6.0",
        "assets": [
          {
            "name": "SystemClock-v1.6.0.zip",
            "size": 40041,
            "downloadUrl": "https://github.com/Breezebuilder/SystemClock/releases/download/v1.6.0/SystemClock-v1.6.0.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.5.1",
        "name": "SystemClock v1.5.1",
        "body": "- Fixed bug where reloading defaults would break setting toggles until config window was closed and reopened\\r\\n- Fixed occasional crash when update called before start_run\\r\\n- Fixed clock UI refreshing every time Config tab was selected\\r\\n- Improved clock UI draw time(~0.12ms/frame saved)\\r\\n- Improved update function performance\\r\\n- Improved performance while hovering and dragging clock UI\\r\\n\\r\\n**Full Changelog**: https://github.com/Breezebuilder/SystemClock/compare/v1.5.0...v1.5.1\\r\\n\\r\\nDeveloped for [Lovely 0.7.1](https://github.com/ethangreen-dev/lovely-injector/releases/tag/v0.7.1) and [Steamodded 1.0.0-ALPHA-1414a](https://github.com/Steamodded/smods)",
        "publishedAt": "2025-02-15T05:00:08Z",
        "htmlUrl": "https://github.com/Breezebuilder/SystemClock/releases/tag/v1.5.1",
        "assets": [
          {
            "name": "SystemClock-v1.5.1.zip",
            "size": 34699,
            "downloadUrl": "https://github.com/Breezebuilder/SystemClock/releases/download/v1.5.1/SystemClock-v1.5.1.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.5.0",
        "name": "SystemClock v1.5.0",
        "body": "- Added presets feature. There are 5 slots which can hold independent user clock presets. Presets save automatically when changed and can be reset to default. Pre-existing user settings will be assigned to Preset 5.\\r\\n- Added hourOffset config setting. This is for users who want to offset the Balatro clock from the system time. Can be set in SystemClock.jkr file, and accepts decimal values, so -2, 5.5, 8.75 are all valid options\\r\\n- Added scaling effect on clock hover and clock pick-up\\r\\n- Added more juice to config panel and clock\\r\\n- Changed icon\\r\\n- Fixed Trance compatibility crash on font change\\r\\n\\r\\n**Full Changelog**: https://github.com/Breezebuilder/SystemClock/compare/v1.4.0...v1.5.0\\r\\n\\r\\nDeveloped on [Lovely 0.7.1](https://github.com/ethangreen-dev/lovely-injector/releases/tag/v0.7.1) and [Steamodded 1.0.0-ALPHA-1413a](https://github.com/Steamodded/smods)",
        "publishedAt": "2025-02-13T12:26:32Z",
        "htmlUrl": "https://github.com/Breezebuilder/SystemClock/releases/tag/v1.5.0",
        "assets": [
          {
            "name": "SystemClock-v1.5.0.zip",
            "size": 34591,
            "downloadUrl": "https://github.com/Breezebuilder/SystemClock/releases/download/v1.5.0/SystemClock-v1.5.0.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.4.0",
        "name": "SystemClock v1.4.0",
        "body": "- Added translations. Mostly roughly machine translated with some manual edits for colour names. Please submit corrections!\\r\\n  - de: German\\r\\n  - es_419: Spanish (Latin America)\\r\\n  - es_ES: Spanish (Spain)\\r\\n  - fr: French\\r\\n  - id: Indonesian\\r\\n  - it: Italian\\r\\n  - ja: Japanese\\r\\n  - ko: Korean\\r\\n  - nl: Dutch\\r\\n  - pl: Polish\\r\\n  - pt_BR: Portuguese\\r\\n  - ru: Russian\\r\\n  - zh_CN: Chinese (simplified)\\r\\n  - zh_TW: Chinese (traditional)\\r\\n\\r\\n**Full Changelog**: https://github.com/Breezebuilder/SystemClock/compare/v1.3.0...v1.4.0\\r\\n\\r\\nDeveloped on [Lovely 0.7.1](https://github.com/ethangreen-dev/lovely-injector/releases/tag/v0.7.1) and [Steamodded 1.0.0-ALPHA-1409a](https://github.com/Steamodded/smods)",
        "publishedAt": "2025-02-09T11:29:27Z",
        "htmlUrl": "https://github.com/Breezebuilder/SystemClock/releases/tag/v1.4.0",
        "assets": [
          {
            "name": "SystemClock-v1.4.0.zip",
            "size": 32518,
            "downloadUrl": "https://github.com/Breezebuilder/SystemClock/releases/download/v1.4.0/SystemClock-v1.4.0.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.3.0",
        "name": "SystemClock v1.3.0",
        "body": "- Added new clock style 'Embossed'\\r\\n- Added new colour options 'Dynamic' and 'Dynamic dark'\\r\\n- Added clock back colour customisation\\r\\n- Added compatibility for [Trance](https://github.com/MathIsFun0/Trance) font changing\\r\\n- Improved text width calculation for custom fonts\\r\\n\\r\\n**Full Changelog**: https://github.com/Breezebuilder/SystemClock/compare/v1.2.0...v1.3.0\\r\\n\\r\\nDeveloped on [Lovely 0.7.1](https://github.com/ethangreen-dev/lovely-injector/releases/tag/v0.7.1) and [Steamodded 1.0.0-ALPHA-1409a](https://github.com/Steamodded/smods)",
        "publishedAt": "2025-02-09T08:07:58Z",
        "htmlUrl": "https://github.com/Breezebuilder/SystemClock/releases/tag/v1.3.0",
        "assets": [
          {
            "name": "SystemClock-v1.3.0.zip",
            "size": 22229,
            "downloadUrl": "https://github.com/Breezebuilder/SystemClock/releases/download/v1.3.0/SystemClock-v1.3.0.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.2.0",
        "name": "SystemClock v1.2.0",
        "body": "- Improved size calculation to prevent container size changing when 12 hour times go to double digits\\r\\n- Improved clock popup feature in config menu\\r\\n\\r\\n**Full Changelog**: https://github.com/Breezebuilder/SystemClock/compare/v1.1.1...v1.2.0\\r\\n\\r\\nDeveloped on [Lovely 0.7.1](https://github.com/ethangreen-dev/lovely-injector/releases/tag/v0.7.1) and [Steamodded 1.0.0-ALPHA-1407c](https://github.com/Steamodded/smods)",
        "publishedAt": "2025-02-08T12:51:18Z",
        "htmlUrl": "https://github.com/Breezebuilder/SystemClock/releases/tag/v1.2.0",
        "assets": [
          {
            "name": "SystemClock-v1.2.0.zip",
            "size": 21402,
            "downloadUrl": "https://github.com/Breezebuilder/SystemClock/releases/download/v1.2.0/SystemClock-v1.2.0.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.1.1",
        "name": "SystemClock v1.1.1",
        "body": "- Fixed error being incorrectly reported\\r\\n\\r\\n**Full Changelog**: https://github.com/Breezebuilder/SystemClock/compare/v1.1.0...v1.1.1\\r\\n\\r\\nDeveloped on [Lovely 0.7.1](https://github.com/ethangreen-dev/lovely-injector/releases/tag/v0.7.1) and [Steamodded 1.0.0-ALPHA-1406c](https://github.com/Steamodded/smods)",
        "publishedAt": "2025-02-08T10:18:41Z",
        "htmlUrl": "https://github.com/Breezebuilder/SystemClock/releases/tag/v1.1.1",
        "assets": [
          {
            "name": "SystemClock-v1.1.1.zip",
            "size": 21300,
            "downloadUrl": "https://github.com/Breezebuilder/SystemClock/releases/download/v1.1.1/SystemClock-v1.1.1.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.1.0",
        "name": "SystemClock v1.1.0",
        "body": "- Trim leading zeroes for 12-hour time formats (4:20 instead of 04:20)\\r\\n- Fixed incomplete error logging\\r\\n- Show clock as a popup while in config, to see colours and position more accurately\\r\\n- Added Vietnamese translation by Discord member [HuyTheLocFixer](https://discord.com/channels/1116389027176787968/1337300709602754611/1337702680667095090). Thanks!\\r\\n\\r\\n**Full Changelog**: https://github.com/Breezebuilder/SystemClock/compare/v1.0.0...v1.1.0\\r\\n\\r\\nDeveloped on [Lovely 0.7.1](https://github.com/ethangreen-dev/lovely-injector/releases/tag/v0.7.1) and [Steamodded 1.0.0-ALPHA-1406c](https://github.com/Steamodded/smods)",
        "publishedAt": "2025-02-08T09:09:00Z",
        "htmlUrl": "https://github.com/Breezebuilder/SystemClock/releases/tag/v1.1.0",
        "assets": [
          {
            "name": "SystemClock-v1.1.0.zip",
            "size": 21246,
            "downloadUrl": "https://github.com/Breezebuilder/SystemClock/releases/download/v1.1.0/SystemClock-v1.1.0.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.0",
        "name": "SystemClock v1.0.0",
        "body": "First public release.\\r\\nDeveloped on [Lovely 0.7.1](https://github.com/ethangreen-dev/lovely-injector/releases/tag/v0.7.1) and [Steamodded 1.0.0-ALPHA-1326a](https://github.com/Steamodded/smods)\\r\\n ",
        "publishedAt": "2025-02-07T04:55:16Z",
        "htmlUrl": "https://github.com/Breezebuilder/SystemClock/releases/tag/v1.0.0",
        "assets": [
          {
            "name": "SystemClock-v1.0.0.zip",
            "size": 20255,
            "downloadUrl": "https://github.com/Breezebuilder/SystemClock/releases/download/v1.0.0/SystemClock-v1.0.0.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      }
    ],
    "versionHistoryLastCheck": "2026-05-03T03:09:59.665Z"
  },
  "DismissAlert@Breezebuilder": {
    "id": "DismissAlert",
    "name": "DismissAlert",
    "author": [
      "Breezebuilder"
    ],
    "description": "Click to dismiss discovery alert icons.",
    "favourites": 4,
    "badge_colour": "cc3c33",
    "readme": "# ![icon](https://github.com/user-attachments/assets/42a37f6d-46ed-4d38-97b4-886da6ef45ca) DismissAlert for Balatro\n\n<p align=\"center\">\n    <img width=\"47%\" alt=\"Main menu example\" src=\"https://github.com/user-attachments/assets/2985bfbc-6f05-4301-b9ea-d608638c039f\"/>\n    &nbsp;\n    <img width=\"47%\" alt=\"In-game menu example\" src=\"https://github.com/user-attachments/assets/0da65e18-5cea-410c-8395-6c0254e167f8\"/>\n</p>\n\nDismissAlert is a mod for [Balatro](https://store.steampowered.com/app/2379780/Balatro/) which allows the discovery alert icons to be dismissed and hidden with a single click.\n\n\n## Installation\n1. Install [Lovely](https://github.com/ethangreen-dev/lovely-injector/releases) by following the [installation instructions here](https://github.com/ethangreen-dev/lovely-injector?tab=readme-ov-file#manual-installation).\n    - On **Windows**, `version.dll` should be in the same folder as `Balatro.exe`\n    - On **macOS**, `liblovely.dylib` should be in the same folder as `Balatro.app`\n\n2. Open the **Mods** folder or create one if it does not exist.\n    - On **Windows** this should be located at `%AppData%/Balatro/Mods`\n    - On **macOS** this should be located at `/Users/$USER/Library/Application Support/Balatro/Mods`\n\n3. **Install DismissAlert** by copying the **DismissAlert** folder **from inside** [DismissAlert.zip](https://github.com/Breezebuilder/DismissAlert/releases) into the **Mods** folder.\n\n\n## Contribute\nHave an idea for a feature? Found a bug?\n[Create an issue here](https://github.com/Breezebuilder/DismissAlert/issues/)\n",
    "published_at": "2025-06-20T02:08:19.097Z",
    "type": "Mod",
    "tags": [],
    "versionHistory": [
      {
        "tag": "v1.0.0",
        "name": "DismissAlert v1.0.0",
        "body": "DismissAlert makes it possible to dismiss the new discovery alert icons ( ! ) on the Main Menu, Pause menu and Collection menu with a single click\\r\\n\\r\\n- Clicking the icon on the main menu or in the pause menu will dismiss **all** alert icons and mark the contents of **all** categories as read\\r\\n- Clicking individual alert icons on the Collection page will only dismiss and mark the contents of that individual collection category\\r\\n\\r\\nDeveloped for [Balatro 1.0.1o](https://store.steampowered.com/app/2379780/Balatro/) and [Lovely 0.7.1](https://github.com/ethangreen-dev/lovely-injector/releases/tag/v0.7.1)\\r\\nCompatibility tested with [Steamodded 1.0.0~BETA-0312b](https://github.com/Steamodded/smods/releases/tag/1.0.0-beta-0312b)",
        "publishedAt": "2025-03-16T10:53:16Z",
        "htmlUrl": "https://github.com/Breezebuilder/DismissAlert/releases/tag/v1.0.0",
        "assets": [
          {
            "name": "DismissAlert.zip",
            "size": 20246,
            "downloadUrl": "https://github.com/Breezebuilder/DismissAlert/releases/download/v1.0.0/DismissAlert.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      }
    ],
    "versionHistoryLastCheck": "2026-05-03T03:09:59.055Z"
  },
  "Balatro-Aikoyoris-Shenanigans@Aikoyori": {
    "id": "aikoyorisshenanigans",
    "name": "Aikoyori's Shenanigans",
    "author": [
      "Aikoyori"
    ],
    "description": "Adds a bunch of stuff I want to add to the game.",
    "favourites": 7,
    "badge_colour": "ff475a",
    "dependencies": [
      "Steamodded (>=1.0.0~BETA-0530b)",
      "Lovely (>=0.8.0)",
      "Balatro (>=1.0.1o)"
    ],
    "conflicts": [],
    "provides": [],
    "readme": "# Aikoyori's Shenanigans\r\nA Balatro mod that adds things I want to add.\r\n\r\n> [!IMPORTANT]\r\n> If you are specifically told to \"download from main\" by me then click [this](https://github.com/Aikoyori/Balatro-Aikoyoris-Shenanigans/archive/refs/heads/main.zip) link\r\n\r\nMod Discord is [here](https://discord.gg/JVg8Bynm7k)!\r\n\r\nWords from the English Words Repo : https://github.com/dwyl/english-words\r\nFiltered using the Profanity List here : https://github.com/dsojevic/profanity-list\r\nUsed MathParser from https://github.com/ByteXenon/MathParser.lua\r\n\r\nMaxwell's Notebook sprite by larantula_l on Discord\r\n\r\nArt in guestJokerArts.png is copyrighted by and belong to their respective owners and I was given permission to use these.\r\n\r\nAssets (Music/Sounds/Graphics/etc.) unless stated otherwise are licensed under CC-BY-NC-SA 4.0, Code is licensed under GPL v3",
    "published_at": "2025-06-20T02:57:51.876Z",
    "type": "Mod",
    "tags": [],
    "versionHistory": [
      {
        "tag": "0.2.0-alpha-260304f",
        "name": "0.2.0-alpha-260304f",
        "body": "## March Maintenance Release\\r\\nWhy do my maintenance release come with new content? Because I feel like it.\\r\\n\\r\\n## Additions\\r\\n- Added Replicant Tag which gives you a (Normal Sized) Replica Pack\\r\\n\\r\\n## Changes\\r\\n- Aikoyori has been resprited\\r\\n\\t- Menu Colours has been tweaked as a result\\r\\n- Bumped SMODS & Lovely Requirements\\r\\n- Moved Oxidising Stake to be above Bismuth Stake\\r\\n- Added Music pool to Jokers (#51)\\r\\n- ???\\r\\n\\r\\n## Fixes\\r\\n- Preliminary Fix for Bishop Ring never appearing ever (now it should appear a bit more often, maybe a bit TOO often)\\r\\n- Extra Defensive Bulwark Hardcore Challenge no longer crashes when opening Standard Packs (#52 )",
        "publishedAt": "2026-03-04T15:23:26Z",
        "htmlUrl": "https://github.com/Aikoyori/Balatro-Aikoyoris-Shenanigans/releases/tag/0.2.0-alpha-260304f",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.2.0-alpha-260207b",
        "name": "0.2.0-alpha-260207b",
        "body": "- Break Up can now break up to 3 cards\\r\\n- Nerfed Neuro & Evil\\r\\n- Attempts to mitigate to minimize appearance of ghost cards",
        "publishedAt": "2026-02-07T16:59:50Z",
        "htmlUrl": "https://github.com/Aikoyori/Balatro-Aikoyoris-Shenanigans/releases/tag/0.2.0-alpha-260207b",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.2.0-alpha-260202a",
        "name": "0.2.0-alpha-260202a",
        "body": "fixed periwinkle pinecone seal debuff still working when it should not work anymore",
        "publishedAt": "2026-02-01T21:08:41Z",
        "htmlUrl": "https://github.com/Aikoyori/Balatro-Aikoyoris-Shenanigans/releases/tag/0.2.0-alpha-260202a",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.2.0-alpha-260131a",
        "name": "0.2.0-alpha-260131a",
        "body": "## Fix Picker crashing the game the update\\r\\n- That is it",
        "publishedAt": "2026-01-31T09:00:09Z",
        "htmlUrl": "https://github.com/Aikoyori/Balatro-Aikoyoris-Shenanigans/releases/tag/0.2.0-alpha-260131a",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.2.0-alpha-260130b",
        "name": "0.2.0-alpha-260130b",
        "body": "## Maintenance again\\r\\n- Changed [Use Ethically] to something else (bye)\\r\\n- Fix patch conflict with Redux Arcanum\\r\\n- Fix Ascended Hand not working with Pure Hands\\r\\n- Fix Voucher redeeming crash",
        "publishedAt": "2026-01-29T21:01:22Z",
        "htmlUrl": "https://github.com/Aikoyori/Balatro-Aikoyoris-Shenanigans/releases/tag/0.2.0-alpha-260130b",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.2.0-alpha-260122a",
        "name": "0.2.0-alpha-260122a",
        "body": "## January Maintenance Release\\r\\n## Additions\\r\\n- 3 jon-YAKITORY. x Ichimaru Jokers\\r\\n<img width=\\\"842\\\" height=\\\"291\\\" alt=\\\"image\\\" src=\\\"https://github.com/user-attachments/assets/96df7a49-3e8e-47bd-b8c1-e74fe45beb95\\\" />\\r\\n\\r\\n## Bug Fixes\\r\\n\\r\\n- Fix Zap Cards not working as intended\\r\\n- Fix Blindside Compatibility\\r\\n- Fix The Bent not drawing hands when playing non-targeted Hand\\r\\n- Fix TOGA's Stuff Cross Mod crashing on hover without discover\\r\\n- Fix Tribal not giving Microscopium, ever\\r\\n- Potential fix for Cryptid Sliced Edition Deck crash",
        "publishedAt": "2026-01-21T21:48:38Z",
        "htmlUrl": "https://github.com/Aikoyori/Balatro-Aikoyoris-Shenanigans/releases/tag/0.2.0-alpha-260122a",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.2.0-alpha-260109b",
        "name": "0.2.0-alpha-260109b",
        "body": "## Maintenance Release\\r\\n- Fix patch failing with Entropy\\r\\n- Fix some Cryptid functionality not working",
        "publishedAt": "2026-01-09T02:37:41Z",
        "htmlUrl": "https://github.com/Aikoyori/Balatro-Aikoyoris-Shenanigans/releases/tag/0.2.0-alpha-260109b",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.2.0-alpha-260107a",
        "name": "0.2.0-alpha-260107a",
        "body": "## Aikoyori's Shenanigans is 1 year old!\\r\\nThis is a maintenance release with some new experimental content. \\r\\n## Warning\\r\\nThis release has made a breaking change to Alphabet cards' internal IDs so you WILL have to rediscover them again. Be Warned.\\r\\n\\r\\n## Additions\\r\\n- Experimental: New Hand Types (with no Planet Cards for now)\\r\\n## Fixes\\r\\n- Fix some localization errors & move everything to localization files\\r\\n- Fix The Stomata triggering in non played hands\\r\\n- Fix Skip Animations making score not change at all when + or xscore is triggered\\r\\n- Fix Crash with Intrusive Thoughts when trying to start a new run on Absurd",
        "publishedAt": "2026-01-06T17:21:11Z",
        "htmlUrl": "https://github.com/Aikoyori/Balatro-Aikoyoris-Shenanigans/releases/tag/0.2.0-alpha-260107a",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.2.0-alpha-260104b",
        "name": "0.2.0-alpha-260104b",
        "body": "## Happy New Year!\\r\\n\\r\\n[Aikoyori's Shenanigans is very nearing its 1st anniversary!](https://github.com/Aikoyori/Balatro-Aikoyoris-Shenanigans/commit/465f97946bb9bda4494186e2dff5e38c6f25633c) Thank you everyone for being here with me. After this update, I will hopefully be on hiatus from modding Balatro to (or at least try to) focus on my degree. I'll likely still respond to inquiries and PRs but that means there will not be major content update for the time being. I will still try to push out maintenance fixes in case Steamodded breaks anything but don't expect it to be fast. After this long hiatus, I will be back making major content update again. There may be a chance I make small additions or changes but no guarantees.\\r\\n\\r\\nTL;DR hiatus from modding so I can get degree\\r\\n\\r\\n(has it already been a year since I created the mod? holy shit)\\r\\n\\r\\n## Additions \\r\\n- 1 Sleeve for Inversion Deck\\r\\n## Fixes\\r\\n- Sleeves Menu Crashing (cc @mleaf233)\\r\\n- Potential fix for #45 (?????)",
        "publishedAt": "2026-01-04T09:40:52Z",
        "htmlUrl": "https://github.com/Aikoyori/Balatro-Aikoyoris-Shenanigans/releases/tag/0.2.0-alpha-260104b",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.2.0-alpha-251222f",
        "name": "0.2.0-alpha-251222f",
        "body": "- Fix Solitaire Crashing",
        "publishedAt": "2025-12-22T14:40:40Z",
        "htmlUrl": "https://github.com/Aikoyori/Balatro-Aikoyoris-Shenanigans/releases/tag/0.2.0-alpha-251222f",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.2.0-alpha-251222e",
        "name": "0.2.0-alpha-251222e",
        "body": "- Fix Nature Multiplying after\\r\\n- Fix Neuro not working",
        "publishedAt": "2025-12-22T14:15:01Z",
        "htmlUrl": "https://github.com/Aikoyori/Balatro-Aikoyoris-Shenanigans/releases/tag/0.2.0-alpha-251222e",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.2.0-alpha-251222d",
        "name": "0.2.0-alpha-251222d",
        "body": "## Happy Early Christmas!\\r\\nAs per usual I don't celebrate this holiday but I figured to do some update for the mod, Happy Holidays from the Aikoyori's Shenanigans team (just me)!\\r\\n\\r\\n## Additions\\r\\n- 2 New Jokers \\r\\n<img width=\\\"351\\\" height=\\\"261\\\" alt=\\\"image\\\" src=\\\"https://github.com/user-attachments/assets/9e55b417-844a-47a9-a608-91f71fc60d52\\\" />\\r\\n\\r\\n- 6 New Replicant Cards\\r\\n<img width=\\\"689\\\" height=\\\"654\\\" alt=\\\"SMODS_Dev_20251222-132144\\\" src=\\\"https://github.com/user-attachments/assets/65ba780f-5a46-4d4c-a08b-7019c331f7f6\\\" />\\r\\n\\r\\n- 1 new Edition \\r\\n<img width=\\\"250\\\" height=\\\"459\\\" alt=\\\"image\\\" src=\\\"https://github.com/user-attachments/assets/e5511d2f-23f0-4805-b91b-36d26a0284ee\\\" />\\r\\n\\r\\n- 10 new Boss Blinds (throwback to when my mod had cruel bosses)\\r\\n\\r\\n<img width=\\\"578\\\" height=\\\"232\\\" alt=\\\"image\\\" src=\\\"https://github.com/user-attachments/assets/0784b3e0-4b57-4eb6-81b6-8a5a422e5cb9\\\" />\\r\\n\\r\\n<img width=\\\"562\\\" height=\\\"210\\\" alt=\\\"SMODS_Dev_20251222-132230\\\" src=\\\"https://github.com/user-attachments/assets/9d9332de-f774-4fd8-b713-23e8c9ce9361\\\" />\\r\\n\\r\\n<img width=\\\"459\\\" height=\\\"158\\\" alt=\\\"image\\\" src=\\\"https://github.com/user-attachments/assets/534ab075-7715-43ef-9126-b0b0cd7dab73\\\" />\\r\\n\\r\\n- 1 new Enhancement\\r\\n\\r\\n<img width=\\\"274\\\" height=\\\"412\\\" alt=\\\"image\\\" src=\\\"https://github.com/user-attachments/assets/8541d03f-0d60-48e0-a20a-39c3aa4e0166\\\" />\\r\\n\\r\\n## Changes\\r\\n- Major rework on Expert & Master Blinds. They are less cruel but they appear much earlier (as early as 7 for Expert & 8, replacing Showdown, for Master)\\r\\n- Bumped SMODS requirement to 1.0.0~BETA-1221a\\r\\n\\r\\n## Fixes\\r\\n- +Score now triggers at the correct time instead of activating after everything else scores (finally)\\r\\n- Other Miscellaneous fixes I might have forgotten to name\\r\\n",
        "publishedAt": "2025-12-22T06:32:12Z",
        "htmlUrl": "https://github.com/Aikoyori/Balatro-Aikoyoris-Shenanigans/releases/tag/0.2.0-alpha-251222d",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.2.0-alpha-251215a",
        "name": "0.2.0-alpha-251215a",
        "body": "- The Picker gets an animation\\r\\n- Uses SMODS.smart_level_up function (thanks @TheOneGoofAli)\\r\\n- Fix Patching crashing\\r\\n- Fix Entropy compat (sorry guyse)",
        "publishedAt": "2025-12-14T20:19:39Z",
        "htmlUrl": "https://github.com/Aikoyori/Balatro-Aikoyoris-Shenanigans/releases/tag/0.2.0-alpha-251215a",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.2.0-alpha-251211b",
        "name": "0.2.0-alpha-251211b",
        "body": "This is a follow-up release for 0.2.0-alpha-251210b\\r\\n\\r\\n# Additions\\r\\n- 1 new Achievement I forgot to code last release\\r\\n- Word Checker! Check it out in the Run Info Tab!\\r\\n\\r\\n# Changes\\r\\n- Rebalances Chips and Mult for Word Hands yet again",
        "publishedAt": "2025-12-10T19:53:49Z",
        "htmlUrl": "https://github.com/Aikoyori/Balatro-Aikoyoris-Shenanigans/releases/tag/0.2.0-alpha-251211b",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.2.0-alpha-251210b",
        "name": "0.2.0-alpha-251210b",
        "body": "Hello! It's now December. The mod will turn 1 year old in January. Here are the changes in 0.2.0-alpha-251210b\\r\\n\\r\\n# Additions\\r\\n- A few new achievements :D\\r\\n- Qualatro crossmod ability for Aikoyori\\r\\n\\r\\n# Changes\\r\\n- Furina now actually costsd $30 (wtf genshin mentioned)\\r\\n- Word Hands Chips & Mult are now rebalanced to make shorter words give way less and to have Mult be more than Chips\\r\\n- Consequently Scrabble deck has its scaling reduced to X1.25\\r\\n- Insolate Card rebalance again because I forgot to add a check (reset your days since rebalance counter)\\r\\n- Noire has a dynamic description based on where the card is\\r\\n- Rebalances Symbol & Number distribution in Math Deck\\r\\n- Standard Packs in Math Deck gives you Symbols and Numbers now\\r\\n\\r\\n# Fixes\\r\\n- Short Form Content no longer crashes when finishing Special Blind\\r\\n- Pure Hands multiplier now properly shows up in Poker Hand info again\\r\\n- Fix miscrediting on Catchphrase (the art is mine not gud's)\\r\\n- Slay the Jokers no longer spawns small cards when certain cards are on screen\\r\\n- Stability Improvement to Pure Hands\\r\\n- Hopefully crashes less in general",
        "publishedAt": "2025-12-10T11:10:41Z",
        "htmlUrl": "https://github.com/Aikoyori/Balatro-Aikoyoris-Shenanigans/releases/tag/0.2.0-alpha-251210b",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.2.0-alpha-251130a",
        "name": "0.2.0-alpha-251130a",
        "body": "- Fix Multiplayer Check crashing after using Short Form Content",
        "publishedAt": "2025-11-30T05:34:59Z",
        "htmlUrl": "https://github.com/Aikoyori/Balatro-Aikoyoris-Shenanigans/releases/tag/0.2.0-alpha-251130a",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.2.0-alpha-251129g",
        "name": "0.2.0-alpha-251129g",
        "body": "- Fix Hex crashing the game when you only have non-Jokers in Joker slot (Freedom Deck & File Sharing)\\r\\n- Exit Plan reworked for Multiplayer",
        "publishedAt": "2025-11-29T15:07:24Z",
        "htmlUrl": "https://github.com/Aikoyori/Balatro-Aikoyoris-Shenanigans/releases/tag/0.2.0-alpha-251129g",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.2.0-alpha-251129d",
        "name": "0.2.0-alpha-251129d",
        "body": "## Fixes\\r\\n- Crashes when hovering on some cards",
        "publishedAt": "2025-11-28T21:10:12Z",
        "htmlUrl": "https://github.com/Aikoyori/Balatro-Aikoyoris-Shenanigans/releases/tag/0.2.0-alpha-251129d",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.2.0-alpha-251129b",
        "name": "0.2.0-alpha-251129b",
        "body": "## Additions\\r\\n- Crossmod abilities for Kino, Sagatro, and Maximus for me!\\r\\n## Changes\\r\\n- A few adjustment for Multiplayer Mod :>",
        "publishedAt": "2025-11-28T19:47:15Z",
        "htmlUrl": "https://github.com/Aikoyori/Balatro-Aikoyoris-Shenanigans/releases/tag/0.2.0-alpha-251129b",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.2.0-alpha-251128g",
        "name": "0.2.0-alpha-251128g",
        "body": "# Happy Thanksgiving!\\r\\n- As per usual, I do not celebrate Thanksgiving. But I figured I would like to give something anyway so here we go\\r\\n\\r\\n## Additions\\r\\n- Added 4 Regular jokers\\r\\n\\r\\n<img width=\\\"629\\\" height=\\\"248\\\" alt=\\\"image\\\" src=\\\"https://github.com/user-attachments/assets/bfe1a819-39f6-4dde-859c-0f1cf959b742\\\" />\\r\\n\\r\\n- Added 1 Letter Joker\\r\\n\\r\\n<img width=\\\"753\\\" height=\\\"326\\\" alt=\\\"image\\\" src=\\\"https://github.com/user-attachments/assets/ba680010-86df-4f8b-b0af-8ad6a17c4d16\\\" />\\r\\n\\r\\n- Added 2 Decks\\r\\n\\r\\n<img width=\\\"345\\\" height=\\\"229\\\" alt=\\\"image\\\" src=\\\"https://github.com/user-attachments/assets/51559844-74e0-4d31-878b-4b9f688cc66f\\\" />\\r\\n\\r\\n- Added 10 Replicant Cards (lesbiab) along with its corresponding Booster Packs\\r\\n\\r\\n<img width=\\\"810\\\" height=\\\"538\\\" alt=\\\"image\\\" src=\\\"https://github.com/user-attachments/assets/e7210448-b2d8-4635-8286-a911903af273\\\" />\\r\\n\\r\\n<img width=\\\"768\\\" height=\\\"313\\\" alt=\\\"image\\\" src=\\\"https://github.com/user-attachments/assets/fa5ca745-f9c3-4b06-a0cd-67e40b6fe286\\\" />\\r\\n\\r\\n- Don't click on my self-insert 8 times\\r\\n\\r\\n- Added 2 Vouchers\\r\\n\\r\\n<img width=\\\"291\\\" height=\\\"245\\\" alt=\\\"image\\\" src=\\\"https://github.com/user-attachments/assets/5a038088-866b-4981-ab9d-f774f9b2d3b0\\\" />\\r\\n\\r\\n- Added 4 Seals\\r\\n\\r\\n<img width=\\\"632\\\" height=\\\"230\\\" alt=\\\"image\\\" src=\\\"https://github.com/user-attachments/assets/22b24bb9-cb09-4b0b-ba40-684bb54ab9de\\\" />\\r\\n\\r\\n- Added 3 Enhanced Cards\\r\\n\\r\\n<img width=\\\"481\\\" height=\\\"233\\\" alt=\\\"image\\\" src=\\\"https://github.com/user-attachments/assets/807bb0f9-418f-4118-803e-708da3486ff5\\\" />\\r\\n\\r\\n## Changes\\r\\n- Rebalanced Insolate Cards, again\\r\\n- Core : $2 -> $1\\r\\n- Moved Legendaries to be behind other Jokers\\r\\n- Other Rebalances and changes I forgor\\r\\n\\r\\n## Fixes\\r\\n- Loads of them but I can be wrong I might have missed some so file them issues!\\r\\n",
        "publishedAt": "2025-11-28T10:22:34Z",
        "htmlUrl": "https://github.com/Aikoyori/Balatro-Aikoyoris-Shenanigans/releases/tag/0.2.0-alpha-251128g",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.2.0-alpha-251116b",
        "name": "0.2.0-alpha-251116b",
        "body": "- fix insolate cards again",
        "publishedAt": "2025-11-16T05:54:47Z",
        "htmlUrl": "https://github.com/Aikoyori/Balatro-Aikoyoris-Shenanigans/releases/tag/0.2.0-alpha-251116b",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.2.0-alpha-251116a",
        "name": "0.2.0-alpha-251116a",
        "body": "- Fix for Shimmer Bucket\\r\\n- Nerfed Insolate\\r\\n- Fix some localizations errors",
        "publishedAt": "2025-11-16T04:57:38Z",
        "htmlUrl": "https://github.com/Aikoyori/Balatro-Aikoyoris-Shenanigans/releases/tag/0.2.0-alpha-251116a",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.2.0-alpha-251111a",
        "name": "0.2.0-alpha-251111a",
        "body": "- Fix Goodbye Sengen not working as intended\\r\\n- I spam releases so i can get to the i release",
        "publishedAt": "2025-11-10T19:59:32Z",
        "htmlUrl": "https://github.com/Aikoyori/Balatro-Aikoyoris-Shenanigans/releases/tag/0.2.0-alpha-251111a",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.2.0-alpha-251109a",
        "name": "0.2.0-alpha-251109a",
        "body": "- Fix Collection crashing when Experimental Features are disabled",
        "publishedAt": "2025-11-09T12:48:10Z",
        "htmlUrl": "https://github.com/Aikoyori/Balatro-Aikoyoris-Shenanigans/releases/tag/0.2.0-alpha-251109a",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.2.0-alpha-251107a",
        "name": "0.2.0-alpha-251107a",
        "body": "# Additions\\r\\n- New Additions screen\\r\\n# Fixes\\r\\n- MISPRINTING VALUE FIXES attempt 25",
        "publishedAt": "2025-11-06T21:03:07Z",
        "htmlUrl": "https://github.com/Aikoyori/Balatro-Aikoyoris-Shenanigans/releases/tag/0.2.0-alpha-251107a",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.2.0-alpha-251106a",
        "name": "0.2.0-alpha-251106a",
        "body": "- Fix a few crashes\\r\\n- Add a use button for freedom decks",
        "publishedAt": "2025-11-05T20:00:54Z",
        "htmlUrl": "https://github.com/Aikoyori/Balatro-Aikoyoris-Shenanigans/releases/tag/0.2.0-alpha-251106a",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.2.0-alpha-251105a",
        "name": "0.2.0-alpha-251105a",
        "body": "- Fix holding R on Hardcore Challenges not working\\r\\n- Properly code in no joker preview modes\\r\\n- Fix crashes when finishing puzzle blinds",
        "publishedAt": "2025-11-04T20:07:47Z",
        "htmlUrl": "https://github.com/Aikoyori/Balatro-Aikoyoris-Shenanigans/releases/tag/0.2.0-alpha-251105a",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.2.0-alpha-251104l",
        "name": "0.2.0-alpha-251104l",
        "body": "- Fix Freedom Deck (maybe)",
        "publishedAt": "2025-11-04T06:15:59Z",
        "htmlUrl": "https://github.com/Aikoyori/Balatro-Aikoyoris-Shenanigans/releases/tag/0.2.0-alpha-251104l",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.2.0-alpha-251104j",
        "name": "0.2.0-alpha-251104j",
        "body": "- previews should turn off ALL previews",
        "publishedAt": "2025-11-04T05:21:10Z",
        "htmlUrl": "https://github.com/Aikoyori/Balatro-Aikoyoris-Shenanigans/releases/tag/0.2.0-alpha-251104j",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.2.0-alpha-251104i",
        "name": "0.2.0-alpha-251104i",
        "body": "- fix bug",
        "publishedAt": "2025-11-04T04:55:03Z",
        "htmlUrl": "https://github.com/Aikoyori/Balatro-Aikoyoris-Shenanigans/releases/tag/0.2.0-alpha-251104i",
        "assets": [],
        "prerelease": false,
        "draft": false
      }
    ],
    "versionHistoryLastCheck": "2026-05-03T03:09:59.665Z"
  },
  "BalatroBakery@BakersDozenBagels": {
    "id": "Bakery",
    "name": "Bakery",
    "author": [
      "BakersDozenBagels"
    ],
    "description": "Some miscellaneous additions.",
    "favourites": 3,
    "badge_colour": "EDD198",
    "dependencies": [
      "Steamodded (>=1.0.0~ALPHA-0330a)",
      "Lovely (>=0.6)"
    ],
    "conflicts": [],
    "provides": [],
    "published_at": "2025-06-20T16:05:30.700Z",
    "type": "Mod",
    "tags": [
      "Vanilla Plus",
      "Jokers",
      "Consumables",
      "Blinds",
      "Mechanics",
      "Misc"
    ],
    "readme": "# Bakery\n\nA mod for [Balatro](https://www.playbalatro.com/) that adds various miscellaneous things, created by BakersDozenBagels.\n\nAdditions are generally meant to be well-balanced with vanilla, although the decks are a bit wackier.\n\nCurrent contents:\n\n- 22 Jokers\n- 10 Charms (a new kind of thing in the shop)\n- 20 Tags\n- 3 Decks\n- 3 [Deck Sleeves](https://github.com/larswijn/CardSleeves)\n- 5 Blinds\n- 3 Challenges\n- 1 Tarot Card\n- 2 Spectral Cards\n- 2 Enhancements\n- 1 Edition\n- Miscellaneous modding API features (If this mod does something interesting, it can probably be used as a dependency to do that thing)\n\n## Cross-Mod Content\n\nWith certain other mods installed, Bakery will add extra items:\n- [Revo's Vault](https://github.com/Cdrvo/Revos-Vault---Balatro-Mod) - 1 Charm\n- [MoreFluff](https://github.com/notmario/MoreFluff) - 1 Charm\n- [Cryptid](https://github.com/SpectralPack/Cryptid) - 2 Charms\n\n## Installation\n\n1. Bakery requires [Steamodded](https://github.com/Steamodded/smods). Follow the instructions to install it if you haven't already.\n2. Clone this repository into your mods folder, or download it as a zip and place it there.\n3. Enjoy!\n\n## Lite Version\n\nIf another mod depends on Bakery, but you do not want Bakery's additions, you can install the [lite version](https://github.com/BakersDozenBagels/BalatroBakery/tree/lite). This version only has a modding API and nothing else. Note that both versions can be installed together without issue so long as both are up-to-date.\n\n## Other Contributors\n\nThanks to GhostSalt (@ghost12salt) and SadCube (@sadcube) on Discord for some of the artwork used.\n",
    "versionHistory": [],
    "versionHistoryLastCheck": "2026-05-03T03:09:58.765Z",
    "analytics": {
      "views": 3,
      "lastViewed": "2026-04-15T09:52:51.930Z",
      "downloads": 1,
      "lastDownloaded": "2026-03-12T21:27:11.034Z"
    }
  },
  "Balatest@BakersDozenBagels": {
    "id": "Balatest",
    "name": "Balatest",
    "author": [
      "BakersDozenBagels"
    ],
    "description": "TDD framework for Balatro.",
    "favourites": 7,
    "badge_colour": "EDD198",
    "dependencies": [
      "Steamodded (>=1.0.0~ALPHA-1304a)",
      "Lovely (>=0.6)"
    ],
    "conflicts": [],
    "provides": [],
    "published_at": "2025-06-20T16:06:52.709Z",
    "type": "Mod",
    "tags": [
      "Misc"
    ],
    "readme": "# Balatest - Unit Testing for Balatro\n\nBalatest is a unit testing framework for Balatro mods. See [Bakery's unit tests](https://github.com/BakersDozenBagels/BalatroBakery/tree/main/test) for example code using Balatest.\n\n## How To Use\n\nFirst, register some unit tests with `Balatest.TestPlay` (see below). Then, to run tests, execute `Balatest.run_tests()` (I recommend using [DebugPlus](https://github.com/WilsontheWolf/DebugPlus) to do so). Balatest will put test results in the console/log. You can also only run the tests from a given mod (`Balatest.run_tests 'Bakery'`) or from a category in a mod (`Balatest.run_tests('Bakery', 'blinds')`).\n\n## Writing Tests\n\nA test in Balatest is fundamentally a [challenge](https://github.com/Steamodded/smods/wiki/SMODS.Challenge). Many of the keys in a challenge will also work in a test. Balatest will automatically begin the challenge and navigate to the Small Blind (note that every blind is Small by default). From there, `test.execute()` is called, where you will play, discard, navigate rounds, etc. Finally, `test.assert()` is called to evaluate the results of the test.\n\n### `execute`\n\nHere you will put some actions in a queue to set up the test. Note that this queue is *not* the default one; use `Balatest.q()` to add to it (`q` accepts bare functions as well as `Event`s for added convenience. Additionally, it will automatically `return true` for you unless you explicitly `return false`).\n\nBalatest also provides some pre-built events for you (each of these adds to the queue for you):\n- `Balatest.next_round()` ends the round and navigates to the next one.\n- `Balatest.end_round()` ends the round and waits on the evaluation screen.\n- `Balatest.cash_out()` cashes out the round evaluation screen.\n- `Balatest.exit_shop()` exits the shop.\n- `Balatest.start_round()` selects the next blind.\n- `Balatest.skip_blind(for_tag)` skips the next blind for the given tag (by key).\n- `Balatest.play_hand { '2S', '10H' }` plays those cards in that order. Note that this fails if the cards are not in hand.\n- `Balatest.discard { 'Ts', 'Qc' }` discards those cards. Note that this fails if the cards are not in hand.\n- `Balatest.highlight { '2S', '10H' }` highlights those cards in that order. Note that this fails if the cards are not in hand.\n- `Balatest.unhighlight_all()` unhighlights the hand.\n- `Balatest.use(card, instant)` uses a consumable. E.g. `Balatest.use(G.consumeables.cards[1])` (you can also pass a function as in `buy`)\n- `Balatest.buy(func)` buys something from the shop. E.g. `Balatest.buy(function() return G.shop_jokers.cards[1] end)`\n- `Balatest.hook(obj, name, func)` hooks a function until the test concludes. See below for more information.\n- `Balatest.hook_raw(obj, name, new)` overwrites an object until the test concludes.\n- `Balatest.wait_for_input(state, front)` waits until the game will accept input.\n- `Balatest.reload()` saves and loads the game as if by returning to the main menu.\n- `Balatest.wait()` waits until everything currently in the standard event queue completes.\n\n### `assert`\n\nHere you will write some assertions on the final state of the test. Balatest provides a few helpers for this:\n- `Balatest.assert(bool, message?)` is a bare assertion.\n- `Balatest.assert_eq(a, b, message?)` asserts that two numbers are equal with or without Talisman.\n- `Balatest.assert_neq(a, b, message?)` asserts that two numbers are unequal with or without Talisman.\n- `Balatest.assert_chips(num, message?)` asserts that `G.GAME.chips` is equal to the supplied number.\n\n## Example Test\n\n```lua\nBalatest.TestPlay {\n    jokers = { 'j_joker' }, -- Start with a Joker\n    execute = function()\n        Balatest.play_hand { '2S' } -- Play a High Card\n    end,\n    assert = function()\n        Balatest.assert_chips(35) -- Total round score, *not* the last hand\n    end\n}\n```\n\n## Default Values\n\nBalatest will run each test with the following defaults:\n- `back = 'Red Deck'`\n- `stake = 1`\n- `seed = nil`\n- `jokers = {}`\n- `consumeables = {}`\n- `vouchers = {}`\n- `dollars = 0` (Starting money)\n- `discards = 999`\n- `hands = 999`\n- `hand_size = 52`\n- `modifiers = {}` (`challenge.rules.modifiers`)\n- `custom = {}` (`challenge.rules.custom`)\n- `deck = nil`\n- `blind = 'bl_small'`\n- `no_auto_start = false`\n\n# Advanced Features\n\n- Specify `blind = 'bl_wheel'` to make every blind The Wheel. By default, every blind is a Small Blind.\n- Specify `name = 'something'` to give your test a descriptive name. Names are automatically prefixed with your mod's ID.\n- Specify `category = 'my_category'` to be able to run a subset of your tests. You can specify multiple categories in a table.\n- Use `Balatest.run_test { ... }` to run a single test not defined elsewhere.\n- Use `Balatest.run_test 'mod_id_test_name'` to run a single test.\n- Check `Balatest.current_test` for the name of the currently running test.\n- Check `Balatest.current_test_object` for the whole config of the currently running test.\n- Inspect `Balatest.done` for more detailed results of your tests.\n\n## `Balatest.hook`\n\nSometimes it's necessary to hook a function in the middle of a test, for example to control RNG.\nBalatest provides a fixture to do this and automatically unhook the functions later.\n\nConsider the following quite silly test:\n\n```lua\nBalatest.run_test {\n    consumeables = { 'c_judgement' },\n    execute = function()\n        Balatest.hook(_G, 'create_card', function(orig, t, a, l, r, k, s, forced_key, ...)\n            return orig(t, a, l, r, k, s, 'j_chicot', ...)\n        end)\n        Balatest.use(G.consumeables.cards[1])\n    end,\n    assert = function()\n        Balatest.assert_eq(#G.consumeables.cards, 0)\n        Balatest.assert_eq(#G.jokers.cards, 1)\n        Balatest.assert(G.jokers.cards[1].config.center.key == 'j_chicot')\n    end\n}\n```\n\nHere, we force the global function `create_card` to create a Chicot (which otherwise cannot spawn from Judgement).\nNote that the first argument to the new function is the previous function.\n\n```lua\nBalatest.run_test {\n    consumeables = { 'c_judgement', 'c_judgement' },\n    execute = function()\n        Balatest.hook(_G, 'create_card', function(orig, t, a, l, r, k, s, forced_key, ...)\n            return orig(t, a, l, r, k, s, 'j_perkeo', ...)\n        end)\n        Balatest.use(G.consumeables.cards[1])\n        Balatest.hook(_G, 'create_card', function(orig, t, a, l, r, k, s, forced_key, ...)\n            return orig(t, a, l, r, k, s, 'j_caino', ...)\n        end)\n        Balatest.use(G.consumeables.cards[2]) -- The card is looked up before the other one gets destroyed.\n    end,\n    assert = function()\n        Balatest.assert_eq(#G.consumeables.cards, 0)\n        Balatest.assert_eq(#G.jokers.cards, 2)\n        Balatest.assert(G.jokers.cards[1].config.center.key == 'j_perkeo')\n        Balatest.assert(G.jokers.cards[2].config.center.key == 'j_caino')\n    end\n}\n```\n\nHere, we hook the same function twice. Note that when the second hook is applied, the first hook gets removed.\nAlso note that the application of the hook is queued.\nAfter running these tests, even if they fail, the function will be what it was originally.\n",
    "versionHistory": [],
    "versionHistoryLastCheck": "2026-05-03T03:09:58.760Z",
    "analytics": {
      "views": 1,
      "lastViewed": "2026-04-13T01:13:21.653Z"
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  },
  "LobotomyCorp@Mysthaps": {
    "id": "LobotomyCorp",
    "name": "Lobotomy Corporation",
    "author": [
      "Mysthaps"
    ],
    "description": "Face the Fear, Build the Future.",
    "favourites": 4,
    "badge_colour": "FC3A3A",
    "dependencies": [
      "Steamodded (>=1.0.0~BETA-0614a)"
    ],
    "conflicts": [
      "3xCredits (1.0.0)"
    ],
    "provides": [
      "blindexpander (1.0.1)"
    ],
    "published_at": "2025-06-20T17:26:17.688Z",
    "type": "Mod",
    "tags": [
      "Jokers",
      "Blinds",
      "Mechanics"
    ],
    "readme": "<h1 align=\"center\">Lobotomy Corporation</h1>\n<h4 align=\"center\"><i>Face the Fear, Build the Future.</i></h4>\n\n<p align=\"center\"><img src=\"assets/LobotomyCorporationLogo.png\" style=\"width:30%\" /></p>\n\n<h5 align=\"center\"><i>\nGreetings, Manager. \nI see that you've been slacking off while playing a few rounds of cards during our work hours. \nI am unfamiliar with playing cards myself, but I am able to modify this little game of yours so that you can still have \"fun\" while still generating precious energy to meet the daily quota. \nThis may hinder your playing experience, but I am sure you will do just fine.</i></h5>\n\n# Notice\n**Lobotomy Corporation** is about discovery and experiment with different Abnormalities. \nIt is recommended to play with **Lobotomy Corporation** by itself on your first playthrough, regardless of this mod's cross-mod content.\nThe **Discover All** functionality does not discover Abnormalities from this mod, since it can be overwhelming for new players with the amount of text each Abnormality has.\n\n# Features\n## Abnormalities, as Jokers\nEach added Abnormality have different Observation Levels that unlock more of their Information. \nThis is based on the amount of rounds played with that Abnormality in your Joker slots.\n\n## Abnormalities, as Boss Blinds\nSome Abnormalities are able to ***breach***. \nIn addition, some breaching Abnormalities can change the upcoming fights to be an Abnormality as a Boss Blind. \nThese blinds are very hard to take down, make sure you're well-prepared before tackling on these challenges.\n\n## Extraction Pack\nTo help with discovering Abnormalities, a new **Booster Pack** type is added. \nThis pack allows you to pick one of three Abnormalities to add to your Joker slots.\n\n## Ordeals\nDuring the run, **Ordeals** can replace some blinds. These blinds are generally more difficult to take down compared to the other blinds, \nwith **Dawn Ordeals** being the easiest, and **Midnight Ordeals** being much a lot tougher to overcome.\n\n## Challenges\nIn some Challenges, Ordeals are guaranteed to appear. In others, you might be fighting **[[[INFORMATION REDACTED]]]**. \nGood luck, Manager. You will need it.\n\n<details>\n    <summary><b>Lobotomy Corporation Spoilers</b></summary>\n    There are challenges that mirror the Sephirah Meltdowns experienced in the main game. \n    It is recommended that they should be experienced in the actual game before attempting them here.\n</details><br>\n\n# Requirements\nRequires the latest version of **Steamodded** 1.0.0-ALPHA.  \nInstructions can be found [here](https://github.com/Steamodded/smods/wiki).\n\n# Installation\nHead to the mod's *[Releases](https://github.com/Mysthaps/LobotomyCorp/releases/latest)* page and download the latest version.  \nYou can also *clone* this repository, however, some things may break. \nMake sure that the mod folder is not nested (your folder is **not** ``Mods\\LobotomyCorp\\LobotomyCorp\\...`` or similar). \n \nPlease check the mod's configurations after installation. \n\n# Credits\n### **[Lobotomy Corporation](https://store.steampowered.com/app/568220/Lobotomy_Corporation__Monster_Management_Simulation/)**\n### **[Library of Ruina](https://store.steampowered.com/app/1256670/Library_Of_Ruina/)**\n### **[Limbus Company](https://store.steampowered.com/app/1973530/Limbus_Company/)** \n\nAll music used are listed in the ``music.txt`` file, found [here](https://github.com/Mysthaps/LobotomyCorp/blob/main/music.txt).\nOther credits can be found in the **Credits** tab in the mod's menu",
    "versionHistory": [
      {
        "tag": "1.5.0b",
        "name": "1.5.0b",
        "body": "# Please make sure your **Steamodded** version is at least ``1.0.0~BETA-1501a``!\\r\\n(The last four numbers correspond to the release date of the Steamodded version. If your version's number is lower, please update.)\\r\\n\\r\\n# Changelog Summary\\r\\n## 1.5.0b\\r\\n- Updated Korean translation\\r\\n## 1.5.0\\r\\n### New Content\\r\\n- Added 5 new Abnormalities: Bloodbath, Der Freischütz, Warm-hearted Woodsman, The Knight of Despair, Nothing There\\r\\n- Added 5 new Achievements: Wrist Cutter, Magic Bullet, Logging, The Sword Sharpened with Tears, Mimicry\\r\\n- Replaced \\\"Extraction Pack\\\" with 4 new Extraction Packs\\r\\n- Blacklisted all Abnormalities from appearing normally, an extra Extraction Pack now spawns in the shop every round\\r\\n- Blind Passives are now visible on Blinds before they are fought, and from the Collection menu (thanks @ThunderEdge73!)\\r\\n- Added Korean localization (thanks @LunarFactory!)\\r\\n### Improvements\\r\\n- Updated on-screen Abnormality text during Abnormality Blinds and Challenges\\r\\n- Updated some strings to be translatable\\r\\n- Updated Energy Production to open a Base Extraction Pack (Elite)\\r\\n### Balance Changes\\r\\n- 1.76 MHz: Lower Chips/Mult values are more likely to be picked\\r\\n- Scarecrow Searching for Wisdom: Wisdoms generated 2 > 1, Blind Size increase per Wisdom 10% > 50%\\r\\n- Little Red Riding Hooded Mercenary: Ability cost $7 > $5, cost increase $7 > $5\\r\\n### Bug Fixes\\r\\n- Fixed many issues with Enchanted (thanks @Eremel!)\\r\\n- Fixed crashes and other issues\\r\\n\\r\\nThe full changelog can be found here:\\r\\nhttps://docs.google.com/document/d/1eHInr9F44KQo7p8mbNmKRjMfPOJ6sG6sJOsDXip-UEE/edit?usp=sharing\\r\\n\\r\\n# Installation\\r\\nInstall **Steamodded** here: https://github.com/Steamodded/smods/wiki\\r\\nThen, download the mod by pressing the **Source code (zip)** button below.\\r\\n",
        "publishedAt": "2026-03-01T02:33:02Z",
        "htmlUrl": "https://github.com/Mysthaps/LobotomyCorp/releases/tag/1.5.0b",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "1.4.0d",
        "name": "1.4.0d",
        "body": "# Please make sure your **Steamodded** version is at least ``1.0.0~BETA-1016c``!\\r\\n(The last four numbers correspond to the release date of the Steamodded version. If your version's number is lower, please update.)\\r\\n\\r\\n# Changelog Summary\\r\\n## 1.4.0d\\r\\n- Balance change: 1.76 MHz now favors lower values\\r\\n- Fixed Firebird crashing with Talisman, again\\r\\n- Fixed Spider Bud not updating first discard after beating a Boss Blind (thanks @wingedcatgirl!)\\r\\n- Fixed a typo making Little Red Riding Hooded Mercenary crash when hovered\\r\\n- Fixed a crash when a destroyed card gets debuffed\\r\\n- Fixed modifier sprites showing when card is faced down\\r\\n- Fixed Abnormality Screen Text and Lyrics acting strangely when the game is paused or when GasHarpoon changes phases\\r\\n- Fixed Shield for GasHarpoon not working\\r\\n- Tried fixing The Servant of Wrath crashing when hovered\\r\\n- Minor changes for Mobile (thanks @a2639443196!)\\r\\n## 1.4.0c\\r\\n- Fixed crash with Big and Will be Bad Wolf\\r\\n- Fixed Firebird crashing with Talisman\\r\\n## 1.4.0b\\r\\n- Fixed a crash when Apocalypse Bird calculates score\\r\\n- Fixed the background not changing for Apocalypse Bird's early phases\\r\\n## 1.4.0\\r\\n### New Content\\r\\n- Added 2 new Abnormality Blinds: Hatred, Hermit\\r\\n- Added Chinese localization by @a2639443196 \\r\\n### Balance Changes\\r\\n- Updated sticker compatibility\\r\\n- Plague Doctor: Cost $4 > $6\\r\\n- Laetitia: No longer compatible with Blueprint\\r\\n- The Firebird: Money threshold $3 > $5\\r\\n### Bug Fixes & Improvements\\r\\n- Added flavor text and made the Boss Blind automatically reroll when an Abnormality breaches, and the Abnormality Blind is available\\r\\n- Updated the descriptions of several Abnormalities\\r\\n- Removed conflict with the \\\"3xCredits\\\" mod\\r\\n- Fixed several Abnormalities displaying extra scoring messages\\r\\n\\r\\nThe full changelog can be found here:\\r\\nhttps://docs.google.com/document/d/1eHInr9F44KQo7p8mbNmKRjMfPOJ6sG6sJOsDXip-UEE/edit?usp=sharing\\r\\n\\r\\n# Installation\\r\\nInstall **Steamodded** here: https://github.com/Steamodded/smods/wiki\\r\\nThen, download the mod by pressing the **Source code (zip)** button below.\\r\\n",
        "publishedAt": "2025-09-01T16:15:00Z",
        "htmlUrl": "https://github.com/Mysthaps/LobotomyCorp/releases/tag/1.4.0d",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "1.3.1c",
        "name": "1.3.1c",
        "body": "# Please make sure your **Steamodded** version is at least ``1.0.0~BETA-0626b``!\\r\\n(The last four numbers correspond to the release date of the Steamodded version. If your version's number is lower, please update.)\\r\\n\\r\\n# Changelog Summary\\r\\n## 1.3.1c\\r\\n- Fixed undiscovered Abnormalities showing as NULL when losing the run to them\\r\\n- Actually fixed crashing when attempting to create an unloaded Abnormality (for real this time)\\r\\n## 1.3.1b\\r\\n- Hysteria is now red\\r\\n- Actually fixed crashing when attempting to create an unloaded Abnormality\\r\\n- Fixed crash when Abnormalities are debuffed\\r\\n- Fixed crash with an older version of Handy\\r\\n## 1.3.1\\r\\n### New Content\\r\\n- Added a new Abnormality: The King of Greed\\r\\n### Balance Changes\\r\\n- Magical Girls breach when sold\\r\\n### Bug Fixes & Improvements\\r\\n- Modified Magical Girls to only show their tooltip after Observation Level 1\\r\\n- Fixed some Abnormalities showing their Observation Level 3 effect early\\r\\n- Fixed Rudolta of the Sleigh crashing when attempting to create an unloaded Abnormality\\r\\n\\r\\nThe full changelog can be found here:\\r\\nhttps://docs.google.com/document/d/1eHInr9F44KQo7p8mbNmKRjMfPOJ6sG6sJOsDXip-UEE/edit?usp=sharing\\r\\n\\r\\n# Installation\\r\\nInstall **Steamodded** here: https://github.com/Steamodded/smods/wiki\\r\\nThen, download the mod by pressing the **Source code (zip)** button below.\\r\\n",
        "publishedAt": "2025-07-08T05:02:36Z",
        "htmlUrl": "https://github.com/Mysthaps/LobotomyCorp/releases/tag/1.3.1c",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "1.3.0d",
        "name": "1.3.0d",
        "body": "# Please make sure your **Steamodded** version is at least ``1.0.0~BETA-0626b``!\\r\\n(The last four numbers correspond to the release date of the Steamodded version. If your version's number is lower, please update.)\\r\\n\\r\\n# Changelog Summary\\r\\n## 1.3.0d\\r\\n- Fixed Void Dream crashing when Handy is not installed\\r\\n- Fixed Meat Lantern softlocking when using an affected consumable\\r\\n## 1.3.0c\\r\\n- Fixed Abnormality descriptions visible while undiscovered in the shop\\r\\n## 1.3.0b\\r\\n- Void Dream giving money mid-hand no longer affects jokers like Bootstraps and Bull\\r\\n- Fixed crash with Fragment of the Universe\\r\\n- (hopefully) Fixed crash when reloading game while on Dawn Ordeals and Noon Ordeals\\r\\n## 1.3.0\\r\\n### New Content\\r\\n- Added 4 new Abnormalities: Meat Lantern, 1.76 MHz, Shelter from the 27th of March, Sign of Roses, Dreaming Electric Sheep\\r\\n- Refreshed Abnormality card UI\\r\\n### Balance Changes\\r\\n- Spider Bud reworked\\r\\n- CENSORED Mult +40 > +30, counts itself as a CENSORED Joker\\r\\n- The Price of Silence removed Amplified, cost $7 > $8\\r\\n- The Firebird dollars threshold $5 > $3, XMult per dollar lost X0.15 > X0.2\\r\\n- Happy Teddy Bear no longer shows last played hand\\r\\n### Bug Fixes & Improvements\\r\\n- Changed Red Eyes achievement, removed Red Eyes (Open) achievement\\r\\n- Fixed crashes relating to Information challenge and CENSORED Abnormality\\r\\n- Added lyrics to a specific Showdown Blind\\r\\n\\r\\nThe full changelog can be found here:\\r\\nhttps://docs.google.com/document/d/1eHInr9F44KQo7p8mbNmKRjMfPOJ6sG6sJOsDXip-UEE/edit?usp=sharing\\r\\n\\r\\n# Installation\\r\\nInstall **Steamodded** here: https://github.com/Steamodded/smods/wiki\\r\\nThen, download the mod by pressing the **Source code (zip)** button below.\\r\\n",
        "publishedAt": "2025-07-06T09:25:56Z",
        "htmlUrl": "https://github.com/Mysthaps/LobotomyCorp/releases/tag/1.3.0d",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "1.2.0c",
        "name": "1.2.0c",
        "body": "# Please make sure your **Steamodded** version is at least ``1.0.0~BETA-0324b``!\\r\\n(The last four numbers correspond to the release date of the Steamodded version. If your version's number is lower, please update.)\\r\\n\\r\\n# Changelog Summary\\r\\n## 1.2.0c\\r\\n- Fixed crash when buying Big and Will be Bad Wolf with Little Red Riding Hooded Mercenary present\\r\\n- Fixed crash when a mod is installed that overrides a specific patch\\r\\n## 1.2.0b\\r\\n- Fixed a specific boss crashing\\r\\n## 1.2.0\\r\\n### New Content\\r\\n- Added 4 new Abnormalities: Queen Bee, Void Dream, Skin Prophecy, The Jolliest Jester\\r\\n### Balance Changes\\r\\n- The Mountain of Smiling Bodies: Starting Chips scaling +3 > +2\\r\\n### Bug Fixes & Improvements\\r\\n- Updated the configuration menu\\r\\n- Added activate conditions to [Active Ability] descriptions and modified the display color\\r\\n- Updated Happy Teddy Bear's Observation Level 1's description\\r\\n- Changed some Abnormalities' descriptions to include [Active Ability] text in earlier Observation Levels\\r\\n- Fixed errors related to Giant Tree Sap and Fairy Festival\\r\\n\\r\\nThe full changelog can be found here:\\r\\nhttps://docs.google.com/document/d/1eHInr9F44KQo7p8mbNmKRjMfPOJ6sG6sJOsDXip-UEE/edit?usp=sharing\\r\\n\\r\\n# Installation\\r\\nInstall **Steamodded** here: https://github.com/Steamodded/smods/wiki\\r\\nThen, download the mod by pressing the **Source code (zip)** button below.\\r\\n",
        "publishedAt": "2025-04-20T08:19:13Z",
        "htmlUrl": "https://github.com/Mysthaps/LobotomyCorp/releases/tag/1.2.0c",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "1.1.1",
        "name": "1.1.1",
        "body": "# Please make sure your **Steamodded** version is at least ``1.0.0~BETA-0324b``!\\r\\n(The last four numbers correspond to the release date of the Steamodded version. If your version's number is lower, please update.)\\r\\n\\r\\n# Changelog Summary\\r\\n## 1.1.1\\r\\n### New Content\\r\\n- Added a new Abnormality: Giant Tree Sap\\r\\n### Bug Fixes & Improvements\\r\\n- Fixed a crash when Forsaken Murderer is used on a hand without any scoring cards\\r\\n- Fixed a crash on a specific Boss Blind when Talisman is installed\\r\\n\\r\\nThe full changelog can be found here:\\r\\nhttps://docs.google.com/document/d/1eHInr9F44KQo7p8mbNmKRjMfPOJ6sG6sJOsDXip-UEE/edit?usp=sharing\\r\\n\\r\\n# Installation\\r\\nInstall **Steamodded** here: https://github.com/Steamodded/smods/wiki\\r\\nThen, download the mod by pressing the **Source code (zip)** button below.\\r\\n",
        "publishedAt": "2025-04-02T07:46:06Z",
        "htmlUrl": "https://github.com/Mysthaps/LobotomyCorp/releases/tag/1.1.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "1.1.0",
        "name": "1.1.0~TOTHESEA",
        "body": "# Please make sure your **Steamodded** version is at least ``1.0.0~BETA-0324b``!\\r\\n(The last four numbers correspond to the release date of the Steamodded version. If your version's number is lower, please update.)\\r\\n\\r\\n# Changelog Summary\\r\\n## 1.1.0~TOTHESEA\\r\\n### New Content\\r\\n- Added 3 new Abnormalities: Big and Will be Bad Wolf, Forsaken Murderer, The Firebird\\r\\n- Added 5 new Achievements: CENSORED, Crimson Scar, Cobalt Scar, Regret, Feather of Honor\\r\\n- Added another new ?????? ?????\\r\\n### Balance Changes\\r\\nChanges were made to CENSORED, Fragment of the Universe, Child of the Galaxy, Judgement Bird, One Sin and Hundred of Good Deeds, and Express Train to Hell.\\r\\n### Bug Fixes & Improvements\\r\\n- Optimized a specific boss' cutscenes file and reduced file size\\r\\n- Fixed crashes with the following Abnormalities: Big Bird, CENSORED, Fairy Festival, Child of the Galaxy, Spider Bud\\r\\n\\r\\nThe full changelog can be found here:\\r\\nhttps://docs.google.com/document/d/1eHInr9F44KQo7p8mbNmKRjMfPOJ6sG6sJOsDXip-UEE/edit?usp=sharing\\r\\n\\r\\n# Installation\\r\\nInstall **Steamodded** here: https://github.com/Steamodded/smods/wiki\\r\\nThen, download the mod by pressing the **Source code (zip)** button below.\\r\\n",
        "publishedAt": "2025-03-28T15:24:13Z",
        "htmlUrl": "https://github.com/Mysthaps/LobotomyCorp/releases/tag/1.1.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "1.0.3b",
        "name": "1.0.3b",
        "body": "# Changelog Summary\\r\\n## 1.0.3b\\r\\n- Fixed Express Train to Hell's Active Ability not working\\r\\n- Attempted to fix a crash relating to ``sound_conditionals.lua``\\r\\n## 1.0.3\\r\\n### New Content\\r\\n- Added a new Abnormality: Little Red Riding Hooded Mercenary\\r\\n### Balance Changes\\r\\n- Express Train to Hell: \\r\\n  - Reduced money gain per light\\r\\n  - After use, [Active Ability] now disabled until hand is played\\r\\n- Judgement Bird: XMult per Sin X0.05 > X0.1\\r\\n- Changes made to a Challenge Boss Blind\\r\\n### Bug Fixes & Improvements\\r\\n- Removed some restrictions from Control, Information, Training, Safety and Central Command challenges\\r\\n- Added some restricted cards to challenges\\r\\n- Reworked a rule in Central Command challenge\\r\\n- Fixed a crash when activating You Must Be Happy, then destroying cards with Jokers\\r\\n- Fixed Green Dawn crashing with Talisman installed\\r\\n\\r\\nThe full changelog can be found here:\\r\\nhttps://docs.google.com/document/d/1eHInr9F44KQo7p8mbNmKRjMfPOJ6sG6sJOsDXip-UEE/edit?usp=sharing\\r\\n\\r\\n# Installation\\r\\nInstall **Steamodded** here: https://github.com/Steamodded/smods/wiki\\r\\nThen, download the mod by pressing the **Source code (zip)** button below.\\r\\n",
        "publishedAt": "2025-02-10T15:15:52Z",
        "htmlUrl": "https://github.com/Mysthaps/LobotomyCorp/releases/tag/1.0.3b",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "1.0.2b",
        "name": "1.0.2b",
        "body": "# Please make sure your **Steamodded** version is at least ``1.0.0~ALPHA-1314d``!\\r\\n(The last four numbers correspond to the release date of the Steamodded version. If your version's number is lower, please update.)\\r\\n\\r\\n# Changelog\\r\\n## 1.0.2b\\r\\n- Fixed Fragment of the Universe's Observation Level 1 description\\r\\n## 1.0.2\\r\\n### New Content\\r\\n- Added a new Abnormality: **Fragment of the Universe**\\r\\n- Added 8 new achievements\\r\\n### Bug Fixes & Improvements\\r\\n- Fixed Laetitia crashing when duplicating cards\\r\\n- Fixed Scorched Girl using incorrect undiscovered quote\\r\\n- Fixed Judgement Bird using incorrect subject number in the description\\r\\n- Fixed Opened Can of WellCheer's JokerDisplay\\r\\n- Updated music priority in relation to other music-changing mods\\r\\n\\r\\nThe full changelog from version ``1.0.0-pre2`` up until this version (excluding 1.0.2b) can be found here:\\r\\nhttps://docs.google.com/document/d/1eHInr9F44KQo7p8mbNmKRjMfPOJ6sG6sJOsDXip-UEE/edit?usp=sharing\\r\\n\\r\\n# Installation\\r\\nInstall **Steamodded** here: https://github.com/Steamodded/smods/wiki\\r\\nThen, download the mod by pressing the **Source code (zip)** button below.\\r\\n",
        "publishedAt": "2025-02-02T07:40:20Z",
        "htmlUrl": "https://github.com/Mysthaps/LobotomyCorp/releases/tag/1.0.2b",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "1.0.1",
        "name": "1.0.1",
        "body": "# Please make sure your **Steamodded** version is at least ``1.0.0~ALPHA-1314d``!\\r\\n(The last four numbers correspond to the release date of the Steamodded version. If your version's number is lower, please update.)\\r\\n\\r\\n# Changelog\\r\\n## Balance Changes\\r\\n### Crimson Dawn: \\r\\n- Blind Size X0.8 > X1\\r\\n- Hands required 2 > 4\\r\\n## Bug Fixes & Improvements\\r\\n- Added a new passive to Green Ordeals\\r\\n- Fixed Crimson Noon and Crimson Dusk resulting in a Game Over when beating Crimson Dawn but not having enough chips to beat the former blinds\\r\\n...and some other fixes, see the full changelog.\\r\\n\\r\\nThe full changelog from version ``1.0.0-pre2`` up until this version can be found here:\\r\\nhttps://docs.google.com/document/d/1eHInr9F44KQo7p8mbNmKRjMfPOJ6sG6sJOsDXip-UEE/edit?usp=sharing\\r\\n\\r\\n# Installation\\r\\nInstall **Steamodded** here: https://github.com/Steamodded/smods/wiki\\r\\nThen, download the mod by pressing the **Source code (zip)** button below.\\r\\n",
        "publishedAt": "2025-01-27T16:09:33Z",
        "htmlUrl": "https://github.com/Mysthaps/LobotomyCorp/releases/tag/1.0.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "1.0.0",
        "name": "1.0.0",
        "body": "# Please make sure your **Steamodded** version is at least ``1.0.0~ALPHA-1314d``!\\r\\n(The last four numbers correspond to the release date of the Steamodded version. If your version's number is lower, please update.)\\r\\n\\r\\n# Changelog\\r\\nThe full changelog from version ``1.0.0-pre2`` up until this version can be found here:\\r\\nhttps://docs.google.com/document/d/1eHInr9F44KQo7p8mbNmKRjMfPOJ6sG6sJOsDXip-UEE/edit?usp=sharing\\r\\n\\r\\n# Installation\\r\\nInstall **Steamodded** here: https://github.com/Steamodded/smods/wiki\\r\\nThen, download the mod by pressing the **Source code (zip)** button below.\\r\\n",
        "publishedAt": "2025-01-22T09:23:22Z",
        "htmlUrl": "https://github.com/Mysthaps/LobotomyCorp/releases/tag/1.0.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "1.0.0-pre4",
        "name": "1.0.0-pre4 [old-calc]",
        "body": "- Bumped required Steamodded version, now requires **1.0.0~ALPHA-1221a**\\r\\n- Removed debug code that made a boss appear every Ante\\r\\n- Sped up music files, which means less space taken\\r\\n- Added ``no_collection`` to the following blinds: Dawn Ordeal, Noon Ordeal, Dusk Ordeal, Midnight Ordeal (the base versions with white sprites), smaller versions of a specific boss blind and a Challenge-exclusive boss blind\\r\\n- ...hey, who left this mirror here?",
        "publishedAt": "2024-12-22T15:55:26Z",
        "htmlUrl": "https://github.com/Mysthaps/LobotomyCorp/releases/tag/1.0.0-pre4",
        "assets": [],
        "prerelease": true,
        "draft": false
      },
      {
        "tag": "1.0.0-pre3",
        "name": "1.0.0-pre3",
        "body": "- **Judgement Bird**: No longer takes away 1 hand\\r\\n- A specific Boss Blind:\\r\\n  - A passive no longer destroys cards\\r\\n  - Now displays the activated passive when selecting a hand that would be debuffed\\r\\n- **Punishing Bird**'s alert can now be removed\\r\\n- Fixed crash when selecting **Disciplinary**\\r\\n- Fixed challenge names not showing\\r\\n- Fixed crash on several boss blinds",
        "publishedAt": "2024-12-19T06:26:44Z",
        "htmlUrl": "https://github.com/Mysthaps/LobotomyCorp/releases/tag/1.0.0-pre3",
        "assets": [],
        "prerelease": true,
        "draft": false
      },
      {
        "tag": "1.0.0-pre2",
        "name": "1.0.0-pre2",
        "body": "Changes: https://docs.google.com/document/d/1eHInr9F44KQo7p8mbNmKRjMfPOJ6sG6sJOsDXip-UEE/edit?usp=sharing",
        "publishedAt": "2024-12-15T09:53:38Z",
        "htmlUrl": "https://github.com/Mysthaps/LobotomyCorp/releases/tag/1.0.0-pre2",
        "assets": [],
        "prerelease": true,
        "draft": false
      },
      {
        "tag": "0.9.0-pre1b",
        "name": "0.9.0-pre1b",
        "body": "- Added **Enable Lobcorp Themes in Normal Gameplay** config\\r\\n- Fixed a crash when viewing **Information**'s restrictions with Cryptid's Misc. disabled and Code Cards enabled\\r\\n- Fixed a crash when viewing Abnormalities in Collection after enabling Discover All",
        "publishedAt": "2024-09-18T12:02:56Z",
        "htmlUrl": "https://github.com/Mysthaps/LobotomyCorp/releases/tag/0.9.0-pre1b",
        "assets": [],
        "prerelease": true,
        "draft": false
      },
      {
        "tag": "0.9.0-pre1",
        "name": "0.9.0-pre1",
        "body": "- Added two Abnormalities: **Fairy Festival**, **Big Bird**\\r\\n- Added an E.G.O Gift: **TT2 Protocol**\\r\\n  - This E.G.O Gift can only appear in a challenge, and decks other than Deck of Equibilirium if Cryptid is enabled\\r\\n- Added **Information**, **Training**, **Safety**, **Central Command** and **Discipline** challenges\\r\\n  - **Central Command** and **Discipline** unlock requirement: Beat 3 of 4 challenges: **Control**, **Information**, **Training**, or **Safety**\\r\\n- Updated how **Crimson Ordeals** are handled\\r\\n- Updated how **Achievements** are handled\\r\\n- Updated the priority in which music is played (ex. \\\"Second Warning\\\" from **Midnight Ordeals** will no longer play in specific challenges)\\r\\n- **Crimson Noon** and **Crimson Dawn** when spawned by **Crimson Dusk** are now also considered bosses (for effects such as Cryptid's **;//**)\\r\\n- Some effects can now activate even when the relevant Abnormality is debuffed\\r\\n- Some effects can now be retriggered via Joker Retrigger (ex. Cryptid's **Canvas**)\\r\\n  - Affected Abnormalities: **CENSORED**, **Child of the Galaxy**, **Funeral of the Dead Butterflies**, **Laetitia**, **Mountain of Smiling Bodies**, **Old Faith and Promise**, **Old Lady**, **Scarecrow Searching for Wisdom**\\r\\n- Cards affected by **CENSORED** now keep the [CENSORED] UIBox, even when **CENSORED** is sold or debuffed\\r\\n- **Today's Shy Look** no longer repeat faces, and face randomization is no longer seed dependant\\r\\n- **All-Around Helper**: XMult gain **X1.25** > **X1.4**\\r\\n- **Laetitia**: Cost **$7** > **$8**\\r\\n- **WhiteNight**: Discovery threshold **[6]** > **[3]**\\r\\n- Fixed card badges\\r\\n- Fixed **Crimson Ordeals** not changing phases properly when the save is reloaded\\r\\n- Fixed **Crimson Dawn** activating again even after selling a Joker\\r\\n- Fixed **We Can Change Anything** being able to skip **Crimson Noon** and **Crimson Dusk**\\r\\n- Fixed a crash with Challenges crashing when playing with Cryptid\\r\\n- Bumped required Steamodded version (``1.0.0~ALPHA-0909a``)",
        "publishedAt": "2024-09-11T16:22:51Z",
        "htmlUrl": "https://github.com/Mysthaps/LobotomyCorp/releases/tag/0.9.0-pre1",
        "assets": [],
        "prerelease": true,
        "draft": false
      },
      {
        "tag": "0.8.2",
        "name": "0.8.2",
        "body": "- Added 2 new Abnormalities: **Child of the Galaxy**, **CENSORED**\\r\\n- Added flavor text to a boss blind\\r\\n- Updated code for Steamodded's updated Sound API\\r\\n- Updated debuff code for **Dawn Crimson** and another boss blind\\r\\n- Updated attention text (**Plague Doctor**, **The Price of Silence**, Ordeal announcements) to be more optimized\\r\\n- All **Noon Ordeals** are no longer considered **Boss Blinds** (guh)\\r\\n- **Dawn Crimson**: Now always triggers after the second hand\\r\\n- **Noon Violet**:\\r\\n  - Base **X1.75** > **X1.5**\\r\\n  - Hands penalty threshold **30%** > **20%**\\r\\n  - Now scales by **X0.2** per consumable slot\\r\\n- **Midnight Violet**:\\r\\n  - Base **X3** > **X2**\\r\\n  - Hands penalty threshold **40%** > **30%**\\r\\n  - Now scales by **X1** per Joker slot, minus 3\\r\\n- **Theresia**: chips per hand **7** > **6**\\r\\n- Fixed **Laetitia** and **The Queen of Hatred**'s joker display\\r\\n- Fixed a crash with playing sound",
        "publishedAt": "2024-08-05T16:31:17Z",
        "htmlUrl": "https://github.com/Mysthaps/LobotomyCorp/releases/tag/0.8.2",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.8.1",
        "name": "0.8.1 - Configurations",
        "body": "# 0.8.1 Changelog\\r\\n- Added mod configs\\r\\n- Made all sound effects slightly quieter\\r\\n- **Dusk Ordeals** are now considered **Boss Blinds** again\\r\\n- All Challenges: Also banned **Boss Tag** and **Luchador**\\r\\n- **Laetitia**: No longer permanently debuffs cards when it is debuffed\\r\\n- **Nameless Fetus**:\\r\\n  - All copies now share the same hand type\\r\\n  - Now benefits from cards destroyed by other effects such as **Sixth Sense**\\r\\n- **The Heart of Aspiration**: Starting XMult **X1** > **X0** (before x2.5 > x4 > x5.5..., now x1.5 > x3 > x4.5...)\\r\\n- **The Mountain of Smiling Bodies**:\\r\\n  - Now gains Chips and Mult before hand is scored\\r\\n  - Multiple copies now all gain Chips and Mult\\r\\n  - Now benefits from cards destroyed by other effects such as **Sixth Sense**\\r\\n- **The Price of Silence**: \\r\\n  - Now also resets time on discard\\r\\n  - Discovery thresholds **[2/5/7]** > **[2/4/6]**\\r\\n- **WhiteNight**: Discovery thresholds **[?/8]** > **[?/6]**\\r\\n- Fixed **The Lady Facing the Wall**'s joker display\\r\\n- Added quality 4 items",
        "publishedAt": "2024-07-26T07:12:26Z",
        "htmlUrl": "https://github.com/Mysthaps/LobotomyCorp/releases/tag/0.8.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.8.0",
        "name": "0.8.0",
        "body": "- Added 2 new Abnormalities: **The Heart of Aspiration**, **Scarecrow Searching for Wisdom**\\r\\n- Added 1 new Consumable: **Wisdom** [E.G.O Gift]\\r\\n- Added compatibility with **[JokerDisplay](https://github.com/nh6574/JokerDisplay)**\\r\\n- Abno icons now take more space in their art\\r\\n- Abno descriptions now have a blank line between effects\\r\\n- Added sound effect to **Funeral of the Dead Butterflies**\\r\\n- Reworded **Old Faith and Promise**, now allows **Negative** to be rolled\\r\\n- Changed wording on **Nameless Fetus**\\r\\n- **We Can Change Anything**: Discovery thresholds [**2/4/6**] > [**2/3/5**]\\r\\n- **Scorched Girl**: Blind Size reduction **30%** > **20%**\\r\\n- **Today's Shy Look**: Chips [**40/20/5/-20/-40**] > [**30/15/5/-15/-30**]\\r\\n- **The Lady Facing the Wall**: Min retriggers **1** > **2**\\r\\n- **The Servant of Wrath**: Abnormality code changed **0-01-00** > **0-01-??**\\r\\n- **Control** (challenge):\\r\\n  - Consumable flipping is now after Ante 3\\r\\n  - Jokers flipping is now after Ante 6\\r\\n- Fixed **We Can Change Anything** setting hands to 0 every round\\r\\n- Fixed **Old Lady** reducing Mult from undebuffing Jokers",
        "publishedAt": "2024-07-20T06:20:31Z",
        "htmlUrl": "https://github.com/Mysthaps/LobotomyCorp/releases/tag/0.8.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.7.1",
        "name": "0.7.1",
        "body": "- Added 2 new Abnormalities: **Old Faith and Promise**, **Funeral of the Dead Butterflies**\\r\\n- **Dawn Ordeals** and **Noon Ordeals** are no longer considered bosses (for effects like **Rocket**)\\r\\n- Banned **Director's Cut** and **Retcon** from all Challenges\\r\\n- Fix Jokers automatically shuffling past Ante 3",
        "publishedAt": "2024-07-09T05:00:14Z",
        "htmlUrl": "https://github.com/Mysthaps/LobotomyCorp/releases/tag/0.7.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.7.0",
        "name": "0.7.0 - Ordeals Update",
        "body": "- Added **14** new Ordeals (Blinds)\\r\\n  - In normal games, Ordeals have a **1/8** chance to replace a blind:\\r\\n    - **Dawn** on Ante **2** Small Blind\\r\\n    - **Noon** on Ante **4** Big Blind\\r\\n    - **Dusk** on Ante **6** Boss Blind\\r\\n    - **Midnight** on Ante **8** Boss Blind\\r\\n    - Repeats after Ante **8**\\r\\n  - Some challenges can guarantee Ordeals\\r\\n- Added 2 new Challenges: **Increased Ordeals** and **Control** (unlocked automatically)\\r\\n- Overrode base Steamodded code so Challenges with an unlock condition will still be locked after using **Unlock All**\\r\\n- Changed **Extraction Pack** to use Steamodded's Booster Pack API\\r\\n- Slightly reduced **Extraction Pack** spawn rate\\r\\n- **Nameless Fetus**: Now shows chosen hand before observation\\r\\n- <details>\\r\\n    <summary><b>Spoilers Zone</b></summary>\\r\\n    Fixed <b>Dark Days</b> blind size decrease not applying on Ante 0 when using Hieroglyph on Ante 1\\r\\n</details>\\r\\n\\r\\n# Make sure your Steamodded version is ``1.0.0-ALPHA-0706a-STEAMODDED`` or later when updating!",
        "publishedAt": "2024-07-07T04:33:52Z",
        "htmlUrl": "https://github.com/Mysthaps/LobotomyCorp/releases/tag/0.7.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.6.1d",
        "name": "0.6.1d",
        "body": "0.6.1b - 0.6.1d\\r\\n- Fixed modifiers sprites\\r\\n- Fixed **Scorched Girl** and **Theresia** not undebuffing cards when removed\\r\\n- Fixed blinds starting as discovered",
        "publishedAt": "2024-06-28T08:43:17Z",
        "htmlUrl": "https://github.com/Mysthaps/LobotomyCorp/releases/tag/0.6.1d",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.6.1",
        "name": "0.6.1",
        "body": "- Fixed typo in **All-Around Helper**'s description\\r\\n- Fixed **All-Around Helper** giving Mult instead of Xmult\\r\\n- **All-Around Helper** no longer shows the message at X1 Mult\\r\\n- Increase time before text disappears for **Plague Doctor**",
        "publishedAt": "2024-06-28T03:23:41Z",
        "htmlUrl": "https://github.com/Mysthaps/LobotomyCorp/releases/tag/0.6.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.6.0",
        "name": "0.6.0",
        "body": "- Added 2 new abnormalities\\r\\n- Card modifiers now have sprites\\r\\n- Card modifiers are now kept when the card changes Enhancements\\r\\n- A specific Challenge: discards **4** > **3**\\r\\n- **The Queen of Hatred**, **The Servant of Wrath**: breach penalty **X2** > **X1.5**\\r\\n- **Happy Teddy Bear**: upgrades **2** > **1**\\r\\n- **Nameless Fetus**: penalty **X0.1** > **X0.5**\\r\\n- **We Can Change Anything**: rarity **Uncommon** > **Common**\\r\\n- **You're Bald...**: can no longer appear in shop, only in Extraction Packs\\r\\n- **Bless Order** is now first card instead of last card\\r\\n- Fixed **We Can Change Anything** activating outside of Joker slots\\r\\n- Fixed **Today's Shy Look** not showing the face sprite without Cryptid installed\\r\\n- ``lovely.toml`` is now split into multiple files in ``lovely``",
        "publishedAt": "2024-06-27T12:52:48Z",
        "htmlUrl": "https://github.com/Mysthaps/LobotomyCorp/releases/tag/0.6.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.5.4",
        "name": "0.5.4",
        "body": "- **You're Bald...**: Cost **$2** > **$1**\\r\\n- Added a new **Challenge**\\r\\n- A specific Boss Blind:\\r\\n  - Updated to Steamodded's latest commit\\r\\n  - Can no longer go under the Blind Size cap\\r\\n  - Specific cards are no longer destroyed when going past the Blind Size cap\\r\\n- Game Over screen now shows the Abnormalities' name if they caused the Game Over\\r\\n\\r\\n## Make sure your Steamodded version is ``1.0.0-ALPHA-0624a-STEAMODDED`` or later when updating!",
        "publishedAt": "2024-06-24T13:34:09Z",
        "htmlUrl": "https://github.com/Mysthaps/LobotomyCorp/releases/tag/0.5.4",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.5.3",
        "name": "0.5.3",
        "body": "- Modified base game behavior so Game Over occurs at below 0 hands instead of 1\\r\\n- Added a new Abnormality\\r\\n- **We Can Change Anything**: \\r\\n  - Hands loss **0.01** > **0.02**, loss increase **0.01** > **0.02**\\r\\n  - Now gives a Game Over at below 0 hands instead of 1\\r\\n  - Now displays test when upgraded\\r\\n- **The Lady Facing the Wall**: Max retriggers **4** > **5**\\r\\n- Reduced volume for some sound effects",
        "publishedAt": "2024-06-23T15:14:47Z",
        "htmlUrl": "https://github.com/Mysthaps/LobotomyCorp/releases/tag/0.5.3",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.5.2c",
        "name": "0.5.2c",
        "body": "- Fixed crash for blinds that flips cards\\r\\n- Fixed **The Queen of Hatred** compatibility with Talisman",
        "publishedAt": "2024-06-22T06:33:48Z",
        "htmlUrl": "https://github.com/Mysthaps/LobotomyCorp/releases/tag/0.5.2c",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.5.2",
        "name": "0.5.2",
        "body": "- Added **Nameless Fetus** and **The Lady Gazing the Wall** (ideas by Twilight & Sunset)\\r\\n- Fixed **Today's Shy Look** crashing\\r\\n- Removed sorting from **Servant of Wrath**",
        "publishedAt": "2024-06-22T02:55:56Z",
        "htmlUrl": "https://github.com/Mysthaps/LobotomyCorp/releases/tag/0.5.2",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.5.1",
        "name": "0.5.1",
        "body": "- Fixed **Today's Shy Look** layering",
        "publishedAt": "2024-06-21T02:56:46Z",
        "htmlUrl": "https://github.com/Mysthaps/LobotomyCorp/releases/tag/0.5.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.5.0",
        "name": "0.5.0",
        "body": "- Added 2 new Abnormalities: **The Servant of Wrath** and **Today's Shy Look**\\r\\n- Added sticker compatibility to some Abnormalities\\r\\n- Added risk level to all Abnormalities\\r\\n- Debug Mode: **[2] Discover** can be used to discover Abnormalities immediately\\r\\n- Collections: Abnormalities' UI boxes now appear at the bottom if they're in the middle row (other Jokers are not affected)\\r\\n- Moved all ``loc_txt`` to ``localization/default.lua``\\r\\n- **We Can Change Anything**: starting score **20** > **5**, starting hand loss and hand loss gain **0.02** > **0.01**, interval **15**s > **10**s, no longer disables self\\r\\n- **Old Lady**: starting Mult **5** > **0**, Mult penalty **20** > **10**",
        "publishedAt": "2024-06-20T16:03:01Z",
        "htmlUrl": "https://github.com/Mysthaps/LobotomyCorp/releases/tag/0.5.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      }
    ],
    "versionHistoryLastCheck": "2026-05-03T03:09:59.665Z"
  },
  "Balatro-Dream-BBQ-Mod@Noodlemire": {
    "id": "DreamBBQ",
    "name": "DreamBBQ",
    "author": [
      "Noodlemire"
    ],
    "description": "Crossover mod with ENA: Dream BBQ",
    "favourites": 4,
    "badge_colour": "e64437",
    "published_at": "2025-06-21T03:56:49.332Z",
    "type": "Mod",
    "tags": [
      "Jokers"
    ],
    "readme": "# Balatro: Dream BBQ Mod\n\nContent mod for Balatro based on ENA: Dream BBQ. Currently adds 25 Jokers, and is at least intended to offer Vanilla-friendly balance... but no guarantees just yet.\n",
    "versionHistory": [],
    "versionHistoryLastCheck": "2026-05-03T03:09:59.056Z"
  },
  "Alloy@TheCoroboCorner": {
    "id": "Alloy",
    "name": "Alloy",
    "author": [
      "TheCoroboCorner"
    ],
    "description": "Tries to remaster the experience of the game with new mechanics and quality of life changes",
    "favourites": 0,
    "allow_redistribution": true,
    "dependencies": [
      "Steamodded (>=1.0.0~ALPHA-1225a)"
    ],
    "git_owner": "TheCoroboCorner",
    "git_repo": "Alloy",
    "mod_path": "Mods/Alloy",
    "download_suffix": "Release.zip",
    "published_at": "2025-07-09T16:40:10.986Z",
    "type": "Mod",
    "tags": [
      "Mechanics",
      "Quality of Life",
      "Misc"
    ],
    "readme": "",
    "analytics": {
      "views": 9,
      "lastViewed": "2026-04-01T21:48:08.735Z",
      "downloads": 2,
      "lastDownloaded": "2026-03-21T01:29:58.521Z"
    },
    "versionHistory": [
      {
        "tag": "v1.0.1",
        "name": "v1.0.1",
        "body": "**Changelog**\\r\\n\\r\\n- Added a shield mechanic in combination with the health mechanic\\r\\n- Fleshed out the health mechanic -- adding potential for negative health or health above 100 HP\\r\\n- Cleaned up and added more functionality to the health mechanic, as well as adding more contexts\\r\\n\\r\\n**Full Changelog**: https://github.com/TheCoroboCorner/Alloy/compare/v1.0.0...v1.0.1",
        "publishedAt": "2025-07-21T05:01:24Z",
        "htmlUrl": "https://github.com/TheCoroboCorner/Alloy/releases/tag/v1.0.1",
        "assets": [
          {
            "name": "Release.zip",
            "size": 8647,
            "downloadUrl": "https://github.com/TheCoroboCorner/Alloy/releases/download/v1.0.1/Release.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.0",
        "name": "Version 1.0.0 release",
        "body": "This mod currently just adds four new mechanics to the game of Balatro:\\r\\n\\r\\n1. It allows you to **lock** and **unlock** your Jokers and Consumeables at will, so that you don't accidentally sell anything.\\r\\n2. It allows you to play the **last hand** you played at the click of a button (if it's possible to play it, of course).\\r\\n3. It adds a **health-bar** mechanic. You start at 100 HP. If you lose a round, the percentage left you had to beat is subtracted from your HP. When your HP reaches zero, you lose. Simple as that!\\r\\n4. It also adds a **hold** mechanic. At any time, you can hold up to five cards in your offhand, swapping them with whatever cards from your hand that you choose. Be careful though -- cards in your offhand don't trigger their \\\"held in hand\\\" effects, and can't be played unless they're swapped back into your main hand. \\r\\n\\r\\nIn the future, boss blinds and more fun mechanics are intended to be added, so stay tuned for what's next!",
        "publishedAt": "2025-07-08T23:24:51Z",
        "htmlUrl": "https://github.com/TheCoroboCorner/Alloy/releases/tag/v1.0.0",
        "assets": [
          {
            "name": "Release.zip",
            "size": 7642,
            "downloadUrl": "https://github.com/TheCoroboCorner/Alloy/releases/download/v1.0.0/Release.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      }
    ],
    "versionHistoryLastCheck": "2026-05-03T03:09:59.056Z"
  },
  "Tangents@Clickseee": {
    "id": "tangent",
    "name": "Tangents",
    "author": [
      "Nxkoo"
    ],
    "description": "What if Shenanigans and Randomness had a baby?",
    "favourites": 2,
    "allow_redistribution": true,
    "badge_colour": "185ea6",
    "dependencies": [
      "Steamodded (>=1.0.0~ALPHA-1225a)"
    ],
    "published_at": "2025-07-12T06:47:04.841Z",
    "type": "Mod",
    "tags": [
      "Jokers",
      "Consumables",
      "Cards",
      "Blinds",
      "Misc"
    ],
    "readme": "<img width=\"1550\" height=\"500\" alt=\"logo\" src=\"https://github.com/user-attachments/assets/a52bbcdb-5fcf-4ea2-ac9e-a17104bd454b\" />\n\n# Tangents\n\n Shenanigans and Randomness had a hot steamy intimate time\n\n # CREDITS TO THESE PEOPLE WHO HELPED ME/FOR THEIR CODES REFERENCE\n- N' (@nh6574 on discord)\n- Somethingcom515 (on discord)\n- BepisFever (on discord)\n- HeavenPierceHer (@kxeine_ on discord)\n- Freh (on discord) [for their timer code]\n- Aikoyori (on discord) [for their SMODS.Font tutorial]\n- PERKOLATED (on discord) [for the card title screen code]\n- SleepyG11 (on discord)\n- HuyTheKiller (on discord)\n- senfinbrare (on discord)\n- Victin (on discord)\n\n# HOW TO DOWNLOAD??????????\ngreen big obvious button on top, said download ZIP, enjyo\n",
    "versionHistory": [],
    "versionHistoryLastCheck": "2026-05-03T03:09:59.666Z",
    "analytics": {
      "views": 1,
      "lastViewed": "2026-01-31T17:06:01.991Z"
    }
  },
  "PayasTerribleAdditions@hayaunderscore": {
    "id": "pta_saka",
    "name": "Paya's Terrible Additions",
    "author": [
      "haya3218",
      "ariyi"
    ],
    "description": "Yet another mod that adds whatever the hell I want to Balatro.",
    "favourites": 2,
    "allow_redistribution": true,
    "badge_colour": "4A3570",
    "dependencies": [
      "Steamodded (>=1.0.0~BETA-0711a)",
      "Lovely (*)",
      "Balatro (>=1.0.1o)"
    ],
    "conflicts": [
      "Entropy (<<1~)",
      "MoreFluff (<<1.2.0~)"
    ],
    "git_owner": "hayaunderscore",
    "git_repo": "PayasTerribleAdditions",
    "mod_path": "Mods/PayasTerribleAdditions",
    "published_at": "2025-07-12T06:50:03.962Z",
    "type": "Mod",
    "tags": [],
    "readme": "",
    "versionHistory": [
      {
        "tag": "0.99.2-alpha",
        "name": "0.99.2",
        "body": "Mostly a bugfix release related to latest SMODS.\\r\\n\\r\\n# Changes\\r\\n- New sprites and/or some mechanic changes for some things\\r\\n  - Ice and Frozen cards\\r\\n  - Haru Urara\\r\\n  - Kitasan Black\\r\\n    - Added WIP support card-like animation (disabled by default)\\r\\n  - Sakura Bakushin O\\r\\n  - Spirit Ploy\\r\\n  - Yomiel\\r\\n  - Mind\\r\\n  - Adigail\\r\\n  - Across The World\\r\\n- New vouchers\\r\\n  - Deck Builder & Is This Your Card?\\r\\n  - Expanded Storage & Advanced Hangar\\r\\n- New Jokers, fully completing the 105 joker roster for 1.0\\r\\n  - WINDY SUMMER\\r\\n  - A Jimbo Like Me\\r\\n- Easier way to cross mod with PTA via a dedicated file (`pta.lua`) that this mod loads\\r\\n- Updated JoyousSpring and `MISSINGNO.`.\\r\\n\\r\\n# Fixes\\r\\n- Downpour no longer OHKOs\\r\\n- Stray `info_queue` titles no longer appear\\r\\n- Banner related things interfering with the Jukebox and Mechanic/Wild DOS prompts\\r\\n- Blueprint compatibility for specific jokers\\r\\n- Fix Mimic Card effect not working properly\\r\\n- Fix Vash not preventing anything\\r\\n- Fix Aww! No Retriggers not doing anything\\r\\n- Fix Balance related jokers and enhancements *reducing* mult and chips\\r\\n- Force chips and mult (ex. Nostalgic Phil) not working\\r\\n- Paya's permanent exponential mult not working\\r\\n\\r\\n# Removed\\r\\n- Removed Prosopagnosia\\r\\n  - `qrankloader.lua` has been left behind for reference, however is no longer used.\\r\\n\\r\\n**Full Changelog**: https://github.com/hayaunderscore/PayasTerribleAdditions/compare/0.99.1-alpha...0.99.2-alpha",
        "publishedAt": "2025-08-29T02:13:38Z",
        "htmlUrl": "https://github.com/hayaunderscore/PayasTerribleAdditions/releases/tag/0.99.2-alpha",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.99.1-alpha",
        "name": "0.99.1",
        "body": "That's right. A tentative prerelease.\\r\\nNot entirely representative of 1.0 as a whole.\\r\\n\\r\\nRequires EXPLICITLY [smods beta 0822d](https://github.com/Steamodded/smods/archive/2801ca3c15c2b1f7b92d283ba182c97f78633d61.zip).\\r\\n\\r\\n# Changes\\r\\n\\r\\n- Way too many to count.\\r\\n- Figure it out ;)\\r\\n\\r\\n## From the last alpha\\r\\n\\r\\n- Fixed yet another stupid bug",
        "publishedAt": "2025-08-24T03:21:01Z",
        "htmlUrl": "https://github.com/hayaunderscore/PayasTerribleAdditions/releases/tag/0.99.1-alpha",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.99.0-alpha",
        "name": "0.99.0",
        "body": "That's right. A tentative prerelease.\\r\\nNot entirely representative of 1.0 as a whole.\\r\\n\\r\\nRequires EXPLICITLY [smods beta 0822d](https://github.com/Steamodded/smods/archive/2801ca3c15c2b1f7b92d283ba182c97f78633d61.zip).\\r\\n\\r\\n# Changes\\r\\n\\r\\n- Way too many to count.\\r\\n- Figure it out ;)",
        "publishedAt": "2025-08-24T03:06:32Z",
        "htmlUrl": "https://github.com/hayaunderscore/PayasTerribleAdditions/releases/tag/0.99.0-alpha",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.3.1",
        "name": "0.3.1 - Demicolon and bugfixes",
        "body": "whoops.\\r\\n\\r\\n- Add Demicolon support for most Jokers\\r\\n- Fix Deviant Memory forgetting when reloading a run",
        "publishedAt": "2025-05-05T03:40:53Z",
        "htmlUrl": "https://github.com/hayaunderscore/PayasTerribleAdditions/releases/tag/0.3.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.3.0",
        "name": "0.3.0 - FULL STEAM AHEAD",
        "body": "A whole heap of new additions in this update!\\r\\n\\r\\n- DOS Cards! Bought with pyroxenes.\\r\\n- 5 new Ahead Jokers!\\r\\n- Yet ANOTHER new rarity, with 4 jokers!\\r\\n- Ahead rarity now more rarer than ever.....",
        "publishedAt": "2025-05-05T02:40:00Z",
        "htmlUrl": "https://github.com/hayaunderscore/PayasTerribleAdditions/releases/tag/0.3.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.2.0",
        "name": "0.2.0: Pyroxene Update",
        "body": "- Adds Pyroxenes! Indicated by the yen symbol as an additional currency.\\r\\n\\t- Doesn't do anything. Yet.\\r\\n- A whole heap of new Jokers to complete 5 for each rarity!\\r\\n- Removed Charred Joker because it sucks\\r\\n- Numerous other bug fixes and improvements",
        "publishedAt": "2025-04-28T08:06:01Z",
        "htmlUrl": "https://github.com/hayaunderscore/PayasTerribleAdditions/releases/tag/0.2.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.1.1",
        "name": "0.1.1",
        "body": "Small update.\\r\\n- Adds 2 new Ahead Jokers\\r\\n- Adds 2 new (glitchy) vouchers\\r\\n- Hopefully fully get rid of Cryptid dependency\\r\\n- Challenges!\\r\\n- 2 new Tags!\\r\\n- Updates Joyous Spring",
        "publishedAt": "2025-04-25T06:09:03Z",
        "htmlUrl": "https://github.com/hayaunderscore/PayasTerribleAdditions/releases/tag/0.1.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.1.0",
        "name": "0.1.0",
        "body": "there is a lot more content in this one. very",
        "publishedAt": "2025-04-23T07:59:38Z",
        "htmlUrl": "https://github.com/hayaunderscore/PayasTerribleAdditions/releases/tag/0.1.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.0.1",
        "name": "0.0.1",
        "body": "First (proper) release!\\r\\n\\r\\nAdds the following jokers:\\r\\n- Phil (& Shirt)\\r\\n- Good 'n Evil\\r\\n- Ten 10s\\r\\n- Daily Newspaper\\r\\n- Multiplier\\r\\n- Adult Card\\r\\n- Arona (placeholder card graphic)\\r\\n- Plana (placeholder card graphic)\\r\\n- Charred Joker\\r\\n- Photocopier\\r\\n- Reistorm\\r\\n\\r\\nAND a new boss blind: The Nether....",
        "publishedAt": "2025-04-12T07:06:07Z",
        "htmlUrl": "https://github.com/hayaunderscore/PayasTerribleAdditions/releases/tag/0.0.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      }
    ],
    "versionHistoryLastCheck": "2026-05-03T03:09:59.664Z",
    "analytics": {
      "views": 1,
      "lastViewed": "2026-03-24T17:51:32.995Z"
    }
  },
  "pi_cubeds_jokers@pi-cubed-cat": {
    "id": "picubedsjokers",
    "name": "pi_cubed's Jokers",
    "author": [
      "pi_cubed"
    ],
    "description": "A collection of vanilla-friendly Jokers made by yours truly. Follow me on bluesky at @picubed.bsky.social!",
    "favourites": 2,
    "allow_redistribution": true,
    "badge_colour": "34CEB1",
    "dependencies": [
      "Steamodded (>=1.0.0~BETA-0530b)"
    ],
    "published_at": "2025-07-12T10:44:14.406Z",
    "type": "Mod",
    "tags": [
      "Vanilla Plus",
      "Jokers"
    ],
    "readme": "![Mod Logo](https://i.imgur.com/WgRA0cT.png)\nRequires Steamodded 1.0.0~BETA-0530b or newer\n\nList of Jokers (Modded Wiki Page): https://balatromods.miraheze.org/wiki/Pi_cubed's_Jokers/Jokers\n\nDocumentation spreadsheet (Planned content, patch notes, & more info): https://docs.google.com/spreadsheets/d/1s2MFswjKUeVcx3W0Cylmya1ZfFvx2fiQZD42ZThxd5Q/edit?usp=sharing\n\nDiscord discussion thread: https://discord.com/channels/1116389027176787968/1348621804696240201\n\npi_cubed's Jokers is a lightweight mod with minimal lovely patching and hooks. As a result, there should be few crashes due to conflicts with other mods.\n\n## Recommended Mods\n### Partner by baimao  \npi_cubed's Jokers adds 4 new Partners!  \nhttps://github.com/Icecanno/Partner-API  \n\n### Opandora's Box by opan \nA Joker pack I really enjoy with some interesting synergies, and stellar music.  \nhttps://github.com/ohpahn/opandoras-box\n\n### Extra Credit by CampfireCollective & more  \nhttps://github.com/GuilloryCraft/ExtraCredit\n\n### Neato Jokers by NEATO  \nhttps://github.com/neatoqueen/NeatoJokers\n\n### Paperback by PaperMoon, OppositeWolf770, srockw, GitNether, Victin, BBBalatroMod, & more  \nThe Bisexual Flag Joker is compatible with additional suits.  \nhttps://github.com/GitNether/paperback\n\n### Cryptid by MathIsFun_ & many more  \nThere's some hidden content that requires Cryptid. In addition, I've put a big focus on making sure the changing value mechanics and Misprintize behave properly with all Jokers!  \nhttps://github.com/SpectralPack/Cryptid\n\n## Config Options\nA game restart is required for Config options to take effect.\n\n### New Spectral Cards  \nThis option enables or disables the Spectral Cards Commander, Rupture, and Extinction from appearing.\n\n### Preorder Bonus' Hook  \nTurn this option off to rework the Joker's mechanics very slightly to remove its hook that I (very jankily) implemented. This option may be useful if you're experiencing conflicts regarding setting the cost of Booster Packs.\n\n### Custom Sound Effects  \nEnables or disables any custom sound effects I've implemented into the mod. Currently, this affects Rhythmic Joker, Explosher, On-beat, Off-beat, Pot, and Talking Flower.\n",
    "versionHistory": [
      {
        "tag": "v2.2.3e",
        "name": "2.2.3",
        "body": "Changes:\\r\\n- (2.2.3b) Upped smods version requirement to 1.0.0-beta-1224a to support The Cube's animation atlas\\r\\n- Added 1 new Edition and a related Tag\\r\\n- Added 2 new Spectral cards\\r\\n- Added 3 new achievements\\r\\n- Added a config option for editions, and their related items\\r\\n- FastPass and Illusion of Choice card arts tweaked slightly\\r\\n- Fixed Golden Pancakes, The Cube, and Encore to not juice_up on earning $\\r\\n- The Cube now properly uses an animation atlas, so it will be less performance intensive and will animate in collection\\r\\n- Improved legacy fixes for Echolocation and Incomplete Survey\\r\\n- Changed mod description\\r\\n- Mod readme no longer states beta branch of paperback is required, as paperback's main branch has been updated\\r\\n- Tweaked Inkjet Printer, Laser Printer, and Commander descriptions\\r\\n- (2.2.3b) Hitting a Sick Clip now supports the new Chip Clip (Paperback), and no longer supports Clothespin (Paperback) due to it being reworked\\r\\n- (2.2.3e) Fixed Super Gluttonous Joker to properly work",
        "publishedAt": "2026-02-19T12:23:23Z",
        "htmlUrl": "https://github.com/pi-cubed-cat/pi_cubeds_jokers/releases/tag/v2.2.3e",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v2.2.2b",
        "name": "2.2.2",
        "body": "Changes:\\r\\n- Hide 'n Seek gives +$6 -> +$8\\r\\n- Hide 'n Seek now has correct spelling (previously Hide n' Seek)\\r\\n- Ambigram now also can swap 2s and 5s\\r\\n- Ambigram costs $5 -> $6\\r\\n- Stonemason is Uncommon -> Rare\\r\\n- On-beat and Off-beat localisation tweaked (\\\"card\\\" -> \\\"cards\\\")\\r\\n- Together Now! from Qualatro is compatible with the Balatro Theme Custom Remix achievement\\r\\n- Custom sound effects config option no longer says it requires a restart\\r\\n- pi_cubed's Jokers now has a license\\r\\n- (2.2.2b) fixed Roof (partner) to not crash whilst the Talisman mod is active",
        "publishedAt": "2026-01-05T07:18:11Z",
        "htmlUrl": "https://github.com/pi-cubed-cat/pi_cubeds_jokers/releases/tag/v2.2.2b",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v2.2.1b",
        "name": "2.2.1",
        "body": "Changes:\\r\\n- Super Gluttonous Joker is no longer blueprint compatible\\r\\n- Night Vision fixed to properly be Blueprint compatible (copies money gain, does not copy flipping)\\r\\n- Shrapnel upgrades cards by +2 -> +1 Mult\\r\\n- Wahoo World gives +4 Mult and +20 Chips -> +4 Mult or +30 Chips\\r\\n- Prime 7 activates on every hand -> one time per round\\r\\n- FastPass costs $7 -> $8\\r\\n- Panic Fire costs $6 -> $5\\r\\n- Rupture fixed to not crash if no jokers are held\\r\\n- All In and Frosting descriptions tweaked very slightly\\r\\n- Order Sector no longer uses a double-line name to prevent crossmod problems\\r\\n- Fixed the stonelike infoqueue to work with the Collage modpack\\r\\n- (2.2.1a) Fixed the stonelike infoqueue to work if mods make enhancements \\\"unavailable\\\"",
        "publishedAt": "2025-11-13T05:33:51Z",
        "htmlUrl": "https://github.com/pi-cubed-cat/pi_cubeds_jokers/releases/tag/v2.2.1b",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v2.2.0a",
        "name": "2.2.0",
        "body": "Changes:\\r\\n- Added 10 new jokers (8 common, 2 rare)\\r\\n- Added 1 new crossmod Joker for Paperback\\r\\n- **SMODS version bump from 0711a to 0827c** (makes visible on booster pack descriptions when Illusion of Choice modifies number of booster pack choices) \\r\\n  - If there is interest in backporting to 0711a, it is a relatively simple fix\\r\\n- Updated card art for Super Wrathful Joker, Super Greedy Joker, Super Gluttonous Joker, and Super Lusty Joker\\r\\n- Updated mod icon to match the updated Ace Comedian card art\\r\\n- Weighted Die now says \\\"Yep!\\\" when using a The Wheel of Fortune card\\r\\n- Panic Fire plays a sound when it becomes active\\r\\n- Fixed Jokers that activate on stone cards to be less likely to crash the game when checking\\r\\n- Fixed Siphon to no longer \\\"upgrade\\\" itself when selling itself\\r\\n- Fixed Extra Limb to count consumables created during played hand as part of held consumables\\r\\n- Config options are now also saved in config.lua",
        "publishedAt": "2025-11-08T06:13:32Z",
        "htmlUrl": "https://github.com/pi-cubed-cat/pi_cubeds_jokers/releases/tag/v2.2.0a",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v2.1.6",
        "name": "2.1.6",
        "body": "Changes:\\r\\n- Ambigram fixed to be able to be used on controllers\\r\\n- Ambigram fixed to properly flip cards back face up from left to right rather than selection order\\r\\n- Molten Joker, Chisel, Stonemason, Mount Joker, and Chicken Joker! now also work with other modded Enhancements that make cards rankless & suitless\\r\\n- Advanced Skipping fixed to properly be blueprint compatible\\r\\n- Advanced Skipping fixed to be able to make Orbital Tags\\r\\n- Spectral Joker reworked: create a free Mega Spectral Pack after boss blind is defeated\\r\\n- Chisel reworked: affected card has its enhancement changed (randomised) rather than removed\\r\\n- Victim Card fixed to properly scale even when no cards are drawn to hand\\r\\n- Descriptions for the double-up effect of Sleeves will now describe the effect from adding the sleeve rather than the combined effect of the deck and sleeve, to be consistent with other mods\\r\\n- Jokers created by Super Greedy Joker and Chicken Joker! are flipped face down initially whilst they're unable to activate",
        "publishedAt": "2025-10-26T10:42:40Z",
        "htmlUrl": "https://github.com/pi-cubed-cat/pi_cubeds_jokers/releases/tag/v2.1.6",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v2.1.5e",
        "name": "2.1.5",
        "body": "Changes:\\r\\n- Updated Card art for the Eye Patch, Currency Exchange, Black Joker, Landslide, Ace Comedian, Round-a-bout, All In, and Talking Flower\\r\\n- Improved visual and/or sound design for Chisel, Prime 7, Black Joker, Landslide, Inkjet Printer, Commander, and Currency Exchange\\r\\n- Blueberry Pie now changes its appearance based on its number of rounds remaining\\r\\n- Fixed Blueberry Pie to properly display whether the Joker to the right is compatible, rather than the left-most Joker\\r\\n- Blueberry Pie fixed to destroy itself and give a message at the same time even if multiple Jokers are owned\\r\\n- Round-a-bout is no longer Perishable compatible (and thereby also no longer Contractual compatible)\\r\\n- On-beat fixed to no longer appear if Off-beat is already owned (assuming no Showman)\\r\\n- Fixed Off the Hook to no longer crash in Boss Blinds that discard cards forcibly (eg. The Hook)\\r\\n- Fixed an achievement related to Off the Hook to be able to be obtained in Boss Blinds that discard cards forcibly (eg. The Hook)\\r\\n- Removed an unnecessary global variable in Off the Hook\\r\\n- Fixed Laser Printer to not say \\\"Error!\\\" whilst not actually becoming disabled\\r\\n- Copy (Partner) now says \\\"Error!\\\" when becoming disabled\\r\\n- Fixed Talking Flower to be able to be selected from a Booster Pack even if Joker slots are full\\r\\n- Fixed ISJOTC to no longer incorrectly round Chips or Mult if the Joker has an edition that activates before the Joker itself does (this fix is currently hard-coded and only affects the vanilla editions Foil and Holographic)\\r\\n- Slightly tweaked the descriptions of Chisel and Prime 7\\r\\n- (2.1.5a) The \\\"Hand type-affecting Jokers\\\" config option is no longer forcefully enabled if the Paperback mod is installed   \\r\\n- (2.1.5b) Sprinkler description tweaked\\r\\n- (2.1.5b) Sprinkler will no longer update on every calculation\\r\\n- (2.1.5d) Sprinkler fixed to always follow the vanilla order of suits when dealing with ties or fallbacks (for realsies, thanks @english5040!)\\r\\n\\r\\n![New Art](https://i.imgur.com/t14v9KC.png)",
        "publishedAt": "2025-10-12T11:13:07Z",
        "htmlUrl": "https://github.com/pi-cubed-cat/pi_cubeds_jokers/releases/tag/v2.1.5e",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v2.1.4",
        "name": "2.1.4 (balance patch, +1 important fix)",
        "body": "Hey, uh, why did I very discretely increment the main version number? Well, there was one (1) mod manager that thought my BETA releases were more recent than the post-beta releases due to it ignoring the \\\"beta\\\" in the releases' tags.  \\r\\n\\r\\nChanges:\\r\\n- Runner-up costs $6 -> $5\\r\\n- Tyre Dumpyard costs $5 -> $4\\r\\n- Ox Plow gives $7 -> $8 when activated\\r\\n- Weighted Die costs $5 -> $4\\r\\n- Super Wrathful Joker only activates if played hand has 4 scored cards or less\\r\\n- Pot gives X4 -> X3 Mult\\r\\n- Forgery gives half -> a quarter of chips as Mult\\r\\n- Forgery costs $6 -> $7\\r\\n- Missing Finger gives X4 Mult -> X3 Mult\\r\\n- Missing Finger costs $7 -> $9\\r\\n- Hierarchy gives X2 -> X1.5 Mult\\r\\n- Satanist costs $5 -> $6\\r\\n- The Cube gives $ equal to rank -> half rank\\r\\n- Fixed Sprinkler to no longer crash if a suit has no cards remaining in the deck",
        "publishedAt": "2025-10-04T03:48:37Z",
        "htmlUrl": "https://github.com/pi-cubed-cat/pi_cubeds_jokers/releases/tag/v2.1.4",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.1.3",
        "name": "1.1.3",
        "body": "Changes:\\r\\n- Added [CardPronouns](https://github.com/real-niacat/CardPronouns) compat for all Jokers! Your favourite pi_cubed's Jokers' Jokers now have canon genders and preferred pronouns!\\r\\n- Sprinkler fixed to no longer switch chosen suit when bought if there is a tie amongst the most common suit (in addition, Sprinkler fallback suit changed to Clubs)\\r\\n- Landslide activation animation tweaked\\r\\n- Fixed cards remaining to appear rankless after having been removed of their Stone enhancement that was applied by Landslide\\r\\n- Forgery fixed to no longer attempt to destroy a card that another copy of Forgery has already destroyed\\r\\n- Forgery fixed to not activate if no (valid) cards are remaining in the deck\\r\\n- Fixed an issue where the number of cards selected can for a moment exceed the selection limit - if a Missing Finger is obtained whilst more cards are selected than the new selection limit, all cards are now deselected",
        "publishedAt": "2025-10-02T05:08:31Z",
        "htmlUrl": "https://github.com/pi-cubed-cat/pi_cubeds_jokers/releases/tag/v1.1.3",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.1.2",
        "name": "1.1.2",
        "body": "Changes:\\r\\n- Added 1 new tag\\r\\n- Added 1 new sticker\\r\\n- Added 1 new deck\\r\\n- Added CardSleeves support for all decks\\r\\n- Boomerang costs $6 -> $4\\r\\n- Rejuvenation Deck and Nostalgic Rejuvination Deck Challenge Deck now have cleaner \\\"+1 Joker Slot\\\" UI (code copied from Ortalab)\\r\\n- Fixed Rejuvenation Deck giving Joker slots too early if the Deck is selected on consecutive runs\\r\\n- Tweaked Rejuvenation Deck description\\r\\n- Fixed Joker in a Nutshell to be able to count the lines of descriptions with multiboxes\\r\\n- Ambigram UI Button fixed to now be able to coexist with the sell button\\r\\n- When Ambigram is used, cards will now be changed in order from left to right rather than the order of selection\\r\\n- Ambigram can no longer be \\\"used\\\" if no 6s or 9s are selected\\r\\n- Ambigram fixed to no longer change the base rank of Stone cards\\r\\n- Rupture fixed to no longer destroy eternal Jokers that do not explicitly have the Eternal sticker (i.e. modded Eternal-likes)\\r\\n- Tweaked Encore description",
        "publishedAt": "2025-09-29T13:18:36Z",
        "htmlUrl": "https://github.com/pi-cubed-cat/pi_cubeds_jokers/releases/tag/v1.1.2",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.1.1",
        "name": "1.1.1",
        "body": "Changes:\\r\\n- Tweaked Incomplete Survey description\\r\\n- Blueberry Pie added to \\\"Food\\\" pool\\r\\n- Fixed Monkey See, Monkey Do being able to select the same rank twice",
        "publishedAt": "2025-09-21T10:05:50Z",
        "htmlUrl": "https://github.com/pi-cubed-cat/pi_cubeds_jokers/releases/tag/v1.1.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.1.0a",
        "name": "1.1.0",
        "body": "Changes:\\r\\n- Added 5 new jokers\\r\\n  - 1 Common\\r\\n  - 4 Uncommon\\r\\n- Added 1 new deck\\r\\n- Joker Circuit now gives a special \\\"version\\\" of Speed Tag that activates immediately after being obtained, and also wait to activate if it would give $0\\r\\n- Joker Circuit costs $6 -> $4\\r\\n- All In retriggers played cards 2 additional times, and retriggers held cards and Jokers 1 additional time\\r\\n- Various jokers will no longer upgrade multiple times at once due to being retriggered by All In or other joker retriggerers\\r\\n- Some Jokers now have multiple description boxes to better communicate having multiple effects (Stonemason, All In, Extra Limb, Polyrhythm, Off the Hook, and Round-a-bout)\\r\\n- Fixed the Nostalgic Rejuvination Deck Challenge to properly add Joker slots and replace the first Buffoon pack with a Mega Celestial Pack\\r\\n- Ambigram UI button is now on the joker rather than the playing cards, to prevent glitches and also a conflict with Ortalab\\r\\n- Tweaked description of Jokin' Hood and Stonemason\\r\\n- Jokin' Hood's synergy with Hypercalculia (Ortalab) has been removed due to the latter being overhauled",
        "publishedAt": "2025-09-18T12:29:28Z",
        "htmlUrl": "https://github.com/pi-cubed-cat/pi_cubeds_jokers/releases/tag/v1.1.0a",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.1",
        "name": "1.0.1",
        "body": "Changes:\\r\\n- Updated card art for Pear Tree, Fusion Magic, Polyrhythm, Mount Joker, and Acorn Tree\\r\\n- Fixed Jokers from the Balatro Hevven mod to be compatible with an achievement",
        "publishedAt": "2025-08-25T11:56:38Z",
        "htmlUrl": "https://github.com/pi-cubed-cat/pi_cubeds_jokers/releases/tag/v1.0.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.0c",
        "name": "1.0.0",
        "body": "it's out of beta now, because there isn't really much more content i plan to add. i still have a few more ambitious ideas, and i plan to sporadically add cross-mod stuff when i feel like it. do expect bugs though.\\r\\n\\r\\nChanges:\\r\\n- wave 5 content!\\r\\n  - 15 new Jokers (6 common, 4 uncommon, 4 rare, and 1 legendary)\\r\\n  - 9 new Achievements\\r\\n  - 1 new crossmod joker for Cryptid\\r\\n  - 2 new crossmod jokers for Þhe Autumn Circus\\r\\n- Panic Fire has been reworked: requires 3 cards to become Active, but can be made Active after first play or discard\\r\\n- Round-a-bout scaling is +12 Mult -> +X0.25 Mult\\r\\n- Explosher costs $4 -> $5\\r\\n- Shrapnel activation animation made faster\\r\\n- Slight tweak to the description of On-beat and Off-beat (played cards -> scoring cards)\\r\\n- Added Yawning Cat to \\\"Cat\\\" (Yahimod) pool\\r\\n- Fixed Forgery not giving the correct amount of mult when destroying a Stone card\\r\\n- Fixed Landslide and Mount Joker to work with the Talisman mod\\r\\n- Landslide now has a new animation\\r\\n- Removed the legacy \\\"Spectrum\\\" version of Bisexual Flag",
        "publishedAt": "2025-08-10T10:21:06Z",
        "htmlUrl": "https://github.com/pi-cubed-cat/pi_cubeds_jokers/releases/tag/v1.0.0c",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.3.7-beta",
        "name": "1.3.7~BETA (balance patch!)",
        "body": "Changes:\\r\\n- Off the Hook gives +2 Hands after Blind is selected and is Blueprint Compatible\\r\\n  - Gives hands like Burglar to allow selling the Joker during Blind being viable\\r\\n- Night Vision gives +$2 -> +$1 per flipped card\\r\\n- Night Vision costs $6 -> $7\\r\\n- All In retriggers cards 2 -> 1 additional time(s)\\r\\n- Acorn Tree costs $5 -> $6\\r\\n- Acorn Tree is Common -> Uncommon\\r\\n-  Ox Plow has been reworked: gives $7 at end of round if most played poker hand wasn't played that round\\r\\n- Ox Plow costs $6 -> $4\\r\\n- Golden Pancakes has been reworked: played cards give $1 when scored\\r\\n- Golden Pancakes is Common -> Uncommon\\r\\n- Mount Joker uses most played poker hand -> most levelled poker hand\\r\\n- Mount Joker costs $5 -> $4\\r\\n- Wee Mini costs $3 -> $2\\r\\n- Explosher affects 3 -> 5 cards\\r\\n- Hidden Gem costs $8 -> $9\\r\\n- Spectral Joker costs $9 -> $8\\r\\n- Fusion Magic costs $7 -> $8\\r\\n  - These prices should be more appropriate for these relatively similar Jokers. Hidden Gem has a higher price due to its deckfixing potential\\r\\n- My Epic Deck also starts with an extra $6\\r\\n  - This change provides an actual benefit to using this deck\\r\\n- Wonderful Deck starts with a Foil editioned Talking Flower\\r\\n  - This change makes the deck more useful",
        "publishedAt": "2025-07-31T13:57:35Z",
        "htmlUrl": "https://github.com/pi-cubed-cat/pi_cubeds_jokers/releases/tag/v1.3.7-beta",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.3.6b-beta",
        "name": "1.3.6~BETA",
        "body": "Changes:\\r\\n- Completely overhauled file structure - the bulk of the mod's code is no longer in the main file\\r\\n  - This was done in an effort to make the code more legible and future-proof\\r\\n- Mod badge changed from \\\"pi_cubed's Jokers\\\" to \\\"pi^3's jokers\\\"\\r\\n- Added a config option to enable or disable Jokers that directly change what poker hands your hand contains, to prevent conflicts with mods\\r\\n  - This currently affects **Mount Joker**, **Wee Mini**, and **Round-a-bout**\\r\\n  - This config option is forced disabled if Paperback is installed, as there is a major conflict after the addition of the Apostles rank\\r\\n- Bisexual Flag's code has been rewritten to allow any 4 suits (not just vanilla) to activate it. (It will also have a hidden check for Straight Spectrum as a fallback)\\r\\n  - This should also allow for previously unsupported suits to work with this Joker\\r\\n- Removed the \\\"Spectrum\\\" version of Bisexual Flag\\r\\n- Preorder Bonus code rewrite to simplify the hook (it is now a patch.)\\r\\n- Removed the Preorder Bonus config option and the \\\"hookless\\\" version of Preorder Bonus\\r\\n- Fixed Preorder Bonus' loc_vars when viewing its description on the Covetous Deck with Galdur\\r\\n- Simplified the \\\"checking rank\\\" code for Black Joker and Forgery\\r\\n- Fixed Night Vision not rewarding money",
        "publishedAt": "2025-07-29T13:40:22Z",
        "htmlUrl": "https://github.com/pi-cubed-cat/pi_cubeds_jokers/releases/tag/v1.3.6b-beta",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.3.5-beta",
        "name": "1.3.5~BETA",
        "body": "Changes:\\r\\n- Reworked Ambigram again: 6s and 9s can swap ranks anytime (adds a button when the card is selected to swap the rank)\\r\\n- Changed the appearance of Eye Patch's list of played poker hands in its description\\r\\n- Fixed Translucent Joker's juice_up animation\\r\\n- Added an indication when Rejuvenation Deck adds a Joker slot (though for now it looks off)\\r\\n- Inkjet Printer, Laser Printer, and Copy (Partner) now use a different sound effect when self-destructing or becoming disabled\\r\\n- Laser Printer fixed disabled graphic not being placed when reentering a run\\r\\n- Laser Printer fixed incorrect asset after becoming disabled",
        "publishedAt": "2025-07-28T12:41:05Z",
        "htmlUrl": "https://github.com/pi-cubed-cat/pi_cubeds_jokers/releases/tag/v1.3.5-beta",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.3.4a-beta",
        "name": "1.3.4~BETA",
        "body": "Changes:\\r\\n- Added a new cross-mod Joker: Inkjet Printer Printer (requires Revo's Vault)\\r\\n- Updated card art for It Says \\\"Joker\\\" on the Ceiling, D2, Molten Joker, Chisel, Ambigram, Explosher, Pi, Yawning Cat, and Night Vision\\r\\n- Updated Covetous Deck card art",
        "publishedAt": "2025-07-24T13:35:47Z",
        "htmlUrl": "https://github.com/pi-cubed-cat/pi_cubeds_jokers/releases/tag/v1.3.4a-beta",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.3.3a-beta",
        "name": "1.3.3~BETA",
        "body": "Changes:\\r\\n- Pi rework: editioned cards have a 1 in 3 chance to give Xpi Mult\\r\\n- Lowball Draw rework: earn $1 per 2 or 7 drawn\\r\\n- Lowball Draw costs $3 -> $6\\r\\n- Shopping Trolley gives +5 -> +10 hand size, is Common -> Uncommon, and costs $3 -> $4\\r\\n- Shopping Trolley fixed probability to activate being incorrectly low\\r\\n- Rejuvenation Deck rework: start with only 3 Joker slots, +1 Slot every other Boss Blind defeated\\r\\n- Added the Nostalgic Rejuvination Deck Challenge Deck\\r\\n- Removed a debug print",
        "publishedAt": "2025-07-22T13:10:40Z",
        "htmlUrl": "https://github.com/pi-cubed-cat/pi_cubeds_jokers/releases/tag/v1.3.3a-beta",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.3.2-beta",
        "name": "1.3.2~BETA",
        "body": "VERY IMPORTANT NOTE: Due to the probability changes, Steamodded **[1.0.0-beta-0711a](https://github.com/Steamodded/smods/releases/tag/1.0.0-beta-0711a)** or later is now required!\\r\\n\\r\\nChanges:\\r\\n- Changed probability stuff for new smods update - new version required\\r\\n- Laser Printer now displays correct probabilities if values are changed\\r\\n- Snake Eyes now checks for all ability.extra variables to see if they contain \\\"odds\\\" within the name\\r\\n- Rupture can now be used regardless of if consumables slots are full\\r\\n- Playing the Rejuvenation Deck gives the 1st shop a guaranteed Mega Celestial Pack rather than a Buffoon Pack\\r\\n- Rejuvenation Deck starts with $8\\r\\n- Reordered new decks in order of which is recommended to play first\\r\\n- Round-a-bout has been reworked: gains +12 Mult if played hand contains a Wrap-around Straight\\r\\n- Round-a-bout is Common -> Uncommon and costs $3 -> $6\\r\\n- On-beat, Off-beat, and Translucent Joker now have a tooltip or their tooltip has been adjusted\\r\\n- Talking Flower now is no longer guaranteed to speak if multiple copies are present - individual probability is inversely proportional to number of copies\\r\\n- Talking Flower animation tweaked, will be less fast at higher game speeds",
        "publishedAt": "2025-07-18T11:49:57Z",
        "htmlUrl": "https://github.com/pi-cubed-cat/pi_cubeds_jokers/releases/tag/v1.3.2-beta",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.3.1a-beta",
        "name": "1.3.1~BETA",
        "body": "IMPORTANT NOTE: For this release and all previous releases, requires Steamodded 1.0.0~BETA-0530b or newer, and older than Steamodded 1.0.0-beta-0711a\\r\\nChanges:\\r\\n- Rejuvination Deck -> Rejuvenation Deck (the deck will remain spelled incorrectly in its key)\\r\\n- New decks now have hover tooltips\\r\\n- Tweaked Bisexual Flag's animation - tarots are created one at a time instead of all at once\\r\\n- Bisexual Flag is now able to have its values changed\\r\\n- Black Joker blueprint compatibility fixed\\r\\n- Chicken Joker fixed to require certain cards in scoring hand to activate\\r\\n- Talking Flower fixed to properly be able to be aquired even if Joker slots are full",
        "publishedAt": "2025-07-15T14:00:50Z",
        "htmlUrl": "https://github.com/pi-cubed-cat/pi_cubeds_jokers/releases/tag/v1.3.1a-beta",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.3.0d-beta",
        "name": "1.3.0~BETA",
        "body": "Changes:\\r\\n- Added 15 new Jokers (5 Common, 7 Uncommon, 3 Rare)\\r\\n- Added 2 new Spectral cards\\r\\n- Added 5 new Decks\\r\\n- On-beat and Off-beat now have alternate appearances that rarely appear after swapping\\r\\n- Added JokerDisplay support to 26 Jokers\\r\\n- Commander (Spectral card) now has an in_pool condition: at least 1 consumable must be held\\r\\n- All In now has an in_pool condition: Ante must be >=2\\r\\n- Snake Eyes has less cases where it incorrectly gives a message\\r\\n- Black Joker will now use its looser success condition if its cap value is altered\\r\\n- Mount Joker now registers poker hands within the chosen poker hand (supports vanilla, Bunco, Paperback, Six Suits, and Cryptid) and is no longer a patch\\r\\n- Probabilities no longer use G.SEED as a pseudoseed - probabilities are less likely to change after leaving and reentering the run",
        "publishedAt": "2025-07-10T05:23:34Z",
        "htmlUrl": "https://github.com/pi-cubed-cat/pi_cubeds_jokers/releases/tag/v1.3.0d-beta",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.2.3-beta",
        "name": "1.2.3~BETA",
        "body": "Changes:\\r\\n- Mrs. Jankman and Jolly tags now properly require their respective mods to appear\\r\\n- Refine fixed to upgrade cards properly",
        "publishedAt": "2025-07-07T13:32:41Z",
        "htmlUrl": "https://github.com/pi-cubed-cat/pi_cubeds_jokers/releases/tag/v1.2.3-beta",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.2.2-beta",
        "name": "1.2.2~BETA",
        "body": "Changes:\\r\\n- Added 1 new Legendary Joker that requires Cryptid and More Fluff\\r\\n- Added 2 new Tags that require Cryptid\\r\\n- Extra Pockets fixed to cause less issues if its values are changed\\r\\n- Super Wrathful Joker and Ambigram fixed to no longer cause affected cards to become debuffed by The Pillar",
        "publishedAt": "2025-06-28T06:58:22Z",
        "htmlUrl": "https://github.com/pi-cubed-cat/pi_cubeds_jokers/releases/tag/v1.2.2-beta",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.2.1-beta",
        "name": "1.2.1~BETA",
        "body": "Changes:\\r\\n- Preorder Bonus and Bisexual Flag are now less likely to become undiscovered due to changing keys\\r\\n- Added support for Partner 1.0.2c\\r\\n- Polymelia now gives the correct amount of chips if upgraded\\r\\n- Polymelia properly gives additional Consumable slots as of Partner 1.0.2c (the value won't display properly until a calculate has occurred)\\r\\n- Polymelia message location changed to now be on Consumables rather than itself",
        "publishedAt": "2025-06-15T07:03:35Z",
        "htmlUrl": "https://github.com/pi-cubed-cat/pi_cubeds_jokers/releases/tag/v1.2.1-beta",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.2.0b-beta",
        "name": "1.2.0~BETA",
        "body": "Changes:\\r\\n- Added 15 New Jokers (8 Common, 4 Uncommon, 2 Rare, 1 Legendary)\\r\\n- Added 4 New Partners for the Partner mod\\r\\n- Super Wrathful Joker now gives a message when activating\\r\\n- Super Greedy Joker now gives a message when activating\\r\\n- Preorder Bonus and Bisexual Flag are now less likely to crash due to changing keys",
        "publishedAt": "2025-06-10T05:38:08Z",
        "htmlUrl": "https://github.com/pi-cubed-cat/pi_cubeds_jokers/releases/tag/v1.2.0b-beta",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.1.7-beta",
        "name": "1.1.7~BETA",
        "body": "Changes:\\r\\n- Landslide localization fixed to properly say \\\"Tumble!\\\" when activated\\r\\n- Black Joker gives +$13 -> $7\\r\\n- Advanced Skipping changed to only upgrade if tags added is less than current Ante\\r\\n- Pi card art updated\\r\\n- Black Joker card art updated\\r\\n\\r\\nThis version is the most stable and bug-free version of the mod, as of writing.",
        "publishedAt": "2025-05-26T06:22:13Z",
        "htmlUrl": "https://github.com/pi-cubed-cat/pi_cubeds_jokers/releases/tag/v1.1.7-beta",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.1.6-beta",
        "name": "1.1.6~BETA",
        "body": "Changes:\\r\\n- Black Joker has been completely reworked: if sum of first played or discarded cards' rank was 21, earn $13\\r\\n- Black Joker costs $6 -> $5\\r\\n- Black Joker is now Blueprint compatible\\r\\n- For Black Joker's sum rank, Aces count as 1 -> 11, but sum rank can be reduced by 10 per Ace played (such that sum rank is at or below 21)\\r\\n- For Black Joker's sum rank, if Unstable is present and at least 1 decimal rank (or ???) is played, requirement is 20 < x < 22\\r\\n- Ambigram has been reworked: if this Joker is the left-most: played (not just scoring!) 6s become 9s, if this Joker is the right-most: played 9s become 6s\\r\\n- Ambigram costs $6 -> $5\\r\\n- Ooo! Shiny! is Rare -> Uncommon\\r\\n- Ooo! Shiny! gives $8 -> $7 when Polychrome cards are scored\\r\\n- Ooo! Shiny! costs $8 -> $7\\r\\n- Rhythmic Joker gives +10 -> +12 Mult when scored\\r\\n- Rhythic Joker costs $4 -> $5\\r\\n- Apartment Complex costs $6 -> $7\\r\\n- Apartment Complex in_pool condition changed to require either a Flush House, or two Flushes and two Full Houses\\r\\n- Cards flipped by Echolocation and Incomplete Survey no longer stay flipped face down whilst scoring\\r\\n- All In considers cards that get flipped back face up due to being played as \\\"face down\\\" cards\\r\\n- Word Search fixed to now properly fallback to Aces if a valid card with a rank cannot be found\\r\\n- Word Search fixed to be less likely to be stuck on a chosen rank\\r\\n- Word Search now works properly with UnStable ranks\\r\\n- Word Search costs $5 -> $4",
        "publishedAt": "2025-05-24T10:49:17Z",
        "htmlUrl": "https://github.com/pi-cubed-cat/pi_cubeds_jokers/releases/tag/v1.1.6-beta",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.1.5-beta",
        "name": "1.1.5~BETA",
        "body": "Added Latin American Spanish (Español (México)) localization! (Thanks **franderman123**!)",
        "publishedAt": "2025-05-16T14:35:41Z",
        "htmlUrl": "https://github.com/pi-cubed-cat/pi_cubeds_jokers/releases/tag/v1.1.5-beta",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.1.4-beta",
        "name": "1.1.4~BETA",
        "body": "Changes:\\r\\n- Black Joker and Pear Tree now work properly with modded rankless enhancements\\r\\n- Added proper support for UnStable's new ranks with Black Joker\\r\\n- Bisexual Flag's (non-Spectral version) \\\"Pride!\\\" message is now compatible with localizations\\r\\n- Upgraded Joker now triggers on quantum-enhanced Lucky Cards cards (eg. Extra Credit's Lucky 7)\\r\\n- Jokin' Hood now recognises Hypercalculia from Ortalab (prioritises it over Paredolia)",
        "publishedAt": "2025-05-13T14:42:31Z",
        "htmlUrl": "https://github.com/pi-cubed-cat/pi_cubeds_jokers/releases/tag/v1.1.4-beta",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.1.3a-beta",
        "name": "1.1.3~BETA (fixed)",
        "body": "- Implemented greater localization support\\r\\n- Bisexual Flag can also activate if played hand contains a Spectrum Straight with mods that invoke the Spectrum framework, and description will change appropriately\\r\\n- This version of Bisexual flag has a completely different key. Attempting to return to a run with different mods will likely result in crashes.\\r\\n- Bisexual Flag no longer causes crashes if a played Wild card attempts to be counted as a Spade card\\r\\n- The hookless version of Preorder Bonus has a completely different key. Attempting to return to a run with a changed config will likely result in crashes.\\r\\n- Added Water Bottle and Golden Pancakes to \\\"Food\\\" pool\\r\\n- Added Snake Eyes, Shopping Trolley, and Arrogant Joker to \\\"Meme\\\" pool\\r\\n- Extra Pockets no longer can have its values modified to be a decimal (tries to round up)\\r\\n- Preorder Bonus (hook config enabled) properly applies new values if they are modified\\r\\n- It Says \\\"Joker\\\" on the Ceiling now able to have its ceiling values modified\\r\\n- It Says \\\"Joker\\\" on the Ceiling key changed (ceiling_joker -> itsaysjokerontheceiling)\\r\\n- Word Search card art adjusted slightly (J's and R's are more consistent)\\r\\n- Fusion Magic description added \\\"(Must have room)\\\", and altered slightly\\r\\n- Molten Joker, Chisel, Ooo! Shiny!, Stonemason, and Apartment Complex now use in_pool for their enhancement/edition/poker hand gates, rather than a lovely patch\\r\\n- Black Joker rewards money properly when its values are modified",
        "publishedAt": "2025-05-11T08:02:05Z",
        "htmlUrl": "https://github.com/pi-cubed-cat/pi_cubeds_jokers/releases/tag/v1.1.3a-beta",
        "assets": [],
        "prerelease": false,
        "draft": false
      }
    ],
    "versionHistoryLastCheck": "2026-05-03T03:09:59.666Z",
    "analytics": {
      "views": 3,
      "lastViewed": "2026-03-21T09:57:25.758Z"
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  },
  "JustEnoughJokers@cg-223": {
    "id": "justenoughjokers",
    "name": "Just Enough Jokers",
    "author": [
      "cg"
    ],
    "description": "Too Many Jokers if it... had jokers",
    "favourites": 1,
    "allow_redistribution": true,
    "badge_colour": "d4c920",
    "published_at": "2025-07-23T19:02:33.654Z",
    "type": "Mod",
    "tags": [
      "Jokers",
      "Consumables",
      "Cards"
    ],
    "readme": "# JustEnoughJokers\nToo Many Jokers if it... had jokers\n",
    "analytics": {
      "views": 2,
      "lastViewed": "2026-04-09T13:54:05.348Z"
    },
    "versionHistory": [],
    "versionHistoryLastCheck": "2026-05-03T03:09:59.056Z"
  },
  "bloated_1_modpack": {
    "id": "bloated_1_modpack",
    "name": "Bloated 1",
    "author": "frostice482",
    "description": "All* the Photon mods.",
    "type": "Modpack",
    "tags": [
      "Complete"
    ],
    "published_at": "2026-01-27T10:00:48.280Z",
    "updated_at": "2026-01-27T10:00:48.280Z",
    "favourites": 0,
    "mods": [
      {
        "key": "JoJoMod@TheCoroboCorner",
        "version": "latest"
      },
      {
        "key": "Maximus@the-Astra",
        "version": "latest"
      },
      {
        "key": "grab-bag@thefaketh30ne",
        "version": "latest"
      },
      {
        "key": "Lucky-Rabbit@Trif3ctal",
        "version": "latest"
      },
      {
        "key": "Ortalab@Eremel",
        "version": "latest"
      },
      {
        "key": "SealsOnJokers@Somethingcom515",
        "version": "latest"
      },
      {
        "key": "SuperFine@energykid",
        "version": "latest"
      },
      {
        "key": "CardSleeves@larswijn",
        "version": "latest"
      },
      {
        "key": "JokerDisplay@nh6574",
        "version": "latest"
      },
      {
        "key": "JoyousSpring@nh6574",
        "version": "latest"
      },
      {
        "key": "SystemClock@Breezebuilder",
        "version": "latest"
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      {
        "key": "DismissAlert@Breezebuilder",
        "version": "latest"
      },
      {
        "key": "Balatro-Aikoyoris-Shenanigans@Aikoyori",
        "version": "latest"
      },
      {
        "key": "LobotomyCorp@Mysthaps",
        "version": "latest"
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      {
        "key": "Balatro-Dream-BBQ-Mod@Noodlemire",
        "version": "latest"
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      {
        "key": "Tangents@Clickseee",
        "version": "latest"
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        "key": "Alloy@TheCoroboCorner",
        "version": "latest"
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        "key": "PayasTerribleAdditions@hayaunderscore",
        "version": "latest"
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        "key": "pi_cubeds_jokers@pi-cubed-cat",
        "version": "latest"
      },
      {
        "key": "JustEnoughJokers@cg-223",
        "version": "latest"
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    "modCount": 20,
    "analytics": {
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  "toomanyjokers@cg-223": {
    "id": "toomanyjokers",
    "name": "Too Many Jokers",
    "author": [
      "cg"
    ],
    "description": "Adds a filtering system to the Joker collection.",
    "favourites": 1,
    "allow_redistribution": true,
    "badge_colour": "FFFFFF",
    "dependencies": [
      "Steamodded (>=1.0.0~BETA-0715a)"
    ],
    "published_at": "2026-01-27T10:41:35.689Z",
    "type": "Mod",
    "tags": [
      "Quality of Life"
    ],
    "updated_at": "2026-01-27T10:41:35.689Z",
    "readme": "# Too Many Jokers\r\nAdds a toggleable sidebar displaying your collection, along with a searchbar.\r\n\r\n## Usage\r\nPress T to open TMJ on your left.\r\n\r\nAt the bottom is a text input for searching. Searches are loosely matched against every card. If a card doesn't match your search terms, it won't be displayed.\r\n\r\nYou can use multiple search terms using commas. All provided search terms must match with a card for the card to show. (e.g. `+mult, xmult` will only show jokers that give both xmult and +mult, not any joker that gives either)\r\n\r\n## Advanced uses\r\n\r\nThere are several special search terms, surrounded by braces (`{}`). These allow you to specify more about your search. They MUST come before any normal search terms.\r\n\r\n## `{any}`\r\n\r\n{any} specifies that if ANY of the search terms are matched, a card will show up. Using the example above, `{any}, +mult, xmult` will show jokers that give either +mult or xmult.\r\n\r\n## `{regex}`\r\n\r\n{regex} specifies that we should use Lua's pattern matcher instead of just a raw search. Keep in mind this is Lua patterns, not actual regex.\r\n\r\n## `{edition:modprefix_editionkey}`\r\n\r\n{edition} will apply the specified edition to all cards in TMJ. This is useful for mod developers making shaders that want to see how their shader looks on various (or specific) jokers.\r\n\r\n## `{ace:<lua code here>}`\r\n\r\n{ace} will run the lua code as the block of a function (or just a single expression e.g. `center.pools.Kitties`, or in the case of a full function body `if center.pools.Kitties then return true end`) given the argument of `center`. If it returns `false`, `nil`, or errors (which will be caught), then the center passed into the function will not show in TMJ.\r\n\r\nIt is okay for the function given to error, it will be treated as if the function returned false.\r\n\r\nThis is helpful for... uh.... uhm.... idk but it's cool right?\r\n\r\n## `!`\r\nAny non-special search term can be prefixed with `!` to specify that you want to negate that search term (so if it IS matched, do not show the card)\r\n\r\nCredits to Dimserene for the idea to create this mod.\r\n\r\n",
    "analytics": {
      "views": 25,
      "lastViewed": "2026-04-09T14:02:53.409Z",
      "downloads": 1,
      "lastDownloaded": "2026-04-09T14:02:56.337Z"
    },
    "versionHistory": [
      {
        "tag": "v4.9.1",
        "name": "v4.9.1",
        "body": "- Zipload support, TMJ can now be dragged into your mods folder as a zip file instead of a normal folder\\r\\n- Remove `key:keyhere` stuff, nobody used it and it got in the way\\r\\n**Full Changelog**: https://github.com/cg-223/toomanyjokers/compare/v4.8.1...v4.9.0",
        "publishedAt": "2026-02-16T23:13:17Z",
        "htmlUrl": "https://github.com/cg-223/toomanyjokers/releases/tag/v4.9.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v4.8.1",
        "name": "v4.8.1",
        "body": "Notable changes:\\r\\n- Dragged cards in TMJ now display overtop the UI\\r\\n- `{edition:<modprefix_key>}` added as a special command to apply a certain edition to all cards in TMJ\\r\\n- `{ace:<lua code>}` added as a special command to return `true` if a card should be included in the search result, given a `center` as an argument. An error being thrown or anything other than `true` being returned means that center will not be shown in TMJ\\r\\n- Fix banner compatibility (thanks to ejwu)\\r\\n- Add config option to disable automatically focusing the TMJ textbox when you type\\r\\n- Add config option to show ALL cards in TMJ, regardless of whether they are no_collection\\r\\n- Fix a small issue where G.TMJTAGS wasn't set to nil\\r\\n- Support trackpads better by not reloading TMJ when you haven't scrolled enough to make a difference in the cards being shown\\r\\n- Add config option to increase/decrease the sensitivity of your scrolling\\r\\n- (v4.8.1) Fix configs not saving sometimes\\r\\n\\r\\n**Full Changelog**: https://github.com/cg-223/toomanyjokers/compare/v4.7.3...v4.8.1",
        "publishedAt": "2025-12-25T19:35:16Z",
        "htmlUrl": "https://github.com/cg-223/toomanyjokers/releases/tag/v4.8.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v4.7.3",
        "name": "v4.7.3",
        "body": "Notable changes:\\r\\n- Compatibility fixes\\r\\n\\r\\n\\r\\nNOTE: There's a bug in this release where TMJ doesn't work unless you have [DebugPlus](https://github.com/WilsontheWolf/DebugPlus) installed. If you want to use TMJ without debugplus, use the latest commit instead of this release.",
        "publishedAt": "2025-11-02T16:47:59Z",
        "htmlUrl": "https://github.com/cg-223/toomanyjokers/releases/tag/v4.7.3",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v4.7.2",
        "name": "v4.7.2",
        "body": "- New method of resolving set names, now uses localized names instead of keys\\r\\n- Compatibility with Handy\\r\\n- Changed to MIT License (from no license at all)\\r\\n- Now has a proper steamodded dependency, instead of just crashing when TMJ is opened on an unsupported version\\r\\n- Cards in TMJ no longer \\\"jiggle\\\"\\r\\n- Shift-clicking special mod tags in TMJ now takes you to that mods config\\r\\n- Config handler updated\\r\\n- New config to show all mod tags in TMJ, including those with no found objects\\r\\n- Fix error caused by centers that don't have a set\\r\\n\\r\\n**Code Changes**: https://github.com/cg-223/toomanyjokers/compare/4.6.1...v4.7.1",
        "publishedAt": "2025-09-03T22:44:10Z",
        "htmlUrl": "https://github.com/cg-223/toomanyjokers/releases/tag/v4.7.2",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "4.6.1",
        "name": "4.6.1",
        "body": "Notable changes:\\r\\n- New bar to the right of TMJ: You can click on mod tags to view all the items from that mod\\r\\n- Scrolling can now be done via arrow keys (you must enable this in your config)\\r\\n- - If you hold lctrl (or rctrl) while pressing an arrow key, a full page will be scrolled (regardless of the full-page config option)\\r\\n- - Holding the arrow keys will allow you to scroll faster\\r\\n- TMJ now properly overlays on top of things like card areas.\\r\\n- When you close TMJ, the search will be reset when it is reopened.\\r\\n\\r\\n**Code Changes**: https://github.com/cg-223/toomanyjokers/compare/v4.5.2...4.6.1",
        "publishedAt": "2025-08-28T10:48:48Z",
        "htmlUrl": "https://github.com/cg-223/toomanyjokers/releases/tag/4.6.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v4.5.2",
        "name": "v4.5.2",
        "body": "Notable changes:\\r\\n- You can now automatically create the first joker that appears for a given search by holding ctrl when you press enter to finalize a search. This will also close TMJ after creating the joker. You can disable this behavior in the TMJ mod settings. This feature is only enabled when debug mode is on (usually done by installing DebugPlus)\\r\\n- If the close-on-escape config option is enabled, TMJ will not automatically close when you press T (only when you press escape). This means you can press T to autofocus the search bar and begin typing a search that starts with T\\r\\n- The textbox will no longer autofocus when you press a number key. This means that you can perform certain actions (e.g. using the debug 1/2/3 keys to unlock/discover/spawn a card) without causing the textbox to become focused.\\r\\n",
        "publishedAt": "2025-08-19T11:32:36Z",
        "htmlUrl": "https://github.com/cg-223/toomanyjokers/releases/tag/v4.5.2",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v4.4.1",
        "name": "v4.4.1",
        "body": "Notable changes:\\r\\n- Duplicates no longer appear for cards that are in multiple pools\\r\\n- Potentially fix a bug causing a crash in the normal collection",
        "publishedAt": "2025-08-17T21:06:11Z",
        "htmlUrl": "https://github.com/cg-223/toomanyjokers/releases/tag/v4.4.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v4.3.3",
        "name": "v4.3.3",
        "body": "Notable changes:\\r\\n- Fix a crossmod crash when TMJ is opened",
        "publishedAt": "2025-08-16T22:13:08Z",
        "htmlUrl": "https://github.com/cg-223/toomanyjokers/releases/tag/v4.3.3",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v4.3.2",
        "name": "v4.3.2",
        "body": "Notable changes\\r\\n- Pinned sticker no longer appears in collection",
        "publishedAt": "2025-08-16T21:14:22Z",
        "htmlUrl": "https://github.com/cg-223/toomanyjokers/releases/tag/v4.3.2",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v4.3.1",
        "name": "v4.3.1",
        "body": "Notable changes:\\r\\n- You can now type '0' in the search bar and configs",
        "publishedAt": "2025-08-15T21:34:12Z",
        "htmlUrl": "https://github.com/cg-223/toomanyjokers/releases/tag/v4.3.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v4.3.0",
        "name": "v4.3.0",
        "body": "Notable changes:\\r\\n- Make the game launch",
        "publishedAt": "2025-08-14T18:48:02Z",
        "htmlUrl": "https://github.com/cg-223/toomanyjokers/releases/tag/v4.3.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v4.1.0",
        "name": "v4.1.0",
        "body": "Notable changes:\\r\\n- Config option to close TMJ when esc is pressed\\r\\n- Config option to scroll TMJ by a full page at a time instead of one row at a time\\r\\n- Visual indicator for pinned cards\\r\\n- Several bug fixes",
        "publishedAt": "2025-08-14T08:26:22Z",
        "htmlUrl": "https://github.com/cg-223/toomanyjokers/releases/tag/v4.1.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v4.0.0",
        "name": "v4.0.0",
        "body": "Notable changes:\\r\\n- Mod has been rewritten from the ground up, with very few bits of code copied from v3\\r\\n- Support for features added by other mods has been moved to an API and is no longer done by me, mod devs that add features of centers  check api.md to see how to implement support.\\r\\n- You can no longer scroll out of bounds upwards\\r\\n- Config has been improved, now uses three labeled text inputs instead of one text input and an option cycle\\r\\n- Search bar is no longer automatically selected based on a config option, instead it will auto select if you begin typing as the UI is open. Exclusions are in place for the T key (to close the UI) and special keys like control, alt, shift\\r\\n- Better performance, so TMJ should be much faster with thousands of jokers (as the name would suggest)\\r\\n- Code in general is much cleaner, so future improvements will be much easier",
        "publishedAt": "2025-08-11T23:53:27Z",
        "htmlUrl": "https://github.com/cg-223/toomanyjokers/releases/tag/v4.0.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      }
    ],
    "versionHistoryLastCheck": "2026-05-03T03:09:59.758Z"
  },
  "Medium@Goldofleaves": {
    "id": "Medium",
    "name": "Medium",
    "author": [
      "Goldenleaf",
      "[prefix]Autumn"
    ],
    "description": "TBD.",
    "favourites": 1,
    "allow_redistribution": true,
    "badge_colour": "8465ec",
    "dependencies": [
      "Steamodded (>=1.0.0~BETA-0711a)"
    ],
    "published_at": "2026-01-28T13:40:23.424Z",
    "type": "Mod",
    "tags": [
      "Vanilla Plus",
      "Jokers",
      "Consumables",
      "Cards",
      "Mechanics"
    ],
    "updated_at": "2026-01-28T13:40:14Z",
    "readme": "read me\n",
    "analytics": {
      "views": 8,
      "lastViewed": "2026-02-13T04:36:03.928Z"
    },
    "versionHistory": [],
    "versionHistoryLastCheck": "2026-05-03T03:10:00.461Z"
  },
  "CoroboUtils@TheCoroboCorner": {
    "id": "CoroboUtils",
    "name": "CoroboUtils",
    "author": [
      "TheCoroboCorner"
    ],
    "description": "Just adds a bunch of QoL functions for modding. Shouldn't do anything on its own.",
    "favourites": 0,
    "allow_redistribution": true,
    "git_owner": "TheCoroboCorner",
    "published_at": "2026-01-29T10:41:10.557Z",
    "type": "Mod",
    "tags": [
      "Misc"
    ],
    "updated_at": "2026-01-24T14:37:35Z",
    "readme": "",
    "versionHistory": [
      {
        "tag": "v1.1.0",
        "name": "New: Conversion Systems, Event Manager",
        "body": "This version has two new additions: conversion systems and an event manager.\\r\\n\\r\\nWith the conversion system, you can set up unit-exchange systems that have arbitrary units/axes and numeric values. This can be used for things such as currency conversion. That is, if your mod adds a set of currencies that have some sort of an exchange rate, you can implement that exchange rate in this system and avoid all of the trouble that comes with doing that.\\r\\n\\r\\nWith the event manager, you no longer need to create dummy CardAreas and dummy Jokers just to be able to activate functions in a specific context; you can just set up an event and let the event manager handle it all. In addition, it supports prioritization, as well as single-use/persistent events, so it should have maximum versatility in the areas it's needed.\\r\\n\\r\\n**Full Changelog**: https://github.com/TheCoroboCorner/CoroboUtils/compare/v1.0.0...v1.1.0",
        "publishedAt": "2026-01-24T14:40:49Z",
        "htmlUrl": "https://github.com/TheCoroboCorner/CoroboUtils/releases/tag/v1.1.0",
        "assets": [
          {
            "name": "Release.zip",
            "size": 13630,
            "downloadUrl": "https://github.com/TheCoroboCorner/CoroboUtils/releases/download/v1.1.0/Release.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.0",
        "name": "Initial Release",
        "body": "There are four main functions/systems provided in this release:\\r\\n\\r\\n1. You can create aliases for functions and variables. You simply register an alias in the system with `CUTIL.alias`, then you can either access the aliased function directly with `CUTIL.aliases`, or you can use `CUTIL.resolve_alias` to fetch it in a safer manner.\\r\\n2. There is a variable/modifier system. Instead of having to register all your game variables directly in G.GAME, you can now just call `CUTIL.add_variable` and it will sort out everything for you. Similarly, for when you want to modify the variable, you can now just call `CUTIL.add_modifier`, targeting the specific variable and modifying it however you wish.\\r\\n3. You can work with numeric field extensions -- that is, take for example you wanted to work with the complex numbers. You can then use `CUTIL.FieldExtension.wrap({1, 0, 1}), as that defines x such that 1 + 0x + 1x^2 = 0, which is exactly how i works in the complex numbers.\\r\\n4. Tweening and Bezier curves have been added. You can either construct a curve explicitly with `CUTIL.Tween.make_bezier` or `CUTIL.Tween.create`, or you can use one of the provided presets. This can be used to make things a lot smoother.\\r\\n\\r\\nIn addition to this, various miscellaneous functions have been added and documentation is provided in the code.",
        "publishedAt": "2026-01-14T14:20:49Z",
        "htmlUrl": "https://github.com/TheCoroboCorner/CoroboUtils/releases/tag/v1.0.0",
        "assets": [
          {
            "name": "Release.zip",
            "size": 7728,
            "downloadUrl": "https://github.com/TheCoroboCorner/CoroboUtils/releases/download/v1.0.0/Release.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      }
    ],
    "versionHistoryLastCheck": "2026-05-03T03:09:59.758Z",
    "analytics": {
      "views": 3,
      "lastViewed": "2026-02-26T04:11:33.351Z"
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  },
  "JimboAnd@Evgast": {
    "id": "jand",
    "name": "Jimbo&!",
    "author": [
      "Evgast!"
    ],
    "description": "Every day is certainly a day",
    "favourites": 0,
    "allow_redistribution": true,
    "badge_colour": "#8d1a91",
    "published_at": "2026-01-30T03:36:32.797Z",
    "type": "Mod",
    "tags": [
      "Jokers"
    ],
    "updated_at": "2026-01-30T03:36:08Z",
    "readme": "# JimboAnd\nJimbo&amp;! is a silly little crossover Balatro mod, where every content pack is going to be whatever media I've got on my mind\nAs of now, the only available content pack is \"Jimbo & Azuma\", which contains 10 Yotsuba/Azumanga themed Jokers. I hate doing art.\n<img width=\"934\" height=\"508\" alt=\"image\" src=\"https://github.com/user-attachments/assets/a27aff38-c9c8-4712-a4f8-4ffa1fe42931\" />\n",
    "versionHistory": [
      {
        "tag": "0.2.3",
        "name": "Nothing new, just tweaking stuff",
        "body": "-Danbo tweakery\\r\\n-Assigned attributes. Correctly too, I think.\\r\\n-Yomi relies on food attributes instead of pool\\r\\n-Kinda preparing for the Mewgenics pack",
        "publishedAt": "2026-04-20T16:00:06Z",
        "htmlUrl": "https://github.com/Evgast/JimboAnd/releases/tag/0.2.3",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.2.2",
        "name": "Added Moon Knight... Deja vu...",
        "body": "-Added Moon Knight (Revo's Vault crossmod)\\r\\n-Please, also update your LOSS if you have it\\r\\n-Changed the way pool badge for food was handled\\r\\n-Gemini sticker being somewhat more compatible with other mods than it was before\\r\\n-Realized and fixed a fuck up that's been there for a while",
        "publishedAt": "2026-03-31T12:52:47Z",
        "htmlUrl": "https://github.com/Evgast/JimboAnd/releases/tag/0.2.2",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.2.1-LOSS",
        "name": "0.2.1 but with actual LOSS compat",
        "body": "Wellllll, that's awkward.\\r\\n",
        "publishedAt": "2026-03-26T08:11:36Z",
        "htmlUrl": "https://github.com/Evgast/JimboAnd/releases/tag/0.2.1-LOSS",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.2.1",
        "name": "Jimbo did a fixie",
        "body": "-You can't highlight shopkeepers anymore\\r\\n-Food pool badge (So you know which Jokers are compatible with Yomi and which aren't)\\r\\n-Pool merging function and merged food Jokers into Flynnsanity food pool\\r\\n-Giiko jokers added to Giiko pool of Flynnsanity\\r\\n-I thought I removed Herobrine? Hello?? Removed him again???",
        "publishedAt": "2026-03-17T14:02:18Z",
        "htmlUrl": "https://github.com/Evgast/JimboAnd/releases/tag/0.2.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.2.0",
        "name": "Jimbo & Jabberwock Night",
        "body": "Yoooom the Gimmiko themed content pack!!!!\\r\\n-4 new lame jokers\\r\\n<img width=\\\"753\\\" height=\\\"228\\\" alt=\\\"image\\\" src=\\\"https://github.com/user-attachments/assets/938cf6f3-3494-40a4-9dfd-dedc5d8c9fa6\\\" />\\r\\n-A whole new extra shop with 5 possible shopkeepers\\r\\n<img width=\\\"1005\\\" height=\\\"761\\\" alt=\\\"image\\\" src=\\\"https://github.com/user-attachments/assets/680b86bb-4303-4a5c-a11d-e58f216436df\\\" />\\r\\n-Some new stickers, for the new shopkeeper\\r\\n-Removed Herobrine\\r\\n",
        "publishedAt": "2026-03-14T18:00:53Z",
        "htmlUrl": "https://github.com/Evgast/JimboAnd/releases/tag/0.2.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.1.1",
        "name": "Jimbo made an oopsie",
        "body": "-Jumbo can be dragged... Can't believe Tomo taught him to be undraggable\\r\\n-Tweaked Osaka\\r\\n-Localization thing",
        "publishedAt": "2026-01-31T04:02:09Z",
        "htmlUrl": "https://github.com/Evgast/JimboAnd/releases/tag/0.1.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "0.1.0",
        "name": "Jimbo & Azuma!",
        "body": "The first content pack! Yotsuba/Azumanga themed.\\r\\n-10 Jokers ya",
        "publishedAt": "2026-01-29T17:41:06Z",
        "htmlUrl": "https://github.com/Evgast/JimboAnd/releases/tag/0.1.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      }
    ],
    "versionHistoryLastCheck": "2026-05-03T03:09:59.666Z",
    "analytics": {
      "views": 5,
      "lastViewed": "2026-02-02T06:11:56.516Z"
    }
  },
  "Repertorium@nh6574": {
    "id": "Repertorium",
    "name": "N's Repertorium",
    "author": [
      "nh6574"
    ],
    "description": "play JoyousSpring instead",
    "favourites": 0,
    "allow_redistribution": true,
    "badge_colour": "1E7A0A",
    "dependencies": [
      "Steamodded (>=1.0.0~BETA-0827c)"
    ],
    "published_at": "2026-01-31T16:48:30.242Z",
    "type": "Mod",
    "tags": [
      "Jokers"
    ],
    "updated_at": "2026-01-31T16:48:25Z",
    "readme": "# N's Repertorium - Balatro Mod\n\nAdds stuff.\n\nBetter enjoyed with [Blockbuster: Counters](https://github.com/icyethics/Blockbuster-Counters). Also features [Balatro Goes Kino](https://github.com/icyethics/Kino) crossmod.\n\n## Installation\n\n1. Install [Steamodded](https://github.com/Steamopollys/Steamodded) [(version >1.0.0)](https://github.com/Steamodded/smods/wiki)\n2. Download the [latest release](https://github.com/nh6574/JoyousSpring/releases)\n3. Extract the zip file into its own folder inside your Balatro mods folder (%appdata%\\Balatro\\Mods)\n\n## Contact\n\nIf you have any issues feel free to contact me on [Bluesky](https://bsky.app/profile/nh6574.com) or [on the official Balatro Discord as nh6574](https://discord.com/invite/balatro)\n\nAnd here's my [ko-fi link](https://ko-fi.com/nh6574) if you feel especially grateful.\n\nAlso check out my Quality of Life mod [JokerDisplay](https://github.com/nh6574/JokerDisplay)!\nor my Yu-Gi-Oh! mod [JoyousSpring](https://github.com/nh6574/JoyousSpring)!\n",
    "images": [
      {
        "path": "/wiki-data/Repertorium@nh6574/images/1769878110698-371127692.png",
        "filename": "1769878110698-371127692.png",
        "originalName": "icon.png",
        "size": 1543,
        "isThumbnail": false
      }
    ],
    "versionHistory": [
      {
        "tag": "v0.2.0",
        "name": "0.2.0",
        "body": "## What's Changed\\r\\n* Finished Erika's secret easter egg animation\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamodded/smods/wiki)\\r\\n* Delete your previous Repertorium files if any\\r\\n* Download \\\"Source Code (zip)\\\" and put it inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)\\r\\n\\r\\nBetter enjoyed with [Blockbuster: Counters](https://github.com/icyethics/Blockbuster-Counters). \\r\\nAlso features [Balatro Goes Kino](https://github.com/icyethics/Kino) crossmod.",
        "publishedAt": "2026-04-27T01:51:49Z",
        "htmlUrl": "https://github.com/nh6574/Repertorium/releases/tag/v0.2.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.1.1",
        "name": "0.1.1",
        "body": "## What's Changed\\r\\nThis release requires [SMODS~BETA-0827c or higher](https://github.com/Steamodded/smods/releases/latest)\\r\\n* Initial release\\r\\n\\r\\n### Installation\\r\\n* Install/update [Steamodded](https://github.com/Steamodded/smods/wiki)\\r\\n* Delete your previous Repertorium files if any\\r\\n* Download \\\"Source Code (zip)\\\" and unzip it into a folder inside your Balatro mods folder (%appdata%\\\\Balatro\\\\Mods)\\r\\n\\r\\nBetter enjoyed with [Blockbuster: Counters](https://github.com/icyethics/Blockbuster-Counters). \\r\\nAlso features [Balatro Goes Kino](https://github.com/icyethics/Kino) crossmod.",
        "publishedAt": "2025-09-07T20:12:17Z",
        "htmlUrl": "https://github.com/nh6574/Repertorium/releases/tag/v0.1.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      }
    ],
    "versionHistoryLastCheck": "2026-05-03T03:10:00.457Z",
    "analytics": {
      "views": 3,
      "lastViewed": "2026-03-05T20:26:41.590Z"
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  },
  "Entropy@lord-ruby": {
    "id": "entr",
    "name": "Entropy",
    "author": [
      "Ruby",
      "The Entropy Discord"
    ],
    "description": "A Chaotic Balatro mod focused on Inverted Consumables and expanding on Vanilla mechanics in various other ways. Generally Vanilla adjacent but not exactly Vanilla+",
    "favourites": 2,
    "allow_redistribution": true,
    "badge_colour": "FE0001",
    "dependencies": [
      "Steamodded (>=1.0.0~BETA-01224a)",
      "Cryptlib"
    ],
    "conflicts": [],
    "published_at": "2026-01-31T17:00:29.739Z",
    "type": "Mod",
    "tags": [
      "Textures",
      "SFX",
      "Jokers",
      "Consumables",
      "Cards",
      "Blinds",
      "Modifiers",
      "Mechanics"
    ],
    "updated_at": "2026-01-11T00:45:01Z",
    "readme": "\n# Entropy\nA Chaotic Balatro mod focused on Inverted Consumables and expanding on Vanilla mechanics in various other ways\nGenerally Vanilla adjacent but not exactly Vanilla+\n\n[Download CryptLib](https://github.com/SpectralPack/Cryptlib)\n\nEntropy currently adds:\n\n<img width=\"793\" height=\"609\" alt=\"image\" src=\"https://github.com/user-attachments/assets/d9dbbeb0-843d-4039-9708-da7cdc822835\" />\n<img width=\"574\" height=\"344\" alt=\"image\" src=\"https://github.com/user-attachments/assets/2365bf1c-eebb-4c1a-9c1a-d69a7281b567\" />\n<img width=\"357\" height=\"114\" alt=\"image\" src=\"https://github.com/user-attachments/assets/d9fae1fd-79b3-4ffb-9d66-f8720248c11f\" />\n\n## Contact\nFor enquiries please join the [Entropy Discord](https://discord.gg/beqqy4Bb7m)\n",
    "images": [
      {
        "path": "/wiki-data/Entropy@lord-ruby/images/1769878830304-52863340.png",
        "filename": "1769878830304-52863340.png",
        "originalName": "thumbnail.png",
        "size": 105667,
        "isThumbnail": false
      }
    ],
    "versionHistory": [
      {
        "tag": "v1.3.666",
        "name": "v1.3.666",
        "body": "Go play the update\\r\\n\\r\\n**Full Changelog**: https://github.com/lord-ruby/Entropy/compare/v1.3.3...v1.3.666",
        "publishedAt": "2026-04-01T09:44:15Z",
        "htmlUrl": "https://github.com/lord-ruby/Entropy/releases/tag/v1.3.666",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.3.3",
        "name": "v1.3.3",
        "body": "## What's Changed\\r\\n* Fix colour definitions by @lord-ruby in https://github.com/lord-ruby/Entropy/pull/119\\r\\n\\r\\n\\r\\n**Full Changelog**: https://github.com/lord-ruby/Entropy/compare/v1.3.2...v1.3.3",
        "publishedAt": "2026-03-07T19:37:50Z",
        "htmlUrl": "https://github.com/lord-ruby/Entropy/releases/tag/v1.3.3",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.3.2",
        "name": "v1.3.2",
        "body": "## What's Changed\\r\\n* Fix a crash related to credits due to Void Jokers by @lord-ruby in https://github.com/lord-ruby/Entropy/pull/118\\r\\n\\r\\n\\r\\n**Full Changelog**: https://github.com/lord-ruby/Entropy/compare/v1.3.1...v1.3.2",
        "publishedAt": "2026-03-07T14:29:02Z",
        "htmlUrl": "https://github.com/lord-ruby/Entropy/releases/tag/v1.3.2",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.3.1",
        "name": "v1.3.1",
        "body": "## What's Changed\\r\\nFix a crash with daily challenges where Entropy.srandom was removed by @lord-ruby in https://github.com/lord-ruby/Entropy/pull/117\\r\\n\\r\\n\\r\\n**Full Changelog**: https://github.com/lord-ruby/Entropy/compare/v1.3...v1.3.1",
        "publishedAt": "2026-03-04T19:45:19Z",
        "htmlUrl": "https://github.com/lord-ruby/Entropy/releases/tag/v1.3.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.3",
        "name": "v1.3",
        "body": "## What's Changed\\r\\n* technically better mod compact by @soulware1 in https://github.com/lord-ruby/Entropy/pull/101\\r\\n* mentions of hidden consumables get {E:1} applied and use the legendary rarity color by @InvalidOS in https://github.com/lord-ruby/Entropy/pull/104\\r\\n* make prismatic last in enhancement order by @InvalidOS in https://github.com/lord-ruby/Entropy/pull/103\\r\\n* Fix shader crash on mobile by @WilsontheWolf in https://github.com/lord-ruby/Entropy/pull/107\\r\\n* add Music pool to jokers based on songs by @soulware1 in https://github.com/lord-ruby/Entropy/pull/106\\r\\n* allow custom reverse legendary pulsing outline colors by @InvalidOS in https://github.com/lord-ruby/Entropy/pull/108\\r\\n* fix the rlegendary outline skipping part of its animation if it is on screen at exactly 5000 seconds after the game started running, and every 5000 seconds thereafter by @InvalidOS in https://github.com/lord-ruby/Entropy/pull/109\\r\\n* Dev by @lord-ruby in https://github.com/lord-ruby/Entropy/pull/111\\r\\n\\r\\n## New Contributors\\r\\n* @WilsontheWolf made their first contribution in https://github.com/lord-ruby/Entropy/pull/107\\r\\n\\r\\n**Full Changelog**: https://github.com/lord-ruby/Entropy/compare/v1.2...v1.3",
        "publishedAt": "2026-03-01T22:21:48Z",
        "htmlUrl": "https://github.com/lord-ruby/Entropy/releases/tag/v1.3",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.2b",
        "name": "v1.2",
        "body": "## What's Changed\\r\\n* bring dev up to standard, (please make prs on dev branch please) by @lord-ruby in https://github.com/lord-ruby/Entropy/pull/83\\r\\n* epitachyno cost fix by @crabus72 in https://github.com/lord-ruby/Entropy/pull/88\\r\\n* Avoid implicit type conversion in shader by @mleaf233 in https://github.com/lord-ruby/Entropy/pull/90\\r\\n* fix info_queue. shader code optimization by @mleaf233 in https://github.com/lord-ruby/Entropy/pull/94\\r\\n* my dream journal crossmod by @soulware1 in https://github.com/lord-ruby/Entropy/pull/95\\r\\n* world's worst pull request award by @soulware1 in https://github.com/lord-ruby/Entropy/pull/96\\r\\n* 15 new Jokers\\r\\n* 1 New Deck\\r\\n* 2 New Vouchers\\r\\n* Many reworks and resprites\\r\\n\\r\\n## New Contributors\\r\\n* @mleaf233 made their first contribution in https://github.com/lord-ruby/Entropy/pull/90\\r\\n* @soulware1 made their first contribution in https://github.com/lord-ruby/Entropy/pull/95\\r\\n\\r\\n**Full Changelog**: https://github.com/lord-ruby/Entropy/compare/v1.1.0...v1.2",
        "publishedAt": "2026-01-08T12:07:28Z",
        "htmlUrl": "https://github.com/lord-ruby/Entropy/releases/tag/v1.2b",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.1.0",
        "name": "v1.1.0",
        "body": "## What's Changed\\r\\n* mirror Scalae/Double Scale PR changes on Anaptyxi by @InvalidOS in https://github.com/lord-ruby/Entropy/pull/57\\r\\n* Dev by @lord-ruby in https://github.com/lord-ruby/Entropy/pull/58\\r\\n* Update config.lua by @lord-ruby in https://github.com/lord-ruby/Entropy/pull/59\\r\\n* better checks for echo by @lord-ruby in https://github.com/lord-ruby/Entropy/pull/60\\r\\n* fix some stuff by @lord-ruby in https://github.com/lord-ruby/Entropy/pull/61\\r\\n* Implement Crossmod Fraud cards with Bunco by @f-raZ0R in https://github.com/lord-ruby/Entropy/pull/64\\r\\n* Add perma-bonuses for ascension power by @borb43 in https://github.com/lord-ruby/Entropy/pull/66\\r\\n* Hot Potato Crossmod  - Inverse aura cards by @LFMoth in https://github.com/lord-ruby/Entropy/pull/67\\r\\n* pronouns fix by @crabus72 in https://github.com/lord-ruby/Entropy/pull/69\\r\\n* SpectrumAPI Compat: Star Cards for Spectrum Hands (also merge bunco frauds into dev branch) by @f-raZ0R in https://github.com/lord-ruby/Entropy/pull/70\\r\\n* Actually Re-implement bunco crossmod frauds into dev branch by @f-raZ0R in https://github.com/lord-ruby/Entropy/pull/71\\r\\n* G.GAMe by @f-raZ0R in https://github.com/lord-ruby/Entropy/pull/72\\r\\n* update uibox shader patch by @InvalidOS in https://github.com/lord-ruby/Entropy/pull/74\\r\\n* fix typo in Entropy.HigherCardRank + minor shader code fixes by @InvalidOS in https://github.com/lord-ruby/Entropy/pull/75\\r\\n* Added 50 new Jokers, Many resprites, 2 New Consumables by @lord-ruby in https://github.com/lord-ruby/Entropy/pull/77\\r\\n\\r\\n## New Contributors\\r\\n* @InvalidOS made their first contribution in https://github.com/lord-ruby/Entropy/pull/57\\r\\n* @f-raZ0R made their first contribution in https://github.com/lord-ruby/Entropy/pull/64\\r\\n* @borb43 made their first contribution in https://github.com/lord-ruby/Entropy/pull/66\\r\\n* @LFMoth made their first contribution in https://github.com/lord-ruby/Entropy/pull/67\\r\\n* @crabus72 made their first contribution in https://github.com/lord-ruby/Entropy/pull/69\\r\\n\\r\\n**Full Changelog**: https://github.com/lord-ruby/Entropy/compare/v1.0.0...v1.1.0",
        "publishedAt": "2025-11-10T00:58:17Z",
        "htmlUrl": "https://github.com/lord-ruby/Entropy/releases/tag/v1.1.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.0b",
        "name": "v1.0.0b",
        "body": "## What's Changed\\r\\n* mirror Scalae/Double Scale PR changes on Anaptyxi by @InvalidOS in https://github.com/lord-ruby/Entropy/pull/57\\r\\n* Fix Card Back Crash by @lord-ruby in https://github.com/lord-ruby/Entropy/pull/58\\r\\n* Music for Twisted Packs\\r\\n\\r\\n## New Contributors\\r\\n* @InvalidOS made their first contribution in https://github.com/lord-ruby/Entropy/pull/57\\r\\n\\r\\n**Full Changelog**: https://github.com/lord-ruby/Entropy/compare/v1.0.0...v1.0.0b",
        "publishedAt": "2025-09-08T19:30:33Z",
        "htmlUrl": "https://github.com/lord-ruby/Entropy/releases/tag/v1.0.0b",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.0",
        "name": "v1.0.0",
        "body": "## What's Changed\\r\\n* Add Choco Egg sprite by @cassknows in https://github.com/lord-ruby/Entropy/pull/12\\r\\n* Hotfix hotfix by @wingedcatgirl in https://github.com/lord-ruby/Entropy/pull/13\\r\\n* fix atlas crash for destiny spectral card by @triple6lexi in https://github.com/lord-ruby/Entropy/pull/14\\r\\n* Fix rendering issue with Aikoyori's Shenanigans' font config by @hayaunderscore in https://github.com/lord-ruby/Entropy/pull/15\\r\\n* Add files via upload by @cassknows in https://github.com/lord-ruby/Entropy/pull/16\\r\\n* Assign Handy actions to new sell/use buttons by @SleepyG11 in https://github.com/lord-ruby/Entropy/pull/18\\r\\n* Fix 2x otherconsumeables atlas by @WhoNeedsAUsrName in https://github.com/lord-ruby/Entropy/pull/25\\r\\n* Fix 'The Saint' not preventing Gateway from nuking jokers by @AnnieTheEagle in https://github.com/lord-ruby/Entropy/pull/26\\r\\n* Updated TheFamily compat by @SleepyG11 in https://github.com/lord-ruby/Entropy/pull/29\\r\\n* fix bignum ante crash w/ talisman by @real-niacat in https://github.com/lord-ruby/Entropy/pull/32\\r\\n* solve the worlds biggest problem by @real-niacat in https://github.com/lord-ruby/Entropy/pull/33\\r\\n* fix ascpow dagger also stabbing your balatro by @real-niacat in https://github.com/lord-ruby/Entropy/pull/34\\r\\n* Merge Visual Changes from Dev by @lord-ruby in https://github.com/lord-ruby/Entropy/pull/39\\r\\n* prevent repetitions in packs on twisted deck by @lord-ruby in https://github.com/lord-ruby/Entropy/pull/41\\r\\n* Fix runes & omega display by @lord-ruby in https://github.com/lord-ruby/Entropy/pull/42\\r\\n* fix menger sponge triggerin too often by @lord-ruby in https://github.com/lord-ruby/Entropy/pull/43\\r\\n* endurance actually debuffs by @lord-ruby in https://github.com/lord-ruby/Entropy/pull/44\\r\\n* ward actually debuffs by @lord-ruby in https://github.com/lord-ruby/Entropy/pull/45\\r\\n* anaptxi fix for new smods features by @lord-ruby in https://github.com/lord-ruby/Entropy/pull/48\\r\\n* back crash related fix by @lord-ruby in https://github.com/lord-ruby/Entropy/pull/50\\r\\n* add curse config by @lord-ruby in https://github.com/lord-ruby/Entropy/pull/54\\r\\n\\r\\n## New Contributors\\r\\n* @wingedcatgirl made their first contribution in https://github.com/lord-ruby/Entropy/pull/13\\r\\n* @triple6lexi made their first contribution in https://github.com/lord-ruby/Entropy/pull/14\\r\\n* @hayaunderscore made their first contribution in https://github.com/lord-ruby/Entropy/pull/15\\r\\n* @SleepyG11 made their first contribution in https://github.com/lord-ruby/Entropy/pull/18\\r\\n* @WhoNeedsAUsrName made their first contribution in https://github.com/lord-ruby/Entropy/pull/25\\r\\n* @AnnieTheEagle made their first contribution in https://github.com/lord-ruby/Entropy/pull/26\\r\\n* @real-niacat made their first contribution in https://github.com/lord-ruby/Entropy/pull/32\\r\\n\\r\\n**Full Changelog**: https://github.com/lord-ruby/Entropy/compare/v0.4.1...v1.0.0",
        "publishedAt": "2025-08-26T23:56:16Z",
        "htmlUrl": "https://github.com/lord-ruby/Entropy/releases/tag/v1.0.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.0-alpha5",
        "name": "v1.0.0~Alpha 5",
        "body": "## What's Changed\\r\\n* Updated TheFamily compat by @SleepyG11 in https://github.com/lord-ruby/Entropy/pull/29\\r\\n* fix bignum ante crash w/ talisman by @real-niacat in https://github.com/lord-ruby/Entropy/pull/32\\r\\n\\r\\n## New Contributors\\r\\n* @real-niacat made their first contribution in https://github.com/lord-ruby/Entropy/pull/32\\r\\n\\r\\n**Full Changelog**: https://github.com/lord-ruby/Entropy/compare/v1.0.0-alpha4...v1.0.0-alpha5",
        "publishedAt": "2025-07-30T16:18:58Z",
        "htmlUrl": "https://github.com/lord-ruby/Entropy/releases/tag/v1.0.0-alpha5",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.0-alpha4",
        "name": "v1.0.0~Alpha 4",
        "body": "## What's Changed\\r\\n* Finish Fraud Card Sprites\\r\\n* Start adding Runes\\r\\n* Add some new Jokers\\r\\n* Update to new SMODS apis\\r\\n\\r\\n## New Contributors\\r\\n* @WhoNeedsAUsrName made their first contribution in https://github.com/lord-ruby/Entropy/pull/25\\r\\n* @AnnieTheEagle made their first contribution in https://github.com/lord-ruby/Entropy/pull/26\\r\\n\\r\\n**Full Changelog**: https://github.com/lord-ruby/Entropy/compare/v1.0.0-alpha3...v1.0.0-alpha4",
        "publishedAt": "2025-07-14T13:05:21Z",
        "htmlUrl": "https://github.com/lord-ruby/Entropy/releases/tag/v1.0.0-alpha4",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.0-alpha3",
        "name": "v1.0.0~Alpha 3",
        "body": "Fix various things",
        "publishedAt": "2025-06-16T16:32:43Z",
        "htmlUrl": "https://github.com/lord-ruby/Entropy/releases/tag/v1.0.0-alpha3",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.0-alpha2b",
        "name": "v1.0.0-alpha-2b",
        "body": "Fix a typo that caused a crash",
        "publishedAt": "2025-06-11T20:24:43Z",
        "htmlUrl": "https://github.com/lord-ruby/Entropy/releases/tag/v1.0.0-alpha2b",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.0-alpha2",
        "name": "v1.0.01~Alpha 2",
        "body": "## What's Changed\\r\\n* Add Choco Egg sprite by @cassknows in https://github.com/lord-ruby/Entropy/pull/12\\r\\n* Hotfix hotfix by @wingedcatgirl in https://github.com/lord-ruby/Entropy/pull/13\\r\\n* fix atlas crash for destiny spectral card by @triple6lexi in https://github.com/lord-ruby/Entropy/pull/14\\r\\n* Fix rendering issue with Aikoyori's Shenanigans' font config by @hayaunderscore in https://github.com/lord-ruby/Entropy/pull/15\\r\\n* Add files via upload by @cassknows in https://github.com/lord-ruby/Entropy/pull/16\\r\\n* Assign Handy actions to new sell/use buttons by @SleepyG11 in https://github.com/lord-ruby/Entropy/pull/18\\r\\n* Implement all fraud cards with some sprites missing\\r\\n* Add purity\\r\\n* Add null\\r\\n* Various bugfixes\\r\\n## New Contributors\\r\\n* @wingedcatgirl made their first contribution in https://github.com/lord-ruby/Entropy/pull/13\\r\\n* @triple6lexi made their first contribution in https://github.com/lord-ruby/Entropy/pull/14\\r\\n* @hayaunderscore made their first contribution in https://github.com/lord-ruby/Entropy/pull/15\\r\\n* @SleepyG11 made their first contribution in https://github.com/lord-ruby/Entropy/pull/18\\r\\n\\r\\n**Full Changelog**: https://github.com/lord-ruby/Entropy/compare/V1.0.0-alpha...v1.0.0-alpha2",
        "publishedAt": "2025-06-11T19:58:43Z",
        "htmlUrl": "https://github.com/lord-ruby/Entropy/releases/tag/v1.0.0-alpha2",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "V1.0.0-alpha",
        "name": "Entropy v1.0.0~alpha",
        "body": "rewrite release hopefully with no bugs this time",
        "publishedAt": "2025-05-08T23:19:56Z",
        "htmlUrl": "https://github.com/lord-ruby/Entropy/releases/tag/V1.0.0-alpha",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.4.1",
        "name": "Entropy v0.4.1",
        "body": "Add The Joker in yellow alongside various bug fixes",
        "publishedAt": "2025-05-04T14:50:37Z",
        "htmlUrl": "https://github.com/lord-ruby/Entropy/releases/tag/v0.4.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.4d",
        "name": "Entropy v0.4d",
        "body": "",
        "publishedAt": "2025-05-01T01:40:14Z",
        "htmlUrl": "https://github.com/lord-ruby/Entropy/releases/tag/v0.4d",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.4",
        "name": "Entropy v0.4",
        "body": "",
        "publishedAt": "2025-04-30T17:12:30Z",
        "htmlUrl": "https://github.com/lord-ruby/Entropy/releases/tag/v0.4",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.4c",
        "name": "Entropy v0.4c",
        "body": "Hotfix for various bugs and crashes",
        "publishedAt": "2025-04-30T22:56:31Z",
        "htmlUrl": "https://github.com/lord-ruby/Entropy/releases/tag/v0.4c",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.4b",
        "name": "Entropy v0.4b",
        "body": "a small hotfix related to dekatria",
        "publishedAt": "2025-04-30T18:45:34Z",
        "htmlUrl": "https://github.com/lord-ruby/Entropy/releases/tag/v0.4b",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.3",
        "name": "Entropy v0.3",
        "body": "Reverse spectrals update",
        "publishedAt": "2025-04-20T13:37:46Z",
        "htmlUrl": "https://github.com/lord-ruby/Entropy/releases/tag/v0.3",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.2",
        "name": "Entropy v0.2",
        "body": "reverse planets update",
        "publishedAt": "2025-04-09T16:18:28Z",
        "htmlUrl": "https://github.com/lord-ruby/Entropy/releases/tag/v0.2",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v0.2b",
        "name": "Entropy v0.2b",
        "body": "fix a few crashes related to reverse planet cards",
        "publishedAt": "2025-04-09T16:27:01Z",
        "htmlUrl": "https://github.com/lord-ruby/Entropy/releases/tag/v0.2b",
        "assets": [],
        "prerelease": false,
        "draft": false
      }
    ],
    "versionHistoryLastCheck": "2026-05-03T03:09:59.666Z",
    "analytics": {
      "views": 33,
      "lastViewed": "2026-05-03T11:27:28.100Z",
      "downloads": 3,
      "lastDownloaded": "2026-04-17T21:18:56.948Z"
    }
  },
  "Cryptlib@SpectralPack": {
    "id": "Cryptlib",
    "name": "Cryptlib",
    "author": [
      "The Cryptid discord"
    ],
    "description": "A library mod for all the functions that Cryptid has to offer",
    "favourites": 0,
    "allow_redistribution": true,
    "badge_colour": "708b91",
    "dependencies": [],
    "conflicts": [],
    "published_at": "2026-01-31T17:02:43.372Z",
    "type": "Mod",
    "tags": [
      "Misc"
    ],
    "updated_at": "2026-01-31T17:02:19Z",
    "readme": "# CryptLib\nCryptLib is a mod that provides helper functionality otherwise only accesible by depending on Cryptid\nThis includes:\n* Gameset config and disabling arbitrary content (opt-in)\n* Value Manipulation\n* Forcetrigging including Vanilla support\n* Pluralisation for card descriptions\n* Talisman independant ^mult & ^chips if Talisman isnt present\n* Function definitions for to_big, to_number and lenient_bignum incase Talisman isnt present\n* Various other utility functions\n",
    "versionHistory": [
      {
        "tag": "v1.3",
        "name": "v1.3",
        "body": "**Full Changelog**: https://github.com/SpectralPack/Cryptlib/compare/v1.2...v1.3",
        "publishedAt": "2026-01-08T11:28:39Z",
        "htmlUrl": "https://github.com/SpectralPack/Cryptlib/releases/tag/v1.3",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.3c",
        "name": "v1.3b",
        "body": "Add more nil checks to prevent crashes with Blindside",
        "publishedAt": "2026-01-16T19:44:28Z",
        "htmlUrl": "https://github.com/SpectralPack/Cryptlib/releases/tag/v1.3c",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.2",
        "name": "v1.2",
        "body": "Added Ascension Power functionality\\r\\nAdded Voucher un-redeem functionality\\r\\n\\r\\n**Full Changelog**: https://github.com/SpectralPack/Cryptlib/compare/v1.1.4...v1.2",
        "publishedAt": "2025-12-17T13:14:47Z",
        "htmlUrl": "https://github.com/SpectralPack/Cryptlib/releases/tag/v1.2",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.1.4b",
        "name": "v1.1.4",
        "body": "**Full Changelog**: https://github.com/SpectralPack/Cryptlib/compare/v1.1.3...v1.1.4",
        "publishedAt": "2025-11-10T01:37:25Z",
        "htmlUrl": "https://github.com/SpectralPack/Cryptlib/releases/tag/v1.1.4b",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.1.3",
        "name": "v1.1.3",
        "body": "**Full Changelog**: https://github.com/SpectralPack/Cryptlib/compare/v1.1.2...v1.1.3\\r\\n\\r\\nImproved Checks for Big numbers",
        "publishedAt": "2025-11-04T11:15:46Z",
        "htmlUrl": "https://github.com/SpectralPack/Cryptlib/releases/tag/v1.1.3",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.1.2",
        "name": "v1.1.2",
        "body": "## What's Changed\\r\\n* add card limit to misprintize blacklist by @real-niacat in https://github.com/SpectralPack/Cryptlib/pull/6\\r\\n\\r\\n\\r\\n**Full Changelog**: https://github.com/SpectralPack/Cryptlib/compare/v1.1.0...v1.1.2",
        "publishedAt": "2025-10-18T17:50:34Z",
        "htmlUrl": "https://github.com/SpectralPack/Cryptlib/releases/tag/v1.1.2",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.1.1b",
        "name": "v1.1.1",
        "body": "## What's Changed\\r\\n* add card limit to misprintize blacklist by @real-niacat in https://github.com/SpectralPack/Cryptlib/pull/6\\r\\n* fix crash related to centerless cards\\r\\n\\r\\n\\r\\n**Full Changelog**: https://github.com/SpectralPack/Cryptlib/compare/v1.1.0...v1.1.1",
        "publishedAt": "2025-09-09T12:51:33Z",
        "htmlUrl": "https://github.com/SpectralPack/Cryptlib/releases/tag/v1.1.1b",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.1.0",
        "name": "v1.1.0",
        "body": "## What's Changed\\r\\n* fix crashes with talisman & allow ^chips/mult to proc by @real-niacat in https://github.com/SpectralPack/Cryptlib/pull/3\\r\\n* fix ^chips / ^mult reverting after trigger by @real-niacat in https://github.com/SpectralPack/Cryptlib/pull/4\\r\\n* fix typo by @InvalidOS in https://github.com/SpectralPack/Cryptlib/pull/5\\r\\n\\r\\n## New Contributors\\r\\n* @real-niacat made their first contribution in https://github.com/SpectralPack/Cryptlib/pull/3\\r\\n* @InvalidOS made their first contribution in https://github.com/SpectralPack/Cryptlib/pull/5\\r\\n\\r\\n**Full Changelog**: https://github.com/SpectralPack/Cryptlib/compare/v1.0.10...v1.1.0",
        "publishedAt": "2025-08-27T02:06:43Z",
        "htmlUrl": "https://github.com/SpectralPack/Cryptlib/releases/tag/v1.1.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.10",
        "name": "v1.0.10",
        "body": "Fixed missing e_chips localization without Talisman\\r\\nFixed display for e_chips and e_mult without talisman\\r\\n\\r\\n**Full Changelog**: https://github.com/SpectralPack/Cryptlib/compare/v1.0.9...v1.0.10",
        "publishedAt": "2025-08-13T12:14:09Z",
        "htmlUrl": "https://github.com/SpectralPack/Cryptlib/releases/tag/v1.0.10",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.9",
        "name": "v1.0.9",
        "body": "Fix gameset related incompatibilities when Cryptid is installed\\r\\n\\r\\n**Full Changelog**: https://github.com/SpectralPack/Cryptlib/compare/v1.0.8...v1.0.9",
        "publishedAt": "2025-08-12T16:42:01Z",
        "htmlUrl": "https://github.com/SpectralPack/Cryptlib/releases/tag/v1.0.9",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.8",
        "name": "v1.0.8",
        "body": "Fix a crash related to get_next_tag()\\r\\n\\r\\n**Full Changelog**: https://github.com/SpectralPack/Cryptlib/compare/v1.0.7...v1.0.8",
        "publishedAt": "2025-08-08T21:01:21Z",
        "htmlUrl": "https://github.com/SpectralPack/Cryptlib/releases/tag/v1.0.8",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.7",
        "name": "v1.0.7",
        "body": "Change icon and prefix to differentiate from Cryptid\\r\\nFix floating sprite issues when both Cryptid and Cryptlib are enabled\\r\\n\\r\\n**Full Changelog**: https://github.com/SpectralPack/Cryptlib/compare/v1.0.6...v1.0.7",
        "publishedAt": "2025-07-16T23:38:14Z",
        "htmlUrl": "https://github.com/SpectralPack/Cryptlib/releases/tag/v1.0.7",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.6",
        "name": "v1.0.6",
        "body": "Fix Issues when Cryptid is enabled at the same time as CryptLib",
        "publishedAt": "2025-07-15T19:07:07Z",
        "htmlUrl": "https://github.com/SpectralPack/Cryptlib/releases/tag/v1.0.6",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.5",
        "name": "v1.0.5",
        "body": "Make it easier to differentiate between Cryptid and CryptLib for crossmod purposes",
        "publishedAt": "2025-07-14T13:33:56Z",
        "htmlUrl": "https://github.com/SpectralPack/Cryptlib/releases/tag/v1.0.5",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.4",
        "name": "v1.0.4",
        "body": "Remove Cryptid conflict for ease of use, with Cryptid installed Cryptlib will not do anything\\r\\nAdded Cryptid.pulse_flame from Cryptid\\r\\n\\r\\n**Full Changelog**: https://github.com/SpectralPack/Cryptlib/compare/v1.0.3...v1.0.4",
        "publishedAt": "2025-07-13T09:53:46Z",
        "htmlUrl": "https://github.com/SpectralPack/Cryptlib/releases/tag/v1.0.4",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.3",
        "name": "v1.0.3",
        "body": "Fix duplicate calculation keys if multiple mods dont require talisman and cryptlib is enabled, and various other bugfixes\\r\\nAdded support for second floating sprite layers without cryptid\\r\\n\\r\\n**Full Changelog**: https://github.com/SpectralPack/Cryptlib/compare/v1.0.2...v1.0.3",
        "publishedAt": "2025-07-08T22:37:38Z",
        "htmlUrl": "https://github.com/SpectralPack/Cryptlib/releases/tag/v1.0.3",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.2",
        "name": "v1.0.2",
        "body": "Fix weird bug with description backgrounds being cyan on non standard card types",
        "publishedAt": "2025-07-06T13:10:35Z",
        "htmlUrl": "https://github.com/SpectralPack/Cryptlib/releases/tag/v1.0.2",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.1",
        "name": "v1.0.1",
        "body": "Update mod id capitalisation to be standardised with what Cryptid provides",
        "publishedAt": "2025-07-06T12:47:50Z",
        "htmlUrl": "https://github.com/SpectralPack/Cryptlib/releases/tag/v1.0.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.0",
        "name": "v1.0.0",
        "body": "Initial Release Version",
        "publishedAt": "2025-07-06T12:12:58Z",
        "htmlUrl": "https://github.com/SpectralPack/Cryptlib/releases/tag/v1.0.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      }
    ],
    "versionHistoryLastCheck": "2026-05-03T03:09:59.666Z",
    "analytics": {
      "views": 9,
      "lastViewed": "2026-04-13T11:19:55.246Z",
      "downloads": 2,
      "lastDownloaded": "2026-02-09T19:23:50.620Z"
    }
  },
  "Revos-Vault@Cdrvo": {
    "id": "RevosVault",
    "name": "Revo's Vault",
    "author": [
      "CodeRevo"
    ],
    "description": "Adds a lot of random stuff",
    "favourites": 1,
    "allow_redistribution": true,
    "badge_colour": "7E7AFF",
    "dependencies": [
      "Steamodded (>=1.0.0~BETA-1503a)"
    ],
    "published_at": "2026-03-14T16:17:55.374Z",
    "type": "Mod",
    "tags": [
      "Jokers",
      "Consumables",
      "Blinds",
      "Mechanics",
      "Misc"
    ],
    "externalWiki": null,
    "updated_at": "2026-03-13T21:13:20Z",
    "readme": "\n# Revo's Vault\n\nCurrently there are 5 New Rarities (Printer, Chaos, Vaulted, Secret and Curse), **200+** jokers and a lot more!\n\n\n<img width=\"142\" height=\"190\" alt=\"image\" src=\"https://github.com/user-attachments/assets/5d784f62-9b5d-4d35-b554-2c4605f9728f\" />  <img width=\"142\" height=\"190\" alt=\"image\" src=\"https://github.com/user-attachments/assets/d2e92661-909a-4b29-b652-b77bab3c7106\" />  <img width=\"140\" height=\"187\" alt=\"image\" src=\"https://github.com/user-attachments/assets/ad3074ff-43b9-4b15-8e20-8153312fc83a\" />  <img width=\"141\" height=\"187\" alt=\"image\" src=\"https://github.com/user-attachments/assets/eeda0325-8b1b-4254-beec-7f12aaab1207\" /> <img width=\"138\" height=\"186\" alt=\"image\" src=\"https://github.com/user-attachments/assets/f99e9838-3314-46d4-b058-dbb6b2d4f906\" />\n\n\n\n\n----\n\n**Cross-Mod Content**\n\n----\n\n**[Cryptid](https://github.com/MathIsFun0/Cryptid)**\n\n- 7 Jokers\n\n**[CardSleeves](https://github.com/larswijn/CardSleeves)**\n\n- 1 Sleeve\n\n**[Rift-Raft](https://github.com/vitellaryjr/RiftRaft)**\n\n- 1 Joker\n- 1 Consumable\n\n**[Reverse Tarots](https://github.com/SkywardTARDIS/balatro_reverse_tarots)**\n\n- 5 Jokers\n- 3 Consumables\n- 2 Enhancements\n\nAnd arround 30 more mods!\n\n------\n\n\nyou can reach out to me from discord (revoo_.) for any suggestions or bug reports\n\n\n### Credits\n\n--MilƱMeg4 for great ideas\n\n--BepisFever for button code\n\n",
    "versionHistory": [
      {
        "tag": "2.20.0c",
        "name": "2.20.0c",
        "body": "### Misc\\r\\n- Glass Gun now shows what Shattered is\\r\\n- Fixed some runes",
        "publishedAt": "2026-03-28T18:02:36Z",
        "htmlUrl": "https://github.com/Cdrvo/Revos-Vault/releases/tag/2.20.0c",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "2.20.0b",
        "name": "2.20.0b",
        "body": "## Content\\r\\n### Jokers\\r\\n- Time Printer (Printer)\\r\\n- Useless Joker (Common)\\r\\n- Chaetophobia (Legendary)\\r\\n- Agoraphobia (Legendary)\\r\\n### Consumables\\r\\n- Rune Consumable Type (20 Cards!)\\r\\n- Boon Consumable Type (9 Cards!)\\r\\n- Planetary Contract & a superior variant (Spectral)\\r\\n- Crown & a superior variant (Spectral)\\r\\n- Void (Tarot)\\r\\n- Smertrios & a superior variant (Planet)\\r\\n### Enhancements\\r\\n- Celestial\\r\\n### Seals\\r\\n- Royal Seal\\r\\n### Booster Packs\\r\\n- 3 Rune Packs (Normal, Jumbo, Mega)\\r\\n### Poker Hands\\r\\n- Blackjack\\r\\n## Fixes\\r\\n- Superior Seal cannot appear naturally now\\r\\n- Fixed Superior Grim looking for Aces to destroy instead of destroying a non-ace card\\r\\n## Balance\\r\\n### Nerfs\\r\\n- Nerfed Red Utopia (2 and 6 -> 2 and 4)\\r\\n- Changed the rarity of The Eyes (Uncommon -> Rare)\\r\\n- The Eyes now cannot bypass eternal\\r\\n## Deletions\\r\\n- Removed Blank Printer\\r\\n- Removed King's Fist\\r\\n## Misc\\r\\n- Ui improvements\\r\\n- Camera (Tarot) can now copy Negatives regardless of room\\r\\n- Lowered The Vault's soul prices on some buttons\\r\\n- Reverted the change that made Souls persist between runs\\r\\n-----\\r\\n- And more!",
        "publishedAt": "2026-03-28T16:29:56Z",
        "htmlUrl": "https://github.com/Cdrvo/Revos-Vault/releases/tag/2.20.0b",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "2.19.4b",
        "name": "2.19.4b",
        "body": "### Fixes\\r\\n- Fixed Dreams & Desires appearing in every tarot pack",
        "publishedAt": "2026-03-19T15:06:29Z",
        "htmlUrl": "https://github.com/Cdrvo/Revos-Vault/releases/tag/2.19.4b",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "2.19.4a",
        "name": "2.19.4a",
        "body": "## Content\\r\\n### Cross-Mod\\r\\n#### GIGA\\r\\n- Ultra Mega (Enhancement)\\r\\n## Balancing\\r\\n### Nerfs\\r\\n- Lowered Vaulted Banana's XMULT (30 > 20)\\r\\n### Buffs\\r\\n- Lowered Genetic Mutation's chances of destruction (1 in 3 > 1 in 6)\\r\\n- Lowered Vaulted Banana's chances of destruction (1 in 12 > 1 in 14)\\r\\n- Lowered VBall's chances of destruction (1 in 4 > 1 in 8)\\r\\n- Increases souls gained from Soul Scythe (2 > 5)\\r\\n### Fixes\\r\\n- Fixed Mod Icon getting destroyed if viewed in collection\\r\\n- Fixed Soul Scythe destroying unplayed cards\\r\\n- Fixed Superior Purify doing nothing when used\\r\\n- Fixed some crashes with Aikoyori's Shenanigans & Entropy\\r\\n## Other\\r\\n### Important\\r\\n- Souls now persist between runs and can be viewed in the profile page\\r\\n",
        "publishedAt": "2026-03-18T18:34:49Z",
        "htmlUrl": "https://github.com/Cdrvo/Revos-Vault/releases/tag/2.19.4a",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "2.19.2b",
        "name": "2.19.2b",
        "body": "## Content\\r\\n### Seals\\r\\n- Superior Seal\\r\\n### Consumables\\r\\n- Superior Contracts\\r\\n- Superior Scraps\\r\\n- Superiors for remaining Tarots & Spectrals\\r\\n### Cross-Mod\\r\\n#### Incognito\\r\\n- Superior variants for Zen Consumables\\r\\n## Balancing\\r\\n### Nerfs\\r\\n- Lowered the appearence rate of Dreams & Desires (Tarot) \\r\\n- Nerfed Golden Deck\\r\\n## Fixes\\r\\n- Fixed Lucky Contract having wrong return values\\r\\n- Fixed Shop Sign not working properly\\r\\n## Other\\r\\n### Misc\\r\\n- Tweaked the tiered contracts' sprites \\r\\n",
        "publishedAt": "2026-03-15T22:51:48Z",
        "htmlUrl": "https://github.com/Cdrvo/Revos-Vault/releases/tag/2.19.2b",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "2.19.0a",
        "name": "2.19.0a",
        "body": "## Content\\r\\n### Jokers\\r\\n- Vaulted Brainstorm (Vaulted)\\r\\n- Mythical Printer (Mythical)\\r\\n### Consumables\\r\\n- Stained Contract (Contract)\\r\\n- Aflame Contract (Contract)\\r\\n- The Superior Soul (Superior Spectral)\\r\\n### Achievements \\r\\n- 2 New Achievements\\r\\n## Balancing\\r\\n### Nerfs\\r\\n- Absolute (Sticker) now requires room\\r\\n- Multi Banana (Rare) now requires room\\r\\n- Honey (Enhancement) ($5 > $3)\\r\\n- Lowered superior rate on boosters (my dumbass forgot to change booster rates)\\r\\n- Increased superior rate in general (1 in 1000 to 1 in 800)\\r\\n- Grinder (Uncommon) (X4 Chips > X3 Chips)\\r\\n- The Dealer HPs were lowered (6 > 4)\\r\\n### Fixes\\r\\n- Fixed Jhorah, Chained Beast crashing when obtained\\r\\n- Fixed rankless cards having ranks\\r\\n- Fixed Multi Banana crashing\\r\\n- Fixed Glass Gun fucking up the chances\\r\\n- Fixed Mod Icon being able to pick Deathcards to act as\\r\\n## Other\\r\\n### Important\\r\\n- Renamed Chaos rarity (Chaos -> Mythical)\\r\\n- Removed Chaotic Printer Machine until further notice\\r\\n- Removed Infinite Chicot Printer until further notice\\r\\n- Removed Promotion permanently\\r\\n- Removed Holy Printer until further notice\\r\\n- Reworked remaining Chaos jokers to be more balanced\\r\\n- Remade the sprites for remaining Chaos jokers\\r\\n### Misc\\r\\n- Charcoal now says that it doesn't replace enhancements\\r\\n- Chicken Printer now says it requires room\\r\\n- Changed some art for certain Enhancements / Jokers\\r\\n- Changes were made to Superior Card spawning\\r\\n- Superior Fool now shows the description of the joker its creating\\r\\n- Removed Devil's Contract (split into Aflame and Stained contracts)\\r\\n- Improvements on Mod Icon's description\\r\\n-----\\r\\n- And more!",
        "publishedAt": "2026-03-13T21:14:39Z",
        "htmlUrl": "https://github.com/Cdrvo/Revos-Vault/releases/tag/2.19.0a",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "2.18.4a",
        "name": "2.18.4a",
        "body": "## Balancing\\r\\n### Nerfs\\r\\n- Lowered Pinpoint System's XMULT (X22 > X4.4)\\r\\n## Fixes\\r\\n- Eternals now get destroyed in Deathcard making\\r\\n- Deathcard's shouldnt inherit any stickers now\\r\\n## Misc\\r\\n- Improved Superior collection even more",
        "publishedAt": "2026-03-04T14:30:30Z",
        "htmlUrl": "https://github.com/Cdrvo/Revos-Vault/releases/tag/2.18.4a",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "2.18.3a",
        "name": "2.18.3a",
        "body": "## Content\\r\\n### Mechanics\\r\\n- Deathcards \\r\\n### Vouchers\\r\\n- Jimbo's Photograph \\r\\n- Timer Upgrade  \\r\\n### Decks\\r\\n- Golden Deck\\r\\n### Gems\\r\\n- Lapis Lazuli \\r\\n## Cross-Mod\\r\\n### Card Sleeves\\r\\n- Golden Deck Sleeve\\r\\n### Feli's Jokeria\\r\\n- Pelt Printer (Printer) \\r\\n### Hyperfixation\\r\\n- Superior Deceit (Superior Spectral)\\r\\n- Overgrown Printer (Printer)\\r\\n## Balancing\\r\\n### Nerfs\\r\\n- Camera now also applies Temporary to created cards \\r\\n## Fixes\\r\\n- Fixed gems being able to appear multiple times/appear while rerolling if you reload the game \\r\\n- Fixed the descriptions for Emerald (Gem) and Everyone (Joker)\\r\\n- Fixed Soul Scythe \\r\\n- Fixed Vault buttons being clickable during the card Upgrade/Vault animation \\r\\n- Fixed \\\"The Eyes\\\" blueprint compatiblity \\r\\n## Misc\\r\\n- Improved the config UI \\r\\n- Gems now display the total and discovered amount of gems \\r\\n- Added SFX and VFX to superior cards for when they appear \\r\\n- Improvmenets on Superior collection UI\\r\\n- Whiteboard now supports modded suits and is not stuck in Spades until obtained \\r\\n- Added a list in The Vault to check which jokers have vaulted variants\\r\\n-- And more!",
        "publishedAt": "2026-03-02T22:17:54Z",
        "htmlUrl": "https://github.com/Cdrvo/Revos-Vault/releases/tag/2.18.3a",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "2.17.0c",
        "name": "2.17.0c",
        "body": "## Fixes\\r\\n- Fixed Cookie Cats working when it shouldnt\\r\\n- Fixed Killer Queen crashing the game when obtained",
        "publishedAt": "2026-02-21T13:15:02Z",
        "htmlUrl": "https://github.com/Cdrvo/Revos-Vault/releases/tag/2.17.0c",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "2.17.0",
        "name": "2.17.0",
        "body": "## Content\\r\\n### Jokers\\r\\n- Evil Joker (Common)\\r\\n- Golden Egg (Rare)\\r\\n- Chicken Printer (Printer)\\r\\n- Charcoal Joker (Uncommon)\\r\\n- Rainbow (Common)\\r\\n- Birthday Cake (Uncommon)\\r\\n### Consumables\\r\\n- Camera (Tarot)\\r\\n### Blinds\\r\\n- The Balance\\r\\n- The Hole\\r\\n### Stickers\\r\\n- Weak\\r\\n## Balancing\\r\\n### Nerfs\\r\\n- Lowered superior rate\\r\\n- Nerfed Bocchi the Joker\\r\\n### Buffs\\r\\n- Buffed Clicker's chip gain (0.1 > 0.5)\\r\\n## Fixes\\r\\n- Fixed D6 Crash\\r\\n- Fixed Mod Icon crashing (again)\\r\\n- Fixed a Cryptid UI crash \\r\\n- Fixed Investor's button being off-centered\\r\\n- Fixed Investor lagging the game\\r\\n## Misc\\r\\n- Added animations to The Vault's Ugrade and Vault buttons\\r\\n- Renamed Golden Shark to Goldfish\\r\\n- Adjusted/changed some of the jokers' sprites\\r\\n- Devilish Printer no longer applies Aflame to cards\\r\\n- Reworked Aflame's ability\\r\\n- Jokers with haunted sticker doesn't occupy space anymore\\r\\n- Mega Contracts and cards are now bigger\\r\\n- Added artist credits for jokers and gems (some may be missing/wrong)\\r\\n- Gem timers now update properly in run info\\r\\n- Obsidian (Gem) can now only appear if you have glass cards\\r\\n\\r\\n-- And more!",
        "publishedAt": "2026-02-18T16:56:02Z",
        "htmlUrl": "https://github.com/Cdrvo/Revos-Vault/releases/tag/2.17.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "2.16.1a",
        "name": "2.16.1a",
        "body": "## CONTENT\\r\\n- The Fan (Curse)\\r\\n- Bottleflip (Tarot)\\r\\n## FIXES\\r\\n- Fix potential issues with Mod Icon\\r\\n## MISC\\r\\n- Made some Superior Cards' descriptions clearer",
        "publishedAt": "2026-02-08T15:13:34Z",
        "htmlUrl": "https://github.com/Cdrvo/Revos-Vault/releases/tag/2.16.1a",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "2.16.0b",
        "name": "2.16.0b",
        "body": "## Fixes\\r\\n- Removed experimental config requirements for Starspace crossmod content",
        "publishedAt": "2026-02-03T20:36:15Z",
        "htmlUrl": "https://github.com/Cdrvo/Revos-Vault/releases/tag/2.16.0b",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "2.16.0a",
        "name": "2.16.0a",
        "body": "## New Content\\r\\n- The Club (Vaulted)\\r\\n- The Diamond (Vaulted)\\r\\n- The Heart (Vaulted)\\r\\n- The Spade (Vaulted)\\r\\n- Rush (Curse)\\r\\n- Soul Scythe (Uncommon)\\r\\n- Heavy (Sticker)\\r\\n## Fixes\\r\\n- Fixed Chaotic Printer Machine crashing\\r\\n- Fix Celestial Printer's corner being wierd(??)\\r\\n- Fix some printers having wrong blueprint compat settings\\r\\n## Cross-Mod\\r\\n### Cryptid\\r\\n- Kitty Printer? (Printer)\\r\\n- Changed the art for Printorium and reworked the effects for Madness\\r\\n- Fixed ://SEED not affecting Legendary Printer's odds\\r\\n- Added Printorium to the printer deck\\r\\n### GIGA\\r\\n- Astral Printer (Printer)\\r\\n###  Fool's Gambit\\r\\n- Aberration Printer (Printer)\\r\\n###  Starspace\\r\\n- Blessed (Patch for Vampiric)\\r\\n- Stable (Patch for Radioactive)\\r\\n- Purified (Patch for Cursed)\\r\\n## Nerfs\\r\\n###  Scraps\\r\\n- Horn ($30 -> $20)\\r\\n- Pickles ($25 -> $15)\\r\\n- Metal Piece ($20 -> $10)\\r\\n- Apparatus ($35 -> $25)\\r\\n- Duck ($15 -> $5)\\r\\n## Other\\r\\n- Added an overview menu for curses for when they first appear\\r\\n- Added SFX to The Hand and made it instantly remove the joker on the right instead of making it dissolve\\r\\n- And more stuff i probably forgot about",
        "publishedAt": "2026-02-03T20:34:15Z",
        "htmlUrl": "https://github.com/Cdrvo/Revos-Vault/releases/tag/2.16.0a",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "2.15.7d",
        "name": "2.15.7d",
        "body": "# Content\\r\\n- Vaulted Golden Joker\\r\\n# Fixes\\r\\n- Fix a bug where your deck would get filled with ghost/fake cards\\r\\n-----",
        "publishedAt": "2026-01-27T04:03:42Z",
        "htmlUrl": "https://github.com/Cdrvo/Revos-Vault/releases/tag/2.15.7d",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "2.15.7a",
        "name": "2.15.7a",
        "body": "# Content\\r\\n- 1 New Joker (Mod Icon, Legendary)\\r\\n- 4 New Vouchers (Freedom, Vision, Pink, Superior)\\r\\n- 1 Colour Card (MoreFluff Crossmod)\\r\\n- 1 Tarot (Prayer)\\r\\n# Nerfs\\r\\n- Lowered Superior Card spawn rate\\r\\n- Upgrade Cost in The Vault now scales with the Joker's Rarity\\r\\n# Fixes\\r\\n- Fix Pandik being affected by Ink vouchers\\r\\n- Fix cost not being updated properly after upgrading in vault\\r\\n- Fix Shop Sign not respecting pools\\r\\n-----\\r\\n- and more stuff i forgot about",
        "publishedAt": "2026-01-26T05:38:28Z",
        "htmlUrl": "https://github.com/Cdrvo/Revos-Vault/releases/tag/2.15.7a",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "2.15.5c",
        "name": "2.15.5c",
        "body": "# Fixes\\r\\n- Fix Cursed Stake appearing when curses are disabled\\r\\n- Remove print statements\\r\\n# Additions\\r\\n- Add The Prayer (Tarot): 1 in 4 Chance to destroy up to 1 selected curse",
        "publishedAt": "2026-01-24T23:40:45Z",
        "htmlUrl": "https://github.com/Cdrvo/Revos-Vault/releases/tag/2.15.5c",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "2.15.5b",
        "name": "2.15.5b",
        "body": "- New area for curses\\r\\n- Missing atlas fix for JoyousSpring cross-mod\\r\\n- Bloom rework\\r\\n- Pastel rework\\r\\n- Stickers no longer apply outside of the shop areas\\r\\n- Nerf Lethal Press Machine scaling (+15 Mult -> +5 Mult)\\r\\n- Fix some superior cards missing can_use checks\\r\\n- +1 Achievement\\r\\n- Banana Tag (next shop has a free Banana)\\r\\n- Fix jokers that give extra slots are not buyable when slots are full (e.g Do a Barrel Roll)\\r\\n- other stuff that i probably forgot about",
        "publishedAt": "2026-01-24T14:53:30Z",
        "htmlUrl": "https://github.com/Cdrvo/Revos-Vault/releases/tag/2.15.5b",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "2.15.4e",
        "name": "Fix 2.15.4e",
        "body": "- Added colours to mod's info menu\\r\\n- Fixed a crash about something i forgot\\r\\n\\r\\nSome other stuff i forgot to write down :D",
        "publishedAt": "2026-01-21T20:16:16Z",
        "htmlUrl": "https://github.com/Cdrvo/Revos-Vault/releases/tag/2.15.4e",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "2.15.4a",
        "name": "Fix 2.15.4a",
        "body": "- Fix Reincarnated Jimbo gaining Xmult upon placing it to The Vault's card area\\r\\n- Fix Nyan cat softlocking the game if you have more than 1 when it activates\\r\\n- Fix D6 duping curses and being usable outside of shop\\r\\n- Fix Curses being duped if they're placed in The Vault area\\r\\n- Fix some other issues releated to moving cards\\r\\n- Fix missing localization on superior cards\\r\\n- Fix The Eyes hardcrashing under certain circumstances\\r\\n\\r\\nHuge thanks to Creator34 for helping me find these bugs",
        "publishedAt": "2026-01-21T02:25:05Z",
        "htmlUrl": "https://github.com/Cdrvo/Revos-Vault/releases/tag/2.15.4a",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "2.15.3a",
        "name": "Fix 2.15.3a",
        "body": "- Fix Gems not spawning due to a config typo\\r\\n- Fix Secret Jokers being unobtainable due to a config typo\\r\\n- Fix Gem Tag spawning when the gem config is disabled\\r\\n- The Vault help menu \\r\\n- Fix a bug where spamming the harvest button would give you more souls than you'd get",
        "publishedAt": "2026-01-20T19:28:44Z",
        "htmlUrl": "https://github.com/Cdrvo/Revos-Vault/releases/tag/2.15.3a",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "2.15.2g",
        "name": "Fix 2.15.2g",
        "body": "I forgot to make a release \\r\\n\\r\\nFix Killer Queen crashing\\r\\nSome ui file organization",
        "publishedAt": "2026-01-19T20:37:20Z",
        "htmlUrl": "https://github.com/Cdrvo/Revos-Vault/releases/tag/2.15.2g",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "2.15.2f",
        "name": "Fix 2.15.2f",
        "body": "Better buttons for \\\"The Vault\\\" and \\\"Holographic Face\\\"",
        "publishedAt": "2026-01-19T12:33:28Z",
        "htmlUrl": "https://github.com/Cdrvo/Revos-Vault/releases/tag/2.15.2f",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "2.15.2e",
        "name": "Release 2.15.2e",
        "body": "A new button for the shop (The Vault)\\r\\nLowered curse rate (0.001 -> 0.0009)\\r\\nFixed some curse triggers\\r\\nFixed Eren not working as intended\\r\\nPurify now cannot appear if curses are disabled\\r\\nFix a bug where printer deck would allow you to get any card you want\\r\\nFix The Ace showing blueprint incompatiblity when it's fully compatible\\r\\nFix Maliketh giving xmult itself\\r\\nBunch of new tags\\r\\nRemove Heavy sticker\\r\\nFix sticker applied/removed functions\\r\\n\\r\\nOther fixes and additions i probably forgot",
        "publishedAt": "2026-01-19T11:50:59Z",
        "htmlUrl": "https://github.com/Cdrvo/Revos-Vault/releases/tag/2.15.2e",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "2.14.2b",
        "name": "Release 2.14.2b",
        "body": "uhh \\r\\n\\r\\nBanana Deck\\r\\nPedro full rework\\r\\nLocalization changes\\r\\nNew achievements\\r\\n\\r\\nand some other stuff which are not important",
        "publishedAt": "2026-01-17T19:20:27Z",
        "htmlUrl": "https://github.com/Cdrvo/Revos-Vault/releases/tag/2.14.2b",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "2.14.0b",
        "name": "Hotfix 2.14.0b",
        "body": "",
        "publishedAt": "2026-01-16T19:02:32Z",
        "htmlUrl": "https://github.com/Cdrvo/Revos-Vault/releases/tag/2.14.0b",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "2.14.0",
        "name": "Release 2.14.0",
        "body": "CURSES\\r\\nVersion number reset\\r\\nand some other stuff",
        "publishedAt": "2026-01-16T18:48:41Z",
        "htmlUrl": "https://github.com/Cdrvo/Revos-Vault/releases/tag/2.14.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "4.9.1",
        "name": "Fix 4.9.1",
        "body": "",
        "publishedAt": "2026-01-05T20:42:54Z",
        "htmlUrl": "https://github.com/Cdrvo/Revos-Vault/releases/tag/4.9.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "4.9.0",
        "name": "Release 4.9.0",
        "body": "",
        "publishedAt": "2026-01-05T17:17:48Z",
        "htmlUrl": "https://github.com/Cdrvo/Revos-Vault/releases/tag/4.9.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "4.8.0",
        "name": "Release 4.8.0",
        "body": "",
        "publishedAt": "2025-09-29T16:10:35Z",
        "htmlUrl": "https://github.com/Cdrvo/Revos-Vault/releases/tag/4.8.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "4.7.0",
        "name": "Release 4.7.0",
        "body": "",
        "publishedAt": "2025-08-21T14:10:19Z",
        "htmlUrl": "https://github.com/Cdrvo/Revos-Vault/releases/tag/4.7.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      }
    ],
    "versionHistoryLastCheck": "2026-05-03T03:09:59.758Z",
    "analytics": {
      "views": 6,
      "lastViewed": "2026-05-03T03:10:16.942Z"
    }
  },
  "JROK@ThunderEdge73": {
    "id": "jrok",
    "name": "JROK",
    "author": [
      "ThunderEdge73"
    ],
    "description": "A mod containing only Al content.",
    "favourites": 1,
    "allow_redistribution": true,
    "badge_colour": "374244",
    "dependencies": [
      "Steamodded (>=1.0.0~BETA-1503a)"
    ],
    "published_at": "2026-04-01T21:45:46.255Z",
    "type": "Mod",
    "tags": [
      "Textures",
      "Modifiers",
      "Mechanics",
      "Misc"
    ],
    "externalWiki": null,
    "updated_at": "2026-04-01T21:32:20Z",
    "readme": "# JROK\nA mod containing only Al content.\n",
    "versionHistory": [
      {
        "tag": "v1.3.2",
        "name": "v1.3.2 - fix crash",
        "body": "you will be seeing a lot of this",
        "publishedAt": "2026-04-03T01:26:16Z",
        "htmlUrl": "https://github.com/ThunderEdge73/JROK/releases/tag/v1.3.2",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.3.1",
        "name": "v1.3.1 - sobbing",
        "body": "why am i an idiot",
        "publishedAt": "2026-04-02T04:29:39Z",
        "htmlUrl": "https://github.com/ThunderEdge73/JROK/releases/tag/v1.3.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.3.0",
        "name": "v1.3.0 - I am not touching this god forsaken repo ever again",
        "body": "i have gone insane",
        "publishedAt": "2026-04-02T04:25:28Z",
        "htmlUrl": "https://github.com/ThunderEdge73/JROK/releases/tag/v1.3.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.2.6",
        "name": "v1.2.6 - perkeo DUI",
        "body": "",
        "publishedAt": "2026-04-02T01:47:48Z",
        "htmlUrl": "https://github.com/ThunderEdge73/JROK/releases/tag/v1.2.6",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.2.5",
        "name": "v1.2.5 - i swear to god im gonna crash out",
        "body": "",
        "publishedAt": "2026-04-02T01:45:22Z",
        "htmlUrl": "https://github.com/ThunderEdge73/JROK/releases/tag/v1.2.5",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.2.4",
        "name": "v1.2.4 - ts so vibecoded it isnt even working",
        "body": "",
        "publishedAt": "2026-04-02T01:00:28Z",
        "htmlUrl": "https://github.com/ThunderEdge73/JROK/releases/tag/v1.2.4",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.2.3",
        "name": "v1.2.3 - I hate Cloud 9",
        "body": "",
        "publishedAt": "2026-04-02T00:31:51Z",
        "htmlUrl": "https://github.com/ThunderEdge73/JROK/releases/tag/v1.2.3",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.2.2",
        "name": "v1.2.2 - fixes",
        "body": "",
        "publishedAt": "2026-04-02T00:29:53Z",
        "htmlUrl": "https://github.com/ThunderEdge73/JROK/releases/tag/v1.2.2",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.2.1",
        "name": "v1.2.1 - Metadata Moment",
        "body": "Updated metadata",
        "publishedAt": "2026-04-01T21:32:57Z",
        "htmlUrl": "https://github.com/ThunderEdge73/JROK/releases/tag/v1.2.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.2.0",
        "name": "v1.2.0 - I Can't Think of a Funny Title",
        "body": "title",
        "publishedAt": "2026-04-01T21:19:56Z",
        "htmlUrl": "https://github.com/ThunderEdge73/JROK/releases/tag/v1.2.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.1.1",
        "name": "v1.1.1 - I wish JROK could help me be good at git",
        "body": "Accidentally left out a commit that was supposed to be in v1.1.0",
        "publishedAt": "2026-03-31T23:16:09Z",
        "htmlUrl": "https://github.com/ThunderEdge73/JROK/releases/tag/v1.1.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.1.0",
        "name": "v1.1.0 - The Rise of AI",
        "body": "# 🗒️ Fixes\\r\\n\\r\\n- 🔧 Tweaked some shader visual effects — Screenshaders should feel a lot more impactful compared to the previous version.\\r\\n- 🔧 Fixed crashes with jokers used as training data — JROK's content should be more stable now.\\r\\n- 🔧 Tweaked some shader visual effects — Screenshaders should feel a lot more impactful compared to the previous version.\\r\\n- 🔧 Adjusted prompt input — JROK should feel better to use for menu navigation.\\r\\n\\r\\n**Full Changelog**: https://github.com/ThunderEdge73/JROK/compare/v1.0.0...v1.1.0",
        "publishedAt": "2026-03-31T23:12:45Z",
        "htmlUrl": "https://github.com/ThunderEdge73/JROK/releases/tag/v1.1.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.0",
        "name": "v1.0.0 - Randomly Generated Humor",
        "body": "Initial release, good luck",
        "publishedAt": "2026-03-29T02:27:52Z",
        "htmlUrl": "https://github.com/ThunderEdge73/JROK/releases/tag/v1.0.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      }
    ],
    "versionHistoryLastCheck": "2026-05-03T03:10:00.461Z",
    "analytics": {
      "views": 10,
      "lastViewed": "2026-05-03T03:43:05.975Z",
      "downloads": 1,
      "lastDownloaded": "2026-04-02T01:27:46.936Z"
    }
  },
  "Hot-Potato@Balatro-Potato-Patch": {
    "id": "HotPotato",
    "name": "Hot Potato",
    "author": [
      "Various Developers"
    ],
    "description": "Mod Developer Chaos",
    "favourites": 1,
    "allow_redistribution": true,
    "badge_colour": "#f5e27a",
    "dependencies": [
      "Steamodded (>=1.0.0~BETA-1501a)",
      "Lovely (>=0.9)"
    ],
    "conflicts": [
      "SlayTheJokers"
    ],
    "published_at": "2026-05-03T03:03:17.666Z",
    "type": "Mod",
    "tags": [
      "Jokers",
      "Consumables",
      "Cards",
      "Blinds",
      "Modifiers",
      "Mechanics",
      "Misc"
    ],
    "externalWiki": null,
    "updated_at": "2026-05-03T02:45:29Z",
    "readme": "<p align=\"center\">\n  <img width=\"800\" height=\"345\" alt=\"hotpotlogo\" src=\"https://github.com/user-attachments/assets/fea511c2-9b8d-4df6-a868-1323a1678d54\" />\n</p>\n\n\n# Developer Chaos\nHot Potato is a Balatro Mod Developer Event where teams were created and given a week on their own to contribute to a mod. Cross-team communication was not allowed outside of major bugfixing efforts. The ordeal took 2 months, and this mod is the culmination of this work.\n\n## These are your teams:\n\n### Perkeocoin - Week 1\n- Opal\n- dottykitty\n- CampfireCollective\n- stupid\n- Omegaflowey18\n- ProdByProto\n\n### Sillyposting - Week 2\n- Jaydchw\n- Eris\n- UnusedParadox\n- PokerThePoker\n- Supernova\n- Victin\n\n### Jtem - Week 3\n- aikoyori\n- Haya\n- SleepyG11\n- squidguset\n- missingnumber\n\n### Team Name - Week 4\n- Corobo\n- Revo\n- GoldenLeaf\n- GhostSalt\n- Jogla\n- Violet\n\n### Team :) - Week 5\n- notmario\n- PokeRen\n- RGBeet\n- basil_squared\n\n### The four horsechicots of the potatolypse - Week 6\n- lord.ruby\n- nxkoo\n- Lily Felli\n- cg223\n- pangaea47\n- baccon4\n\n### Oops! All Programmers - Week 7\n- theAstra\n- Mysthaps\n- th30ne\n- trif\n- Liafeon\n- SadCube\n- factwixard\n\n### pissdrawer - Week 8\n- N'\n- Eremel\n- deadbeet\n- SDM_0\n- BepisFever\n- Fey\n- tacashumi\n\n### Teamless contributors (bug fixes)\n- WilsontheWolf\n\n## Note:\nHot Potato was not designed with cross-content mod compatibility in mind. It is recommended to not play Hot Potato with other mods installed. If you forego this warning, expect things to break!!\n\n***If you are experiencing a crash on startup,*** please be sure that your folders are not **nested**. If your Mod's folder looks like `Balatro/Mods/Hot-Potato/Hot-Potato/<mod files here>`, cut and paste the mod files from the second folder to the first, so that the mod's files are only one \"layer\" deep. The Mod's folder should look like this: `Balatro/Mods/Hot-Potato/<mod files here>`.\n\n**If your mod folder looks correct and you are still experiencing crashes of any kind**, please create an issue on this repository, or send a crash log in the mod's [thread in the Balatro Discord](https://discord.com/channels/1116389027176787968/1397989781178155009).\n",
    "versionHistory": [
      {
        "tag": "v1.0.12b",
        "name": "v1.0.12b",
        "body": "- Fixed Mega Mushroom not destroying itself properly, making it so joker_type_destroyed contexts do not run\\r\\n- Fixed a crash caused by Tori Gate indexing the incorrect reference value\\r\\n- Fixed Son Loaf not using a comparison for some reason\\r\\n- Fixed the Gambling event trying to access incorrect text keys, resulting in buttons displaying \\\"ERROR\\\"\\r\\n- Fixed Box of Frogs and Ad Blocker effects not excluding Jokers from the pool properly\\r\\n\\r\\nv1.0.12b is a maintenance update that adds support for SMODS 1501a ",
        "publishedAt": "2026-01-25T01:28:55Z",
        "htmlUrl": "https://github.com/Balatro-Potato-Patch/Hot-Potato/releases/tag/v1.0.12b",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.11",
        "name": "v1.0.11",
        "body": "- Fixed currency conversion method giving incorrect values\\r\\n- Reworked Reforging costs to be much more enticing\\r\\n- Fixed not being able to take cards from boosters when holding Ouroboros\\r\\n- Fix a a few mechanics not resetting buffers correctly\\r\\n- Fixed Team Packs crashing when trying to create a banned card\\r\\n- Fixed Delivery crashing when trying to spawn banned cards\\r\\n- Fixed Boosters and Vouchers in Respite Shop Events only considering base dollar amount as opposed to custom currencies",
        "publishedAt": "2026-01-20T23:36:02Z",
        "htmlUrl": "https://github.com/Balatro-Potato-Patch/Hot-Potato/releases/tag/v1.0.11",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.10",
        "name": "v1.0.10",
        "body": "## Fixes\\r\\n- Fixed Nigerian Prince crashing with Talisman\\r\\n- Fixed If Statements crashing with Talisman (again)\\r\\n- Fixed Creditable boss crashing with Talisman\\r\\n- Fixed a crash caused by Joker Delivery attempting to use an undefined variable for some stickers\\r\\n- card_limit modifiers are now no longer affected by Guts\\r\\n- Fixed ATM crashing due to a case-sensitive access that was changed in last SMODS update\\r\\n- OAP Self Insert is now unbreedable due to child description issues",
        "publishedAt": "2026-01-11T05:26:41Z",
        "htmlUrl": "https://github.com/Balatro-Potato-Patch/Hot-Potato/releases/tag/v1.0.10",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.9",
        "name": "v1.0.9",
        "body": "This update raises the SMODS dependency to BETA-1221a. There are no balance changes in this update and is purely for compatibility/bugfixing.",
        "publishedAt": "2025-12-21T03:33:38Z",
        "htmlUrl": "https://github.com/Balatro-Potato-Patch/Hot-Potato/releases/tag/v1.0.9",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.8b",
        "name": "v1.0.8b",
        "body": "- Panic Attack description has been reworded\\r\\n- Bitcoin to Jicks exchange rates have been buffed\\r\\n- Fixed a problem caused by a missing number_format() call\\r\\n- Moved some event loc_txt to the localization file\\r\\n- Cards added in combat events now call the card adding context\\r\\n\\r\\n## v1.0.8b changes\\r\\n- Added Korean localization (Thank you @NegativeNev!)\\r\\n- Fixed PBA 10 event localization keys being incorrect\\r\\n- Fixed Trolley Problem event assuming card types, leading to cards ending up in weird locations",
        "publishedAt": "2025-11-22T07:01:34Z",
        "htmlUrl": "https://github.com/Balatro-Potato-Patch/Hot-Potato/releases/tag/v1.0.8b",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.7b",
        "name": "v1.0.7b",
        "body": "- Child joker spawning no longer immediately calls child's add_to_deck function\\r\\n- Inspiration tarot and Aura of Power now have the `hidden` property\\r\\n- Imaginary Cards no longer show Use buttons\\r\\n- Fix Polymorph and Grand Diagonal causing crashes\\r\\n- Social Credit now only runs its main add_to_deck functions when initially acquired\\r\\n- Social Credit sprites are now more consistent (would sometimes change when placed outside of main Joker area)\\r\\n- The Nursery's Mother card is now unselected on successful breed (prevents cheese that allowed retrieving a pregnant mother)\\r\\n- Various minor enhancements\\r\\n\\r\\n### v1.0.7b Changes\\r\\n- Fix child card not getting emplaced\\r\\n- Ultra packs of vanilla card types now use the default card creating method (makes them compatible with booster vouchers)",
        "publishedAt": "2025-11-04T02:36:08Z",
        "htmlUrl": "https://github.com/Balatro-Potato-Patch/Hot-Potato/releases/tag/v1.0.7b",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.6",
        "name": "v1.0.6",
        "body": "- Rewrote some localization entries for clarity, neatness, and to fix some typos\\r\\n- Undying is now incompatible with Eternal, Redirect, C4, and Fragile\\r\\n- Fixed Precognition never giving mult\\r\\n- Made copying children effects less janky\\r\\n- Fixed some destruction triggers going off in unintended situations (e.g. Fragile going off when swapping shop tabs)\\r\\n- Joker Stencil now properly detects Child jokers with Stencil as an effect\\r\\n- Fixed Undying's respawn potentially causing infinite loops during destroy events\\r\\n- Invisible Joker is now unbreedable due to too many issues with it",
        "publishedAt": "2025-10-27T04:19:35Z",
        "htmlUrl": "https://github.com/Balatro-Potato-Patch/Hot-Potato/releases/tag/v1.0.6",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "1.0.5",
        "name": "1.0.5",
        "body": "- Fix Postlatro ad being too loud and crashing the game sometimes\\r\\n- Fix Delivery juicing when joker slots are full doing it too hard",
        "publishedAt": "2025-10-23T06:43:40Z",
        "htmlUrl": "https://github.com/Balatro-Potato-Patch/Hot-Potato/releases/tag/1.0.5",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "1.0.4",
        "name": "1.0.4",
        "body": "- JokerDisplay Compatibility\\r\\n- Talisman compatibility\\r\\n- Added alerts for deliveries & nursery\\r\\n- Some UI Adjustments to make it easier to see\\r\\n- Fixed a few mod compatibilities\\r\\n- Video should play on all desktop platform (i could not figure out how to make audio play on macos tho)\\r\\n- Wee Joker is now unbreedable (thank god)\\r\\n- A handful of balancing changes\\r\\n- Other smaller changes\\r\\n\\r\\n**Full Changelog**: https://github.com/the-Astra/Hot-Potato/compare/v1.0.3...1.0.4",
        "publishedAt": "2025-10-23T04:27:54Z",
        "htmlUrl": "https://github.com/Balatro-Potato-Patch/Hot-Potato/releases/tag/1.0.4",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.4-pre4",
        "name": "v1.0.4-pre4",
        "body": "- Credits now stored in profile as number to prevent bricking profile\\r\\n- Fixed blunder, greedy and damaged stickers\\r\\n- Wee joker is a minor, keep him alone",
        "publishedAt": "2025-10-21T21:13:32Z",
        "htmlUrl": "https://github.com/Balatro-Potato-Patch/Hot-Potato/releases/tag/v1.0.4-pre4",
        "assets": [],
        "prerelease": true,
        "draft": false
      },
      {
        "tag": "v1.0.4-pre3",
        "name": "v1.0.4-pre3",
        "body": "- Attempt to fix compat with other mods that don't check `nil` on `should_apply`",
        "publishedAt": "2025-10-21T05:59:07Z",
        "htmlUrl": "https://github.com/Balatro-Potato-Patch/Hot-Potato/releases/tag/v1.0.4-pre3",
        "assets": [],
        "prerelease": true,
        "draft": false
      },
      {
        "tag": "v1.0.4-pre2",
        "name": "v1.0.4-pre2",
        "body": "- Adjusted some UI colours to make some buttons more clear\\r\\n- Adjusted some help text to clarify joker selection\\r\\n- Joker Delivery now juices and notifies when delivery is about to be delivered\\r\\n- potentially fix a crash when center is `nil` for some reason",
        "publishedAt": "2025-10-21T05:39:55Z",
        "htmlUrl": "https://github.com/Balatro-Potato-Patch/Hot-Potato/releases/tag/v1.0.4-pre2",
        "assets": [],
        "prerelease": true,
        "draft": false
      },
      {
        "tag": "v1.0.4-pre1",
        "name": "v1.0.4-pre1",
        "body": "- Talisman compatibility\\r\\n- Bug fixes\\r\\n- Balance changes\\r\\n- JokerDisplay compatibility",
        "publishedAt": "2025-10-21T02:10:34Z",
        "htmlUrl": "https://github.com/Balatro-Potato-Patch/Hot-Potato/releases/tag/v1.0.4-pre1",
        "assets": [],
        "prerelease": true,
        "draft": false
      },
      {
        "tag": "v1.0.3-qf1",
        "name": "v1.0.3",
        "body": "### Multiplayer compatibility, Balance changes and Bug fixes\\r\\n- Mod now works with Multiplayer\\r\\n- Nerfed credits conversion on transaction events\\r\\n- Nerfed Social Credit\\r\\n- Nerfed Nuke sticker",
        "publishedAt": "2025-10-19T13:55:37Z",
        "htmlUrl": "https://github.com/Balatro-Potato-Patch/Hot-Potato/releases/tag/v1.0.3-qf1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.2-iforgottoupdatetheversion",
        "name": "v1.0.2",
        "body": "# This update employs various bugfixes, balance changes, and enhancements\\r\\n## Enhancements\\r\\n- Reworded \\\"negative stickers\\\" to \\\"bad stickers\\\"\\r\\n- Death Note immediately changes rank on trigger\\r\\n- Unstable Deck no longer affects Blue, Red, and Yellow Deck Joker card requirements\\r\\n- Jokers can now be designated as unbreedable by defining `hpot_unbreedable` in their configs\\r\\n- Nursery breed button now supports Talisman (this does not necessarily mean the entire mod is safe to use with Talisman yet)\\r\\n- Added a number of nil checks to improve reliability\\r\\n- Added JokerDisplay support\\r\\n- The Video Ad no longer looks terrible\\r\\n- Added a TON of sticker compatibility checks\\r\\n- Added Reforge sound to Cap Modification\\r\\n\\r\\n## Fixes\\r\\n- Fixed Overstock crashing in shop events (Fixes #19)\\r\\n- Black Market, Delivery, and the Wheel no longer offer Jokers with Jokerless modifier\\r\\n- Fix multiple Aura of Power crashes (Fixes #23)\\r\\n- Fix Blueprint triggering with Kitchen Gun\\r\\n- Black Market reroll value is now properly set at run start\\r\\n- Fix a crash caused by Molten Melvin and Chipper Charlie (Fixes #18)\\r\\n- Fixed Ouroboros not eating cards when card limit is over expected value (Fixes #25)\\r\\n- Fix cryptocurrency easing causing crashes from nil values (Fixes #21)\\r\\n- Fixed vanilla jokers not being detected with passives on quantums\\r\\n- Training stickers can no longer be applied at random\\r\\n- Fixed Creditable cards not checking can_buy during Transaction Events\\r\\n- Oops All 6s now properly works as a Child joker effect (Fixes #26)\\r\\n- Fixed Box of Frogs not respecting forced_key\\r\\n- Fixed Yellow Deck Joker not showing any trigger messages\\r\\n- Fixed issues caused by copy_card and quantum jokers (child jokers)\\r\\n- Fixed blueprint incompatibility with Bungaloid\\r\\n- Ban list for Isolated Wizard challenge has been updated\\r\\n\\r\\n## Changes\\r\\n- Remove a sound asset at the request of its creator\\r\\n- Goblin Tinkerer is no longer blueprint compatible\\r\\n- Death Note now also changes rank at end of round\\r\\n- Shitpost ads now appear slightly more frequently\\r\\n- Imaginary Cards now appear less often in the shop\\r\\n- SMODS is now discovered by default",
        "publishedAt": "2025-10-19T02:56:30Z",
        "htmlUrl": "https://github.com/Balatro-Potato-Patch/Hot-Potato/releases/tag/v1.0.2-iforgottoupdatetheversion",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.1b",
        "name": "v1.0.1b",
        "body": "# This update employs various bugfixes and balance changes\\r\\n- Added a check for nested folders for a clearer crash report\\r\\n- Added a check for outdated SMODS versions\\r\\n- Talismaan is officially a conflict\\r\\n- Capped plinko FPS at 50\\r\\n- Object types that can spawn in Team Packs are now limited (aka decks cannot spawn)\\r\\n- Social Credit reigned in a bit\\r\\n- Aura of Power can no longer copy children\\r\\n- Panic Attack can no longer go below X1\\r\\n- Genghis Khan has been buffed\\r\\n- Use more SMODS.destroy_cards\\r\\n- Tribcoin can no longer go below X1\\r\\n- Fixed Terrible Dragon not counting trained jokers properly\\r\\n- Ouroboros now properly checks for eternals",
        "publishedAt": "2025-10-17T16:03:04Z",
        "htmlUrl": "https://github.com/Balatro-Potato-Patch/Hot-Potato/releases/tag/v1.0.1b",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.1.0b",
        "name": "v1.0.0b",
        "body": "# AFTER MONTHS OF WORK, HOT POTATO IS FINALLY AVAILABLE!!!\\r\\nA love letter to the Balatro modding community, with nearly 50 individual developers involved. Please enjoy the chaos",
        "publishedAt": "2025-10-16T21:34:33Z",
        "htmlUrl": "https://github.com/Balatro-Potato-Patch/Hot-Potato/releases/tag/v1.1.0b",
        "assets": [],
        "prerelease": false,
        "draft": false
      }
    ],
    "versionHistoryLastCheck": "2026-05-03T03:03:20.550Z",
    "analytics": {
      "views": 3,
      "lastViewed": "2026-05-03T10:58:52.588Z"
    }
  },
  "Potato-Patch-Utils@Balatro-Potato-Patch": {
    "id": "PotatoPatchUtils",
    "name": "Potato Patch Utils",
    "author": [
      "The Potato Patch"
    ],
    "description": "A util library for mods created by the Potato Patch",
    "favourites": 2,
    "allow_redistribution": true,
    "badge_colour": "#f5e27a",
    "dependencies": [
      "Steamodded (>=1.0.0~BETA-1606b)"
    ],
    "published_at": "2026-05-03T03:04:17.858Z",
    "type": "Mod",
    "tags": [
      "Misc"
    ],
    "externalWiki": null,
    "updated_at": "2026-05-03T02:44:46Z",
    "readme": "# Potato-Patch-Utils\nA util library for mods created by the Potato Patch with the explicit intent of being used for events run by the group\n\n## What functionality does this mod add?\n\n### Automatic File Loading\n`PotatoPatchUtils.load_files(path, blacklist)`\nWill automatically load all `.lua` files within the passed in `path` (will typically be `SMODS.current_mod.path`)\n- `path` (string) [REQUIRED] - The file path the file loader will start at. Will automatically open folders and load files within them as well\n- `blacklist` (table) - A table of strings of file names that should be ignored on file loading (file extension, i.e. `.lua` must be included)\n\n### Developer and Team objects\nThese objects are used for credits and calculating contexts outside of a traditional game object\n`PotatoPatchUtils.Team(args)`\n`args` is a table of the following values:\n- `name` (string) [REQUIRED] - The name of the Team\n- `colour` (colour/gradient) - The Team name's text fill colour\n- `loc` (string/boolean) - Assigns the Team's display name to a localization key of your choosing from `descriptions.PotatoPatch`. Will be assigned to `'PotatoPatchTeam_' .. args.name` if a boolean is passed\n- `calculate` (function(self, context)) - A traditional calculate function, much like global mod calculate from Steamodded\n- `credit_rows` (table) - How many developer objects to display on each row (credit screen has 2 rows, a table of 1 number will center the row in the page)\n- `short_credit` (boolean) - Setting this to `true` will change the team credit template text from `'Created by team '` to `'Created by '`\n```Lua\nPotatoPatchUtils.Team {\n  name = 'Example Team',\n  colour = HEX(ffffff),\n  loc = true, -- Can also be `loc = 'k_exampleteam_name'` where the string is an arbitrary localization dictionary entry\n}\n```\n\n`PotatoPatchUtils.Developer(args)`\n`args` is a table of the following values:\n- `name` (string) [REQUIRED] - The name of the Developer\n- `colour` (colour/gradient) - The Developer name's text fill colour\n- `loc` (string/boolean) - Assigns the Developer's display name to a localization key of your choosing from `descriptions.PotatoPatch`. Will be assigned to `'PotatoPatchDev_' .. args.name` if a boolean is passed\n- `calculate` (function(self, context)) - A traditional calculate function, much like global mod calculate from Steamodded\n- `team` (string) - The name of the Team the Developer is a part of\n- `atlas` (string) - The key of the atlas your credit art will be pulled from\n- `pos` (table) - A coordinate table for the position of your credit art \n- `soul_pos` (table) - A coordinate table for the position of your credit art's soul sprite \n```Lua\nPotatoPatchUtils.Developer {\n  name = 'doofus',\n  colour = HEX(000000),\n  loc = true, -- Can also be `loc = 'k_doofus_name'` where the string is an arbitrary localization dictionary entry\n  team = 'Example Team' -- Must match an already existing Team name\n  atlas = 'modprefix_atlas',\n  pos = {x = 0, y = 0}\n}\n```\n\n### Credits\nAdding these values to a game object will automatically add Credits to whoever is specified in the object's description box. The format should look something like this: `ppu_artist = {'Artist1', 'Artist2'}`\n\nIf the name of a Developer or Team object are used, the text will use the specified colour of the associated object. For example, if Developer `'Eremel'` exists with a `colour` property and a Joker contains `ppu_coder = {'Eremel'}`, the text will be coloured in with Eremel's defined `colour` property \n- `ppu_artist` (table) - The artist(s) of the Game Object\n- `ppu_coder` (table) - The coders(s) of the Game Object\n- `ppu_team` (table) - The team the Game Object was created for\n\nIf you wish to add a credit page for each Team present in your mod, add `SMODS.current_mod.extra_tabs = PotatoPatchUtils.CREDITS.register_page(SMODS.current_mod)` to your mod.\n\n### Localization Loading\nThis feature allows for multiple localization `.lua` files to be used in one project. This allows for much easier handling of localization files in collaborative efforts\n\n`PotatoPatchUtils.LOC.process_loc_text(locPath)`\n- `locPath` (string) [REQUIRED] - A string of the path leading to the root localization folder\nCreating a folder within the localization folder that has a name that matches a valid localization code will be loaded automatically after running this function\n\n<img width=\"132\" height=\"91\" alt=\"image\" src=\"https://github.com/user-attachments/assets/742d5d25-a19f-45e8-ba5c-53727c72b01a\" />\n\n### Info Menu\nA customizeable workflow that allows easy creation of pop-up windows, primarily for use as tutorials\n\nText for an Info Menu must be defined in a localization file under `PotatoPatch = { Info_Menu = { menu_type } }`, and will consist of a `name` and `text` field. `text` fields can contain subsequent `name` and `text` fields which will make up the pages of a window.\n\nThe following is an example of proper localization setup from Stocking Stuffer's tutorial pop-up:\n<img width=\"2308\" height=\"1850\" alt=\"image\" src=\"https://github.com/user-attachments/assets/3e895c24-e516-4ca9-ab25-88e346d9c314\" />\n\n\n`PotatoPatchUtils.INFO_MENU.create_menu(args)`\n`args` is a table of the following values:\n- `menu_type` (string) [REQUIRED] - The user-specified type or name of the menu to create. Must also match a key defined in localization\n- `back_func` (string) - A string that points to the menu's callback function. Defaults to `exit_overly_menu`\n- `page` (int) - The page of the menu that will be opened on call. Defaults to `1`\n- `image` (sprite) - A sprite that is to be displayed at the top of the menu\n- `vars` (table) - A table of values to pass into as localization variables\n",
    "versionHistory": [
      {
        "tag": "v1.0.10",
        "name": "v1.0.10",
        "body": "Initial release to coincide with Wormhole release to make installing PPU easier",
        "publishedAt": "2026-05-02T04:20:42Z",
        "htmlUrl": "https://github.com/Balatro-Potato-Patch/Potato-Patch-Utils/releases/tag/v1.0.10",
        "assets": [],
        "prerelease": false,
        "draft": false
      }
    ],
    "versionHistoryLastCheck": "2026-05-03T03:04:20.850Z",
    "analytics": {
      "views": 2,
      "lastViewed": "2026-05-03T03:23:05.884Z"
    }
  },
  "Wormhole@Balatro-Potato-Patch": {
    "id": "Wormhole",
    "name": "Wormhole",
    "author": [
      "The Potato Patch"
    ],
    "description": "The mod created during MurphyObv's Sealab Joker Jam! ",
    "favourites": 2,
    "allow_redistribution": true,
    "badge_colour": "011638",
    "dependencies": [
      "Steamodded (>=1.0.0~BETA-1620a)",
      "Lovely (>=0.9)",
      "PotatoPatchUtils (>=1.0.10)"
    ],
    "published_at": "2026-05-03T03:05:32.191Z",
    "type": "Mod",
    "tags": [
      "Jokers",
      "Consumables",
      "Cards",
      "Blinds",
      "Modifiers",
      "Mechanics"
    ],
    "externalWiki": null,
    "updated_at": "2026-05-03T02:44:29Z",
    "readme": "<img width=\"1445\" height=\"812\" alt=\"wormhole thumbnail\" src=\"https://github.com/user-attachments/assets/943ff2e0-384f-4b13-b217-b4dd8dfa909d\" />\n\n# PRESENTING WORMHOLE\nA space-themed Balatro mod created during MurphyOBV's Joker Jam event! 25 Teams and over 120 Developers came together to create the final product of this mod, making this the largest Balatro collab mod ever! We hope you enjoy this experience\n\n## Wormhole depends on PotatoPatchUtils, which you can download here: https://github.com/Balatro-Potato-Patch/Potato-Patch-Utils\n",
    "versionHistory": [
      {
        "tag": "v1.0.2",
        "name": "v1.0.2",
        "body": "### Fixes\\r\\n- Cleaned up redundant code\\r\\n- Fix Felicette (Team Meow) not scoring\\r\\n- Fix Meteor Seal triggering while in hand\\r\\n- Fixed Paradox Earth description\\r\\n- Fixed a crash caused by Astronaut Food \\r\\n- Fixed a crash caused by Schrodinger's Box when consumable slots are full\\r\\n- Space Pod shaders no longer override Eigengrau Emptiness' background\\r\\n- Fixed negative modules causing crashes\\r\\n- Fixed Urination Station's meters rendering over Spacetarts and while the card was flipped\\r\\n- Fixed some UB cards not being usable in packs\\r\\n- Fixed Eigengrau Emptiness' shader not reappearing on continued runs\\r\\n\\r\\n## Wormhole depends on PotatoPatchUtils, which you can download here: https://github.com/Balatro-Potato-Patch/Potato-Patch-Utils",
        "publishedAt": "2026-05-03T00:57:10Z",
        "htmlUrl": "https://github.com/Balatro-Potato-Patch/Wormhole/releases/tag/v1.0.2",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.1",
        "name": "v1.0.1",
        "body": "Initial release, enjoy exploring the WORMHOLE!!!!\\r\\n\\r\\n## Wormhole depends on PotatoPatchUtils, which you can download here: https://github.com/Balatro-Potato-Patch/Potato-Patch-Utils",
        "publishedAt": "2026-05-02T16:16:04Z",
        "htmlUrl": "https://github.com/Balatro-Potato-Patch/Wormhole/releases/tag/v1.0.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      }
    ],
    "versionHistoryLastCheck": "2026-05-03T03:05:35.097Z",
    "analytics": {
      "views": 16,
      "lastViewed": "2026-05-03T11:22:33.794Z"
    }
  },
  "Stocking-Stuffer@Balatro-Potato-Patch": {
    "id": "stocking",
    "name": "Stocking Stuffer",
    "author": [
      "The Potato Patch"
    ],
    "description": "A mod jam hosted by the Potato Patch to celebrate the Holiday season",
    "favourites": 2,
    "allow_redistribution": true,
    "badge_colour": "22A617",
    "dependencies": [
      "Steamodded (>=1.0.0~BETA-1501a)"
    ],
    "published_at": "2026-05-03T03:06:57.797Z",
    "type": "Mod",
    "tags": [
      "Consumables",
      "Mechanics",
      "Misc"
    ],
    "externalWiki": null,
    "updated_at": "2026-05-03T02:45:09Z",
    "readme": "\n<img width=\"924\" height=\"468\" alt=\"logo\" src=\"https://github.com/user-attachments/assets/ef5cc31e-2bf5-4ec6-9345-69b517519ccd\" />\n\n# A Balatro modjam mod about opening presents\n\nParticipants were tasked with creating up to 5 Presents for players to unwrap from each developer's own unique container and play with across their run! Present effects can range from extremely powerful to actively detrimental, so be careful which ones you pick, as you cannot get rid of them! \n\n<sub>Who would throw away a gift anyways? Rude...</sub>\n\n### Enjoy the mod, and have a happy holiday!\n\n<br></br>\n## Credits:\n### Organizers:\n- theAstra\n- WilsontheWolf\n- Eremel\n### Participants:\n- aikoyori\n- athebyne\n- BakersDozenBagels\n- blanthos\n- Breuhh\n- Chartreuse Chamber\n- cloudzXIII\n- deadbeet (a.k.a tomatose)\n- ellestuff.\n- ENNWAY\n- Eremel\n- Eris\n- Evgast\n- Freh\n- Gappie\n- Garb\n- GoldenLeaf\n- BarrierTrio (a.k.a. Gote)\n- haya\n- J8-Bit\n- Jogla\n- LFMoth\n- MissingNumber\n- mys. minty\n- Mysthaps\n- notmario\n- Nxkoo\n- pangaea47\n- pi_cubed\n- Plasma\n- ProdByProto\n- Rainstar\n- RattlingSnow353\n- Edward Robinson\n- Ruby\n- Santa Claus (yes the real one)\n- SDM_0\n- Kitty\n- Soulware1\n- TheOneGoofAli\n- ThunderEdge\n- UnusedParadox\n- VMan_2002\n- WilsontheWolf\n- Youh Kirisame\n### Non-participant Contributors\n- Spikeberd (a.k.a Lyman)\n- DigitalDetective47\n- Lily Felli\n### Bugfixing, Playtesting, and Polish\n- Edward Robinson\n- ThunderEdge\n- Nxkoo\n- SDM_0\n- triple6lexi\n- pi_cubed\n- pangaea47\n- theAstra\n- Eremel\n- WilsontheWolf\n- canicao\n\n## Are you a developer or artist interested in participating in these events yourself? Join the Potato Patch Discord Server! https://discord.gg/sSPMcUucvz\n",
    "versionHistory": [
      {
        "tag": "v1.0.3",
        "name": "v1.0.3",
        "body": "Maintenance update to utilize new SMODS release",
        "publishedAt": "2026-03-01T03:53:12Z",
        "htmlUrl": "https://github.com/Balatro-Potato-Patch/Stocking-Stuffer/releases/tag/v1.0.3",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.2",
        "name": "v1.0.2",
        "body": "- Fixed the Sack Booster not being discovered by default\\r\\n- Fixed Shower Gel sometimes not disabling boss blinds\\r\\n- Ditto and Portable Slot can no longer pick presents that are not in the available present pool\\r\\n- Fixed Evil Bomb never incrementing\\r\\n- Added compatibility with Talisman's Disable Scoring Animations config option\\r\\n- Replaced a placeholder sprite with its intended one\\r\\n- Fixed Cool Feather modifying probabilities twice\\r\\n- Fixed Star of Bethlehem attempting to access cards in hand when there are none\\r\\n- Fixed various cross-mod crashes relating to Credits\\r\\n- Fixed Card Shuffler showing cards on screen\\r\\n- Fixed Merchandise being able to copy Loyalty Card, causing a crash\\r\\n- Fixed Locked Door being affected by probability-altering effects\\r\\n- Added compatibility with Banner\\r\\n- Fixed DEALMAKER prices being different that what was shown, sometimes causing negative dollars",
        "publishedAt": "2025-12-29T03:19:35Z",
        "htmlUrl": "https://github.com/Balatro-Potato-Patch/Stocking-Stuffer/releases/tag/v1.0.2",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.1",
        "name": "v1.0.1",
        "body": "- Fixed evgast's wrapped present missing localization entries\\r\\n- Fixed a render scale bug with notmario's 3D models\\r\\n- Fixed an incorrect hook affecting the update function\\r\\n- Fixed presents screen not showing when going easing negative antes\\r\\n- Fixed a crash caused by Star Fruit\\r\\n- Fixed The Book 2 ignoring consumable limit\\r\\n- Tweaked 8 Crazy Antes to show the correct Xmult at all times\\r\\n- Fixed Improvised Painter not checking for Repetitions\\r\\n- Fixed Improvised Painter not resetting cards to \\\"base\\\"\\r\\n- Better Too Many Jokers compatibility\\r\\n- Fixed a typo with Soulware's \\\"Glpyh\\\"\\r\\n- Various other small fixes",
        "publishedAt": "2025-12-27T05:51:59Z",
        "htmlUrl": "https://github.com/Balatro-Potato-Patch/Stocking-Stuffer/releases/tag/v1.0.1",
        "assets": [],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.0",
        "name": "v1.0.0",
        "body": "# INITIAL RELEASE, HAPPY HOLIDAYS EVERYONE!!!",
        "publishedAt": "2025-12-25T16:52:05Z",
        "htmlUrl": "https://github.com/Balatro-Potato-Patch/Stocking-Stuffer/releases/tag/v1.0.0",
        "assets": [],
        "prerelease": false,
        "draft": false
      }
    ],
    "versionHistoryLastCheck": "2026-05-03T03:07:00.877Z",
    "analytics": {
      "views": 4,
      "lastViewed": "2026-05-03T10:58:42.514Z"
    }
  },
  "SuperRogue@the-Astra": {
    "id": "SuperRogue",
    "name": "SuperRogue",
    "author": [
      "theAstra"
    ],
    "description": "SuperRogue is a mod designed to add another Rogue-like layer to Balatro",
    "favourites": 1,
    "allow_redistribution": true,
    "badge_colour": "d90e00",
    "dependencies": [
      "Steamodded (>=1.0.0~BETA-1016c)",
      "Lovely (>=0.7.1)"
    ],
    "git_owner": "the-Astra",
    "published_at": "2026-05-03T03:19:59.631Z",
    "type": "Mod",
    "tags": [
      "Mechanics",
      "Misc"
    ],
    "externalWiki": null,
    "updated_at": "2026-05-03T03:19:06Z",
    "readme": "# SuperRogue is a mod that allows the player to activate content from different Mods as their run progresses! It is highly configurable and allows you to fine-tune how Mods can and will activate. \n\nThe configuration options are as follows:\n- \"Start round with mod being activated\": Activates a Mod through whatever trigger method chosen when starting a run\n- \"Trigger Type\": When a Mod will be activated; Choice of \"Round\" or \"Ante\"\n- \"Mod Activation Threashold\": How many triggers (as specified from Trigger Type) must pass before the next Mod gets activated\n- \"Mod Activation Mode\": How Mods are activated; Choice of \"Random,\" a random Mod will be activated on trigger, or \"Choose\", open a Mod Pack and choose between two random Mods presented to you\n- \"Blacklist\": As the name suggest, this menu will allow you to blacklist certain mods from being activated. It is suggested to add any non-content mod to this\n- \"Starting Mods\": Mods selected through this menu will be activated from the start automatically\n\nThis was an awesome little project to work on, so hopefully you enjoy this new way of playing Balatro! \nSpecial thanks to MurphyOBV for the inspiration of this mod. If you're reading this I hope you get some fun out of it too!\n",
    "versionHistory": [
      {
        "tag": "v1.2.3b",
        "name": "v1.2.3b",
        "body": "# The Manipulation Update\\r\\n\\r\\nThis update brings the ability for players to disable sets of vanilla content at the click of a button! Due to game limitations, if no mods are active, default vanilla objects may spawn instead (i.e. Jimbo or Blank Voucher). Shop Booster spawning is also not affected by these options again because of game limitations.\\r\\n\\r\\nThis update also breaks up the config tab into pages, making it much more user friendly to navigate the many options SuperRogue gives the player to choose from.\\r\\n\\r\\n## 1.2.0b changes\\r\\n- Fixed random starting mods attempting to activate mods when none are valid\\r\\n\\r\\n## 1.2.1 changes\\r\\n- Changed pool fixing methods to be far less likely to be overridden by other mods\\r\\n- Backported upcoming SMODS changes that fixes ante_end incompatibilities from other mods using an ease_ante hook\\r\\n\\r\\n## 1.2.2 changes\\r\\n- Fixed a flaw in vanilla object blacklisting\\r\\n- Boss blinds will revert to the original pool if no blinds pass the active mod check\\r\\n\\r\\n## 1.2.3 changes\\r\\n- Fixed flaw in vanilla booster blacklisting\\r\\n\\r\\n## 1.2.3b changes\\r\\n- Removed ante_end compat layer since it is no longer necessary\\r\\n- Updated SMODS dependency",
        "publishedAt": "2025-09-23T22:02:24Z",
        "htmlUrl": "https://github.com/the-Astra/SuperRogue/releases/tag/v1.2.3b",
        "assets": [
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            "name": "SuperRogue-main.zip",
            "size": 27365,
            "downloadUrl": "https://github.com/the-Astra/SuperRogue/releases/download/v1.2.3b/SuperRogue-main.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.1.4",
        "name": "v1.1.4",
        "body": "# The Randomness Update\\r\\nAdds a new config option that allows the player to designate a quantity of random starting mods. The limit is decided by the amount of mods SuperRogue can activate, and therefore all SuperRogue-compatible mods can be designated as \\\"Random Starting Mods\\\" if wanted for whatever reason.",
        "publishedAt": "2025-09-22T16:09:48Z",
        "htmlUrl": "https://github.com/the-Astra/SuperRogue/releases/tag/v1.1.4",
        "assets": [
          {
            "name": "SuperRogue-main.zip",
            "size": 26192,
            "downloadUrl": "https://github.com/the-Astra/SuperRogue/releases/download/v1.1.4/SuperRogue-main.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.1.3b",
        "name": "v1.1.3b",
        "body": "# The Mutable Update\\r\\nAdds two new config options that allow the player to change the size and choice values of Mod Packs!\\r\\n\\r\\nThis update also fixes an issue where Mod Packs do not open due to SuperRogue not being activated.\\r\\n\\r\\n## Fixes for v1.1.3b\\r\\n- Fixed Mod Info tracking text taking wrong keys\\r\\n- Fixed Prism compat being inexcusably messed up ",
        "publishedAt": "2025-09-15T21:08:44Z",
        "htmlUrl": "https://github.com/the-Astra/SuperRogue/releases/tag/v1.1.3b",
        "assets": [
          {
            "name": "SuperRogue-main.zip",
            "size": 25786,
            "downloadUrl": "https://github.com/the-Astra/SuperRogue/releases/download/v1.1.3b/SuperRogue-main.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.1.2",
        "name": "v1.1.2",
        "body": "# The Automation Update\\r\\n\\r\\nA small update that detects if a mod has content. This allows non-content mods to automatically be excluded from the mod selection pool, enabling greater ease of use (i.e. no more needing to blacklist all of your non-content mods in the config)!",
        "publishedAt": "2025-09-10T00:12:28Z",
        "htmlUrl": "https://github.com/the-Astra/SuperRogue/releases/tag/v1.1.2",
        "assets": [
          {
            "name": "SuperRogue-main.zip",
            "size": 25487,
            "downloadUrl": "https://github.com/the-Astra/SuperRogue/releases/download/v1.1.2/SuperRogue-main.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.1.1d",
        "name": "v1.1.1d",
        "body": "# The Pack Update!\\r\\n\\r\\n- Mod Packs now have their own art! Thank you @SadCubeArt!!\\r\\n- A new config option has been added that allows Mod Packs to appear in the shop! They cost $15 and are as rare as a standard Buffoon Pack\\r\\n\\r\\n### Additional Fixes\\r\\n- SuperRogue now looks for an object's original mod instead of current. This makes it so objects taken over by other mods will still only spawn when their original mod is active (this goes for vanilla Balatro objects taken over by mods as well)\\r\\n- Updated config UI to hopefully not overflow off the screen\\r\\n- Prism and Ortalab no longer cause unintended behavior\\r\\n   - Ortalab Mythos Cards will now also not spawn in their exclusive shop slot when Ortalab is not activated\\r\\n- Random mode threashold value can no longer be immediately changed during a run\\r\\n- Fixed crashes caused by Cryptid patches",
        "publishedAt": "2025-09-05T04:52:08Z",
        "htmlUrl": "https://github.com/the-Astra/SuperRogue/releases/tag/v1.1.1d",
        "assets": [
          {
            "name": "SuperRogue-main.zip",
            "size": 25199,
            "downloadUrl": "https://github.com/the-Astra/SuperRogue/releases/download/v1.1.1d/SuperRogue-main.zip"
          }
        ],
        "prerelease": false,
        "draft": false
      },
      {
        "tag": "v1.0.4",
        "name": "v1.0.4",
        "body": "# First release!\\r\\nSuperRogue is a mod that allows the player to activate content from different Mods as their run progresses! It is highly configurable and allows you to fine-tune how Mods can and will activate. \\r\\n\\r\\nThe configuration options are as follows:\\r\\n- \\\"Start round with mod being activated\\\": Activates a Mod through whatever trigger method chosen when starting a run\\r\\n- \\\"Trigger Type\\\": When a Mod will be activated; Choice of \\\"Round\\\" or \\\"Ante\\\"\\r\\n- \\\"Mod Activation Threashold\\\": How many triggers (as specified from Trigger Type) must pass before the next Mod gets activated\\r\\n- \\\"Mod Activation Mode\\\": How Mods are activated; Choice of \\\"Random,\\\" a random Mod will be activated on trigger, or \\\"Choose\\\", open a Mod Pack and choose between two random Mods presented to you\\r\\n- \\\"Blacklist\\\": As the name suggest, this menu will allow you to blacklist certain mods from being activated. It is suggested to add any non-content mod to this\\r\\n- \\\"Starting Mods\\\": Mods selected through this menu will be activated from the start automatically\\r\\n\\r\\nThis was an awesome little project to work on, so hopefully you enjoy this new way of playing Balatro!",
        "publishedAt": "2025-08-26T06:15:35Z",
        "htmlUrl": "https://github.com/the-Astra/SuperRogue/releases/tag/v1.0.4",
        "assets": [
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            "size": 15301,
            "downloadUrl": "https://github.com/the-Astra/SuperRogue/releases/download/v1.0.4/SuperRogue-main.zip"
          }
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        "prerelease": false,
        "draft": false
      }
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    "id": "zeroError",
    "name": "0 ERROR",
    "author": [
      "missingnumber",
      "notmario"
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    "description": "[todo]",
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    "allow_redistribution": true,
    "badge_colour": "4F6367",
    "published_at": "2026-05-03T12:34:02.532Z",
    "type": "Mod",
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      "Consumables",
      "Cards",
      "Modifiers",
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    "externalWiki": null,
    "updated_at": "2026-03-29T20:48:03Z",
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